Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 00:37:54 Player: Rainbow Dash Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (178) 890 Value Destroyed (4668) 4668 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (421) 421 TOTAL SCORE: 11179 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 65 Met Data Miner 300 Cogmind --------- Core Integrity 800/850 Matter 286/300 Energy 141/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Waste Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (7) ------ Advanced Heat Sink Seismic Detector Powered Armor Hacking Suite System Shield > --- WEAPON (3) ------- Thermic Laser Improved Assault Rifle Chainsword > --- INVENTORY (5) ---- Medium Treads High-capacity Matter Pod (200) EM Disruption Field Improved Medium Laser Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Weapon Cycler Powered Armor Powered Armor Hacking Suite System Shield > --- WEAPON ----------- High-powered Shock Rifle Thermic Laser Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Medium Treads Medium Treads Armored Wheel High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Seismic Detector Powered Armor Powered Armor Powered Armor EM Disruption Field Improved Medium Laser Gatling Laser Thermic Laser Advanced Assault Cannon Shock Bomb Launcher Katana Chainsword [Rating: 61] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 5 | . . . . . . . 2 1 . . . . 2 . Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 110 | 7 5 6 31 3 . 2 15 17 2 6 . 5 11 . Power 9 | 1 2 1 1 1 . . . 2 . . . . 1 . Engine 7 | 1 2 1 1 1 . . . 1 . . . . . . Core 2 | . . . . . . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 42 | 2 1 1 18 . . 1 7 4 2 2 . 2 2 . Treads 42 | 2 1 1 18 . . 1 7 4 2 2 . 2 2 . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 29 | 2 1 . 4 . . 1 7 6 . 1 . . 7 . Device 11 | 1 . . 4 . . 1 2 1 . 1 . . 1 . Storage 4 | 1 1 . . . . . 1 1 . . . . . . Processor 3 | . . . . . . . 2 1 . . . . . . Hackware 3 | . . . . . . . . 1 . . . . 2 . Protection 8 | . . . . . . . 2 2 . . . . 4 . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 1 4 8 2 . . 1 5 . 3 . 3 1 . Energy Gun 12 | . . 1 6 . . . . 2 . 2 . . 1 . Energy Cannon 4 | . . 2 1 . . . . 1 . . . . . . Ballistic Gun 6 | 2 1 . 1 . . . . . . . . 2 . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . Launcher 3 | . . 1 . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 4 . . . . 1 . . . . . . Parts Lost 20 | . 1 1 3 . . 2 . 4 2 2 . 2 2 1 Power 2 | . . . . . . . . 1 . . . . 1 . Propulsion 8 | . . . 2 . . 2 . 3 . 1 . . . . Utility 5 | . . . 1 . . . . . 1 1 . 1 . 1 Weapon 5 | . 1 1 . . . . . . 1 . . 1 1 . Highest Loss Streak 2 | . 1 1 1 . . 1 . 2 2 1 . 2 1 1 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Backups 15 | 1 8 14 14 15 15 14 14 18 19 19 18 16 18 20 Power 1 | . 2 2 1 1 1 1 1 . 1 1 1 1 . 1 Propulsion 2 | . . 1 1 2 2 1 1 2 5 5 4 4 3 3 Utility 6 | . 2 6 6 7 7 7 7 7 6 6 6 5 7 9 Weapon 5 | . 2 4 5 5 5 5 5 6 6 6 7 6 6 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 27 | . . 2 12 . . . . 3 . 1 . . 1 8 Power 4 | . . 1 2 . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . . . 1 Utility 11 | . . 1 3 . . . . 1 . . . . 1 5 Weapon 10 | . . . 6 . . . . 2 . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 97 100 100 100 98 99 99 98 100 99 97 98 Engine 7 | . 13 14 11 11 11 11 9 6 . . . . . . Core 2 | . . . . . . . . . 7 7 7 7 6 6 Treads 33 | . 27 28 42 44 44 44 36 29 30 30 30 30 26 25 Device 11 | . 14 14 10 11 11 11 12 12 7 9 15 19 16 13 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 Processor 3 | . . . . . . . 8 9 7 7 7 1 . . Hackware 3 | . . . . . . . . 3 7 7 7 7 12 13 Protection 2 | . . . . . . . 4 2 6 3 . . 7 12 Energy Gun 12 | . . 3 12 21 22 22 14 14 10 14 15 9 8 6 Energy Cannon 1 | . . 8 2 . . . . . 3 . . . . . Ballistic Gun 5 | . 27 15 6 . . . . . . . . 5 6 6 Slashing Weapon 2 | . . . . . . . . 1 7 7 7 1 1 6 Peak Build Rating 61 | 7 8 11 22 23 23 23 27 42 44 51 49 54 61 59 Average Rating 29 | 5 7 9 17 22 23 22 25 34 40 44 49 48 56 58 On Entrance 28 | . 7 8 11 22 23 23 22 25 42 41 49 49 48 59 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 82 | 13 30 33 35 35 35 35 42 61 64 63 61 64 82 77 Greatest Support 112 | 40 40 40 83 80 80 80 80 90 98 104 104 112 112 112 Greatest Overweight (x) 1 | 1 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 15 15 15 19 20 20 20 20 20 19 Most Carried 20 | 3 14 15 15 15 15 15 15 20 20 20 18 18 20 20 Average Carried 15 | 1 8 14 14 15 15 14 14 18 19 19 18 16 18 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 2 12 15 15 15 15 13 15 20 20 18 18 16 20 5 Class Distribution -------------------- 45% | Scavenger-Mutant 45% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Matter Collected 3383 | 306 420 276 785 87 . 25 245 315 90 185 . 242 407 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6866 | 125 504 147 1869 205 . 625 1109 589 208 287 . 327 871 . Parts 336 | 11 32 11 100 23 . 21 64 28 4 8 . 4 30 . Haulers Intercepted 13 | . 2 . 6 . . . 2 1 . . . . 2 . Recyclers Shooed 4 | . 1 . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 1 4 . 4 . . Prevented 4 | . . . . . . . . . 2 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 123 | . 10 4 31 13 . 7 22 13 4 7 . 6 6 . Guns 83 | . 10 4 22 9 . 6 14 8 3 4 . 2 1 . Cannons 9 | . . . 6 . . . . . . . . 1 2 . AOE 22 | . . . 2 4 . . 8 5 . 3 . . . . Classes Destroyed 15 | 2 5 1 4 1 . 1 . 1 . . . . . . Worker 5 | . . . 2 . . 1 1 1 . . . . . . Builder 5 | . . . 3 . . . . . . . . . 2 . Tunneler 8 | 3 1 . . 2 . 1 1 . . . . . . . Hauler 13 | . 2 . 6 . . . 2 1 . . . . 2 . Recycler 13 | 1 1 . 3 . . 3 3 1 . . . . 1 . Operator 3 | . 2 . . . . . . . . . . . 1 . Watcher 9 | . 1 . 4 . . . 1 . . . . . 3 . Swarmer 48 | . 6 1 7 10 . . 10 8 1 4 . 1 . . Grunt 38 | . 4 2 11 2 . 6 4 1 1 2 . 2 3 . Brawler 5 | . . . 2 . . . . . . . . 2 1 . Duelist 3 | . . . 1 . . . 1 . . . . 1 . . Sentry 23 | . . 1 10 . . . 7 1 1 1 . . 2 . Hunter 3 | . . . . . . 1 . 1 1 . . . . . Programmer 2 | . . . . . . . . 2 . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 10 | 4 9 3 7 10 . 6 6 6 3 3 . 3 3 . Combat Bots Only 9 | . 5 3 6 9 . 3 5 5 3 3 . 3 3 . Max Kills in Single Turn 5 | 2 2 1 2 5 . 1 2 4 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . 2 4 . . 2 3 . 1 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Hostile Shots Fired 736 | . 55 36 145 30 . 38 61 82 109 69 . 34 76 1 Missed 223 | . 13 14 40 7 . 5 18 25 28 37 . 4 32 . Hits 513 | . 42 22 105 23 . 33 43 57 81 32 . 30 44 1 Melee 6 | . . . 2 . . . . . . . . 2 1 1 Projectile 507 | . 42 22 103 23 . 33 43 57 81 32 . 28 43 . Critical Strikes 11 | . . . 3 . . 2 2 1 1 2 . . . . Damage Taken 6430 | . 493 251 1220 214 . 397 577 848 822 395 . 564 592 57 Core 643 | . 67 40 143 29 . 67 76 45 81 15 . 30 50 . Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 11 | . . . 11 . . . . . . . . . . . Core Remaining (%) 71 | 100 . 57 . . . 40 86 . . . . 75 . . Volleys Fired 426 | 6 48 10 123 17 . 23 46 42 16 27 . 22 46 . Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 . 3 3 . Hottest 198 | 40 40 80 122 122 . 122 122 122 125 170 . 198 193 . Shots Fired 867 | 12 96 20 243 33 . 46 86 80 32 46 . 56 117 . Gun 775 | 12 96 13 205 32 . 46 80 76 29 38 . 49 99 . Cannon 70 | . . 7 35 . . . . . 3 . . 7 18 . Launcher 22 | . . . 3 1 . . 6 4 . 8 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 280 | 12 96 13 69 . . . . . . . . 26 64 . Thermal 553 | . . 7 171 32 . 46 80 76 29 38 . 30 44 . Explosive 6 | . . . 3 1 . . 2 . . . . . . . Electromagnetic 28 | . . . . . . . 4 4 3 8 . . 9 . Robot Hit Streak 18 | 5 5 8 16 14 . 10 18 10 14 8 . 9 15 . Robot Miss Streak 5 | 1 5 2 4 1 . 2 2 5 2 3 . 1 4 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 15 | . 3 . 3 2 . 3 1 . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . 1 . . 1 . . Shots Hit Robots 568 | 8 55 13 161 21 . 30 56 50 28 25 . 40 81 . Core Hits 250 | 5 28 7 62 14 . 17 39 26 5 13 . 10 24 . Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 1 . . . . 1 . . . . . . . Critical Strikes 45 | . 1 1 10 2 . 3 6 1 1 3 . 8 9 . Burn 41 | . . . 9 2 . 3 5 1 1 3 . 8 9 . Destroy 3 | . 1 1 1 . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . Melee Attacks 47 | . . . . 7 . . 4 24 . 2 . . 10 . Impact 30 | . . . . 7 . . 4 19 . . . . . . Slashing 14 | . . . . . . . . 2 . 2 . . 10 . Piercing 3 | . . . . . . . . 3 . . . . . . Sneak Attacks 5 | . . . . . . . 1 . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12563 | 117 776 177 3232 745 . 700 1654 1443 576 654 . 737 1752 . Guns 9330 | 115 754 151 2331 504 . 640 1130 957 445 432 . 632 1239 . Cannons 887 | . . 18 508 . . . . . 87 . . 105 169 . Explosions 1710 | . . . 354 224 . . 412 454 44 222 . . . . Melee 430 | . . . . . . . 70 32 . . . . 328 . Ramming 206 | 2 22 8 39 17 . 60 42 . . . . . 16 . Kinetic 2825 | 115 754 151 744 . . . . . . . . 395 666 . Thermal 7545 | . . 18 2095 504 . 640 1187 1221 489 483 . 342 566 . Explosive 813 | . . . 354 224 . . 235 . . . . . . . Electromagnetic 744 | . . . . . . . 120 190 87 171 . . 176 . Impact 70 | . . . . . . . 70 . . . . . . . Slashing 360 | . . . . . . . . 32 . . . . 328 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 1 1 . . Average Corruption 1 | . . . . . . . . . . 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . 3 1 3 . . Message Errors 2 | . . . . . . . . . . . 1 1 . . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . . Energy Discharges 2 | . . . . . . . . . . 2 . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 359 | . . . . . . . 89 72 . . . . 198 . Projectiles . | . . . . . . . . . . . . . . . Explosions 91 | . . . . . . . 19 72 . . . . . . Melee 268 | . . . . . . . 70 . . . . . 198 . Knockbacks 3 | . . . 1 . . . 2 . . . . . . . Impact 3 | . . . 1 . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . . . . . 50 51 11 . . . . Shots 4 | . . . . . . . . 1 1 2 . . . . Rammed 28 | 2 7 2 5 2 . 6 3 . . . . . 1 . Targets Rammed 33 | 2 7 2 5 3 . 9 4 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed 5 | . . . . 1 . 3 1 . . . . . . . Highest Temperature 491 | . 8 60 315 114 . 198 198 195 199 270 . 491 483 . Average Temperature 103 | . 2 26 74 39 . 121 71 71 102 108 . 186 195 . Received Heat Transfer 1932 | . 147 63 402 48 . 216 225 33 252 102 . 207 237 . Effects 18 | . . . 2 . . . . . . 3 . 5 8 . Shutdowns 2 | . . . . . . . . . . . . 1 1 . Energy Bleed 3 | . . . 1 . . . . . . . . 2 . . Interference 6 | . . . . . . . . . . 3 . 1 2 . Matter Decay 1 | . . . . . . . . . . . . 1 . . Short Circuit 3 | . . . 1 . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 1 1 . . 2 . Impact Corruptions 3 | . . . . . . . 3 . . . . . . . Robots Melted 10 | . . . 1 . . 1 . . 1 . . 3 4 . Combat Hostiles 9 | . . . 1 . . 1 . . 1 . . 3 3 . Parts Melted 44 | . . . 9 . . 2 5 3 4 2 . 10 9 . Heat Transferred 18598 | . . 37 4921 999 . 1406 2542 2013 1049 1550 . 1750 2331 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 2 1 1 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Maximum Alert Level 2 | . . . 2 1 . . 2 . . . . . . . Low Security (%) 73 | 100 100 100 30 38 . 100 38 100 . . . . 100 100 Level 1 18 | . . . 31 61 . . 59 . . . . . . . Level 2 7 | . . . 38 . . . 1 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 498 | 10 182 50 478 390 . 75 498 189 . . . . 103 8 Initial 184 | . . . . 184 . . . 97 . . . . . 8 Average 122 | 1 36 5 284 222 . 16 218 71 . . . . 32 1 Influence Increases 4135 | 20 305 129 1065 291 . 210 824 492 90 265 . 190 254 . Destroy 0b10 Robot/C 2500 | . 200 100 660 240 . 140 440 260 80 140 . 120 120 . Destroy 0b10 Robot/NC 280 | 20 35 . 90 10 . 25 40 15 . . . . 45 . Destroy Leader 564 | . 46 10 200 30 . 30 106 62 10 20 . 10 40 . Allied During Kill 22 | . . 6 16 . . . . . . . . . . . Successful Hack 108 | . 23 13 48 . . . 5 14 . . . . 5 . Disable Machine 120 | . . . 15 . . 15 15 75 . . . . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . Destroy Structure 121 | . 1 . 21 11 . . 23 51 . . . . 14 . Lose Combat Pursuer 270 | . . . 15 . . . 45 15 . 105 . 60 30 . Influence Decreases 4135 | 20 305 129 590 689 77 210 610 639 157 152 113 190 231 23 Entered New Map 639 | . . . . 291 77 . . 117 26 . 113 . . 15 Time Decay 3136 | 20 295 119 520 398 . 190 460 482 121 142 . 170 211 8 Lost Part 170 | . 10 10 30 . . 20 . 40 10 10 . 20 20 . Lost Ally 40 | . . . 40 . . . . . . . . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . Squads Dispatched 13 | . 2 . 2 1 . . 3 4 . . . . 1 . Investigation 2 | . 1 . . 1 . . . . . . . . . . Extermination 4 | . . . . . . . . 3 . . . . 1 . Reinforcement 4 | . 1 . 2 . . . . 1 . . . . . . Assault 2 | . . . . . . . 2 . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Distress Signals 8 | . . . 3 1 . . 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 197 | . 25 7 48 12 . 7 31 21 4 14 . 10 15 3 Peak Tracking Total 7 | . 4 3 7 4 . 3 5 4 3 4 . 6 4 3 Tactical Retreats 12 | . . . 1 . . . 3 1 . 3 . 2 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Traps Triggered 7 | . 3 . 1 . . . 1 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Machines Disabled 11 | . . 1 2 . . 1 2 5 . . . . . . Max in Single Turn 4 | . . 1 1 . . 1 1 4 . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Machines Accessed 43 | . 9 1 12 1 . . 6 7 . 1 4 . 2 . Terminals 25 | . 7 1 8 . . . 6 2 . . . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . 2 . . . . 1 . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . Total Hacks 140 | . 28 5 40 1 . . 21 14 . 1 27 . 3 . Successful 82 | . 13 3 19 1 . . 10 6 . 1 27 . 2 . Failed 58 | . 15 2 21 . . . 11 8 . . . . 1 . Catastrophic 8 | . 1 2 1 . . . . 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 59 | . 16 3 21 . . . 16 2 . . . . 1 . Terminals 83 | . 25 5 29 . . . 21 2 . . . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . Recycling Units 14 | . 3 . 2 . . . . 7 . . . . 2 . Scanalyzers 7 | . . . 7 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 4 . . . . . . Terminal Hacks 45 | . 4 3 6 1 . . 3 . . 1 27 . . . Record 11 | . . . . . . . . . . . 11 . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . Robot Analysis 4 | . 1 2 1 . . . . . . . . . . . Prototype ID Bank 7 | . 1 . 3 . . . . . . . 3 . . . Open Door 2 | . . . . 1 . . . . . 1 . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . . 2 . . . . 1 . Retrieve Components 5 | . 1 . 1 . . . . 2 . . . . 1 . Scanalyzer 4 | . . . 4 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . Unauthorized Hacks 23 | . 8 . 6 . . . 7 1 . . . . 1 . Terminals 21 | . 8 . 6 . . . 7 . . . . . . . Botnet 6 | . 3 . 1 . . . 2 . . . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . 1 . Mask 2 | . . . . . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 2 . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 9 1 11 . . . 6 4 . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . Time 54 | . . . 54 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 27 | . 9 . 1 . . . . 7 . . . . 10 . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Total Allies 5 | . . 3 . 1 . . . . . . . . 1 . Largest Group 3 | . . 3 3 1 1 . . . . . . . 1 . Highest-Rated Group 40 | . . 40 40 31 31 . . . . . . . 34 . Highest-Rated Ally 34 | . . 16 16 31 31 . . . . . . . 34 . Total Orders 1 | . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . 1 . Ally Attacks 32 | . . 8 24 . . . . . . . . . . . Total Damage 341 | . . 49 292 . . . . . . . . . . . Kills 3 | . . 1 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Active Infowar (turns) 9108 | 24 1438 1111 500 . . . 535 1357 1214 1749 130 427 512 111 Terrain 37 | . . . . . . . 37 . . . . . . . Seismic 9071 | 24 1438 1111 500 . . . 498 1357 1214 1749 130 427 512 111 Robot Analysis Total 4 | . 1 2 1 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . 2 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Turns Passed 14459 | 105 1438 1111 1933 959 72 833 1299 1793 1379 1995 130 514 787 111 Spaces Moved 7508 | 48 781 662 888 547 46 463 445 957 829 1074 82 259 360 67 Core 7 | 7 . . . . . . . . . . . . . . Treads 7501 | 41 781 662 888 547 46 463 445 957 829 1074 82 259 360 67 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 158 156 156 160 160 160 160 Average Speed 159 | 147 160 160 160 160 160 160 161 159 157 156 160 160 160 160 Slowest Speed 240 | 160 240 160 160 160 160 160 162 162 158 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 93 93 91 98 9 91 48 30 94 93 70 53 10 27 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . . 3 . . . . . . 1 1 . . . Known Exits Taken 8 | . 1 1 1 . . 1 1 1 1 . . 1 . . Unknown Exits Taken 5 | 1 . . . 1 1 . . . . 1 1 . . . Scrap Searched 14 | . . 1 . 3 . 3 . . 3 3 . 1 . . Spaces Dug 35 | . . . . . . . 16 11 . 2 . . 6 . Terrain Destroyed 151 | . . . 25 12 . . 26 57 7 10 . 1 13 . Melee 21 | . . . . . . . 2 11 . 2 . . 6 . Projectile 8 | . . . . . . . . . . . . 1 7 . AOE 122 | . . . 25 12 . . 24 46 7 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Total 9101 | 66 864 694 1173 582 45 504 927 1097 866 1338 81 319 475 70 Wait 765 | 1 8 4 60 3 . 6 392 16 10 211 . 28 23 3 Move 7496 | 48 780 661 887 546 45 462 444 956 828 1073 81 258 360 67 Hop . | . . . . . . . . . . . . . . . Pick Up 71 | 3 10 6 21 . . . 5 14 . 2 . 1 9 . Fast Attach 34 | 6 3 1 11 . . 1 1 5 1 3 . . 2 . Attach 30 | 1 1 1 4 . . 2 2 8 2 2 . 3 4 . Detach 10 | . . . 1 . . . . 3 1 3 . . 2 . Swap 110 | . 4 4 24 5 . . 18 18 8 9 . 7 13 . Drop 79 | . 3 5 37 1 . 1 11 11 . 6 . . 4 . Fire 426 | 6 48 10 123 17 . 23 46 42 16 27 . 22 46 . Melee 47 | . . . . 7 . . 4 24 . 2 . . 10 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 32 | 1 7 2 5 3 . 9 4 . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -6/Waste History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 9) 825 | -10/Materials | Discovered new exit (range 7) 1093 | -10/Materials | Discovered new exit (range 15) 1246 | -10/Materials | Identified exit to Mines 1246 | -10/Materials | Identified exit to Materials 1246 | -10/Materials | Learned location of 1 exit from Materials 1297 | -10/Materials | Learned 2 Mines zone layouts 1309 | -10/Materials | Loaded intel: 16 trap records 1322 | -10/Materials | Learned location of 2 exits from Materials 1544 | -10/Materials | Entered Mines 1545 | -10/Mines | Identified exit to Subcaves 1608 | -10/Mines | Met a Derelict bent on vengeance 1611 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1938 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1989 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1992 | -10/Mines | Found Prototype Device 2232 | -10/Mines | Learned Materials emergency access door positions 2628 | -10/Mines | Build established: Scavenger-Mutant 2655 | -10/Mines | Entered Materials 2655 | -9/Materials | Accompanied by 3 allies 2655 | -9/Materials | Evolved 2 slots: Propulsion x2 2656 | -9/Materials | Identified exit to Materials 2656 | -9/Materials | Identified exit to Mines 3670 | -9/Materials | Identified Exp. Sensor Array 3704 | -9/Materials | Learned location of 1 exit from Recycling 3802 | -9/Materials | Repaired Exp. Sensor Array 3802 | -9/Materials | Learned Storage stockpile data 3836 | -9/Materials | Learned location of Zion (-6) 3989 | -9/Materials | Loaded intel: 12 trap records 4588 | -9/Materials | Entered Mines 4662 | -9/Mines | Excavation squad dispatched 4662 | -9/Mines | A large section of the Mines collapsed 4782 | -9/Mines | Destroyed 9 combat bots 4867 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4907 | -9/Mines | Learned location of 1 exit from Materials 5078 | -9/Mines | Discovered exit to Materials (range 12) 5177 | -9/Mines | Learned Materials emergency access door positions 5183 | -9/Mines | Met a Derelict shopkeep closing up shop 5230 | -9/Mines | Discovered exit to Materials (range 14) 5318 | -9/Mines | Received a Mining Laser from a helpful Derelict 5540 | -9/Mines | Discovered new exit (range 5) 5547 | -9/Mines | Entered Exiles 5547 | -9/Exiles | Accompanied by 1 ally 5568 | -9/Exiles | Discovered new exit (range 15) 5619 | -9/Exiles | Entered Mines 5629 | -8/Mines | Discovered exit to Materials (range 2) 5652 | -8/Mines | Core integrity fell below 50% 6452 | -8/Mines | Entered Materials 6452 | -8/Materials | Evolved 2 slots: Utility x2 6453 | -8/Materials | Identified exit to Storage 6454 | -8/Materials | Identified exit to Factory 7180 | -8/Materials | Garrison activated, responded to threat 7300 | -8/Materials | Learned 2 Lower Caves zone layouts 7372 | -8/Materials | Learned Storage stockpile data 7433 | -8/Materials | Learned 2 Storage zone layouts 7528 | -8/Materials | Learned Storage terminal intel 7626 | -8/Materials | Learned location of 1 exit from Lower Caves 7675 | -8/Materials | Learned Factory emergency access door positions 7751 | -8/Materials | Entered Factory 7751 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7752 | -7/Factory | Identified exit to Factory 7752 | -7/Factory | Identified exit to Lower Caves 8955 | -7/Factory | Discovered exit to Lower Caves (range 16) 9334 | -7/Factory | Build established: Mutant 9544 | -7/Factory | Entered Lower Caves 9545 | -7/Lower Caves | Identified exit to Lower Caves 9587 | -7/Lower Caves | Learned Factory stockpile data 9925 | -7/Lower Caves | Encountered a Warlord checkpoint 9985 | -7/Lower Caves | Learned 4 Factory zone layouts 10550 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10923 | -7/Lower Caves | Entered another Lower Caves area 11103 | -7/Lower Caves | Discovered exit to Factory (range 14) 11310 | -7/Lower Caves | Learned location of 1 exit from Factory 12429 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12900 | -7/Lower Caves | Discovered new exit (range 11) 12918 | -7/Lower Caves | Entered Data Miner 12918 | -7/Data Miner | Discovered new exit (range 6) 12949 | -7/Data Miner | Met Data Miner 12982 | -7/Data Miner | Learned location of Section 7 (-3) 12982 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13010 | -7/Data Miner | Received God Mode back door access code from Data Miner 13048 | -7/Data Miner | Entered Proximity Caves 13401 | -6/Proximity Caves | Learned Factory non-interactive machine intel 13418 | -6/Proximity Caves | Build established: Gunner 13542 | -6/Proximity Caves | Discovered exit to Factory (range 14) 13562 | -6/Proximity Caves | Entered Factory 13562 | -6/Factory | Evolved 2 slots: Utility x2 13563 | -6/Factory | Identified exit to Factory 13564 | -6/Factory | Identified exit to Lower Caves 13566 | -6/Factory | Loaded intel: 204 non-interactive machine locations 13774 | -6/Factory | Found Powered Armor 13777 | -6/Factory | Found Powered Armor 13781 | -6/Factory | Found Powered Armor 13784 | -6/Factory | Found Powered Armor 13788 | -6/Factory | Found Powered Armor 13838 | -6/Factory | Discovered exit to Factory (range 15) 14050 | -6/Factory | Build established: Hacker-Tank 14349 | -6/Factory | Sucked down chute 14349 | -6/Factory | Entered Waste 14396 | -6/Waste | Spotted C-40 Crusher 14396 | -6/Waste | Spotted C-40 Crusher 14440 | -6/Waste | Spotted C-40 Crusher 14453 | -6/Waste | Build established: Hacker-Mutant 14459 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14460 | -6/Waste | Self-destructed Last Messages --------------- 14209_ Discarded System Shield. 14238_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9S. 14257_ Sneak attack on U-05 Engineer. 14257_ Destroyed Lgt. Ion Engine. 14257_ U-05 Engineer destroyed. 14266_ Sneak attack on R-10 Processor. 14266_ Destroyed Com. Wheel. 14266_ R-10 Processor destroyed. 14269_ Acquired 137 matter. 14274_ Acquired Imp. Ion Engine. 14346_ Acquired Magnetic Acceleration Cannon. 14349_ Triggered Chute Trap. 14349_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 14456_ Broken Arm. Heavy Treads crushed. 14459_ Powered Armor crushed. 14459_ Med. Treads crushed. 14459_ Hcp. Storage Unit crushed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????? ??????????????? | | ???????????????????????????# ??????????????? | | ???????????????????????????# ??????????????? | | ?????????????????????????### ??????????????? | | ?????????????????????????? #?????????????? | | ?????????????????????????? #?????????????? | | ??????????????????????????? #?????????????? | | ??????????????????????????? #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #???????????#?? | | ???????????????????????????# #????????? #?? | | ?????????????????????????### ######## ##? | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????### ######## #?? | | ?????????????############??# #?????????????? | | ?????????????# !]!!@!#??# #?????????????? | | ?????????????# CCCC=#??# #?????????????? | | ?????????????# CCCC!#### #?????????????? | | ?????????????# CC= #?????????????? | | ?????????????# CC #?????????????? | | ?????????????# #?????????????? | | ?????????????# #?????????????? | | ?????????????# #### #?????????????? | | ?????????????# #??# #?????????????? | | ?????????????# #??# #?????????????? | | ?????????????############??# #?????????????? | | ???????????????????????????# #?????????????? | | ??????????????????????????? ?????????????? | | ??????????????????????????? ????????????? | | ?????????????????????????? #???????????? | | ?????????????????????????? #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????##########???????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Force Field | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteSmallPurifier Manual? 0 Play Time 01:54:20 Cumulative 185.4 hours Start 2026.04.11 @ 19:17:23 End 2026.04.12 @ 00:37:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 110 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 77 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25557e58-de21-4ccf-853f-46a5f05a623d