Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.03 @ 02:15:55 Player: W-ALTER Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (462) 462 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-43) -43 TOTAL SCORE: 2474 Bonus ------- Follower Combat Kills 33 Friendly Fire -76 Cogmind --------- Core Integrity 0/550 Matter 33/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Seismic Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Small Matter Pod (0) Weight Redist. System Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Analyzer Recoil Stabilizer > --- WEAPON ----------- Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY -------- Small Matter Pod Weight Redist. System Light Assault Rifle Shotgun [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Rocket Launcher Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 2 | . . . . . 2 Parts Attached 22 | 6 4 . 5 . 7 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 1 . . . . Treads . | . . . . . . Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 . 3 . 2 Device 3 | 1 . . . . 2 Storage 2 | . 1 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 10 | 2 1 . 2 . 5 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 7 | . 1 . 2 . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 6 | . . . . . 6 Average Slot Usage (%) 89 | . 95 100 100 100 76 Engine 9 | . 12 14 11 11 6 Leg 19 | . 26 28 22 22 12 Device 10 | . 14 14 11 11 8 Storage 10 | . 12 14 11 11 9 Processor 7 | . . . 11 11 9 Protection 5 | . . . 11 11 4 Ballistic Gun 6 | . 24 14 4 . . Launcher 18 | . 3 14 17 22 25 Naked Turns . | . . . . . . Heaviest Build 39 | 6 16 16 31 31 39 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 7 | . 1 . 1 1 7 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 4 8 8 10 10 10 Average Capacity 8 | 4 7 8 8 10 10 Most Carried 8 | 2 3 3 8 7 6 Average Carried 3 | . . 3 5 7 4 Final Capacity 10 | 4 8 8 10 10 10 Final Carried 7 | . 3 3 7 7 4 Class Distribution -------------------- 83% | Mutant 13% | Bomber 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 374 | 270 . . 38 . 66 Remotely . | . . . . . . Salvage Created 249 | 54 . . 38 . 157 Parts 10 | 4 . . 2 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 10 | 1 . . 2 . 7 Guns 1 | 1 . . . . . AOE 9 | . . . 2 . 7 Classes Destroyed 4 | 2 . . . . 2 Worker 1 | 1 . . . . . Grunt 8 | 1 . . 2 . 5 Brawler 1 | . . . . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 3 | 1 . . 2 . 3 Combat Bots Only 3 | 1 . . 2 . 3 Max Kills in Single Turn 3 | 1 . . 2 . 3 Gunslinging . | . . . . . . Exploded 3 | . . . 2 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1565 | 68 . 42 234 . 1221 Core 570 | 11 . . 6 . 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 95 . 95 . 98 . Volleys Fired 22 | 10 . . 3 . 9 Largest 4 | 2 . . 2 . 4 Hottest 132 | 40 . . 66 . 132 Shots Fired 47 | 20 . . 6 . 21 Gun 23 | 20 . . . . 3 Cannon . | . . . . . . Launcher 24 | . . . 6 . 18 Special . | . . . . . . Kinetic 23 | 20 . . . . 3 Thermal . | . . . . . . Explosive 24 | . . . 6 . 18 Electromagnetic . | . . . . . . Robot Hit Streak 9 | 3 . . 1 . 9 Robot Miss Streak 1 | 1 . . 1 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 26 | 9 . . 2 . 15 Core Hits 28 | 4 . . 7 . 17 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1193 | 77 . . 343 . 773 Guns 136 | 77 . . . . 59 Cannons . | . . . . . . Explosions 1055 | . . . 343 . 712 Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 136 | 77 . . . . 59 Thermal . | . . . . . . Explosive 1055 | . . . 343 . 712 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 1 1 2 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 18 | . . . 10 . 8 Projectiles . | . . . . . . Explosions 18 | . . . 10 . 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 88 | . . . 60 . 28 Shots 4 | . . . 3 . 1 Rammed 6 | . . . . . 6 Targets Rammed 6 | . . . . . 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 42 | 12 . . 4 . 42 Average Temperature 16 | 8 . . 3 . 22 Received Heat Transfer 459 | 36 . 24 75 . 324 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 322 | 25 16 21 162 57 322 Initial 57 | . 16 6 7 57 22 Average 90 | 2 16 7 89 57 197 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 77 | 100 100 100 100 100 30 Level 1 22 | . . . . . 69 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 4 . 1 Investigation 4 | . . . 3 . 1 Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 17 | 1 . 2 5 . 9 Peak Tracking Total 3 | 1 . 2 3 . 3 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 6 | . 1 . 3 . 2 Terminals 4 | . . . 3 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 4 . 17 . 13 Successful 19 | . 2 . 8 . 9 Failed 15 | . 2 . 9 . 4 Catastrophic 4 | . . . 4 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . . . 17 . 8 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . . . 8 . 5 Record 5 | . . . 4 . 1 Alert Level 3 | . . . 1 . 2 Locate Traps 1 | . . . . . 1 Dispatch Records 2 | . . . 1 . 1 Surveillance Status 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 3 . 2 Full Trace Events 5 | . . . 3 . 2 Feedback Events 2 | . . . 1 . 1 Corruption 2 | . . . 1 . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 58 | . . . . . 58 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 46 | . . 46 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 9 | . . . 9 . . Total Damage 170 | . . . 170 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1014 | 175 176 26 188 119 330 Spaces Moved 636 | 129 136 22 121 80 148 Core 47 | 24 . . . . 23 Treads . | . . . . . . Legs 589 | 105 136 22 121 80 125 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 Average Speed 138 | 106 121 120 137 150 177 Slowest Speed 400 | 120 150 120 150 150 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 9 17 9 13 30 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 135 | . . . 57 . 78 Melee . | . . . . . . Projectile . | . . . . . . AOE 135 | . . . 57 . 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 723 | 150 147 21 136 79 190 Wait 15 | . . . . . 15 Move 631 | 128 135 21 120 79 148 Hop . | . . . . . . Pick Up 23 | 6 7 . 7 . 3 Fast Attach . | . . . . . . Attach 19 | 6 4 . 2 . 7 Detach 1 | . . . . . 1 Swap 3 | . . . 3 . . Drop 3 | . 1 . 1 . 1 Fire 22 | 10 . . 3 . 9 Melee . | . . . . . . Ram 6 | . . . . . 6 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 146 | -11/Scrapyard | Discovered new exit (range 8) 176 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 14) 352 | -10/Materials | Entered Mines 370 | -10/Mines | Discovered new exit (range 7) 378 | -10/Mines | Entered Materials 378 | -9/Materials | Accompanied by 1 ally 378 | -9/Materials | Evolved 2 slots: Utility x2 383 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 435 | -9/Materials | Discovered new exit (range 8) 566 | -9/Materials | Entered Mines 608 | -9/Mines | Discovered new exit (range 9) 679 | -9/Mines | Discovered new exit (range 6) 685 | -9/Mines | Entered Materials 685 | -8/Materials | Evolved 2 slots: Weapon x2 902 | -8/Materials | Repaired Grenade Launcher 934 | -8/Materials | Repaired Rocket Launcher? 950 | -8/Materials | Lost 6 parts (1p2n1u2w) 978 | -8/Materials | Core integrity fell below 50% 994 | -8/Materials | Core integrity fell below 20% 1015 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00974_ Penetrated by Slug. 00982_ K-01 Serf collects debris. 00983_ U-05 Engineer lays Concrete. 00983_ Penetrated by Slug. 00984_ U-05 Engineer lays Concrete. 00986_ K-01 Serf collects debris. 00986_ U-05 Engineer lays Concrete. 00987_ Penetrated by Slug. 00987_ U-05 Engineer lays Concrete. 00988_ U-05 Engineer builds a Wall. 00988_ U-05 Engineer lays Concrete. 00992_ U-05 Engineer builds a Wall. 00993_ U-05 Engineer lays Concrete. 00996_ K-01 Serf collects debris. 00996_ Penetrated by Slug. 00997_ U-05 Engineer lays Concrete. 00999_ Slug penetrates Earth. 01000_ K-01 Serf collects debris. 01006_ U-05 Engineer lays Concrete. 01009_ U-05 Engineer builds a Wall. 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