Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.06 @ 16:26:31 Player: Dhoby_Ghaut Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (110) 550 Value Destroyed (3120) 3120 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (3604) 3604 TOTAL SCORE: 15434 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 112 Met Data Miner 300 Win 3000 Friendly Fire -76 Cogmind --------- Core Integrity 1522/1600 Matter 243/300 Energy 705/720 System Corruption 1% Temperature Cool (15) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Fission Core Quantum Reactor > --- PROPULSION (6) --- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive > --- UTILITY (14) ----- Large Storage Unit Compact Battery 0b10 Decoder Chip [Skirmisher] Microactuators Maneuvering Thrusters Hacking Suite Hacking Suite Improved Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (10) --- Micro Fission Core Medium Storage Unit Advanced ECM Suite Layered Light Armor Plating Advanced Variable Charge Gun Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Diametric Drive > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Skirmisher] Advanced Transmission Jammer Reaction Control System Improved Weapon Shielding Advanced Powered Armor Light Regenerative Plating Hacking Suite Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Power Maul Chainsword > --- INVENTORY -------- Micro Fission Core Nuclear Pulse Array Impulse Thruster Medium Storage Unit Microactuators Advanced ECM Suite Layered Light Armor Plating Improved Lightning Gun Advanced Variable Charge Gun [Rating: 131] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Advanced Treads Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Power Maul Energy Gun EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . 2 2 2 2 Power 2 | . . . . . . . . . . 1 . . . . 1 . Propulsion 4 | . . . . 2 2 . . . . . . . . . . . Utility 12 | . . 2 2 . . . . . . 1 . . 2 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 184 | 6 12 23 10 35 14 1 2 . 9 22 3 . 16 12 9 10 Power 20 | 1 1 2 . 4 . . . . 1 2 . . 4 2 1 2 Engine 7 | 1 1 2 . 2 . . . . . . . . 1 . . . Core 12 | . . . . 2 . . . . 1 2 . . 3 2 1 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 42 | 2 2 3 . 9 6 . . . 1 3 . . 6 4 4 2 Treads 6 | . . . . 6 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 10 | 2 2 3 . 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 26 | . . . . . 6 . . . 1 3 . . 6 4 4 2 Utility 61 | 1 2 5 3 11 6 . 1 . 4 7 3 . 5 5 4 4 Device 21 | . . . 1 6 2 . 1 . 1 4 . . 2 2 . 2 Storage 8 | 1 1 1 1 . 1 . . . . . . . 1 . 1 1 Processor 5 | . 1 1 . 1 . . . . . 1 1 . . . . . Hackware 9 | . . 3 . . . . . . 2 . . . . 2 1 1 Protection 18 | . . . 1 4 3 . . . 1 2 2 . 2 1 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 61 | 2 7 13 7 11 2 1 1 . 3 10 . . 1 1 . 2 Energy Gun 21 | 1 4 11 3 . . . . . . 1 . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 1 2 . 2 6 1 . 1 . 1 2 . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . Launcher 11 | . 1 2 2 1 1 . . . 1 3 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . 3 . 1 . . 1 4 . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . . . . . . . . . 2 . 1 Parts Lost 43 | . 1 1 4 3 . . 1 . 5 7 . . 5 . 10 6 Power 5 | . . . . 1 . . . . . 1 . . 1 . . 2 Propulsion 15 | . . . . 1 . . . . 3 2 . . 3 . 4 2 Utility 14 | . . . 1 1 . . 1 . 2 2 . . 1 . 6 . Weapon 9 | . 1 1 3 . . . . . . 2 . . . . . 2 Highest Loss Streak 7 | . 1 1 2 2 . . 1 . 4 5 . . 5 . 7 5 Average Slot Usage (%) 93 | . 99 97 92 99 99 100 99 100 96 85 80 82 91 70 89 73 Engine 3 | . 14 11 9 . . . . . . . . . 2 . . . Core 5 | . . . . 6 6 6 6 6 6 9 11 11 7 5 13 9 Treads 5 | . . . . 21 . . . . . . . . . . . . Wheel 7 | . 28 21 18 8 . . . . . . . . . . . . Flight 15 | . . . . . 39 40 40 40 37 26 23 23 27 20 19 20 Device 4 | . . . . 5 7 6 5 6 6 3 5 5 9 7 6 4 Storage 9 | . 14 11 17 15 6 6 6 6 6 5 5 5 5 4 4 7 Processor 8 | . 13 13 9 7 6 6 6 6 6 8 7 11 10 4 4 4 Hackware 12 | . . 17 18 10 6 6 6 6 6 17 17 17 15 16 21 21 Protection 5 | . . . 2 5 11 13 13 13 11 2 1 . 3 4 10 . Energy Gun 4 | . 22 20 15 . . . . . . . . . . . . . Ballistic Gun 3 | . 5 . 2 6 5 6 6 6 6 3 . . . . . . Impact Weapon 3 | . . . . 4 5 6 6 6 4 2 5 5 7 4 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 74 | 12 19 45 64 74 67 34 34 34 35 31 23 23 45 42 62 52 Greatest Support 94 | 26 26 26 26 94 94 42 42 42 42 33 26 26 49 63 63 62 Greatest Overweight (x) 5 | . . 5 2 2 . . . . 1 1 . . 1 1 . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 8 12 18 18 18 8 8 8 8 8 8 8 10 10 10 10 Average Capacity 11 | 5 6 8 17 18 8 8 8 8 8 8 8 8 9 10 10 10 Most Carried 18 | 4 8 12 16 18 18 8 8 7 8 8 8 8 10 10 10 9 Average Carried 10 | 1 6 7 14 17 8 8 7 7 7 7 7 8 9 9 9 7 Final Capacity 18 | 6 8 12 18 18 8 8 8 8 8 8 8 8 10 10 10 10 Final Carried 18 | 4 8 12 14 18 8 8 7 7 7 8 8 8 9 10 9 6 Class Distribution -------------------- 35% | Mutant 28% | Hacker-Sprinter 24% | Hacker-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Matter Collected 2790 | 247 166 275 133 670 . 46 45 . 396 405 49 . 145 112 53 48 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3598 | . 433 655 345 778 39 . . . 275 585 . . 180 163 97 48 Parts 186 | . 23 58 17 48 5 . . . 9 21 . . . 1 4 . Haulers Intercepted 7 | . 1 3 . 2 . . . . . . . . . 1 . . Recyclers Shooed 4 | . . . 1 1 . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 8 . 12 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 75 | . 8 16 9 17 3 . . . 6 15 . . . . 1 . Melee 3 | . . . . . . . . . 1 1 . . . . 1 . Guns 22 | . 2 5 2 7 . . . . 3 3 . . . . . . Cannons 6 | . . . . 6 . . . . . . . . . . . . AOE 42 | . 6 11 6 4 3 . . . 1 11 . . . . . . Classes Destroyed 12 | . 7 1 2 1 . . . . . . . . . 1 . . Worker 8 | . 2 . . 1 . . . . . 3 . . 2 . . . Builder 1 | . . . . . . . . . . . . . . 1 . . Hauler 7 | . 1 3 . 2 . . . . . . . . . 1 . . Recycler 6 | . 1 2 . . . . . . . 2 . . 1 . . . Operator 5 | . 1 2 1 . 1 . . . . . . . . . . . Watcher 8 | . 1 1 1 1 . . . . . 2 . . . 1 . 1 Swarmer 39 | . 3 10 3 4 3 . . . 3 13 . . . . . . Grunt 16 | . 5 5 3 2 . . . . . . . . . . 1 . Brawler 1 | . . . 1 . . . . . . . . . . . . . Sentry 8 | . . 1 1 5 . . . . 1 . . . . . . . Hunter 2 | . . . 1 1 . . . . . . . . . . . . Programmer 9 | . . . . 5 . . . . 2 2 . . . . . . Best Kill Streak 9 | . 5 9 6 4 3 . . . 2 5 . . 1 1 1 1 Combat Bots Only 7 | . 3 7 6 4 3 . . . 2 5 . . . . 1 . Max Kills in Single Turn 6 | . 2 6 3 2 2 . . . 2 3 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 4 3 2 2 . . . 1 3 . . . . . . Melee 1 | . . . . . . . . . 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Damage Taken 7082 | . 157 149 482 1127 130 18 57 . 897 1299 . . 583 177 1643 363 Core 1439 | . 35 22 141 106 . . . . 161 451 . . 121 71 253 78 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 86 94 74 84 . . . . 81 . . 54 89 94 82 95 Volleys Fired 194 | . 35 29 27 57 4 . . . 14 27 . . . . . 1 Largest 2 | . 2 2 2 2 2 . . . 2 2 . . . . . 1 Hottest 101 | . 90 101 90 73 53 . . . 61 63 . . . . . 60 Shots Fired 335 | . 66 53 51 94 7 . . . 24 39 . . . . . 1 Gun 280 | . 63 47 48 66 3 . . . 23 29 . . . . . 1 Cannon 26 | . . . . 26 . . . . . . . . . . . . Launcher 29 | . 3 6 3 2 4 . . . 1 10 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 153 | . 4 . 3 92 3 . . . 23 28 . . . . . . Thermal 9 | . 6 3 . . . . . . . . . . . . . . Explosive 29 | . 3 6 3 2 4 . . . 1 10 . . . . . . Electromagnetic 144 | . 53 44 45 . . . . . . 1 . . . . . 1 Robot Hit Streak 16 | . 6 8 9 16 1 . . . 13 4 . . . . . . Robot Miss Streak 6 | . 5 6 5 2 3 . . . 1 3 . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . . . . . . Shots Hit Robots 300 | . 46 42 42 76 2 . . . 31 32 . . 6 8 12 3 Core Hits 161 | . 21 39 19 38 4 . . . 10 27 . . . . 3 . Critical Hits 7 | . . . . 2 . . . . 2 2 . . . . 1 . Critical Kills 2 | . . . . 1 . . . . . 1 . . . . . . Critical Parts Destroyed 5 | . . . . 1 . . . . 2 1 . . . . 1 . Melee Attacks 166 | . . . . 16 12 . 2 . 13 34 . 1 21 21 38 8 Impact 133 | . . . . 16 12 . 2 . 13 34 . 1 21 20 12 2 Slashing 33 | . . . . . . . . . . . . . . 1 26 6 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . 5 . . 4 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 3 . Damage Inflicted 10109 | . 772 1297 1034 1923 371 . . . 1030 2116 . . 399 493 475 199 Guns 3390 | . 451 541 498 957 . . . . 481 462 . . . . . . Cannons 592 | . . . . 592 . . . . . . . . . . . . Explosions 3315 | . 321 756 536 296 311 . . . 137 958 . . . . . . Melee 2740 | . . . . 78 56 . . . 412 696 . . 331 493 475 199 Ramming 72 | . . . . . 4 . . . . . . . 68 . . . Kinetic 2530 | . . . 38 1549 . . . . 481 462 . . . . . . Thermal 546 | . 189 187 102 . . . . . . 68 . . . . . . Explosive 2874 | . 185 621 434 296 311 . . . 137 890 . . . . . . Electromagnetic 1347 | . 398 489 460 . . . . . . . . . . . . . Impact 2200 | . . . . 78 56 . . . 412 696 . . 331 493 100 34 Slashing 540 | . . . . . . . . . . . . . . . 375 165 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 4 . . . . 10 8 8 8 2 . 3 1 Average Corruption 4 | . . . 2 3 . . . . 6 6 8 8 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 44 | . . . 2 19 . . . . 5 11 5 1 . . . 1 Message Errors 10 | . . . . 5 . . . . 1 1 2 1 . . . . Matter Fused 8 | . . . . 2 . . . . 1 3 2 . . . . . Heat Flow Errors 7 | . . . 1 4 . . . . . 1 1 . . . . . Energy Discharges 5 | . . . . 2 . . . . . 3 . . . . . . Data Loss (minor) 5 | . . . 1 3 . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 . . . . . . . Targeting Errors 4 | . . . . 1 . . . . . 3 . . . . . . Weapon Failures 4 | . . . . 2 . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 890 | . 6 35 12 40 28 . . . 63 261 . . 136 203 25 81 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 105 | . 6 35 12 35 12 . . . . 5 . . . . . . Melee 785 | . . . . 5 16 . . . 63 256 . . 136 203 25 81 Knockbacks 14 | . . . . 1 1 . . . 3 3 . . 4 1 1 . Impact 13 | . . . . . 1 . . . 3 3 . . 4 1 1 . Kinetic 1 | . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 378 | . 38 53 22 . 1 . . . . 126 . . 68 . . 70 Shots 9 | . 1 2 1 . . . . . . 4 . . . . . 1 Rammed 2 | . . . . . 2 . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 310 | . 162 63 116 229 72 69 60 72 79 138 255 . 171 81 310 45 Average Temperature 50 | . 43 19 36 43 24 29 25 34 24 32 168 . 62 18 111 16 Received Heat Transfer 648 | . 48 27 108 156 . 9 . . 24 9 . . 105 18 126 18 Effects 2 | . . . . . . . . . . . . . . . 2 . Interference 1 | . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Fried 28 | . 3 1 4 . . . . . 1 8 . . 5 4 . 2 Impact Corruptions 33 | . . . . 1 1 . . . 4 12 . . 5 8 1 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . . . . . . . Heat Transferred 636 | . 275 261 50 . . . . . . 50 . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 2 4 2 . . . . . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Peak Influence 1212 | . 253 493 367 395 254 . . . . 1212 . . 662 420 562 457 Initial 388 | . . 27 81 166 177 . . . . 134 . . 388 330 231 261 Average 317 | . 75 294 200 292 195 . . . . 701 . . 464 355 309 346 Maximum Alert Level 4 | . 1 2 1 1 1 . . . . 4 . . 2 2 2 2 Low Security (%) 22 | 100 85 18 58 6 37 . . . . 32 . . . . . . Level 1 58 | . 14 67 41 93 62 . . . . . . . 24 64 81 73 Level 2 13 | . . 14 . . . . . . . 7 . . 75 35 18 26 Level 3 4 | . . . . . . . . . . 49 . . . . . . Level 4 1 | . . . . . . . . . . 11 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 2 2 8 2 . . . . 1 . . 1 1 2 . Investigation 3 | . . . . 2 . . . . . . . . . . 1 . Extermination 4 | . . . . 3 1 . . . . . . . . . . . Reinforcement 11 | . 2 2 2 2 1 . . . . . . . . 1 1 . Assault 2 | . . . . . . . . . . 1 . . 1 . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Distress Signals 8 | . 1 2 2 1 . . . . . 1 . . 1 . . . Communications Jammed 8 | . . . . . . . . . . . . . . . 8 . Distress Signals 8 | . . . . . . . . . . . . . . . 8 . Times Spotted 218 | . 20 24 23 25 8 3 1 . 9 24 . . 15 13 41 12 Peak Tracking Total 21 | . 6 6 6 4 3 4 1 . 4 6 . . 10 7 21 6 Tactical Retreats 29 | . 1 1 2 . . 2 1 . 1 1 . . 3 4 9 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Traps Triggered 16 | . 1 4 1 2 . . . . . 1 . . 2 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Machines Disabled 13 | . . 1 . 2 . . . . . 9 . . . . . 1 Max in Single Turn 6 | . . 1 . 1 . . . . . 6 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . 1 . Fab Network Shutdowns 2 | . . . . . . . . . . 1 . . 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Machines Accessed 61 | . 4 6 2 15 3 . 1 4 . 11 1 . 7 . 5 2 Terminals 37 | . 4 6 2 10 1 . . . . 6 . . 4 . 3 1 Fabricators 8 | . . . . 1 1 . . . . 3 . . 1 . 1 1 Repair Stations 4 | . . . . 1 . . . . . 2 . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . . . . . 1 . 1 . Total Hacks 221 | . 14 24 4 41 7 . 1 24 . 50 1 . 31 . 18 6 Successful 151 | . 6 16 4 22 5 . 1 24 . 37 1 . 24 . 9 2 Failed 68 | . 7 7 . 19 2 . . . . 13 . . 7 . 9 4 Catastrophic 7 | . . . . 5 . . . . . . . . . . 2 . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . Manual 92 | . 8 16 4 13 3 . . . . 25 . . 17 . 6 . Terminals 138 | . 14 24 4 27 2 . . . . 28 . . 21 . 13 5 Fabricators 26 | . . . . 2 3 . . . . 14 . . 4 . 2 1 Repair Stations 15 | . . . . 3 . . . . . 8 . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 6 . . . . . . . . . . . . Garrison Access 10 | . . . . 3 2 . . . . . . . 2 . 3 . Terminal Hacks 82 | . 4 12 2 11 . . 1 24 . 10 1 . 10 . 5 2 Record 12 | . . . . . . . . 11 . . . . 1 . . . Part Schematic 9 | . 1 . 1 . . . . 5 . 1 . . 1 . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . Prototype ID Bank 7 | . . 3 . 1 . . . 3 . . . . . . . . Open Door 2 | . . . . . . . 1 . . . 1 . . . . . Level Access Points 3 | . . . . 1 . . . . . . . . 1 . . 1 Branch Access Points 2 | . . . . 1 . . . . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . Terminal Index 3 | . . . . 1 . . . . . 1 . . 1 . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . Alert Level 4 | . . . . . . . . . . 1 . . 1 . 2 . Unreport Threat 4 | . 1 1 . . . . . . . . . . 1 . 1 . Locate Traps 15 | . 2 3 1 3 . . . . . 4 . . 2 . . . Security Status 2 | . . . . . . . . . . 1 . . 1 . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . Registered Components 2 | . . 1 . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 7 | . . 2 . 1 . . . . . . . . 1 . 2 1 Fabricator Hacks 15 | . . . . . 2 . . . . 9 . . 3 . 1 . Load Schematic 5 | . . . . . 1 . . . . 3 . . 1 . . . Build 10 | . . . . . 1 . . . . 6 . . 2 . 1 . Repair Station Hacks 10 | . . . . 2 . . . . . 5 . . 3 . . . Scan Component 5 | . . . . 1 . . . . . 3 . . 1 . . . Repair 4 | . . . . 1 . . . . . 2 . . 1 . . . Refit 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 40 | . 2 4 2 6 3 . . . . 13 . . 7 . 3 . Terminals 32 | . 2 4 2 6 2 . . . . 9 . . 6 . 1 . Track 15 | . . 1 . 4 1 . . . . 5 . . 3 . 1 . Botnet 17 | . 2 3 2 2 1 . . . . 4 . . 3 . . . Fabricators 5 | . . . . . 1 . . . . 3 . . . . 1 . Report 1 | . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . Siphon 1 | . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . 1 . . 1 . . . Mechanics 2 | . . . . . . . . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 51 | . 4 5 2 14 3 . . . . 11 . . 6 . 4 2 Full Trace Events 2 | . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter 384 | . . . . . . . . . . . . . . . 384 . Time 204 | . . . . . . . . . . . . . . . 204 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . 1 1 . . . 5 . 1 . . 1 . . . Parts Built 7 | . . . . . 1 . . . . 2 . . 4 . . . Matter 1118 | . . . . . 146 . . . . 504 . . 468 . . . Time 361 | . . . . . 73 . . . . 210 . . 78 . . . Total Part Build Rating 39 | . . . . . 3 . . . . 8 . . 28 . . . Parts Repaired 4 | . . . . 1 . . . . . 2 . . 1 . . . Time 218 | . . . . 88 . . . . . 74 . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Total Allies 1 | . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . Highest-Rated Group 94 | . . . . . . . . . 94 . . . . . . . Highest-Rated Ally 94 | . . . . . . . . . 94 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 8 . . . . . . . Total Damage 336 | . . . . . . . . . 336 . . . . . . . Kills 4 | . . . . . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 1 . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . . . 10 6 5 2 Garrisons 2 | . . . . . . . . . . . . . 2 . . . Patrols 10 | . . . . . . . . . . . . . 3 5 . 2 Reinforcements 1 | . . . . . . . . . . . . . . 1 . . Guards 10 | . . . . . . . . . . . . . 5 . 5 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Turns Passed 7476 | 47 653 684 327 1889 543 158 208 66 395 611 153 41 572 532 443 154 Spaces Moved 7549 | 38 518 550 183 1153 448 190 166 79 349 707 368 149 734 680 842 395 Core 4 | 1 . 3 . . . . . . . . . . . . . . Treads 711 | . . . . 706 5 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 1732 | 37 518 547 183 447 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5102 | . . . . . 443 190 166 79 349 707 368 149 734 680 842 395 Fastest Speed 21 | 50 90 90 100 95 23 23 23 23 23 24 26 26 21 25 25 24 Average Speed 53 | 89 90 92 109 129 26 23 23 23 24 26 26 26 23 27 26 26 Slowest Speed 300 | 100 100 300 110 185 148 23 27 23 98 94 26 26 103 105 32 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . 3 . 1 . . . . . 2 1 29 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 72 47 23 31 16 42 35 69 56 26 60 23 28 22 33 15 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 . . 1 . . . . . Known Exits Taken 4 | . . . . 1 . 1 . . . 1 . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 . 1 . 1 1 1 . 1 1 . 1 1 . Scrap Searched 10 | . . . . . . 2 1 . 5 . 2 . . . . . Spaces Dug 82 | . . . . 12 10 . 2 . . 13 . 1 15 11 14 4 Terrain Destroyed 321 | . 25 57 6 20 23 . 2 . 14 111 . 1 16 11 14 21 Melee 82 | . . . . 12 10 . 2 . . 13 . 1 15 11 14 4 Projectile 10 | . . . . 3 . . . . 3 4 . . . . . . AOE 228 | . 25 57 6 5 13 . . . 11 94 . . . . . 17 Terrain Rammed 1 | . . . . . . . . . . . . . 1 . . . Walls Destroyed 1 | . . . . . . . . . . . . . 1 . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Total 10357 | 47 641 664 254 1428 839 303 331 126 614 1037 425 149 1096 990 987 426 Wait 2140 | . 52 48 30 127 350 113 158 48 221 218 51 . 315 259 133 17 Move 7455 | 37 517 549 182 1152 441 189 163 78 348 706 367 148 729 677 790 382 Hop 35 | . . . . . 3 . 1 . . . . . 2 1 22 6 Pick Up 79 | 4 12 9 5 19 2 . 2 . 4 7 1 . 6 4 3 1 Fast Attach 78 | 6 6 12 3 13 2 . . . 1 7 1 . 11 7 5 4 Attach 47 | . 1 4 3 5 8 . 1 . 3 5 2 . 3 3 4 5 Detach 17 | . 1 1 . 3 2 . . . 2 2 2 . . 2 1 1 Swap 59 | . 5 7 4 17 4 1 1 . 5 10 . . 2 2 . 1 Drop 67 | . 12 5 . 19 9 . 3 . 3 3 1 . 6 5 1 . Fire 194 | . 35 29 27 57 4 . . . 14 27 . . . . . 1 Melee 155 | . . . . 16 12 . 2 . 13 34 . 1 21 20 28 8 Ram 3 | . . . . . 2 . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . 18 . . . 10 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 9) 407 | -10/Materials | Discovered new exit (range 16) 417 | -10/Materials | Central database locked down 543 | -10/Materials | Discovered new exit (range 9) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Utility x2 797 | -9/Materials | Discovered new exit (range 6) 1021 | -9/Materials | Discovered new exit (range 16) 1038 | -9/Materials | Destroyed 7 combat bots 1067 | -9/Materials | Central database locked down 1155 | -9/Materials | Discovered new exit (range 9) 1205 | -9/Materials | Build established: Hacker-Mutant 1385 | -9/Materials | Entered another Materials area 1385 | -8/Materials | Evolved 2 slots: Utility x2 1598 | -8/Materials | Discovered new exit (range 16) 1712 | -8/Materials | Entered Factory 1712 | -7/Factory | Evolved 2 slots: Propulsion x2 1923 | -7/Factory | Identified exit to Storage 1923 | -7/Factory | Identified exit to Lower Caves 2356 | -7/Factory | Garrison activated, responded to threat 2711 | -7/Factory | Discovered new exit (range 9) 2874 | -7/Factory | Build established: Mutant 3247 | -7/Factory | Identified exit to Factory 3464 | -7/Factory | Repaired Broken Imp. Cesium-ion Thruster 3601 | -7/Factory | Entered another Factory area 3601 | -6/Factory | Evolved 2 slots: Propulsion x2 3748 | -6/Factory | Fabricated Hacking Suite (x1) 3925 | -6/Factory | Discovered new exit (range 9) 3945 | -6/Factory | Spotted B-75 Beast 4143 | -6/Factory | Discovered new exit (range 6) 4144 | -6/Factory | Entered Lower Caves 4209 | -6/Lower Caves | Encountered a Warlord checkpoint 4211 | -6/Lower Caves | Identified exit to Lower Caves 4302 | -6/Lower Caves | Entered another Lower Caves area 4493 | -6/Lower Caves | Discovered new exit (range 16) 4510 | -6/Lower Caves | Entered Data Miner 4510 | -6/Data Miner | Discovered new exit (range 6) 4515 | -6/Data Miner | Met Data Miner 4531 | -6/Data Miner | Learned location of Section 7 (-3) 4531 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4550 | -6/Data Miner | Received God Mode back door access code from Data Miner 4576 | -6/Data Miner | Entered Proximity Caves 4587 | -5/Proximity Caves | Escorted by Enhanced Grunt 4630 | -5/Proximity Caves | Learned Factory emergency access door positions 4796 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4944 | -5/Proximity Caves | System corruption reached 10% 4967 | -5/Proximity Caves | Discovered new exit (range 16) 4971 | -5/Proximity Caves | Lost 4 parts (3n1u) 4971 | -5/Proximity Caves | Entered Factory 4971 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5050 | -5/Factory | Fabricated Imp. VTOL Module (x1) 5085 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 5114 | -5/Factory | Repaired Lrn. Terrain Scanner 5171 | -5/Factory | Local fabrication network quarantined 5185 | -5/Factory | Repaired Imp. VTOL Module 5205 | -5/Factory | Spotted B-75 Beast 5284 | -5/Factory | Identified exit to Upper Caves 5284 | -5/Factory | Identified exit to Extension 5299 | -5/Factory | Build established: Hacker-Sprinter 5452 | -5/Factory | Lost 5 parts (1p2u2w) 5571 | -5/Factory | First assault squad dispatched 5582 | -5/Factory | Entered Upper Caves 5690 | -5/Upper Caves | Learned location of Armory (-4) 5723 | -5/Upper Caves | Learned 4 Factory zone layouts 5732 | -5/Upper Caves | Discovered new exit (range 12) 5735 | -5/Upper Caves | Entered another Upper Caves area 5767 | -5/Upper Caves | Encountered a Warlord checkpoint 5773 | -5/Upper Caves | Discovered new exit (range 15) 5776 | -5/Upper Caves | Entered Factory 5776 | -4/Factory | Evolved 2 slots: Utility x2 5856 | -4/Factory | Identified exit to Research 5932 | -4/Factory | Fabricated Impulse Thruster (x2) 5974 | -4/Factory | Fabricated Impulse Thruster (x2) 6115 | -4/Factory | Repaired Mic. Fission Core 6265 | -4/Factory | Local fabrication network quarantined 6276 | -4/Factory | First assault squad dispatched 6348 | -4/Factory | Entered Research 6348 | -3/Research | Evolved 2 slots: Utility x2 6376 | -3/Research | Lost 5 parts (1p3n1u) 6869 | -3/Research | Discovered new exit (range 7) 6880 | -3/Research | Entered another Research area 6880 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6884 | -2/Research | Found Adv. Powered Armor 7113 | -2/Research | Spotted B-90 Cyclops 7162 | -2/Research | Spotted B-90 Cyclops 7196 | -2/Research | Spotted B-90 Cyclops 7252 | -2/Research | Incoming investigation squad redirected 7285 | -2/Research | Lost 7 parts (4n3u) 7316 | -2/Research | Discovered new exit (range 13) 7323 | -2/Research | Entered Access 7323 | -1/Access | Evolved 2 slots: Utility x2 7382 | -1/Access | Energy Cycler disabled 7404 | -1/Access | Identified exit to Surface 7426 | -1/Access | Lost 5 parts (2p1n2w) 7477 | *** | Escaped! Last Messages --------------- 07401_ Slug penetrates Wall. 07404_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (77,141) Map updated. >>Layout(Zone) Retrieving Zone 5C layout... Downloaded map data. 07430_ >> DECODED: Patrol location. 07435_ Triggered Ambush Trap. 07435_ B-74 Champion emerges from a hatch in the floor. 07435_ G-73 Enforcer emerges from a hatch in the floor. 07435_ S-43 Plague emerges from a hatch in the floor. 07435_ Impulse Thruster destroyed. 07438_ Acquired Quantum Reactor. 07442_ Destroyed Adv. Sensor Array. 07455_ Acquired Maneuvering Thrusters. 07463_ >> DECODED: Patrol location. 07476_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# +?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????+ /?????????? | | ????????????????????????????????????# ########### | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## | | ????????????????????????????????????# "" | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## ]= | | ????????????????????????????????????# ## = | | ????????????????????????????????????# ## | | ???????????????????????????????????## ## | | ???????????????????#""""""""""#????# ###/###### | | ???????????????????# #????# | | ???????????????????# #????# | | ???????????????????# #????# ########## | | ???????????????????# "" #????## ##???###### | | ???????????????????# "@ #?????# #?? # | | ???????????????????# #?????# # # | | ???????????????????# #?????# + " # | | ???????????????????# #?????# # """ # | | ??????????????????## ##????# #?? """ ? | | ??????????????????# #????# #????" ? | | ??????????????????##"" ##????# #?????? ?? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#T #?????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ????????????????####"" ####### #?????????? | | ???????????? k ####??????? | | ??????????? m | | ????????????##+#################################?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 51 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Armor Coverage 550 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 77 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 34 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Impulse Thruster | -5/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -6/Factory Imp. VTOL Module | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Impulse Thruster | x2 | -4/Factory Impulse Thruster | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyFrostDetonator Manual? 0 Play Time 02:27:03 Cumulative 126.3 hours Start 2021.11.04 @ 14:41:28 End 2021.11.06 @ 16:26:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 12/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a93aecda-f336-4c74-962c-85a31e81fbfc