Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 17:24:12 Player: ChromeKnight Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1109) 1109 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3314 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 212/300 Energy 100/100 System Corruption 3% Temperature Cool (11) Movement Hovering (80) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Combat Airjet > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Small Storage Unit Compact Matter Pod (150) Improved Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Drone Bay (2/2) Drone Bay (2/2) Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Combat Airjet Small Storage Unit Compact Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Rocket Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Combat Airjet Utility Improved Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 56 | 6 6 21 1 17 5 Power 5 | 1 1 1 . 2 . Engine 5 | 1 1 1 . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 3 12 . 3 1 Treads . | . . . . . . Leg 20 | 2 3 12 . 3 . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 13 | 1 1 2 . 7 2 Device 4 | . . . . 3 1 Storage 2 | 1 . . . 1 . Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection 4 | . . 2 . 2 . Artifact . | . . . . . . Weapon 17 | 2 1 6 1 5 2 Energy Gun 4 | 1 . . 1 2 . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 1 6 . 3 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . 3 3 11 1 Power 2 | . . 1 . 1 . Propulsion 4 | . . 1 . 3 . Utility 7 | . . 1 1 4 1 Weapon 5 | . . . 2 3 . Highest Loss Streak 7 | . . 2 3 7 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 93 94 86 84 43 Engine 6 | . 14 11 . 4 . Leg 26 | . 28 31 33 25 . Device 3 | . . . . 6 10 Storage 10 | . 14 11 11 9 9 Processor 11 | . 8 11 11 13 15 Protection 5 | . . 7 9 7 . Energy Gun 5 | . 14 1 . 6 . Ballistic Gun 14 | . 14 20 21 10 . Naked Turns . | . . . . . . Heaviest Build 33 | 12 13 21 14 33 16 Greatest Support 39 | 20 20 39 39 39 12 Greatest Overweight (x) 3 | . . . . 3 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 9 10 Most Carried 10 | . 8 8 8 10 10 Average Carried 7 | . 7 7 7 9 7 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 10 | . 8 8 8 10 9 Class Distribution -------------------- 60% | Mutant 34% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 1409 | 198 160 337 144 495 75 Remotely . | . . . . . . Salvage Created 1472 | . 244 502 85 514 127 Parts 103 | . 19 39 6 30 9 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 35 | . 5 12 5 12 1 Guns 34 | . 5 12 5 12 . AOE 1 | . . . . . 1 Classes Destroyed 9 | . 4 2 1 1 1 Worker 3 | . . 1 . 1 1 Hauler 2 | . 1 1 . . . Recycler 2 | . . . . . 2 Watcher 1 | . 1 . . . . Swarmer 11 | . 1 4 2 4 . Grunt 14 | . 4 4 1 5 . Sentry 7 | . . 4 . 2 1 Hunter 1 | . . . . 1 . Assembled 2 | . . . 2 . . Best Kill Streak 5 | . 2 5 3 5 4 Combat Bots Only 5 | . 2 4 3 5 1 Max Kills in Single Turn 2 | . 2 2 1 2 2 Gunslinging 1 | . 1 1 . 1 . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 3527 | . 289 984 441 1634 179 Core 723 | . 49 60 61 436 117 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 80 . 69 . . Volleys Fired 149 | . 26 61 8 43 11 Largest 2 | . 2 2 2 2 1 Hottest 98 | . 70 70 46 98 33 Shots Fired 277 | . 51 122 17 76 11 Gun 266 | . 51 122 17 76 . Cannon . | . . . . . . Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 227 | . 26 115 17 69 . Thermal 39 | . 25 7 . 7 . Explosive 11 | . . . . . 11 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 5 16 6 11 . Robot Miss Streak 5 | . 5 3 1 3 . Penetration Max 1 | . . . . 1 . Secondary Targets 7 | . 1 3 . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 171 | . 23 85 10 53 . Core Hits 88 | . 15 31 7 25 10 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 4 | . 2 1 . 1 . Burn 3 | . 2 . . 1 . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2466 | . 259 932 164 903 208 Guns 2230 | . 259 932 164 875 . Cannons . | . . . . . . Explosions 206 | . . . . . 206 Melee . | . . . . . . Ramming 30 | . . . . 28 2 Kinetic 1924 | . 110 882 164 768 . Thermal 306 | . 149 50 . 107 . Explosive 206 | . . . . . 206 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 1 1 . 3 Average Corruption 1 | . . 1 1 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . 3 . 4 Matter Fused 2 | . . . 1 . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . 1 . 1 Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 14 | . . . . 12 2 Kicked 12 | . . . . 12 . Crushed . | . . . . . . Highest Temperature 243 | . 84 101 . 54 243 Average Temperature 29 | . 29 30 . 17 119 Received Heat Transfer 1057 | . 78 330 64 495 90 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 999 | . 592 148 . 259 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 301 | . 224 251 106 301 196 Initial 93 | . . 9 43 11 93 Average 114 | . 122 126 70 120 147 Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 81 | 100 87 80 100 62 100 Level 1 18 | . 13 19 . 37 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 1 . 3 1 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 7 | . 3 1 . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 6 | . . 2 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 17 17 22 35 5 Peak Tracking Total 20 | . 4 5 20 12 4 Tactical Retreats 5 | . 1 . 1 3 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 4 | . 1 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 5 | . . . . 4 1 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 4 | . 1 . 1 1 1 Terminals 3 | . 1 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 7 | . 3 . 1 2 1 Successful 2 | . . . 1 . 1 Failed 5 | . 3 . . 2 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 4 | . 3 . 1 . . Terminals 5 | . 3 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 1 | . . . . . 1 Open Door 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Track 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 7 | . . . 7 . . Total Damage 59 | . . . 59 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 2165 | 53 400 511 327 676 198 Spaces Moved 1172 | 37 200 249 176 367 143 Core 36 | 6 . . . 8 22 Treads . | . . . . . . Legs 1015 | 31 200 249 176 359 . Wheels . | . . . . . . Hover 121 | . . . . . 121 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 80 Average Speed 118 | 108 120 120 120 124 99 Slowest Speed 200 | 120 120 120 120 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 39 25 36 39 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 77 | . . . . 1 76 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 76 | . . . . . 76 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1680 | 47 312 356 278 499 188 Wait 235 | 5 68 6 89 44 23 Move 1167 | 36 199 248 175 366 143 Hop . | . . . . . . Pick Up 25 | . 9 3 3 8 2 Fast Attach 21 | 6 . 5 . 10 . Attach 9 | . 1 . 1 2 5 Detach 2 | . . . . . 2 Swap 26 | . 5 16 . 5 . Drop 32 | . 4 17 2 9 . Fire 149 | . 26 61 8 43 11 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 12 | . . . . 12 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 4) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 713 | -9/Materials | Build established: Scavenger-Mutant 904 | -9/Materials | Discovered new exit (range 13) 965 | -9/Materials | Entered Mines 1016 | -9/Mines | Met a Derelict bent on vengeance 1150 | -9/Mines | Learned Materials trap positions 1184 | -9/Mines | Discovered new exit (range 15) 1190 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1191 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1228 | -9/Mines | Assembled infested the area 1233 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1268 | -9/Mines | Build established: Mutant 1292 | -9/Mines | Entered Materials 1292 | -8/Materials | Evolved 2 slots: Utility x2 1293 | -8/Materials | Loaded intel: 20 trap records 1322 | -8/Materials | Lost 3 parts (1u2w) 1958 | -8/Materials | Core integrity fell below 50% 1958 | -8/Materials | Discovered new exit (range 6) 1968 | -8/Materials | Entered Storage 1994 | -8/Storage | Lost 7 parts (1p2n2u2w) 2149 | -8/Storage | Core integrity fell below 20% 2166 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02111_ U-05 Engineer lays Concrete. 02113_ The unstable cave ceiling collapses. 02113_ U-05 Engineer lays Concrete. 02114_ The unstable cave ceiling collapses. 02114_ U-05 Engineer builds a Wall. 02114_ U-05 Engineer lays Concrete. 02117_ System corrupted: Energy discharge (-23). 02118_ U-05 Engineer lays Concrete. 02121_ U-05 Engineer builds a Wall. 02130_ U-05 Engineer lays Concrete. 02140_ U-05 Engineer builds a Wall. 02153_ Connecting with Door Terminal... 02153_ Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. 02154_ Acquired Drone Bay. 02160_ Slammed into G-47 Trooper. 02160_ Destabilizing: System interference. 02160_ Imp. Signal Interpreter temporarily disabled. 02161_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????######?????????????????????? | | ????????????????# ?????????????????????? | | ????????????????# ??????????????????????? | | ????????????????# ??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????#gg #??????????????????????? | | ????????????????# #??????????????????????? | | ????#######?????# #??????????????????????? | | ????# #######g #??????????????????????? | | ????# #??????????????????????? | | ????# g +??????????????????????? | | ????# @#??????????????????????? | | ????# ###+#######??????????????????????? | | ????## ?### T#??????????????????????????? | | ?????# #?## ###??????????????????????????? | | ?????# #?# !#???????????????????????????? | | ?????# #?# !#???????????????????????????? | | ?????# #?#! !#???????????????????????????? | | ?????# ?#?#! !#???????????????????????????? | | ???### #?#####???????????????????????????? | | ???# # ###???????????????????????????????? | | ???# # #???????????????????????????????? | | ???### ? #???????????????????????????????? | | ???# # #???????????????????????????????? | | ???# # # #???????????????????????????????? | | ???# # # #???????????????????????????????? | | ???# #???????????????????????????????? | | ???## ##???????????????????????????????? | | ????## ##????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #??????#######????????????????????? | | ?????# #??????# # ##???????????????????? | | ????## ##??#### ## ####?????????????????? | | ????# #### # #?????????????????? | | ????# ! #?????????????????? | | ????# !!! #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadePoweredCalibrator Manual? 0 Play Time 00:17:32 Cumulative 256.1 hours Start 2022.04.03 @ 11:24:58 End 2022.04.04 @ 17:24:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 482 Rogue 327 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fd90af0-ca6f-4907-9823-73ea7f55d887