Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 20:52:18 Player: Sherlockkat Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (207) 1035 Value Destroyed (8822) 8822 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3732) 3732 TOTAL SCORE: 21369 Bonus ------- High Alert Combat Kills 1516 Follower Combat Kills 149 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 720 Friendly Fire -253 Cogmind --------- Core Integrity 0/1150 Matter 4/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Fission Core Advanced Heat Sink Huge Storage Unit Armor Integrity Analyzer Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Armor Integrity Analyzer Improved Transmission Jammer Advanced Force Field > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Fission Core Enhanced Armored Leg Experimental Myomer Leg Experimental Myomer Leg Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Force Field Advanced Force Field Dispersion Rifle Vortex Driver Enhanced Nova Cannon Railgun Helical Railgun Hypervelocity Gauss Cannon Linear Accelerator Linear Accelerator Heavy Missile Launcher Fusion Bomb Launcher CR-A16's Pointy Stick [Rating: 137] Favorites ----------- Power Light Antimatter Reactor Engine Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Vortex Driver Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . 1 1 . . . . . . . . . 1 . . . . . . Utility 6 | . . 1 . 1 1 . . . . 1 . . . . . . . . . 2 . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 243 | 6 4 3 9 17 45 4 1 8 7 15 2 1 . 1 8 1 7 28 5 27 44 Power 20 | 1 . . 1 1 3 . . . . 2 . . . . 1 . 2 1 . 2 6 Engine 5 | 1 . . . . 3 . . . . . . . . . 1 . . . . . . Core 10 | . . . 1 1 . . . . . 1 . . . . . . 1 1 . 1 4 Reactor 5 | . . . . . . . . . . 1 . . . . . . 1 . . 1 2 Propulsion 67 | 2 . 1 5 5 15 1 . . . 4 . . . 1 2 1 1 9 3 6 11 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 62 | . . . 3 5 15 1 . . . 4 . . . 1 2 1 1 9 3 6 11 Wheel 5 | 2 . 1 2 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 65 | 1 2 1 . 6 9 1 1 4 1 4 . 1 . . 4 . . 10 1 8 11 Device 37 | . . . . 2 2 1 . 3 . 2 . 1 . . 3 . . 8 . 7 8 Storage 5 | 1 1 . . 1 . . 1 . . . . . . . . . . . . . 1 Processor 6 | . . 1 . . 2 . . . 1 . . . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 17 | . 1 . . 3 5 . . 1 . 2 . . . . 1 . . 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 2 1 3 5 18 2 . 4 6 5 2 . . . 1 . 4 8 1 11 16 Energy Gun 26 | 2 1 1 1 1 7 1 . 1 2 2 . . . . 1 . . 3 1 . 2 Energy Cannon 12 | . . . . 1 2 . . . . . . . . . . . 1 1 . 3 4 Ballistic Gun 31 | . 1 . 1 3 5 . . 1 2 2 1 . . . . . 2 3 . 4 6 Ballistic Cannon 4 | . . . . . 1 . . . . . . . . . . . . 1 . . 2 Launcher 11 | . . . 1 . 3 1 . 2 2 . 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . 1 . . . . . . . . . 4 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 1 5 . . 3 . . . . . . . . . 9 . . 1 Parts Lost 55 | . . . . 6 11 1 . . 2 2 . 1 . . . . . 3 3 4 22 Power 6 | . . . . . 1 . . . . 1 . . . . . . . 1 . . 3 Propulsion 19 | . . . . 3 6 1 . . 1 . . . . . . . . . 2 1 5 Utility 18 | . . . . 1 2 . . . . 1 . 1 . . . . . 1 1 3 8 Weapon 12 | . . . . 2 2 . . . 1 . . . . . . . . 1 . . 6 Highest Loss Streak 10 | . . . . 3 4 1 . . 2 1 . 1 . . . . . 3 2 2 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 98 97 99 96 97 99 100 99 99 99 100 100 100 100 99 94 94 93 90 88 83 Engine 4 | . 14 11 7 . 6 7 7 7 7 . . . . . 5 5 5 5 5 3 . Core 1 | . . . 3 9 . . . . . . . . . . . . . . 5 4 3 Reactor 2 | . . . . . . . . . . 5 6 6 6 6 5 5 4 4 . 1 4 Leg 31 | . . . 9 33 36 37 38 38 37 32 33 33 33 33 35 35 35 34 31 27 26 Wheel 2 | . 28 30 23 . . . . . . . . . . . . . . . . . . Device 10 | . . . . 9 7 7 7 7 7 9 13 15 20 20 16 11 11 10 11 18 20 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 Processor 9 | . . 11 11 9 14 15 15 15 15 8 6 6 6 6 5 5 5 5 5 5 5 Protection 7 | . 12 11 11 8 6 7 7 7 7 13 13 10 6 6 5 5 5 5 5 5 1 Energy Gun 6 | . 25 11 11 7 5 6 7 6 6 6 6 6 6 6 5 5 5 5 4 3 . Ballistic Gun 8 | . 2 11 10 10 6 7 7 6 7 11 12 13 13 13 11 11 9 10 5 3 7 Naked Turns 44 | . . . . . . . . . . . . . . . . . . . . . 44 Heaviest Build 120 | 14 20 19 22 44 58 46 46 46 49 75 75 77 77 77 92 81 84 89 89 109 120 Greatest Support 130 | 26 26 36 42 50 68 68 68 68 68 78 78 78 78 78 93 93 103 115 125 130 130 Greatest Overweight (x) 4 | . . . . . 4 . . . . . . . . . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 7 9 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 Most Carried 20 | 4 10 10 10 12 15 15 15 15 15 15 15 14 13 15 15 15 15 15 14 15 20 Average Carried 13 | 1 8 9 9 9 14 14 15 14 14 14 14 13 13 14 14 15 14 14 11 13 15 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 10 10 12 15 15 15 15 14 15 14 13 13 15 15 15 15 14 11 15 5 Class Distribution -------------------- 42% | Scavenger-Mutant 41% | Scavenger-Tank 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Matter Collected 5671 | 260 43 44 154 326 847 137 21 78 186 310 97 34 . 66 97 57 134 269 381 772 1358 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8991 | 78 375 39 339 821 1796 127 . . 353 478 285 183 . 256 27 78 71 213 392 1519 1561 Parts 422 | 2 31 8 19 43 96 16 . . 12 19 8 5 . 10 3 . 10 7 7 45 81 Haulers Intercepted 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . Recyclers Shooed 11 | . 2 2 . 4 1 . . . . 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . 13 . . 9 . 6 5 . 9 . 1 6 . 7 . . Prevented 9 | . . . . . . . . . 3 . 5 . . . . 1 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 166 | . 8 . 5 16 30 7 . . 8 8 5 3 . 4 . 1 5 4 11 22 29 Guns 108 | . 7 . 2 16 23 3 . . 2 8 2 3 . 4 . 1 3 3 8 8 15 Cannons 33 | . . . . . 7 . . . . . . . . . . . . 1 1 11 13 AOE 23 | . 1 . 3 . . 4 . . 5 . 3 . . . . . 2 . 1 3 1 Classes Destroyed 19 | 1 5 . . 2 4 . . . 1 . . . . . . . . 1 1 1 3 Worker 10 | . 4 1 1 . 2 . . . . . . . . . . . . . . 2 . Builder 4 | . . . . 2 1 . . . . . . . . . . . . . . 1 . Tunneler 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Hauler 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . Recycler 10 | 1 . . 3 1 2 . . . . . . . . . . . . . . 3 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Operator 2 | . . . . . 2 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . Watcher 6 | . 3 1 . . 1 . . . . . . . . . . . . . . 1 . Swarmer 39 | . 6 . 3 4 7 7 . . 3 . . . . . . . 4 . 2 . 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 Grunt 63 | . 2 . 2 10 10 . . . 3 5 4 2 . 3 . . . 1 2 8 11 Brawler 5 | . . . . . . . . . 1 1 . . . 1 . . . . 2 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 23 | . . . . 2 6 . . . 1 1 1 1 . . . 1 . . 1 8 1 Specialist 5 | . . . . . . . . . . . . . . . . . . . . 1 4 Hunter 8 | . . . . . 3 . . . . . . . . . . . 1 . 2 . 2 Programmer 16 | . . . . . 4 . . . . 1 . . . . . . . 1 . 5 5 Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 1 6 1 4 4 6 4 . . 6 3 3 3 . 4 1 1 3 2 8 8 6 Combat Bots Only 8 | . 3 . 3 4 6 4 . . 6 3 3 3 . 4 . 1 3 2 8 7 5 Max Kills in Single Turn 3 | 1 2 1 2 2 2 2 . . 3 1 1 1 . 2 1 1 2 2 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . 1 . . . Exploded 3 | . 1 . 2 . . 2 . . 3 . 1 . . . . . 2 . 1 2 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 1468 | . 16 . 13 111 320 27 . . 99 56 13 20 . 13 . 12 29 75 60 149 455 Missed 464 | . 4 . 5 27 93 7 . . 41 21 8 8 . 3 . 4 9 29 22 53 130 Damage Taken 14812 | . 144 . 96 1240 2408 291 . . 456 437 59 81 . 134 . 143 253 1255 516 1448 5851 Core 2051 | . 22 . . 221 195 16 . . 43 26 14 18 . 14 . 18 36 249 26 131 1022 Absorbed by Shields 1436 | . . . . . . . . . . . . 19 . 50 . 53 96 276 192 520 230 Redirected to Shielding 154 | . 12 . 10 32 . . . . . 80 13 7 . . . . . . . . . Ignored by Resistances 54 | . . . . 6 . . . . . 32 4 12 . . . . . . . . . Regen/Repaired (Parts) 689 | . . . . . . . . . . 88 . . . . . . . 168 . . 433 Core Remaining (%) 81 | 100 91 . 100 59 . . . . 63 . . . . 91 . . . . 67 . . Volleys Fired 545 | 1 27 14 22 86 119 11 . . 27 21 11 3 . 7 3 5 11 14 20 49 94 Largest 3 | 2 2 2 2 2 2 2 . . 2 3 3 3 . 3 3 3 3 3 3 3 3 Hottest 228 | 80 80 70 85 93 135 83 . . 50 133 133 133 . 133 143 143 160 144 144 206 228 Shots Fired 1189 | 2 54 28 39 171 229 18 . . 39 62 19 9 . 21 9 15 22 39 60 138 215 Gun 959 | 2 54 28 35 170 191 14 . . 29 62 12 9 . 21 9 15 18 34 40 69 147 Cannon 201 | . . . . 1 36 . . . . . . . . . . . 2 5 20 69 68 Launcher 29 | . . . 4 . 2 4 . . 10 . 7 . . . . . 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 698 | . 5 14 18 105 112 7 . . 17 41 8 6 . 14 6 10 9 25 40 83 178 Thermal 297 | . . 6 17 66 115 7 . . 12 21 4 3 . 7 3 5 9 . . 4 18 Explosive 14 | . . . 4 . 2 4 . . 2 . . . . . . . 2 . . . . Electromagnetic 76 | 2 49 8 . . . . . . 8 . 7 . . . . . 2 . . . . Entropic 104 | . . . . . . . . . . . . . . . . . . 14 20 51 19 Robot Hit Streak 17 | 1 8 4 6 17 16 5 . . 11 12 8 5 . 7 4 11 2 6 5 11 16 Robot Miss Streak 8 | 1 2 6 2 2 5 2 . . 1 5 3 1 . 2 1 1 3 3 6 4 8 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . 1 1 1 2 Secondary Targets 8 | . . . . 1 2 . . . . 1 1 . . 1 . . . 1 . . 1 Max Gunslinging Chain 1 | . . . . 1 1 . . . . 1 1 . . 1 . . . 1 . . 1 Shots Hit Robots 721 | 1 30 12 25 129 147 6 . . 27 48 8 7 . 15 6 13 7 24 25 76 115 Core Hits 402 | 1 21 4 20 51 71 7 . . 20 31 9 5 . 8 1 4 7 10 19 50 63 Critical Kills 25 | . . . . 1 . . . . . . . . . 2 . . . 1 1 6 14 Critical Parts Destroyed 44 | . . . . 1 . . . . . . . . . . . . . 2 7 14 20 Critical Strikes 99 | . 1 . 1 3 2 . . . 1 . 1 . . 2 . 1 . 4 8 28 47 Burn 7 | . . . 1 1 2 . . . 1 . 1 . . . . 1 . . . . . Destroy 62 | . . . . 2 . . . . . . . . . 2 . . . 2 6 16 34 Blast 1 | . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . Detonate 8 | . . . . . . . . . . . . . . . . . . 2 2 4 . Sunder 20 | . . . . . . . . . . . . . . . . . . . . 8 12 Melee Attacks 30 | . . . . . . . . . . 2 . . . . . . . . . 20 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . 2 . . . . . . . . . 20 8 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21288 | 15 621 178 463 1592 3184 391 . . 1063 1101 549 153 . 317 125 250 520 1360 1307 4371 3728 Guns 12098 | 15 475 138 274 1572 2475 108 . . 492 1101 169 153 . 317 125 250 115 903 799 1613 1004 Cannons 5390 | . . . . 20 691 . . . . . . . . . . . . 81 127 2018 2453 Explosions 3707 | . 146 40 189 . 18 283 . . 571 . 380 . . . . . 405 376 381 673 245 Melee 67 | . . . . . . . . . . . . . . . . . . . . 67 . Ramming 26 | . . . . . . . . . . . . . . . . . . . . . 26 Kinetic 7928 | . 36 35 109 799 1336 32 . . 264 722 103 131 . 207 107 160 61 500 386 1195 1745 Thermal 6053 | . 146 89 165 793 1830 76 . . 228 379 234 22 . 110 18 90 54 376 381 543 519 Explosive 1204 | . . . 189 . 18 283 . . 309 . . . . . . . 405 . . . . Electromagnetic 1112 | 15 439 54 . . . . . . 262 . 212 . . . . . . . . 130 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 67 | . . . . . . . . . . . . . . . . . . . . 67 . Entropic 4898 | . . . . . . . . . . . . . . . . . . 484 540 2436 1438 Highest Corruption 10 | . . . . 2 4 4 4 4 . 1 1 1 1 1 . . . . . 3 10 Average Corruption 2 | . . . . 2 3 4 4 4 . 1 1 1 1 1 . . . . . 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 112 | . . . . . 34 9 5 1 . 5 5 4 . 1 . . . . . 14 34 Message Errors 29 | . . . . . 14 2 . . . 2 3 . . . . . . . . 2 6 Matter Fused 24 | . . . . . 4 4 1 . . 2 . . . . . . . . . 5 8 Heat Flow Errors 14 | . . . . . 4 1 2 . . . 1 . . . . . . . . 1 5 Energy Discharges 12 | . . . . . 4 . 1 . . 1 . 1 . . . . . . . 1 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . 2 1 . . . . 1 2 . . . . . . . 3 3 Data Loss (major) 5 | . . . . . . . 1 1 . . . 1 . . . . . . . 1 1 Misfires 4 | . . . . . 1 1 . . . . . . . . . . . . . 1 1 Alerts 5 | . . . . . 4 . . . . . . . . 1 . . . . . . . Weapon Failures 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 Overload Shots 30 | . . . . . 28 2 . . . . . . . . . . . . . . . Effects 2 | . . . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . . . Overflow Damage 359 | . . . 6 . 40 . . . 10 . 12 . . . . . 8 . . 265 18 Projectiles 275 | . . . . . 40 . . . . . . . . . . . . . . 217 18 Explosions 84 | . . . 6 . . . . . 10 . 12 . . . . . 8 . . 48 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . . . . . . . . . . . . . 1 3 5 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . . . . . . 1 3 5 11 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 286 | . 40 . . . . . . . . . 1 . . . . . 30 98 . 107 10 Shots 7 | . 1 . . . . . . . . . 1 . . . . . 1 1 . 3 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 541 | 18 72 28 68 64 396 77 242 . . 31 89 2 . 14 24 60 30 95 101 324 541 Average Temperature 56 | 12 24 12 25 20 54 54 134 . . 8 66 2 . 9 12 30 14 49 33 92 131 Received Heat Transfer 3102 | . 21 . 36 684 636 12 . . 117 178 24 32 . 87 . 18 . 112 45 189 911 Effects 12 | . . . . . 2 . . . . . . . . . . . . . . 2 8 Shutdowns 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . 2 . . . . . . . . . 1 . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 22 | . . . . 4 9 . . . 2 . . 1 . . . 3 . 2 . . 1 Heat Transferred 10041 | . 150 148 518 1887 3395 148 . . 518 630 350 50 . 250 50 350 150 300 300 400 447 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . 2 . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 1 . . . . . . 1 . 2 . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Peak Influence 1162 | 5 299 212 295 328 570 . . . . 128 . . . . 57 . . . . 1162 1115 Initial 569 | . 3 77 82 46 148 . . . . 12 . . . . 50 . . . . 407 569 Average 331 | 1 164 149 163 205 284 . . . . 56 . . . . 26 . . . . 649 856 Maximum Alert Level 4 | . 1 1 1 1 2 . . . . . . . . . . . . . . 4 4 Low Security (%) 43 | 100 51 74 68 37 34 . . . . 100 . . . . 100 . . . . . . Level 1 24 | . 48 25 31 62 40 . . . . . . . . . . . . . . 9 . Level 2 16 | . . . . . 24 . . . . . . . . . . . . . . 46 20 Level 3 15 | . . . . . . . . . . . . . . . . . . . . 39 78 Level 4 . | . . . . . . . . . . . . . . . . . . . . 4 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 1 1 12 . . . . 1 . . . . 1 . . . . 6 6 Investigation . | . . . . . . . . . . . . . . . . . . . . . . Extermination 9 | . . . . . 3 . . . . 1 . . . . 1 . . . . 2 2 Reinforcement 9 | . 1 . . 1 6 . . . . . . . . . . . . . . 1 . Assault 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Distress Signals 16 | . 1 . . 4 3 . . . . 3 . . . . . . . 2 . 2 1 Communications Jammed 128 | . . . . . . . . . . . . . . . . . . . . 69 59 Distress Signals 127 | . . . . . . . . . . . . . . . . . . . . 68 59 Times Spotted 333 | . 16 3 10 25 49 9 . . 11 11 5 3 . 4 1 3 6 53 11 38 75 Peak Tracking Total 25 | . 4 1 4 5 5 5 . . 4 3 3 3 . 4 2 2 4 13 7 9 25 Tactical Retreats 29 | . . . 3 4 1 2 . . 2 1 1 . . . . . 1 . . 4 10 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Traps Triggered 5 | . . . . 1 3 . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . 1 . . . . 2 . . . . 1 . 10 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Disabled 26 | . 2 . . . . 1 . . . . . . . . . . . . . 15 8 Max in Single Turn 4 | . 1 . . . . 1 . . . . . . . . . . . . . 4 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Accessed 32 | . 3 1 . . 6 . . . . 3 3 . 4 . 2 2 . 2 . 4 2 Terminals 12 | . 3 1 . . 4 . . . . . . . . . 2 . . . . 1 1 Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . Repair Stations 3 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . Total Hacks 81 | . 6 1 . . 8 . . . . 5 9 . 27 . 4 7 . 3 . 6 5 Successful 59 | . 2 1 . . 2 . . . . 3 9 . 27 . 1 7 . 3 . 2 2 Failed 22 | . 4 . . . 6 . . . . 2 . . . . 3 . . . . 4 3 Catastrophic 8 | . 1 . . . 4 . . . . 1 . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 9 | . 2 . . . 2 1 . . . . . . . . . . . 2 . . 2 Terminals 22 | . 6 1 . . 6 . . . . . . . . . 4 . . . . 3 2 Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . Repair Stations 6 | . . . . . 1 . . . . 2 . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 2 . . . . . . . . . 1 . Terminal Hacks 51 | . 2 1 . . 1 . . . . . 9 . 27 . 1 7 . 3 . . . Record 26 | . . . . . . . . . . . 7 . 11 . . 6 . 2 . . . Part Schematic 10 | . . . . . . . . . . . . . 10 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . Open Door 4 | . . . . . . . . . . . 2 . . . . 1 . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . Build 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . Repair Station Hacks 4 | . . . . . . . . . . 2 . . . . . . . . . . 2 Scan Component 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Repair 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 5 . . . . 1 . . . . 2 . . . . 3 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . 10 . . . . . . . . Parts Built 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 314 | . . . . . . . . . . 117 . . . . . . . . . 197 . Total Part Build Rating 16 | . . . . . . . . . . 7 . . . . . . . . . 9 . Parts Repaired 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Time 51 | . . . . . . . . . . 26 . . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total Allies 10 | . . . 4 . . . . 2 . . . . . . . 2 . . . . 2 Largest Group 4 | . . . 4 . . . . 2 2 . . . . . . 2 1 . . . 1 Highest-Rated Group 71 | . . . 71 . . . . 56 56 . . . . . . 51 31 . . . 48 Highest-Rated Ally 48 | . . . 31 . . . . 31 31 . . . . . . 31 31 . . . 48 Total Orders 10 | . . . . . . . . . . 2 3 2 . 2 1 . . . . . . EXPLORE 8 | . . . . . . . . . . 2 3 1 . 1 1 . . . . . . RETURN 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Ally Attacks 50 | . . . 22 . . . . . 14 . . . . . . 6 . . . . 8 Total Damage 825 | . . . 301 . . . . . 254 . . . . . . 52 . . . . 218 Kills 6 | . . . 4 . . . . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . 1 2 1 . 1 . . . . 1 . . 1 . . Drone Launches 8 | . . . . . . . . . . 2 3 1 . 1 1 . . . . . . Drone Recoveries 4 | . . . . . . . . . . 1 2 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Turns Passed 15616 | 65 494 156 587 781 2508 513 356 1200 929 920 827 453 99 391 852 492 356 978 380 1148 1131 Spaces Moved 10350 | 58 416 128 419 376 1494 396 293 939 489 624 599 352 82 272 633 385 256 683 253 625 578 Core 90 | 7 . . . . . . . . . . . . . . . . . . . . 83 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 9367 | . . . 121 376 1494 396 293 939 489 624 599 352 82 272 633 385 256 683 253 625 495 Wheels 893 | 51 416 128 298 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 86 86 120 112 120 120 120 120 122 122 122 122 122 121 121 121 116 113 123 50 Average Speed 119 | 85 90 86 99 120 130 120 120 120 120 122 122 122 122 122 121 121 121 121 121 124 115 Slowest Speed 450 | 100 90 90 120 120 450 120 120 120 120 122 122 122 122 122 121 121 121 125 124 195 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 71 17 88 30 37 48 53 83 81 19 92 65 70 61 16 58 44 84 51 16 39 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 5 | . . . 1 . . . . 1 . . 1 . 1 . . 1 . . . . . Known Exits Taken 3 | . . . . . . . . . 1 . . . . 1 1 . . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 21 | . . . 1 . . . 1 2 5 . 3 1 . 2 . 2 2 . 2 . . Spaces Dug 37 | . . . . . 11 1 . . . 2 . . . . . . . . . 21 2 Terrain Destroyed 447 | . 6 3 34 . 18 17 . . 37 4 3 . . 3 . 1 23 24 62 155 57 Melee 21 | . . . . . . . . . . 2 . . . . . . . . . 17 2 Projectile 188 | . . . . . 8 1 . . 1 2 . . . 3 . 1 1 15 43 77 36 AOE 231 | . 6 3 34 . 10 16 . . 36 . 3 . . . . . 22 9 19 61 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total 12538 | 68 484 149 560 561 1863 416 298 1014 791 731 679 369 81 315 718 400 280 800 281 842 838 Wait 1105 | . 23 . 96 63 139 2 4 57 264 57 64 14 . 35 56 9 3 39 2 106 72 Move 10329 | 57 415 127 418 375 1493 395 292 938 488 623 598 351 81 271 632 384 255 682 252 624 578 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 104 | 4 9 3 4 9 24 2 . 2 2 7 2 . . 1 8 . 1 7 1 7 11 Fast Attach 90 | 6 2 1 1 6 15 . . 7 . 2 . . . . 3 . 1 22 . 7 17 Attach 52 | . . 2 2 7 9 1 . 1 1 5 . 1 . . 4 . . 3 4 3 9 Detach 15 | . . . 2 2 1 . . . . . . . . . 1 . . 3 1 3 2 Swap 101 | . 2 . 6 4 21 3 1 . 6 8 2 . . 1 1 1 6 3 1 17 18 Drop 142 | . 6 2 9 9 32 2 1 9 3 6 2 . . . 10 1 3 27 . 6 14 Fire 545 | 1 27 14 22 86 119 11 . . 27 21 11 3 . 7 3 5 11 14 20 49 94 Melee 30 | . . . . . . . . . . 2 . . . . . . . . . 20 8 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 10 . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . . . . . . . . . 13 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / *Low / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp / *Arm) -4/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 15) 490 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 710 | -9/Materials | Discovered new exit (range 8) 716 | -9/Materials | Entered Mines 717 | -9/Mines | Met a Derelict testing a Signal Generator 939 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1104 | -9/Mines | Lost 4 allies 1285 | -9/Mines | Discovered new exit (range 16) 1303 | -9/Mines | Entered Materials 1303 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1400 | -8/Materials | Build established: Scavenger-Mutant 1777 | -8/Materials | Lost 3 parts (1n1u1w) 2012 | -8/Materials | Discovered new exit (range 17) 2084 | -8/Materials | Entered Factory 2084 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3305 | -7/Factory | Garrison activated, responded to threat 3463 | -7/Factory | Lost 4 parts (2n1u1w) 4138 | -7/Factory | Discovered new exit (range 6) 4147 | -7/Factory | Identified exit to Factory 4392 | -7/Factory | Discovered new exit (range 14) 4592 | -7/Factory | Entered Lower Caves 4620 | -7/Lower Caves | Spotted B-75 Beast 4943 | -7/Lower Caves | Discovered new exit (range 6) 5062 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5071 | -7/Lower Caves | Found Prototype Special Weapon 5105 | -7/Lower Caves | Entered another Lower Caves area 5446 | -7/Lower Caves | Discovered new exit (range 17) 5461 | -7/Lower Caves | Entered Zion 5518 | -7/Zion | System corruption cleaned by Quarantine Array 5557 | -7/Zion | Received a hallucinogenic algorithm 5598 | -7/Zion | Discovered new exit (range 16) 5809 | -7/Zion | Found CR-A16's Pointy Stick 5862 | -7/Zion | Gained Derelict followers 5917 | -7/Zion | Found Prototype Launcher 5917 | -7/Zion | Identified Gui. Missile Launcher 6074 | -7/Zion | Found Prototype Device 6074 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6177 | -7/Zion | Learned 8 Factory zone layouts 6661 | -7/Zion | Entered Proximity Caves 6661 | -6/Proximity Caves | Accompanied by 2 allies 6777 | -6/Proximity Caves | Spotted B-75 Beast 7081 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7223 | -6/Proximity Caves | Learned location of 2 exits from Factory 7519 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7572 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7590 | -6/Proximity Caves | Entered Factory 7590 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7591 | -6/Factory | Identified exit to Extension 7592 | -6/Factory | Identified exit to Factory 7646 | -6/Factory | Repaired Aluminum Leg? 7719 | -6/Factory | Fabricated Hvy. Siege Treads? 7953 | -6/Factory | Build established: Scavenger-Tank 8157 | -6/Factory | Discovered new exit (range 77) 8187 | -6/Factory | Cargo convoy interrupted 8510 | -6/Factory | Entered Lower Caves 8937 | -6/Lower Caves | Learned Factory emergency access door positions 8944 | -6/Lower Caves | Learned Extension trap positions 8944 | -6/Lower Caves | Learned Research stockpile data 8944 | -6/Lower Caves | Learned Research security intel 8944 | -6/Lower Caves | Learned Extension stockpile data 9202 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9307 | -6/Lower Caves | Discovered new exit (range 14) 9337 | -6/Lower Caves | Entered another Lower Caves area 9514 | -6/Lower Caves | Discovered exit to Factory (range 12) 9651 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9740 | -6/Lower Caves | Discovered new exit (range 25) 9790 | -6/Lower Caves | Entered Data Miner 9790 | -6/Data Miner | Discovered new exit (range 6) 9814 | -6/Data Miner | Met Data Miner 9843 | -6/Data Miner | Learned location of Section 7 (-3) 9843 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9862 | -6/Data Miner | Received God Mode back door access code from Data Miner 9889 | -6/Data Miner | Entered Proximity Caves 10271 | -5/Proximity Caves | Discovered exit to Factory (range 8) 10280 | -5/Proximity Caves | Entered Factory 10280 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10309 | -5/Factory | Identified exit to Upper Caves 10846 | -5/Factory | Discovered new exit (range 3) 11132 | -5/Factory | Entered Upper Caves 11181 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11273 | -5/Upper Caves | A Commander dispatched an escort 11317 | -5/Upper Caves | Learned location of Armory (-4) 11317 | -5/Upper Caves | Learned Extension trap positions 11317 | -5/Upper Caves | Learned Extension stockpile data 11317 | -5/Upper Caves | Learned Armory stockpile data 11330 | -5/Upper Caves | Lost 4 allies 11574 | -5/Upper Caves | Learned 8 Factory zone layouts 11619 | -5/Upper Caves | Discovered new exit (range 3) 11624 | -5/Upper Caves | Entered another Upper Caves area 11624 | -5/Upper Caves | Accompanied by 1 ally 11625 | -5/Upper Caves | Commander's escort returned to base 11966 | -5/Upper Caves | Discovered new exit (range 13) 11980 | -5/Upper Caves | Entered Warlord 12010 | -5/Warlord | Discovered new exit (range 14) 12381 | -5/Warlord | Visited the Vortex Lab 12395 | -5/Warlord | Warlord's base attacked by MAIN.C 12396 | -5/Warlord | Found Prototype Energy Cannon 12396 | -5/Warlord | Identified Vortex Driver 12405 | -5/Warlord | Found Prototype Energy Gun 12405 | -5/Warlord | Identified Vortex Rail 12416 | -5/Warlord | Found Vortex Driver 12423 | -5/Warlord | Found Vortex Rail 12535 | -5/Warlord | Met Warlord 12552 | -5/Warlord | Opened Warlord's prototype stash 12571 | -5/Warlord | Found Prototype Processor 12571 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12575 | -5/Warlord | Found Prototype Device 12575 | -5/Warlord | Identified Exp. Focal Shield 12599 | -5/Warlord | Found Prototype Device 12599 | -5/Warlord | Identified Exp. Cloaking Device 12745 | -5/Warlord | Warlord forces counterattacked 12779 | -5/Warlord | Spotted Executioner 12845 | -5/Warlord | Lost 5 allies 12849 | -5/Warlord | Spotted Executioner 12855 | -5/Warlord | Spotted Executioner 12873 | -5/Warlord | Destroyed Executioner 12897 | -5/Warlord | Spotted Striker 12897 | -5/Warlord | Spotted Executioner 12898 | -5/Warlord | Lost 3 allies 12922 | -5/Warlord | Destroyed Executioner 12947 | -5/Warlord | Lost 3 parts (1p1u1w) 12958 | -5/Warlord | Entered Proximity Caves 12960 | -4/Proximity Caves | Spotter reported a threat 12961 | -4/Proximity Caves | Spotter reported a threat 12963 | -4/Proximity Caves | Lost 13 allies 13023 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13065 | -4/Proximity Caves | Destroyed 8 combat bots 13289 | -4/Proximity Caves | Discovered new exit (range 15) 13307 | -4/Proximity Caves | Learned Research stockpile data 13338 | -4/Proximity Caves | Entered Factory 13338 | -4/Factory | Evolved 2 slots: Utility x2 13339 | -4/Factory | Identified exit to Research 13340 | -4/Factory | Identified exit to Upper Caves 13467 | -4/Factory | Fabricated Enh. Nova Cannon? 13588 | -4/Factory | Search patrols dispatched 14214 | -4/Factory | Discovered new exit (range 10) 14244 | -4/Factory | Destroyed 7 combat bots 14486 | -4/Factory | Entered Armory 14540 | -4/Armory | Repaired Imp. Heavy Armor Plating 14708 | -4/Armory | Energy Cycler disabled 14736 | -4/Armory | First assault squad dispatched 14843 | -4/Armory | Found Fusion Bomb Launcher 14985 | -4/Armory | Lost 3 parts (2n1u) 15269 | -4/Armory | Spotted B-86 Titan 15305 | -4/Armory | Lost 10 parts (3p4u3w) 15361 | -4/Armory | Lost 4 parts (1n1u2w) 15384 | -4/Armory | System corruption reached 10% 15552 | -4/Armory | Core integrity fell below 50% 15573 | -4/Armory | Released all parts (6) 15614 | -4/Armory | Core integrity fell below 20% 15617 | -4/Armory | Core destroyed Last Messages --------------- 15565_ Swordsman 7a destroyed. 15565_ Attempting to rewire L-61 Swordsman. 15569_ L-61 Swordsman rewired. 15570_ System corrupted: Matter fused (-5). 15570_ Attempting to rewire L-61 Swordsman. 15570_ Enh. Nova Cannon severed. 15570_ L-61 Swordsman Power Sword severed. 15573_ Released Imp. Target Analyzer. 15573_ Released Enh. Armored Leg. 15573_ Released Hcp. Storage Unit. 15573_ Released Imp. Transmission Jammer. 15573_ Released Exp. Armor Integrity Analyzer. 15573_ Released Enh. Armored Leg. 15586_ Dropped Hyp. Gauss Cannon. 15587_ Acquired Armor Integrity Analyzer. 15611_ ALERT: Rogue bot located, Programmers report to Armory Zone 1G. 15614_ Critical hit (Burn: +50). 15616_ Slammed into G-67 Veteran. 15617_ Destabilizing: Core damaged (-34). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????? ??????????? | | ????????????????????????? ?????????? | | ?????????????????????? ?????????? | | ????################ #??????????? | | ????# s gdp "#?????????? | | ????# ss @g p ] T#?????????? | | ????# s######## "#?????????? | | ????## #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# +??????????????????????????? | | ?????# ######??????????????????????????? | | ??#### #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??#### #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???#####???????????????????????? | | ?????# #?? #???????????????????????? | | ?????# #?? #???????????????????????? | | ?????# #? #???????????????????????? | | ?????# #? #???????????????????????? | | ?????# # #?????????? ### | | ?????# # """ #?????????? | | ?????# + """ # ?????##+############# | | ?????# # """ # "?? # # | | ?????# # """ # ^"?" # !/=*/ ] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Coolant Potential 200 Energy Generation 37 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 55 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 50 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Hvy. Siege Treads | x1 | -6/Factory | Preloaded Enh. Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneCatalystFacilitator Manual? 0 Play Time 02:15:34 Cumulative 415.1 hours Start 2024.05.27 @ 16:51:22 End 2024.05.29 @ 20:52:18 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 472 Rogue 472 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/3/8/1/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6df1cd56-21e7-43ff-ae36-7dc20c244191