Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.13 @ 12:07:05 Player: Ahren Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (256) 1280 Value Destroyed (9443) 9443 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1691) 1691 TOTAL SCORE: 20834 Bonus ------- High Alert Combat Kills 1328 Follower Combat Kills 354 Met Data Miner 300 Friendly Fire -291 Cogmind --------- Core Integrity 0/1450 Matter 132/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Advanced Targeting Computer Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Matter Neutralizer Faulty Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Coolant Injector Advanced Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Improved Particle Charger Improved Core Shielding Improved Corruption Screen > --- WEAPON ----------- High-powered Shock Rifle Dispersion Rifle Dispersion Rifle Mini Smartbomb Launcher > --- INVENTORY -------- Light Particle Reactor Q-thruster Mini Smartbomb Launcher [Rating: 125] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Biomechanical Wings Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 . 2 2 . . . . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . . . . 2 . . . 2 Utility 7 | . . 1 1 . . 2 . . . . 1 . . . . . 2 . Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . Parts Attached 276 | 7 8 16 24 36 37 31 4 9 . 9 11 12 3 23 1 . 23 22 Power 27 | 1 1 1 2 4 4 2 . . . 1 1 1 . 2 . . 3 4 Engine 15 | 1 1 1 1 4 3 2 . . . 1 1 . . . . . . . Core 3 | . . . 1 . 1 . . . . . . 1 . . . . . . Reactor 9 | . . . . . . . . . . . . . . 2 . . 3 4 Propulsion 59 | 2 3 2 5 12 6 4 . . . 1 3 1 . 11 . . 4 5 Treads 8 | . . . . 4 . . . . . . 2 1 . . . . 1 . Leg 25 | 2 3 2 5 7 1 . . . . . 1 . . 4 . . . . Wheel 12 | . . . . 1 5 4 . . . 1 . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . . . . 6 . . 3 5 Utility 94 | 2 1 6 9 7 13 19 2 4 . 3 7 2 . 6 . . 9 4 Device 57 | 1 1 5 7 6 9 9 1 1 . 2 4 . . 4 . . 4 3 Storage 6 | 1 . . . . 1 . 1 . . 1 1 . . . . . 1 . Processor 8 | . . 1 . 1 . . . 1 . . 1 . . . . . 3 1 Hackware 3 | . . . 1 . . . . 1 . . 1 . . . . . . . Protection 20 | . . . 1 . 3 10 . 1 . . . 2 . 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 3 7 8 13 14 6 2 5 . 4 . 8 3 4 1 . 7 9 Energy Gun 36 | 2 . . . 8 5 5 1 2 . 2 . . 2 1 . . 2 6 Energy Cannon 14 | . . 2 4 . 1 . . 2 . . . . . . 1 . 3 1 Ballistic Gun 18 | . 3 3 3 3 4 . . . . . . . . 1 . . 1 . Ballistic Cannon 9 | . . . . . 2 1 . . . 1 . 4 . 1 . . . . Launcher 16 | . . 2 1 2 1 . 1 1 . 1 . 3 1 1 . . . 2 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 19 | . . 1 1 3 4 1 . . . . 2 . . 1 . . 3 3 Corrupted Parts 3 | . . . . 1 . . . . . 1 1 . . . . . . . System Corruption 8 | . . . . 1 . . . . . 4 3 . . . . . . . Parts Lost 86 | . 1 2 2 9 3 5 . 4 . 3 1 1 1 27 3 . 4 20 Power 8 | . . . . . 1 . . . . . . 1 . 4 . . . 2 Propulsion 30 | . . 2 1 3 . 1 . . . 1 . . . 9 3 . 1 9 Utility 25 | . 1 . 1 3 2 1 . 2 . 2 . . . 8 . . 1 4 Weapon 23 | . . . . 3 . 3 . 2 . . 1 . 1 6 . . 2 5 Highest Loss Streak 14 | . 1 2 1 4 1 3 . 2 . 3 1 1 1 14 1 . 2 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 96 95 98 82 85 85 84 80 83 88 83 87 56 34 21 43 52 Engine 6 | . 14 11 7 9 6 4 6 6 6 6 10 5 5 1 . . . . Treads 2 | . . . . 3 . . . . . . 10 12 17 3 . . 1 . Leg 7 | . 28 22 23 22 . . . . . . 1 3 . 8 . . . . Wheel 5 | . . . . . 14 13 13 13 13 11 . . . 1 . . . . Flight 1 | . . . . . . . . . . . . . . 4 23 10 13 13 Device 14 | . 9 11 15 14 13 19 23 23 20 19 22 13 11 11 . . 6 9 Storage 6 | . 14 11 9 9 7 6 8 6 6 5 5 5 5 3 . . . . Processor 4 | . . 7 9 8 4 . . 1 6 6 5 5 5 5 5 5 9 11 Protection 4 | . . . 1 3 3 13 6 5 6 6 5 8 11 1 . . . 2 Energy Gun 11 | . 11 . . 8 20 21 22 19 6 12 10 5 5 5 . . 1 5 Energy Cannon 3 | . . 9 21 2 1 . . 5 13 6 5 5 5 1 . . . . Ballistic Gun 5 | . 16 23 5 15 5 3 . . . . . . . . 5 5 . . Ballistic Cannon 2 | . . . . . 1 . . . . 5 5 10 9 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 15 17 24 38 38 84 90 88 88 84 89 85 102 102 97 5 5 27 43 Greatest Support 118 | 20 20 23 41 60 60 56 56 56 56 56 90 118 118 118 18 12 41 54 Greatest Overweight (x) 6 | 4 . 1 1 2 2 2 1 1 1 2 2 . . 6 . . . . Average Overweight (x) . | . . . . . . 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 15 15 15 15 5 5 15 5 Average Capacity 13 | 7 8 8 8 8 18 20 20 20 20 17 14 15 15 12 5 5 5 5 Most Carried 20 | 4 8 8 8 8 20 20 20 20 17 19 10 10 9 8 4 4 5 5 Average Carried 11 | 1 7 7 7 6 16 17 19 17 17 16 9 7 8 2 3 4 4 2 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 10 15 15 15 5 5 5 5 5 Final Carried 20 | 4 7 6 8 5 18 20 19 17 17 10 10 9 8 3 4 4 2 3 Class Distribution -------------------- 30% | Scavenger-Tank 23% | Tank 16% | Mutant 10% | Skirmisher 7% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Sprinter | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Res Matter Collected 5234 | 216 243 455 467 970 628 535 70 80 . 82 210 475 20 380 68 . 2 333 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10705 | 115 531 759 1226 2295 1180 1444 312 373 . 192 493 622 87 551 9 . 85 431 Parts 483 | 8 20 50 50 133 64 48 3 7 . 18 19 22 1 22 1 . 3 14 Haulers Intercepted 13 | . 2 2 . 5 2 1 . . . . . . . . . . . 1 Recyclers Shooed 5 | . . 1 . 2 . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 6 5 . 13 . 16 1 . . . . . Prevented 8 | . . . . . . . . . . 4 . 2 2 . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 186 | . 8 13 20 38 18 19 4 6 . 7 5 20 4 11 . . 3 10 Guns 88 | . 8 6 5 26 16 14 . 5 . 1 1 1 . 3 . . 1 1 Cannons 30 | . . 7 10 . 2 1 . . . 1 3 3 1 1 . . . 1 AOE 61 | . . . 3 12 . 4 3 . . 5 . 15 3 7 . . 2 7 Classes Destroyed 21 | 2 4 3 3 3 1 . 1 1 . . 1 1 . . . . . 1 Worker 15 | . 1 3 . 7 1 . . . . . . . . 2 . . . 1 Builder 7 | . . 1 . 1 3 . . . . . . . . 2 . . . . Tunneler 4 | 3 . . . . . . . . . . . . . 1 . . . . Hauler 13 | . 2 2 . 5 2 1 . . . . . . . . . . . 1 Recycler 14 | 1 . 2 2 4 2 2 . . . . 1 . . . . . . . Mechanic 2 | . . . . 2 . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 14 | . 1 3 1 . 4 2 . . . . 1 . . 2 . . . . Swarmer 39 | . . 7 . 4 2 . 3 . . 5 . 7 . 4 . . 3 4 Cutter 4 | . . . . . . . . . . . . . . . . . . 4 Grunt 86 | . 8 2 14 19 6 12 . 5 . 2 . 8 3 5 . . . 2 Brawler 9 | . . . . 3 2 1 . 1 . . . 1 1 . . . . . Duelist 2 | . . . . . . . . . . . . 2 . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 27 | . . 4 1 11 5 4 . . . . . 2 . . . . . . Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . Specialist 4 | . . . 4 . . . . . . . . . . . . . . . Hunter 6 | . . . 1 . 2 . . . . . 1 . . 2 . . . . Programmer 6 | . . . . . 1 2 . . . . 3 . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . Packrat 3 | . . . . . . . 3 . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | 4 3 6 7 13 6 4 3 3 . 5 3 9 4 12 . . 3 6 Combat Bots Only 10 | . 2 4 7 10 3 4 3 3 . 5 2 9 4 7 . . 3 4 Max Kills in Single Turn 5 | 2 1 2 2 5 2 2 2 1 . 4 1 4 1 5 1 . 3 2 Gunslinging 1 | . . . . 1 1 1 . . . . . . . . . . . . Exploded 5 | . . . 1 5 . 2 2 . . 4 . 4 1 4 . . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Res Damage Taken 16904 | . 485 533 1032 1865 1430 1115 371 709 . 212 471 928 294 3234 335 . 935 2955 Core 3594 | . 92 44 164 163 84 45 . 78 . 12 28 93 38 866 145 . 292 1450 Absorbed by Shields 10 | . . . . . . 10 . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . . . . . . . . 6 95 Regen/Repaired (Parts) 750 | . 6 . . 367 377 . . . . . . . . . . . . . Core Remaining (%) 70 | 100 63 89 . 40 88 . . . . 84 . . 84 . . 12 77 . Volleys Fired 473 | 7 49 40 57 77 61 42 11 16 . 7 17 19 7 33 1 . 5 24 Largest 4 | 2 2 3 3 3 4 4 4 4 . 4 4 4 4 4 1 . 2 3 Hottest 315 | 90 90 114 191 154 286 300 315 315 . 289 258 256 269 306 30 . 169 236 Shots Fired 1338 | 14 98 104 153 227 219 160 32 53 . 19 66 55 23 69 1 . 8 37 Gun 993 | 14 98 71 46 208 189 155 29 51 . 10 33 13 4 40 1 . 5 26 Cannon 295 | . . 25 104 11 30 5 . 2 . 7 33 33 13 25 . . 3 4 Launcher 49 | . . 8 3 8 . . 3 . . 2 . 8 6 4 . . . 7 Special 1 | . . . . . . . . . . . . 1 . . . . . . Kinetic 459 | . 48 71 46 133 61 35 . . . . 17 22 6 19 1 . . . Thermal 550 | 7 25 25 75 13 118 91 29 49 . 8 16 11 10 46 . . 5 22 Explosive 49 | . . 8 3 8 . . 3 . . 2 . 8 6 4 . . . 7 Electromagnetic 279 | 7 25 . 29 73 40 34 . 4 . 9 33 13 1 . . . 3 8 Robot Hit Streak 21 | 2 13 8 21 8 16 18 10 8 . 6 5 9 12 9 1 . 4 12 Robot Miss Streak 9 | 1 6 2 3 8 9 6 6 5 . 4 8 3 1 3 . . 1 3 Penetration Max 1 | . . . 1 1 1 . . . . . . . . . . . . . Secondary Targets 14 | . 1 1 . 5 2 2 . 2 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . 1 . . . . . . . . . 1 Shots Hit Robots 871 | 6 67 50 108 141 151 115 25 41 . 12 35 26 15 44 1 . 6 28 Core Hits 591 | 5 20 27 42 98 120 83 26 42 . 20 13 29 11 32 1 . 4 18 Critical Kills 8 | . . . 2 2 . . . . . . . 1 . 2 . . . 1 Critical Parts Destroyed 10 | . . . . 4 . 1 . . . . . . . 1 . . . 4 Critical Strikes 31 | 1 . . 2 7 3 5 2 . . . 1 2 . 3 . . . 5 Burn 8 | 1 . . . . 2 4 1 . . . . . . . . . . . Meltdown 3 | . . . 2 . . . . . . . . 1 . . . . . . Destroy 16 | . . . . 6 . 1 1 . . . . . . 3 . . . 5 Blast 1 | . . . . . . . . . . . 1 . . . . . . . Corrupt 3 | . . . . 1 1 . . . . . . 1 . . . . . . Melee Attacks 2 | . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 27151 | 90 946 1017 2909 4786 3305 2947 832 802 . 583 1006 2546 981 2252 25 . 503 1621 Guns 13484 | 90 946 486 634 2990 2644 2232 615 802 . 135 295 127 54 720 25 . 100 589 Cannons 4867 | . . 330 1880 185 341 129 . . . 112 595 423 270 427 . . 70 105 Explosions 8798 | . . 201 395 1609 320 586 217 . . 336 116 1996 657 1105 . . 333 927 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 2 | . . . . 2 . . . . . . . . . . . . . . Kinetic 5428 | . 479 486 634 1926 605 410 . . . . 257 212 56 338 25 . . . Thermal 10116 | 63 212 330 1361 359 2188 1814 615 716 . 127 454 211 268 809 . . 100 489 Explosive 7604 | . . 201 271 1370 . 191 217 . . 336 . 1996 657 1105 . . 333 927 Electromagnetic 4001 | 27 255 . 643 1129 512 532 . 86 . 120 295 127 . . . . 70 205 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 8 8 1 . 2 . 4 5 5 5 . . . . . Average Corruption 4 | . . . . 6 5 1 . 1 . 4 2 5 5 . . . . . Corruption Purged 3 | . . . . . . 1 . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . 14 32 3 . 1 . 8 5 36 8 . . . . . Message Errors 16 | . . . . . 3 1 . 1 . 1 2 7 1 . . . . . Matter Fused 31 | . . . . 6 8 2 . . . 1 1 9 4 . . . . . Heat Flow Errors 15 | . . . . 2 6 . . . . 2 . 5 . . . . . . Energy Discharges 10 | . . . . 1 1 . . . . 3 . 4 1 . . . . . Parts Rejected 3 | . . . . 1 2 . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . 2 . . . . . 1 7 . . . . . . Data Loss (major) 6 | . . . . 1 3 . . . . . . 1 1 . . . . . Misfires 6 | . . . . 2 2 . . . . . . 2 . . . . . . Alerts 3 | . . . . 1 2 . . . . . . . . . . . . . Weapon Failures 7 | . . . . . 3 . . . . 1 1 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 701 | . . 32 26 9 26 62 9 . . 13 78 79 7 12 . . 141 207 Projectiles 195 | . . . 26 . . . . . . . 67 61 7 . . . 28 6 Explosions 506 | . . 32 . 9 26 62 9 . . 13 11 18 . 12 . . 113 201 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . 1 . . . . . 3 2 . 4 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . 1 . . . . . 2 2 . 4 . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 1411 | . . 83 . 223 99 329 49 . . 40 . 124 . . . . 121 343 Shots 31 | . . 2 . 7 2 6 2 . . 2 . 3 . . . . 1 6 Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . 1 . . . . . . . . . . . . . 1 Kicked 1 | . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 545 | 102 324 272 276 212 462 545 232 338 . 121 276 541 331 250 . . 198 196 Average Temperature 105 | 44 96 85 82 30 132 119 79 122 . 49 91 213 188 71 . . 87 84 Received Heat Transfer 4222 | . 288 111 459 765 369 273 36 291 . 36 39 93 99 979 39 . 48 297 Effects 19 | . . 1 . . 2 9 . . . . . 6 1 . . . . . Shutdowns 3 | . . . . . . 1 . . . . . 2 . . . . . . Energy Bleed 5 | . . 1 . . 2 1 . . . . . 1 . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . . . . Damage (minor) 3 | . . . . . . 1 . . . . . 1 1 . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Parts Fried 14 | . 2 . . 3 2 3 . . . . 2 . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . Robots Melted 6 | . . . 2 . . . 1 1 . . . 1 . . . . . 1 Combat Hostiles 6 | . . . 2 . . . 1 1 . . . 1 . . . . . 1 Parts Melted 27 | 2 1 . 8 3 2 4 2 2 . . . 1 . 2 . . . . Heat Transferred 13922 | 259 629 592 2222 459 2516 2426 929 793 . 185 470 259 333 1147 . . 148 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 2 4 2 3 . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Res Peak Influence 1243 | 20 150 443 602 1243 939 590 . . . . 285 . . 376 . . 386 771 Initial 564 | . 13 63 186 254 564 436 . . . . 67 . . 95 . . 51 216 Average 444 | 6 92 280 289 722 761 441 . . . . 140 . . 238 . . 131 428 Maximum Alert Level 4 | . . 2 2 4 3 2 . . . . 1 . . 1 . . 1 3 Low Security (%) 24 | 100 100 21 38 . . . . . . . 76 . . 32 . . 79 . Level 1 27 | . . 74 43 13 . 36 . . . . 23 . . 67 . . 20 48 Level 2 26 | . . 3 18 39 27 63 . . . . . . . . . . . 47 Level 3 19 | . . . . 31 72 . . . . . . . . . . . . 3 Level 4 2 | . . . . 15 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . 5 5 7 8 . . . . 5 . . 3 . . 1 7 Investigation 12 | . 1 . . . 1 5 . . . . 1 . . 1 . . 1 2 Extermination 4 | . . . . . 1 2 . . . . 1 . . . . . . . Reinforcement 18 | . . . 5 2 3 1 . . . . 2 . . 1 . . . 4 Assault 4 | . . . . 3 1 . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . 1 . . 1 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 . . . 1 Construction Impeded 5 | . . . 2 . 1 1 . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Res Distress Signals 14 | . . 2 . 4 . 3 . . . . . . . 2 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 330 | . 11 19 24 57 37 23 4 6 . 9 9 19 9 25 11 . 19 48 Peak Tracking Total 15 | . 2 6 5 13 5 4 3 3 . 5 3 9 9 10 8 . 8 15 Tactical Retreats 24 | . . 1 1 4 1 1 . . . . . 1 . 2 2 . 5 6 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 16 | . 1 . . 5 6 2 . . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . 2 . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 31 | . 2 5 . 4 3 9 . . . . 5 1 . 1 . . 1 . Max in Single Turn 4 | . 1 2 . 1 1 4 . . . . 3 1 . 1 . . 1 . Garrison Access 3 | . . . . . 2 . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 59 | . 5 5 . 8 11 9 . 2 4 1 3 1 . . . . 6 4 Terminals 31 | . 4 3 . 6 5 6 . . . 1 1 . . . . . 3 2 Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . 1 . Repair Stations 7 | . 1 . . 2 2 1 . . . . 1 . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . . . . . . . 1 1 Scanalyzers 3 | . . 2 . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 1 . . . . . . . . . . 1 1 Total Hacks 179 | . 19 20 . 34 24 26 . 2 28 1 10 1 . . . . 8 6 Successful 126 | . 15 18 . 27 12 14 . 2 28 1 3 1 . . . . 3 2 Failed 53 | . 4 2 . 7 12 12 . . . . 7 . . . . . 5 4 Catastrophic 8 | . . . . 1 1 1 . . . . 1 . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 12 | . . . . 1 4 2 . . . . 2 . . . . . 3 . Terminals 89 | . 17 16 . 20 11 17 . . . 1 2 . . . . . 3 2 Fabricators 8 | . . . . . . 2 . . . . 3 . . . . . 3 . Repair Stations 29 | . 2 . . 14 5 3 . . . . 5 . . . . . . . Recycling Units 5 | . . . . . 2 . . . . . . . . . . . 1 2 Scanalyzers 6 | . . 4 . . 2 . . . . . . . . . . . . . Garrison Access 11 | . . . . . 4 4 . . . . . . . . . . 1 2 Terminal Hacks 92 | . 13 14 . 15 6 11 . 2 28 1 . 1 . . . . . 1 Record 27 | . 2 3 . 7 2 . . 1 11 1 . . . . . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 2 . 1 1 1 . . 3 . . . . . . . . . Open Door 4 | . . . . 2 . . . 1 . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . Alert Level 6 | . 3 . . . . 3 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . Locate Traps 5 | . . 1 . 1 1 2 . . . . . . . . . . . . Dispatch Records 3 | . 1 1 . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . Transport Status 2 | . . 2 . . . . . . . . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 9 | . 2 2 . 1 1 2 . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . 2 . . . . 2 . . . . . 1 . Load Schematic 3 | . . . . . . 1 . . . . 1 . . . . . 1 . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 20 | . 2 . . 12 4 1 . . . . 1 . . . . . . . Scan Component 11 | . 1 . . 6 2 1 . . . . 1 . . . . . . . Repair 9 | . 1 . . 6 2 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 1 1 Retrieve Components 2 | . . . . . . . . . . . . . . . . . 1 1 Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 . . . . . . . . . . . 1 . Seal Access 3 | . . . . . 2 . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 4 . 6 8 8 . . . . 3 . . . . . 4 4 Full Trace Events 7 | . . . . . . 3 . . . . 1 . . . . . 1 2 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . Part Schematics Acquired 11 | . . 2 . . . . . . 9 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . 62 . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . 1 . . 6 2 . . . . . . . . . . . . . Time 463 | . 53 . . 322 88 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . 2 . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 1 . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . . 1 . . . . 1 . parse_system 2 | . . . . . . . . . . . . 1 . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Res Total Allies 15 | . . . . 10 . . . . . 1 2 2 . . . . . . Largest Group 10 | . . . . 10 5 . . . . 1 3 2 . . . . . . Highest-Rated Group 194 | . . . . 173 93 . . . . 96 194 59 . . . . . . Highest-Rated Ally 96 | . . . . 29 29 . . . . 96 96 49 . . . . . . Total Orders 7 | . . . . 3 4 . . . . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . EXPLORE 6 | . . . . 2 4 . . . . . . . . . . . . . Ally Attacks 70 | . . . . 7 28 . . . . 10 24 1 . . . . . . Total Damage 1829 | . . . . 94 352 . . . . 280 1103 . . . . . . . Kills 10 | . . . . 1 4 . . . . 2 3 . . . . . . . Allies Corrupted 2 | . . . . 1 . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 2 . . . 1 . . 2 . . . Drone Launches 6 | . . . . 2 4 . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . . . . . . . Decoded 0b10 Intel 55 | . . . . . . . . . . . 27 . . 23 . . 5 . Items 55 | . . . . . . . . . . . 27 . . 23 . . 5 . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Res Turns Passed 12343 | 92 662 891 634 1198 1725 1493 458 882 87 591 498 1264 264 462 456 63 344 279 Spaces Moved 9125 | 38 380 419 245 550 1049 846 363 701 76 461 252 702 145 399 1191 169 617 522 Core 63 | 10 . . . . . . . . . . . . . 18 . . . 35 Treads 1259 | . . . . 109 10 . . . . . 246 702 145 47 . . . . Legs 1632 | 28 380 419 245 441 . . . . . . . . . 119 . . . . Wheels 3492 | . . . . . 1039 846 363 701 76 461 6 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2679 | . . . . . . . . . . . . . . 215 1191 169 617 487 Fastest Speed 16 | 50 120 120 120 110 100 115 115 115 115 115 130 163 163 31 34 37 31 16 Average Speed 103 | 143 120 167 152 137 114 115 115 115 115 118 164 164 163 79 36 37 44 31 Slowest Speed 350 | 250 120 190 190 260 160 120 115 115 115 130 165 165 163 350 37 37 75 50 Overloaded Moves 6 | . . . . . . . . . . . . . . . . . . 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . 4 7 2 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 58 33 19 74 29 20 58 67 68 65 6 83 17 13 85 22 22 25 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . 1 1 1 . . . . . 1 . . . Known Exits Taken 3 | . . 1 1 1 . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . . . . . . 2 8 . 3 . 1 . . 1 . . . Spaces Dug 36 | . . 36 . . . . . . . . . . . . . . . . Terrain Destroyed 645 | . . 58 44 82 28 95 22 2 . 40 8 109 42 47 . . 15 53 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 52 | . . . 7 . 2 1 . 2 . 2 5 14 3 10 . . . 6 AOE 591 | . . 58 36 81 26 94 22 . . 38 3 95 39 37 . . 15 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Res Total 11005 | 58 491 527 384 812 1432 1269 380 742 75 492 295 773 155 473 1206 166 680 595 Wait 827 | 3 37 33 27 117 234 291 1 2 . 2 7 12 . 18 20 . 14 9 Move 9074 | 37 379 418 244 549 1048 845 362 700 75 460 251 701 144 390 1176 164 612 519 Hop 16 | . . . . . . . . . . . . . . 4 7 2 2 1 Pick Up 125 | 4 8 9 12 11 23 22 1 5 . 8 2 3 . 3 . . 6 8 Fast Attach 125 | 7 3 3 11 12 19 11 . 4 . 4 5 4 . 12 1 . 15 14 Attach 71 | . 1 4 1 9 6 6 2 5 . 3 5 3 2 9 . . 8 7 Detach 30 | . . 1 . 1 3 3 . 2 . 3 2 4 1 1 1 . 5 3 Swap 80 | . 4 9 12 15 12 14 2 . . 2 1 5 1 2 . . . 1 Drop 150 | . 10 10 20 15 26 28 1 8 . 3 5 4 . 1 . . 11 8 Fire 473 | 7 49 40 57 77 61 42 11 16 . 7 17 19 7 33 1 . 5 24 Melee 2 | . . . . . . . . . . . . . . . . . 2 . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . 5 . 7 . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . 18 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Repaired Corrupted Lgt. Nuclear Core 301 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 11) 722 | -10/Materials | Discovered new exit (range 6) 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1311 | -9/Materials | Build established: Skirmisher 1563 | -9/Materials | Discovered new exit (range 11) 1578 | -9/Materials | Identified exit to Materials 1646 | -9/Materials | Entered another Materials area 1646 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2158 | -8/Materials | Destroyed 7 combat bots 2231 | -8/Materials | Discovered new exit (range 15) 2248 | -8/Materials | Identified exit to Storage 2280 | -8/Materials | Entered Storage 2339 | -8/Storage | Repaired Gauss Rifle 2384 | -8/Storage | Repaired Imp. Carbon-fiber Leg? 2484 | -8/Storage | Destroyed 10 combat bots 2606 | -8/Storage | Build established: Scavenger-Tank 2663 | -8/Storage | Repaired Corrupted Carbon-fiber Leg? 2680 | -8/Storage | First assault squad dispatched 3004 | -8/Storage | Repaired Imp. Lightning Gun 3068 | -8/Storage | Repaired Hvy. Ion Engine 3121 | -8/Storage | Repaired Lgt. Angular Momentum Engine 3176 | -8/Storage | Destroyed 7 combat bots 3190 | -8/Storage | Lost 3 parts (1n1u1w) 3256 | -8/Storage | Core integrity fell below 50% 3286 | -8/Storage | Lost 4 parts (2n1u1w) 3332 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3446 | -8/Storage | Discovered new exit (range 15) 3476 | -8/Storage | Identified exit to Factory 3478 | -8/Storage | Entered Factory 3478 | -7/Factory | Accompanied by 5 allies 3478 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3624 | -7/Factory | Repaired Gauss Rifle 3788 | -7/Factory | Found Prototype Launcher 3792 | -7/Factory | Identified Rocket Array 4134 | -7/Factory | Build established: Skirmisher 4381 | -7/Factory | Repaired Arm. Huge Wheel 4678 | -7/Factory | First assault squad dispatched 4751 | -7/Factory | Garrison activated, responded to threat 5050 | -7/Factory | Build established: Scavenger-Tank 5178 | -7/Factory | Discovered new exit (range 14) 5203 | -7/Factory | Entered another Factory area 5203 | -6/Factory | Evolved 2 slots: Utility x2 5567 | -6/Factory | Lost 3 parts (1u2w) 6008 | -6/Factory | Build established: Tank 6206 | -6/Factory | Discovered new exit (range 8) 6656 | -6/Factory | Discovered new exit (range 15) 6696 | -6/Factory | Entered Lower Caves 6946 | -6/Lower Caves | Spotted B-75 Beast 6964 | -6/Lower Caves | Destroyed B-75 Beast 7097 | -6/Lower Caves | Build established: Scavenger-Tank 7108 | -6/Lower Caves | Discovered new exit (range 5) 7154 | -6/Lower Caves | Entered another Lower Caves area 7165 | -6/Lower Caves | Learned Factory garrison access intel 7787 | -6/Lower Caves | Build established: Tank 7873 | -6/Lower Caves | Discovered new exit (range 10) 8036 | -6/Lower Caves | Entered Data Miner 8036 | -6/Data Miner | Discovered new exit (range 6) 8058 | -6/Data Miner | Met Data Miner 8078 | -6/Data Miner | Learned location of Section 7 (-3) 8078 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8097 | -6/Data Miner | Received God Mode back door access code from Data Miner 8123 | -6/Data Miner | Entered Proximity Caves 8137 | -5/Proximity Caves | Escorted by Enhanced Grunt 8594 | -5/Proximity Caves | Lost 3 parts (1n2u) 8687 | -5/Proximity Caves | Discovered new exit (range 11) 8714 | -5/Proximity Caves | Entered Factory 8714 | -5/Factory | Accompanied by 1 ally 8714 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8715 | -5/Factory | Loaded intel: 4 garrison access locations 8907 | -5/Factory | Fabricated Y-64 Sentinel (x2) 8972 | -5/Factory | Discovered new exit (range 16) 9159 | -5/Factory | Garrison activated, responded to threat 9212 | -5/Factory | Entered Upper Caves 9212 | -5/Upper Caves | Accompanied by 1 ally 9295 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9344 | -5/Upper Caves | Destroyed 9 combat bots 9386 | -5/Upper Caves | Build established: Scavenger-Tank 9666 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10100 | -5/Upper Caves | Build established: Tank 10281 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10433 | -5/Upper Caves | Discovered new exit (range 15) 10472 | -5/Upper Caves | Build established: Scavenger-Tank 10476 | -5/Upper Caves | Entered another Upper Caves area 10542 | -5/Upper Caves | Discovered new exit (range 9) 10740 | -5/Upper Caves | Entered Factory 10740 | -4/Factory | Evolved 2 slots: Propulsion x2 10824 | -4/Factory | Incoming investigation squad redirected 10856 | -4/Factory | Destroyed 7 combat bots 10924 | -4/Factory | Lost 13 parts (3p3n4u3w) 11008 | -4/Factory | Garrison activated, responded to threat 11101 | -4/Factory | Core integrity fell below 50% 11129 | -4/Factory | Spotted B-86 Titan 11146 | -4/Factory | Lost 14 parts (1p6n4u3w) 11198 | -4/Factory | Discovered new exit (range 5) 11202 | -4/Factory | Entered Upper Caves 11208 | -4/Upper Caves | Learned Research terminal intel 11210 | -4/Upper Caves | Learned location of Quarantine (-3) 11379 | -4/Upper Caves | Build established: Mutant 11577 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11577 | -4/Upper Caves | Core integrity fell below 20% 11599 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11656 | -4/Upper Caves | Discovered new exit (range 5) 11658 | -4/Upper Caves | Entered another Upper Caves area 11717 | -4/Upper Caves | Discovered new exit (range 9) 11721 | -4/Upper Caves | Entered Research 11721 | -3/Research | Evolved 2 slots: Utility x2 11722 | -3/Research | Loaded intel: 23 terminal locations 11733 | -3/Research | Found Antimissile System 11813 | -3/Research | Spotted B-86 Titan 11932 | -3/Research | Spotted B-86 Titan 12054 | -3/Research | Discovered new exit (range 14) 12065 | -3/Research | Entered another Research area 12065 | -2/Research | Evolved 2 slots: Propulsion x2 12105 | -2/Research | Spotted B-90 Cyclops 12119 | -2/Research | Incoming investigation squad redirected 12141 | -2/Research | Found Prototype Launcher 12141 | -2/Research | Identified Mni. Smartbomb Launcher 12143 | -2/Research | Found Mni. Smartbomb Launcher 12186 | -2/Research | Lost 3 parts (1n2w) 12212 | -2/Research | Build established: Sprinter 12272 | -2/Research | Lost 12 parts (2p5n3u2w) 12289 | -2/Research | Found Prototype Device 12289 | -2/Research | Identified Thermal Barrier 12295 | -2/Research | Core integrity fell below 50% 12306 | -2/Research | Garrison activated, responded to threat 12315 | -2/Research | Search patrols dispatched 12327 | -2/Research | Core integrity fell below 20% 12344 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12315_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 12317_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12319_ R-10 Processor collects Xenon Bombardment Thruster. 12320_ S-43 Plague destroyed. 12321_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 12321_ Thermal Barrier destroyed. 12322_ R-10 Processor collects Hvy. Machine Gun. 12324_ Acquired 9 matter. 12325_ Acquired Xenon Bombardment Thruster. 12326_ R-10 Processor collects Lgt. Antimatter Reactor. 12327_ Acquired 14 matter. 12327_ Xenon Bombardment Thruster destroyed. 12334_ Connecting with Recycling Unit... 12334_ ALERT: Suspicious activity at Recycling Unit R001. Dispatching Investigation squad. 12341_ Slammed into T-07 Excavator. 12341_ Slug penetrates Wall. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????# | | ??????????????????????????????????# " | | ??????????????????????????????????# "" | | ??????????????????????????????????# "" | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# "" | | ??????????????????????????????????# "" | | ??????????????????????????????????# "" | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????##### | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????##?????????????????? | | ????????###########Y##????????????????? | | ????????# #????????????????? | | ????????# *#????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????#"" !! #????????????????? | | ????????#"" ]! #????????????????? | | ????????#"T @ #????????????????? | | ????????#"" A #????????????????? | | ????????#"" #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????#######s###########+#######?### | | ????????????# ? | | ???#######??# s ^ | | # # ???? | | # + "" ????? | | # ! # """ "" ######### | | # /??# """ Y" # | | # ????# """ "" # | | # ??????# "" # """ | | # ????????/ # """ | | # ????????? # # """ | | ??????????? # # | | ?????????? ?######## # | | ????????? ????????# # = | | ????????? ?????????# ### | | ???????? ??????# | | ????????#???????# ! | | ????????????????# | | ????????????????# | | ????????????????#####"############"#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 120 Energy Generation 37 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 15 Armor Coverage 700 Resistance: KI 20 Resistance: TH 50 Resistance: EX 25 Core Shielding 30 Point Defense Rating 80 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- 20k Club Maximum Efficiency My Command Is Your Wish Prolific Hacker Quick And Dirty Challenges ------------ None Game ------ Seed EfficiencyDamperMagmablaster Manual? 0 Play Time 03:41:30 Cumulative 27.2 hours Start 2022.04.11 @ 19:21:26 End 2022.04.13 @ 12:07:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 301746e0-7b43-47fa-b6ab-3a1ca235cc06