Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.06 @ 18:42:24 Player: Zon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2074) 2074 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (801) 801 TOTAL SCORE: 5565 Bonus ------- High Alert Combat Kills 101 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 70/100 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Shock Rifle EM Pulse Cannon Light Assault Rifle Maul Blade Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Machine Analyzer Targeting Computer > --- WEAPON ----------- EM Pulse Cannon Maul Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Light Treads Medium Armor Plating Particle Gun Light Assault Rifle Grenade Launcher Maul Blade Trap [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Mace Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . 1 . . . . Parts Attached 67 | 7 13 11 15 10 9 2 Power 7 | 1 1 2 2 1 . . Engine 5 | 1 1 2 1 . . . Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 18 | 2 5 . 3 4 2 2 Treads 3 | 2 . . . . 1 . Leg 11 | . 5 . 3 . 1 2 Wheel . | . . . . . . . Hover 4 | . . . . 4 . . Flight . | . . . . . . . Utility 11 | 2 2 3 1 2 1 . Device 4 | 1 1 1 . 1 . . Storage 1 | 1 . . . . . . Processor 3 | . 1 1 . 1 . . Hackware . | . . . . . . . Protection 3 | . . 1 1 . 1 . Artifact . | . . . . . . . Weapon 31 | 2 5 6 9 3 6 . Energy Gun 11 | 1 2 1 4 1 2 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 3 | 1 . 1 . . 1 . Ballistic Cannon 4 | . 3 1 . . . . Launcher 6 | . . 3 2 . 1 . Special Weapon . | . . . . . . . Impact Weapon 5 | . . . 2 2 1 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . 1 . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 20 | . 2 1 4 2 9 2 Power 3 | . . 1 1 . 1 . Propulsion 5 | . . . . 1 4 . Utility 5 | . 1 . 1 1 2 . Weapon 7 | . 1 . 2 . 2 2 Highest Loss Streak 4 | . 1 1 2 2 4 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 97 99 97 81 66 45 Engine 8 | . 13 10 9 . . . Core 1 | . . . . 9 5 . Leg 18 | . 27 22 22 . 2 10 Hover 2 | . . . . 18 4 . Device 3 | . 6 6 . 1 5 . Storage 11 | . 14 11 11 9 9 9 Processor 10 | . 5 14 11 11 10 9 Protection 3 | . . 1 9 4 1 . Energy Gun 6 | . 5 2 8 7 5 8 Ballistic Gun 1 | . 5 . . . . . Ballistic Cannon 8 | . 16 19 . . . . Launcher 7 | . . 11 16 . . . Impact Weapon 2 | . . . 2 10 7 . Piercing Weapon 3 | . . . 3 9 9 8 Naked Turns . | . . . . . . . Heaviest Build 26 | 15 15 19 22 19 26 10 Greatest Support 40 | 40 40 20 20 27 27 40 Greatest Overweight (x) 5 | . . . 1 5 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 6 Average Carried 6 | 3 7 6 7 6 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 7 8 7 8 8 5 6 Class Distribution -------------------- 58% | Mutant 32% | Gunner 4% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1513 | 282 391 205 396 134 105 . Remotely 326 | 10 231 85 . . . . Salvage Created 2233 | 130 483 485 485 272 332 46 Parts 142 | 3 31 53 29 7 16 3 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 67 | . 14 16 14 5 17 1 Melee 13 | . . . 4 4 4 1 Guns 6 | . 3 2 1 . . . Cannons 15 | . 10 4 . . 1 . AOE 29 | . 1 10 8 . 10 . Classes Destroyed 12 | 2 3 5 1 . 1 . Worker 5 | 1 . 2 2 . . . Builder 2 | . . 2 . . . . Hauler 1 | . . 1 . . . . Recycler 1 | 1 . . . . . . Mechanic 1 | . 1 . . . . . Operator 1 | . . 1 . . . . Watcher 4 | . 1 3 . . . . Swarmer 26 | . . 12 3 . 11 . Grunt 33 | . 14 3 8 3 5 . Brawler 1 | . . . 1 . . . Sentry 5 | . . 1 2 2 . . Hunter 2 | . . . . . 1 1 Best Kill Streak 15 | 2 5 15 5 3 11 1 Combat Bots Only 11 | . 5 11 3 3 11 1 Max Kills in Single Turn 6 | 1 1 5 3 1 6 1 Gunslinging . | . . . . . . . Exploded 6 | . 1 4 2 . 6 . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 324 | . 66 62 43 20 105 28 Missed 111 | . 24 26 12 5 30 14 Damage Taken 2894 | . 516 363 414 258 1059 284 Core 660 | . 68 8 34 93 330 127 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 26 | . . 26 . . . . Core Remaining (%) 87 | 100 72 . 89 . . . Volleys Fired 95 | 4 49 22 11 . 4 5 Largest 3 | 2 2 3 3 . 1 1 Hottest 105 | 60 70 105 103 . 63 65 Shots Fired 194 | 8 92 57 28 . 4 5 Gun 62 | 8 42 4 3 . . 5 Cannon 95 | . 50 40 4 . 1 . Launcher 37 | . . 13 21 . 3 . Special . | . . . . . . . Kinetic 120 | 4 72 40 4 . . . Thermal 18 | . 13 . . . . 5 Explosive 19 | . . 5 11 . 3 . Electromagnetic 37 | 4 7 12 13 . 1 . Robot Hit Streak 8 | 4 8 4 5 . 4 4 Robot Miss Streak 4 | . 3 4 2 . 1 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 156 | 4 55 26 25 14 27 5 Core Hits 98 | 3 24 28 21 5 15 2 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 5 | . . . 2 2 1 . Critical Strikes 11 | . 2 1 2 2 4 . Blast 3 | . 2 1 . . . . Smash 7 | . . . 2 2 3 . Impale 1 | . . . . . 1 . Melee Attacks 70 | . . . 19 17 31 3 Impact 44 | . . . 9 13 22 . Slashing . | . . . . . . . Piercing 26 | . . . 10 4 9 3 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 14 | . . . 2 3 9 . Damage Inflicted 5048 | 52 967 1148 1027 447 1296 111 Guns 453 | 52 329 34 12 . . 26 Cannons 936 | . 552 344 19 . 21 . Explosions 1882 | . 82 764 655 . 381 . Melee 1767 | . . . 341 447 894 85 Ramming 10 | . 4 6 . . . . Kinetic 1096 | 11 722 344 19 . . . Thermal 491 | . 191 176 98 . . 26 Explosive 1056 | . . 315 360 . 381 . Electromagnetic 628 | 41 50 307 209 . 21 . Impact 1322 | . . . 194 363 765 . Slashing . | . . . . . . . Piercing 445 | . . . 147 84 129 85 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 338 | . 11 34 66 64 163 . Projectiles 6 | . . 6 . . . . Explosions 87 | . 11 28 10 . 38 . Melee 245 | . . . 56 64 125 . Knockbacks 18 | . 10 2 . 4 2 . Impact 5 | . . . . 3 2 . Kinetic 10 | . 8 2 . . . . Secondary 3 | . 2 . . 1 . . Self-Inflicted Damage 64 | . 24 . 1 . 39 . Shots 3 | . 1 . 1 . 1 . Rammed . | . . . . . . . Targets Rammed 3 | . 1 2 . . . . Kicked 3 | . 1 2 . . . . Crushed . | . . . . . . . Highest Temperature 151 | 2 126 129 151 . . 4 Average Temperature 37 | 2 27 51 50 . . 1 Received Heat Transfer 1089 | . 297 72 207 135 315 63 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . 1 2 2 . Impact Corruptions 10 | . . . 2 3 5 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 824 | . 350 250 150 . . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . 2 5 3 . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 544 | 10 297 544 426 270 490 298 Initial 238 | . 6 94 180 91 175 238 Average 236 | 1 145 227 282 169 433 261 Maximum Alert Level 2 | . 1 2 2 1 2 1 Low Security (%) 38 | 100 65 64 4 64 8 . Level 1 46 | . 34 17 89 35 3 100 Level 2 15 | . . 17 6 . 87 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 1 . . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 4 | . 1 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 18 24 14 5 18 7 Peak Tracking Total 12 | . 4 8 3 3 12 6 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . 1 . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . . 2 . . Traps Extracted . | . . . . . . . Installed 2 | . . . . 2 . . Triggered 2 | . . . . 2 . . Most Traps Carried 3 | . . . 3 3 1 1 Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 5 | . . 3 2 . . . Max in Single Turn 2 | . . 2 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 14 | . 4 6 . 2 1 1 Terminals 9 | . 3 5 . . 1 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 1 . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 39 | . 13 19 . 5 1 1 Successful 21 | . 10 9 . 2 . . Failed 18 | . 3 10 . 3 1 1 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 29 | . 11 17 . . 1 . Fabricators . | . . . . . . . Repair Stations 6 | . 2 2 . 2 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 3 | . . . . 3 . . Terminal Hacks 16 | . 9 7 . . . . Record 3 | . 2 1 . . . . Prototype ID Bank 2 | . 1 1 . . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Locate Traps 3 | . 1 2 . . . . Disarm Traps 1 | . . 1 . . . . Investigation Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 1 2 . 1 . . Scan Component 3 | . 1 1 . 1 . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 5 . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 3007 | 133 706 532 921 229 348 138 Spaces Moved 1909 | 72 431 345 491 267 204 99 Core 19 | 11 . . . 4 4 . Treads 135 | 61 13 . . . 61 . Legs 1435 | . 418 345 491 . 82 99 Wheels . | . . . . . . . Hover 320 | . . . . 263 57 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 52 52 120 Average Speed 123 | 143 121 120 160 61 122 120 Slowest Speed 300 | 160 160 120 190 300 240 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 68 36 71 11 36 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 107 | . 8 31 63 . 5 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 107 | . 8 31 63 . 5 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 2279 | 93 524 415 575 308 254 110 Wait 87 | . 13 26 32 1 15 . Move 1902 | 71 430 344 490 266 202 99 Hop . | . . . . . . . Pick Up 36 | 11 8 5 5 6 . 1 Fast Attach 20 | 3 2 2 3 6 2 2 Attach 19 | 4 3 5 1 2 4 . Detach 3 | . . 1 . 1 1 . Swap 28 | . 8 4 11 2 3 . Drop 31 | . 10 4 6 9 2 . Fire 95 | 4 49 22 11 . 4 5 Melee 53 | . . . 16 13 21 3 Ram . | . . . . . . . Kick 3 | . 1 2 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . . 2 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 9) 585 | -10/Materials | Discovered new exit (range 14) 840 | -10/Materials | Entered another Materials area 840 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 902 | -9/Materials | Repaired Lgt. Ion Engine 1126 | -9/Materials | Discovered new exit (range 7) 1130 | -9/Materials | Build established: Gunner 1258 | -9/Materials | Destroyed 11 combat bots 1372 | -9/Materials | Entered Mines 1456 | -9/Mines | Learned Materials interactive machine intel 1519 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1577 | -9/Mines | Found a hidden stash of uninstalled traps 1792 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2125 | -9/Mines | Discovered new exit (range 15) 2293 | -9/Mines | Entered Materials 2293 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2294 | -8/Materials | Loaded intel: 18 interactive machine locations 2514 | -8/Materials | Identified exit to Garrison 2522 | -8/Materials | Entered Garrison 2576 | -8/Garrison | Triggered checkpoint 2590 | -8/Garrison | Destroyed 11 combat bots 2612 | -8/Garrison | Lost 3 parts (2n1w) 2613 | -8/Garrison | Build established: Mutant 2720 | -8/Garrison | Triggered checkpoint 2726 | -8/Garrison | Core integrity fell below 50% 2786 | -8/Garrison | Lost 4 parts (1p1n1u1w) 2786 | -8/Garrison | Installed Relay Interface Framework 2860 | -8/Garrison | Discovered new exit (range 9) 2870 | -8/Garrison | Entered Materials 2977 | -8/Materials | Core integrity fell below 20% 3000 | -8/Materials | Discovered new exit (range 16) 3008 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02880_ Current location identified: Materials 02899_ Acquired Shock Rifle. 02913_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02926_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 02946_ Critical hit (Burn: +37). 02966_ T-07 Excavator sends out distress signal. 02979_ Slug penetrates Wall. 02987_ H-55 Commando destroyed. 02992_ Acquired Carbon-fiber Leg. 02992_ K-01 Serf collects debris. 02993_ Slug penetrates Wall. 02995_ Acquired Carbon-fiber Leg. 02998_ Mak. Spear destroyed. 02998_ Particle Gun destroyed. 02999_ K-01 Serf cleans the Scanalyzer. 03000_ K-01 Serf destroyed. 03000_ EXIT=FOUND 03002_ K-01 Serf cleans the Scanalyzer. 03008_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #?# # """ " #?????????????????????????????????? | | #?# + #?????????????????????????????????? | | #?# ##############+#####??????????????????????? | | #?# #????????# #??????????????????????? | | #?# #????????# #??????????????????????? | | #?# #????????# !! #??????????????????????? | | ### ########## !! #??????????????????????? | | / !! 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