Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 16:03:59 Player: Rachel.wav Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2023) 2023 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (207) 207 TOTAL SCORE: 5455 Bonus ------- High Alert Combat Kills 167 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 73/100 System Corruption 19% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Kinecellerator Lightning Gun Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Energy Filter Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator System Shield > --- WEAPON ----------- Cooled Particle Cannon Tiamat Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Advanced Treads Improved VTOL Module Improved VTOL Module High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Improved Light Armor Plating Shock Absorption System Shield Generator Lightning Gun Improved Spread Laser Light Assault Rifle Chainsword [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 2 . . Weapon . | . . . . . . . Parts Attached 95 | 6 14 17 21 16 5 16 Power 8 | 1 . 2 2 2 . 1 Engine 8 | 1 . 2 2 2 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 2 6 7 . 1 2 Treads 6 | . . 1 4 . . 1 Leg 3 | 1 1 1 . . . . Wheel 9 | 1 1 4 2 . . 1 Hover . | . . . . . . . Flight 2 | . . . 1 . 1 . Utility 38 | 1 4 6 9 11 1 6 Device 16 | . 1 2 4 6 . 3 Storage 8 | 1 2 . 2 1 1 1 Processor 2 | . . . . 1 . 1 Hackware 3 | . . . 2 . . 1 Protection 9 | . 1 4 1 3 . . Artifact . | . . . . . . . Weapon 29 | 2 8 3 3 3 3 7 Energy Gun 4 | . . . . 2 1 1 Energy Cannon 4 | . . 1 1 1 . 1 Ballistic Gun 9 | 2 5 1 1 . . . Ballistic Cannon 2 | . 2 . . . . . Launcher 8 | . . 1 . . 2 5 Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 1 1 1 2 Parts Lost 37 | . 2 17 3 2 2 11 Power 5 | . . 3 1 . . 1 Propulsion 9 | . 2 4 1 . 1 1 Utility 12 | . . 6 . 2 1 3 Weapon 11 | . . 4 1 . . 6 Highest Loss Streak 6 | . 1 5 2 2 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 89 89 90 96 59 38 Engine 8 | . 14 9 5 7 3 3 Treads 3 | . . 1 8 7 3 2 Leg 3 | . 7 8 . . . . Wheel 8 | . 13 9 8 7 3 3 Device 13 | . 6 8 19 23 12 4 Storage 10 | . 14 11 23 7 3 3 Hackware 3 | . . . 2 10 3 5 Protection 10 | . 4 18 5 12 8 . Energy Gun 2 | . . . . 6 3 4 Energy Cannon 4 | . . 2 9 6 3 1 Ballistic Gun 9 | . 21 17 6 . . . Peak Build Rating 49 | 6 12 18 27 46 49 37 Average Rating 21 | 5 8 14 19 38 30 19 On Entrance 15 | . 6 12 4 27 46 11 Naked Turns 85 | . . . . . 46 39 Heaviest Build 78 | 11 56 68 66 78 75 65 Greatest Support 44 | 10 16 20 44 16 16 28 Greatest Overweight (x) 20 | 1 3 20 19 4 4 2 Average Overweight (x) 2 | . 1 4 4 3 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 13 11 Most Carried 20 | 4 17 16 15 20 17 5 Average Carried 10 | 2 8 9 9 14 11 3 Final Capacity 20 | 8 20 20 20 20 5 5 Final Carried 16 | 4 16 6 14 14 4 4 Class Distribution -------------------- 81% | Mutant 12% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1912 | 205 334 662 350 190 . 171 Remotely . | . . . . . . . Salvage Created 2267 | 97 325 965 369 255 . 256 Parts 148 | . 20 83 24 4 . 17 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 59 | . 7 31 7 7 . 7 Guns 29 | . 6 17 1 3 . 2 Cannons 18 | . 1 8 6 3 . . AOE 11 | . . 6 . . . 5 Classes Destroyed 11 | 1 3 5 . 1 . 1 Worker 4 | . . 2 1 . . 1 Builder 2 | . . 2 . . . . Hauler 2 | . . . . . . 2 Recycler 4 | 1 1 1 1 . . . Operator 1 | . . 1 . . . . Watcher 5 | . 1 3 . . . 1 Swarmer 26 | . 3 16 3 2 . 2 Grunt 19 | . 4 8 1 2 . 4 Brawler 1 | . . 1 . . . . Sentry 10 | . . 6 3 1 . . Programmer 3 | . . . . 2 . 1 Best Kill Streak 11 | 1 2 11 3 3 . 5 Combat Bots Only 10 | . 2 10 3 3 . 3 Max Kills in Single Turn 4 | 1 1 2 1 1 . 4 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 621 | . 41 207 47 92 2 232 Missed 204 | . 8 51 12 38 . 95 Damage Taken 4825 | . 443 1879 425 482 99 1497 Core 1137 | . 81 294 61 96 54 551 Absorbed by Shields 242 | . . . 16 191 15 20 Redirected to Shielding 16 | . . 16 . . . . Regen/Repaired (Parts) 79 | . . . . 79 . . Core Remaining (%) 70 | 100 67 26 88 . . . Volleys Fired 213 | 5 33 93 31 26 1 24 Largest 2 | 2 2 2 2 2 2 2 Hottest 126 | 40 55 98 88 105 105 126 Shots Fired 379 | 10 64 168 56 51 2 28 Gun 238 | 10 51 114 24 25 1 13 Cannon 109 | . 13 36 31 26 1 2 Launcher 31 | . . 18 . . . 13 Special 1 | . . . 1 . . . Kinetic 212 | 10 64 114 24 . . . Thermal 132 | . . 36 32 49 2 13 Explosive 30 | . . 18 . . . 12 Electromagnetic 5 | . . . . 2 . 3 Robot Hit Streak 17 | 5 11 17 14 8 4 11 Robot Miss Streak 8 | 2 5 5 2 8 1 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 233 | 6 38 93 42 35 2 17 Core Hits 156 | 2 17 57 14 31 . 35 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 1 . 1 Burn 1 | . . . . . . 1 Meltdown 1 | . . . . 1 . . Melee Attacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5528 | 67 488 2218 630 802 64 1259 Guns 2082 | 67 399 838 141 430 36 171 Cannons 1612 | . 89 593 489 372 28 41 Explosions 1834 | . . 787 . . . 1047 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1534 | 67 488 838 141 . . . Thermal 2119 | . . 593 489 802 64 171 Explosive 1653 | . . 787 . . . 866 Electromagnetic 222 | . . . . . . 222 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . 2 . 1 19 19 Average Corruption 7 | . . 2 . 1 10 19 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 46 | . . 12 . 2 10 22 Message Errors 7 | . . 1 . . 1 5 Matter Fused 7 | . . 1 . 1 . 5 Heat Flow Errors 7 | . . 2 . 1 2 2 Energy Discharges 10 | . . 3 . . 3 4 Parts Rejected 2 | . . 2 . . . . Data Loss (minor) 3 | . . 1 . . . 2 Data Loss (major) 4 | . . 2 . . 1 1 Alerts 1 | . . . . . 1 . Misdirections 4 | . . . . . 2 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 69 | . . 13 1 29 . 26 Projectiles 36 | . . 6 1 29 . . Explosions 33 | . . 7 . . . 26 Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact . | . . . . . . . Kinetic 1 | . 1 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 265 | . . 83 . . . 182 Shots 12 | . . 4 . . . 8 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 291 | . 39 291 149 172 175 236 Average Temperature 87 | . 15 119 52 51 67 95 Received Heat Transfer 1386 | . 216 564 120 66 . 420 Effects 5 | . . 5 . . . . Energy Bleed 1 | . . 1 . . . . Interference 4 | . . 4 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 8 | . . 1 1 5 . 1 Heat Transferred 3293 | . . 1073 888 821 67 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 846 | 5 221 846 487 198 35 176 Initial 297 | . 3 17 297 138 35 . Average 162 | 2 81 264 358 83 20 78 Maximum Alert Level 3 | . 1 3 2 . . . Low Security (%) 72 | 100 99 46 . 100 100 100 Level 1 18 | . . 31 71 . . . Level 2 6 | . . 9 28 . . . Level 3 3 | . . 12 . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 3 1 5 . 3 Investigation 1 | . . . . 1 . . Extermination 3 | . . . . 2 . 1 Reinforcement 7 | . . 2 1 2 . 2 Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 8 | . . 4 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 14 52 13 14 6 13 Peak Tracking Total 8 | . 4 8 5 5 6 7 Tactical Retreats 12 | . 1 8 . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 4 | . 1 1 . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 11 | . . 4 . . . 7 Max in Single Turn 4 | . . 1 . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 10 | . 3 3 1 3 . . Terminals 5 | . 2 2 1 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . 2 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Total Hacks 29 | . 9 7 3 10 . . Successful 20 | . 4 7 2 7 . . Failed 9 | . 5 . 1 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 4 4 3 . . . Terminals 11 | . 4 4 3 . . . Fabricators . | . . . . . . . Repair Stations 12 | . 5 . . 7 . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . 3 . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 2 1 . . . Zone Layout 4 | . 1 2 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 1 . . 6 . . Scan Component 4 | . 1 . . 3 . . Repair 3 | . . . . 3 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 3 . 1 . . Insert Component 3 | . . 2 . 1 . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 2 2 1 . . . Terminals 5 | . 2 2 1 . . . Botnet 5 | . 2 2 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 5 | . 1 1 1 2 . . Full Trace Events 4 | . 1 1 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . 3 . . Time 108 | . . . . 108 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 4 | . . . . 3 1 . Largest Group 3 | . . . . 3 1 . Highest-Rated Group 93 | . . . . 93 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 20 | . . . . 18 2 . Total Damage 314 | . . . . 273 41 . Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4326 | 85 715 1202 554 1083 250 437 Spaces Moved 2269 | 63 405 501 255 514 222 309 Core 168 | 6 . 2 2 . 86 72 Treads 128 | . . 18 4 . . 106 Legs 4 | . . 4 . . . . Wheels 1918 | 57 405 477 249 514 85 131 Hover . | . . . . . . . Flight 51 | . . . . . 51 . Fastest Speed 50 | 50 95 140 145 145 50 50 Average Speed 143 | 88 126 174 160 159 105 114 Slowest Speed 1050 | 95 145 1050 1000 160 160 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 5 77 50 23 15 88 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . 1 . . . . . Terrain Destroyed 167 | . 1 74 . 1 . 91 Melee 1 | . 1 . . . . . Projectile 1 | . . . . 1 . . AOE 165 | . . 74 . . . 91 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2964 | 82 543 667 349 728 235 360 Wait 281 | . 69 43 16 150 3 . Move 2264 | 62 404 500 254 514 221 309 Hop . | . . . . . . . Pick Up 66 | 9 14 7 18 10 3 5 Fast Attach 30 | 1 4 4 5 4 3 9 Attach 48 | 5 5 11 14 5 . 8 Detach 12 | . 3 . 5 1 . 3 Swap 18 | . 5 2 2 7 2 . Drop 31 | . 5 7 4 11 2 2 Fire 213 | 5 33 93 31 26 1 24 Melee 1 | . 1 . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 14) 778 | -10/Materials | Discovered new exit (range 3) 801 | -10/Materials | Entered another Materials area 801 | -9/Materials | Evolved 2 slots: Utility x2 1677 | -9/Materials | Lost 4 parts (1n2u1w) 1854 | -9/Materials | Lost 5 parts (1p2n1u1w) 1875 | -9/Materials | Destroyed 10 combat bots 1935 | -9/Materials | Core integrity fell below 50% 1967 | -9/Materials | Lost 3 parts (1p2u) 1976 | -9/Materials | Discovered new exit (range 16) 2001 | -9/Materials | First assault squad dispatched 2003 | -9/Materials | Entered another Materials area 2003 | -8/Materials | Evolved 2 slots: Utility x2 2020 | -8/Materials | Lost 3 parts (1n2w) 2547 | -8/Materials | Discovered new exit (range 5) 2557 | -8/Materials | Entered Factory 2557 | -7/Factory | Evolved 2 slots: Utility x2 2605 | -7/Factory | Allied Derelicts emerged from ambush trap array 2639 | -7/Factory | Repaired Terrain Scanner 2864 | -7/Factory | Build established: Hacker-Mutant 3348 | -7/Factory | Lost 3 allies 3394 | -7/Factory | Build established: Mutant 3552 | -7/Factory | Repaired Energy Filter 3591 | -7/Factory | Repaired Imp. Heat Sink 3636 | -7/Factory | Discovered new exit (range 11) 3640 | -7/Factory | Sucked down chute 3640 | -7/Factory | Entered Waste 3641 | -7/Waste | Met a frightened Derelict 3655 | -7/Waste | EMP discharged 3666 | -7/Waste | Spotted C-40 Crusher 3748 | -7/Waste | Spotted C-40 Crusher 3755 | -7/Waste | EMP discharged 3755 | -7/Waste | System corruption reached 10% 3759 | -7/Waste | Spotted C-40 Crusher 3760 | -7/Waste | Spotted C-40 Crusher 3778 | -7/Waste | Spotted C-40 Crusher 3784 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3784 | -7/Waste | Released all parts (10) 3816 | -7/Waste | Spotted C-40 Crusher 3855 | -7/Waste | EMP discharged 3878 | -7/Waste | Discovered new exit (range 12) 3890 | -7/Waste | Entered Factory 4269 | -7/Factory | Core integrity fell below 50% 4273 | -7/Factory | Lost 6 parts (1p2u3w) 4278 | -7/Factory | Released all parts (3) 4316 | -7/Factory | Core integrity fell below 20% 4327 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04278_ Released Armor Integrity Analyzer. 04284_ T-07 Excavator is excavating. 04287_ The unstable cave ceiling collapses. 04288_ T-07 Excavator is excavating. 04293_ System corrupted: Matter fused (-10). 04309_ System corrupted: Matter fused (-9). 04313_ Acquired Hvy. Rocket Launcher. 04315_ A-02 Transporter calls for reinforcements. 04315_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04316_ A-02 Transporter destroyed. 04316_ S-27 Virus destroyed. 04316_ W-25 Informer destroyed. 04316_ S-27 Virus destroyed. 04318_ G-47 Trooper destroyed. 04324_ Hvy. Rocket Launcher destroyed. 04325_ Neutrino Reactor explodes. 04326_ System corrupted: Energy discharge (-31). 04326_ Acquired Lightning Gun. 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