Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.09 @ 13:05:28 Player: robin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (685) 685 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1975 Bonus ------- None Cogmind --------- Core Integrity 234/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (112) Movement Walking (150) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- Beam Cannon > --- INVENTORY (10) --- Ion Engine Light Ion Engine Improved Treads Aluminum Leg Heat Sink Structural Scanner Sensor Array Beam Cannon Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Wheel Heat Sink Structural Scanner Sensor Array Targeting Computer Beam Cannon Beam Cannon [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Visual Processing Unit Device Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 43 | 5 15 23 . Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 4 7 . Treads 1 | . . 1 . Leg 12 | 2 4 6 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 5 2 . Device 1 | . 1 . . Storage 3 | . 2 1 . Processor 3 | . 2 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 5 12 . Energy Gun 4 | 1 3 . . Energy Cannon 7 | . 1 6 . Ballistic Gun 8 | 1 1 6 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 7 5 6 Power 2 | . 1 . 1 Propulsion 7 | . 2 3 2 Utility 1 | . . . 1 Weapon 8 | . 4 2 2 Highest Loss Streak 6 | . 4 1 6 Average Slot Usage (%) 84 | . 83 86 94 Engine 12 | . 13 11 8 Leg 25 | . 27 20 33 Device 1 | . 2 . . Storage 10 | . 9 11 11 Processor 11 | . 12 11 11 Energy Gun 2 | . 4 . . Energy Cannon 10 | . 7 17 11 Ballistic Gun 9 | . 6 14 19 Naked Turns . | . . . . Heaviest Build 40 | 5 40 40 24 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 10 | . 10 9 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 12 | 4 12 12 10 Average Capacity 9 | 4 9 10 10 Most Carried 10 | 3 9 10 10 Average Carried 6 | 1 5 9 10 Final Capacity 12 | 4 12 10 10 Final Carried 10 | 3 9 10 10 Class Distribution -------------------- 44% | Mutant 21% | Scavenger-Mutant 16% | Skirmisher 8% | Scavenger-Gunner 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 864 | 255 192 417 . Remotely . | . . . . Salvage Created 1113 | 33 638 427 15 Parts 72 | 1 35 36 . Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 29 | 1 13 14 1 Guns 21 | 1 9 10 1 Cannons 8 | . 4 4 . Classes Destroyed 7 | 1 3 2 1 Builder 1 | . . 1 . Recycler 4 | . 3 1 . Watcher 4 | . 3 1 . Swarmer 16 | . 6 10 . Grunt 11 | 1 7 3 . Sentry 1 | . . 1 . Assembled 1 | . . . 1 Best Kill Streak 8 | 1 5 8 1 Combat Bots Only 8 | 1 3 8 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2112 | 66 846 780 420 Core 351 | 12 173 83 83 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 95 26 . . Volleys Fired 129 | 5 65 54 5 Largest 3 | 2 2 3 3 Hottest 143 | 60 80 143 100 Shots Fired 274 | 10 97 155 12 Gun 193 | 10 83 93 7 Cannon 81 | . 14 62 5 Launcher . | . . . . Special . | . . . . Kinetic 150 | 5 45 93 7 Thermal 118 | 5 46 62 5 Explosive . | . . . . Electromagnetic 6 | . 6 . . Robot Hit Streak 11 | 2 11 6 3 Robot Miss Streak 6 | 1 2 6 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 160 | 5 70 80 5 Core Hits 63 | 2 32 28 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1709 | 58 728 824 99 Guns 1029 | 58 572 372 27 Cannons 680 | . 156 452 72 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 694 | 16 279 372 27 Thermal 965 | 42 399 452 72 Explosive . | . . . . Electromagnetic 50 | . 50 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . 2 Average Corruption 3 | . 3 . 2 Corruption Purged . | . . . . Effects 4 | . 4 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 394 | 70 221 394 120 Average Temperature 117 | 40 36 166 53 Received Heat Transfer 461 | 36 219 126 80 Effects 7 | . . 7 . Shutdowns 3 | . . 3 . Interference 1 | . . 1 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 1 2 . Heat Transferred 2093 | 100 883 962 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 237 | 20 237 219 60 Average Influence 76 | 2 77 91 48 Maximum Alert Level 1 | . 1 1 . Low Security (%) 95 | 100 92 99 100 Level 1 4 | . 7 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | 1 20 29 10 Peak Tracking Total 8 | 1 4 8 7 Tactical Retreats 6 | . 1 5 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 2 | . 2 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 3 | . . . 3 Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1766 | 92 1075 552 47 Spaces Moved 855 | 65 577 186 27 Core 23 | 15 2 6 . Treads . | . . . . Legs 832 | 50 575 180 27 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 120 120 Average Speed 143 | 103 141 167 120 Slowest Speed 550 | 120 550 500 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 7 79 18 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1167 | 78 745 312 32 Wait 90 | 1 60 29 . Move 852 | 64 576 185 27 Hop . | . . . . Pick Up 36 | 3 21 12 . Fast Attach 10 | 5 3 2 . Attach 14 | . 7 7 . Detach . | . . . . Swap 19 | . 5 14 . Drop 17 | . 8 9 . Fire 129 | 5 65 54 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 14) 576 | -10/Materials | Core integrity fell below 50% 619 | -10/Materials | Lost 4 parts (1p2n1w) 655 | -10/Materials | Identified exit to Mines 913 | -10/Materials | Discovered new exit (range 5) 993 | -10/Materials | Discovered new exit (range 11) 1168 | -10/Materials | Entered another Materials area 1168 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1642 | -9/Materials | Destroyed 8 combat bots 1691 | -9/Materials | Discovered new exit (range 7) 1720 | -9/Materials | Entered Mines 1721 | -9/Mines | Assembled infested the area 1726 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1748 | -9/Mines | Received a Mining Laser from a helpful Derelict 1767 | -9/Mines | Self-destructed Last Messages --------------- 01743_ Knocked back. 01746_ A derelict emerges from the shadows: "What are you doing alone down here?" 01747_ Knocked back. 01748_ OT-JNO(g): "And why aren't you carrying a mining laser?! Certainly you don't want THEM to uncover you when the ceiling comes crashing down? Here, take my spare." 01751_ OT-JNO(g): "You're apparently new around these parts, I'll cover you." 01751_ Lgt. Ion Engine destroyed. 01756_ OT-JNO(g): "Mining lasers are a lot more useful than you might think..." 01757_ OT-JNO(g) destroyed. 01759_ Lgt. Assault Rifle destroyed. 01759_ Destroyed Asb. Hover Unit. 01760_ Targeting Computer destroyed. 01760_ System corrupted by crushing effect (+2). 01761_ as-26823 destroyed. 01763_ Aluminum Leg destroyed. 01766_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????####?????????????????????? | | ????## ##????????????????????? | | ????# ##???????????????????? | | ???## ##??????????????????? | | ??## |* ####???????????????? | | ??# aaaa%a #??#####????????? | | ?# @% a #### ##???????? | | ?# ###### #???????? | | ?## #?????# #???????? | | ??###??????##### ##???????? | | ????????????## ####????????? | | ???????????## ##???????????? | | ??????###?## ##???? ???????? | | ?????## ## ##??? ??????? | | ?????# ##??? ??????? | | ?????## ##?## ????? | | ??????### ##? #???? | | ????????## ## #????? | | ??????#### #???????????? | | ?????## ###???????????? | | ????## % #####?????????? | | ???## ! #?????????? | | ???# ^ # #?????????? | | ???# %% ^ # #????????? | | ???# =* #? #???????? | | ???# ## ^ #???????? | | ???# ^ ???????? | | ???# % ???????? | | ???# % ###???????? | | ???# ## ##?????????? | | ???## ###? ###??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemotePlasmaCleaver Manual? 0 Play Time 00:25:30 Cumulative 3.3 hours Start 2020.02.09 @ 12:41:30 End 2020.02.09 @ 13:05:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17d84785-6d33-4c41-8f1c-59351374bf56