Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.17 @ 18:38:33 Player: cl0y-b1cks Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (290) 290 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2390 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 181/550 Matter 142/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Advanced Targeting Computer Reactive Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Heavy Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Sensor Array Transport Network Coupler > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon Light Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 28 | 5 2 . 17 4 Power 4 | 2 . . 2 . Engine 4 | 2 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 . 7 1 Treads . | . . . . . Leg 7 | 2 . . 4 1 Wheel . | . . . . . Hover . | . . . . . Flight 5 | . 2 . 3 . Utility 7 | . . . 5 2 Device 2 | . . . 2 . Storage 1 | . . . 1 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 5 | 1 . . 3 1 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 3 | . . . . 3 Average Slot Usage (%) 66 | . 57 57 75 52 Engine 8 | . 14 14 10 2 Leg 7 | . 7 . 9 5 Flight 6 | . 21 28 5 . Device 5 | . . . 7 5 Storage 7 | . . . 8 9 Processor 13 | . . . 14 18 Ballistic Gun 6 | . 14 14 7 2 Ballistic Cannon 8 | . . . 11 5 Naked Turns . | . . . . . Heaviest Build 21 | 6 6 6 20 21 Greatest Support 26 | 20 20 10 26 15 Greatest Overweight (x) 6 | . 1 . 4 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 4 4 4 8 8 Average Capacity 6 | 4 4 4 6 8 Most Carried 7 | 1 3 3 7 5 Average Carried 4 | . 2 3 4 5 Final Capacity 8 | 4 4 4 8 8 Final Carried 5 | 1 3 3 5 5 Class Distribution -------------------- 52% | Scavenger-Mutant 34% | Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 526 | 160 . . 299 67 Remotely . | . . . . . Salvage Created 345 | . . . 232 113 Parts 16 | . . . 13 3 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled 2 | . . . 2 . Retrieved Matter 8 | . . . 8 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 9 | . . . 6 3 Guns 2 | . . . 1 1 Cannons 7 | . . . 5 2 Classes Destroyed 7 | . . . 6 1 Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 4 | . . . 4 . Grunt 2 | . . . 1 1 Sentry 2 | . . . 1 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | . . . 5 2 Combat Bots Only 5 | . . . 5 2 Max Kills in Single Turn 1 | . . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1348 | . 13 10 446 879 Core 489 | . 6 . 114 369 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 97 71 . Volleys Fired 55 | . . . 35 20 Largest 2 | . . . 2 2 Hottest 70 | . . . 70 56 Shots Fired 80 | . . . 57 23 Gun 32 | . . . 20 12 Cannon 48 | . . . 37 11 Launcher . | . . . . . Special . | . . . . . Kinetic 71 | . . . 57 14 Thermal 9 | . . . . 9 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . . . 6 6 Robot Miss Streak 4 | . . . 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 50 | . . . 35 15 Core Hits 19 | . . . 11 8 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 774 | . . . 498 276 Guns 219 | . . . 128 91 Cannons 555 | . . . 370 185 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 701 | . . . 498 203 Thermal 73 | . . . . 73 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 . Average Corruption 5 | . . . 5 . Corruption Purged . | . . . . . Effects 12 | . . . 12 . Matter Fused 4 | . . . 4 . Parts Rejected 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Targeting Errors 4 | . . . 4 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 27 | . . . 27 11 Average Temperature 11 | . . . 11 6 Received Heat Transfer 399 | . . . 93 306 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . . . . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 206 | . 15 20 206 132 Average Influence 76 | . 8 16 87 102 Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 95 100 Level 1 2 | . . . 4 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 5 3 9 8 Peak Tracking Total 5 | . 5 3 4 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Track 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 578 | 34 37 33 326 148 Spaces Moved 445 | 27 76 90 196 56 Core 19 | 7 . . 2 10 Treads . | . . . . . Legs 183 | 20 5 . 112 46 Wheels . | . . . . . Hover . | . . . . . Flight 243 | . 71 90 82 . Fastest Speed 32 | 50 37 37 32 120 Average Speed 86 | 101 43 37 105 153 Slowest Speed 350 | 120 120 37 250 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . 1 3 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 3 22 26 25 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 552 | 31 78 86 263 94 Wait 15 | . . . 2 13 Move 432 | 26 73 84 193 56 Hop 4 | . 1 2 1 . Pick Up 1 | . . . 1 . Fast Attach 23 | 4 2 . 13 4 Attach 4 | . . . 4 . Detach 11 | . 2 . 8 1 Swap 1 | 1 . . . . Drop 6 | . . . 6 . Fire 55 | . . . 35 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 6) 72 | -10/Materials | Entered Mines 79 | -10/Mines | Learned location of Mines (-8) 102 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 102 | -10/Mines | Discovered new exit (range 10) 105 | -10/Mines | Entered Materials 105 | -9/Materials | Evolved 2 slots: Utility x2 418 | -9/Materials | Discovered new exit (range 8) 431 | -9/Materials | Entered another Materials area 431 | -8/Materials | Evolved 2 slots: Propulsion x2 555 | -8/Materials | Lost 3 parts (1n1u1w) 565 | -8/Materials | Core integrity fell below 50% 579 | -8/Materials | Self-destructed Last Messages --------------- 00495_ Y-45 Defender destroyed. 00499_ Acquired 36 matter. 00500_ Acquired 31 matter. 00518_ Slug penetrates Wall. 00518_ Imp. Aluminum Leg destroyed. 00521_ Slug penetrates Wall. 00524_ Sensor Array destroyed. 00524_ Lgt. Cannon destroyed. 00527_ Penetrated by Slug. 00530_ Acquired Beam Rifle. 00530_ Penetrated by Slug. 00547_ H-55 Commando destroyed. 00548_ U-05 Engineer builds a Door. 00548_ K-01 Serf collects debris. 00551_ Acquired Reactive Plating. 00553_ K-01 Serf collects debris. 00563_ Beam Rifle destroyed. 00563_ Acquired Carbon-fiber Leg. 00564_ K-01 Serf collects debris. 00579_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########################+######??????????????????? | | ??????????????????? | | #??????????????????????? | | #??????????????????????? | | ########+###### #######??????????????????????? | | ????# = #?# #????????????????????????????? | | ????#= #?# #????????????????????????????? | | ????# #?# #????????????????????????????? | | ????# "Y" #?# #????????????????????????????? | | ????# """ #?# #????????????????????????????? | | ????#########?# ########?????????????????????? | | ??????????????# ^^ ! #?????????????????????? | | ??????????????# ^ [!! #?????????????????????? | | ??????????????+ !^[ #?????????????????????? | | ??????????????# ^ % #?????????????????????? | | ??????????????# @ #?????????????????????? | | ??????????????### k ! #?????????????????????? | | ????????????????# g#?????????????????????? | | ????????????????# gg/?????????????????????? | | ????????????????# ###### # ????????????????????? | | ????????????????# ?????# # a???????????????????? | | ????????????????# ?????# r#? "??????????????????? | | ????????????????#+?????# #? ""?????????????????? | | ???????????????????????#a #??"""????????????????? | | ???????????????????????# #??? ????????????????? | | ???????????????????????+ #???##????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#a #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 210 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderDiametricTerminator Manual? 0 Play Time 00:10:32 Cumulative 116.7 hours Start 2020.05.17 @ 17:26:08 End 2020.05.17 @ 18:38:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c346d828-45ea-4a18-bbfd-d6a8cb3834be