Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.28 @ 01:49:37 Player: Flender Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (3) 15 Value Destroyed (125) 125 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 340 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Aluminum Leg Large Battery (300) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Wheel EM Pulse Gun Small Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 16 | 7 9 Power 4 | 2 2 Engine 3 | 2 1 Core 1 | . 1 Reactor . | . . Propulsion 5 | 2 3 Treads . | . . Leg 3 | . 3 Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 2 | 1 1 Device 1 | . 1 Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | 2 3 Energy Gun 3 | 1 2 Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 11 | . 11 Power 2 | . 2 Propulsion 4 | . 4 Utility 1 | . 1 Weapon 4 | . 4 Highest Loss Streak 10 | . 10 Average Slot Usage (%) 84 | . 84 Engine 7 | . 7 Core 5 | . 5 Leg 13 | . 13 Wheel 10 | . 10 Device 7 | . 7 Storage 14 | . 14 Energy Gun 3 | . 3 Ballistic Gun 21 | . 21 Naked Turns . | . . Heaviest Build 13 | 11 13 Greatest Support 26 | 26 26 Greatest Overweight (x) 3 | . 3 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried 6 | 5 6 Average Carried 4 | 3 4 Final Capacity 6 | 6 6 Final Carried 4 | 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 313 | 222 91 Remotely . | . . Salvage Created 130 | . 130 Parts 7 | . 7 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 3 | . 3 Guns 3 | . 3 Classes Destroyed 1 | . 1 Grunt 3 | . 3 Best Kill Streak 2 | . 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1042 | . 1042 Core 250 | . 250 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 25 | . 25 Largest 2 | . 2 Hottest 60 | . 60 Shots Fired 45 | . 45 Gun 45 | . 45 Cannon . | . . Launcher . | . . Special . | . . Kinetic 37 | . 37 Thermal 5 | . 5 Explosive . | . . Electromagnetic 3 | . 3 Robot Hit Streak 7 | . 7 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 20 | . 20 Core Hits 9 | . 9 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 231 | . 231 Guns 217 | . 217 Cannons . | . . Explosions . | . . Melee . | . . Ramming 14 | . 14 Kinetic 187 | . 187 Thermal . | . . Explosive . | . . Electromagnetic 30 | . 30 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 1 | . 1 Average Corruption 1 | . 1 Corruption Purged . | . . Effects 1 | . 1 Message Errors 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks 1 | . 1 Impact 1 | . 1 Kinetic . | . . Secondary . | . . Self-Inflicted Damage 5 | . 5 Shots . | . . Rammed 9 | . 9 Targets Rammed 9 | . 9 Kicked . | . . Crushed . | . . Highest Temperature 138 | . 138 Average Temperature 43 | . 43 Received Heat Transfer 492 | . 492 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 70 | . 70 Average Influence 26 | . 31 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 13 | . 13 Peak Tracking Total 7 | . 7 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 6 | . 6 Successful 2 | . 2 Failed 4 | . 4 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Locate Traps 1 | . 1 Recall Reinforcements 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 378 | 51 327 Spaces Moved 259 | 36 223 Core 17 | 6 11 Treads . | . . Legs 80 | . 80 Wheels 162 | 30 132 Hover . | . . Flight . | . . Fastest Speed 50 | 50 90 Average Speed 101 | 87 104 Slowest Speed 200 | 100 200 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 23 | 4 42 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 332 | 54 278 Wait 4 | 2 2 Move 258 | 35 223 Hop . | . . Pick Up 17 | 10 7 Fast Attach . | . . Attach 12 | 6 6 Detach . | . . Swap 4 | 1 3 Drop 3 | . 3 Fire 25 | . 25 Melee . | . . Ram 7 | . 7 Kick 2 | . 2 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 346 | -10/Materials | Core integrity fell below 50% 362 | -10/Materials | Discovered new exit (range 11) 372 | -10/Materials | Core integrity fell below 20% 379 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00351_ G-34 Mercenary destroyed. 00352_ EM Pulse Gun destroyed. 00353_ Slammed into G-34 Mercenary. 00357_ K-01 Serf cleans the Terminal. 00358_ Slammed into G-34 Mercenary. 00358_ G-34 Mercenary knocked back. 00358_ Destabilizing: Short circuit. 00358_ Broken Ion Engine permanently disabled. 00362_ Aluminum Leg destroyed. 00362_ EXIT=FOUND 00363_ K-01 Serf collects debris. 00366_ Broken Ion Engine destroyed. 00367_ Slammed into W-16 Scout. 00367_ Destabilizing: Core damaged (-10). 00368_ Slammed into W-16 Scout. 00370_ Imp. Heat Sink destroyed. 00372_ Slammed into S-10 Pest. 00374_ Destabilizing: System corrupted (+1). 00375_ Slammed into S-10 Pest. 00379_ QA%URBS9G9JDZDSBEHKHIELDGT=JKX%ET9PNTR Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ############+##############???????? | | ?????????? k ???????? | | ?????????? ??????? | | ?????????? k k @ s ??????? | | ?????????????????########## s ?????? | | ??????????????????????????# #????? | | ??????????????????????????# ######### #????? | | ??????????????????????????# # # #????? | | ??????????????????????????# #????? | | ??????????????????????????# < #????? | | ??????????????????????????# #????? | | ??????????????????????????# #" "## #????? | | ??????????????############# #" |"| "## #????? | | ??????????????# *%= # #?""""""## +????? | | ??????????????# " / ########## #????? | | ??????????????# """ # + + #????? | | ??????????????# """ # ###+######""" # #????? | | ??????????????# """ # # #"T # ##### | | ??????????????# + # """ #""" + ^ | | ??????????????# """ # # """ # # ^ | | ??????????????# "" # # """ # """ # ^ | | ??????????????# "" # # # """ # ##### | | ??????????????# "" # # """ # """ # #????? | | ??????????????# # + """ # # #????? | | ??????????????# # # """ # # ###### | | ??????????????# + # ####### # | | ??????????????#########+###+############# # | | ??????????????????# #?# """ """ # # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 262 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisRiotBooster Manual? 0 Play Time 00:08:36 Cumulative 19.1 hours Start 2020.03.28 @ 01:41:50 End 2020.03.28 @ 01:49:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e65d26ef-e7b3-4345-b454-d0439aebe279