Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.21 @ 09:04:50 Player: ChromeKnight Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1220) 1220 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2926 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 196/280 System Corruption 12% Temperature Cool (12) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Melee Analysis Suite Weapon Shielding Shield Generator > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Visual Processing Unit Light Armor Plating Enhanced Autogun Enhanced Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler Improved Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Melee Analysis Suite Enhanced Autogun Enhanced Autogun Rocket Launcher Datajack Katana Katana [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Transport Network Coupler Protection Weapon Shielding Weapon Hammer Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 45 | 8 5 . 27 5 Power 8 | 1 1 . 4 2 Engine 8 | 1 1 . 4 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 4 . . 8 1 Treads 8 | 2 . . 6 . Leg 5 | 2 . . 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 . 9 1 Device 4 | . . . 3 1 Storage 3 | 1 1 . 1 . Processor 4 | . 1 . 3 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 11 | 2 2 . 6 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 2 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . 2 . 1 . Slashing Weapon 3 | . . . 2 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 1 | . . . 1 . System Corruption 9 | . . . 9 . Parts Lost 9 | . . . 7 2 Power 2 | . . . 2 . Propulsion 4 | . . . 2 2 Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Highest Loss Streak 5 | . . . 5 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 92 100 88 99 Engine 12 | . 13 14 8 11 Treads 20 | . 28 28 21 . Leg 4 | . . . . 21 Device 3 | . . . 6 10 Storage 12 | . 14 14 11 11 Processor 12 | . 7 14 17 11 Protection 2 | . . . 2 11 Ballistic Gun 2 | . . . 12 . Impact Weapon 16 | . 26 28 5 . Slashing Weapon 4 | . . . . 21 Naked Turns . | . . . . . Heaviest Build 25 | 12 22 17 25 25 Greatest Support 40 | 40 40 40 40 26 Greatest Overweight (x) 3 | 3 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 1 5 7 10 10 Average Carried 5 | . 3 5 6 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 1 5 7 7 10 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1212 | 228 102 . 730 152 Remotely 548 | . . . 548 . Salvage Created 2272 | . 498 173 928 673 Parts 103 | . 13 7 49 34 Haulers Intercepted 5 | . 2 . 2 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 42 | . 10 . 21 11 Melee 19 | . 5 . 3 11 Guns 14 | . . . 14 . Cannons 1 | . . . 1 . Classes Destroyed 11 | . 8 . 2 1 Worker 7 | . 1 3 1 2 Builder 4 | . 1 1 2 . Tunneler 2 | . 1 1 . . Hauler 5 | . 2 . 2 1 Recycler 6 | . 1 1 2 2 Operator 3 | . 2 . 1 . Watcher 1 | . . . . 1 Swarmer 20 | . 6 . 10 4 Grunt 15 | . 4 . 7 4 Duelist 2 | . . . 2 . Sentry 5 | . . . 2 3 Best Kill Streak 7 | . 3 2 7 5 Combat Bots Only 7 | . 3 . 7 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2219 | . 329 . 1420 470 Core 501 | . 91 . 302 108 Absorbed by Shields 183 | . . . . 183 Redirected to Shielding 60 | . . . 50 10 Regen/Repaired (Parts) 44 | . 26 . . 18 Core Remaining (%) 81 | 100 . 63 . . Volleys Fired 75 | 2 3 . 70 . Largest 2 | 2 2 . 2 . Hottest 90 | 90 90 . 57 . Shots Fired 120 | 4 6 . 110 . Gun 92 | 4 6 . 82 . Cannon 28 | . . . 28 . Launcher . | . . . . . Special . | . . . . . Kinetic 110 | . . . 110 . Thermal 5 | 2 3 . . . Explosive . | . . . . . Electromagnetic 5 | 2 3 . . . Robot Hit Streak 12 | 2 2 . 12 . Robot Miss Streak 14 | 2 3 . 14 . Penetration Max 1 | . . . 1 . Secondary Targets 6 | . . . 6 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 167 | 2 40 9 76 40 Core Hits 51 | . 8 1 28 14 Critical Kills 4 | . 3 . 1 . Critical Parts Destroyed 17 | . 4 . 13 . Critical Strikes 23 | . 7 . 15 1 Destroy 7 | . . . 7 . Smash 15 | . 7 . 8 . Sever 1 | . . . . 1 Melee Attacks 142 | . 51 12 25 54 Impact 88 | . 51 12 25 . Slashing 54 | . . . . 54 Piercing . | . . . . . Sneak Attacks 30 | . 14 8 1 7 Combat Hostiles 1 | . 1 . . . Follow-up Attacks 12 | . 8 . . 4 Damage Inflicted 4886 | 27 1258 376 1690 1535 Guns 1055 | 27 41 . 987 . Cannons 280 | . . . 280 . Explosions . | . . . . . Melee 3551 | . 1217 376 423 1535 Ramming . | . . . . . Kinetic 1267 | . . . 1267 . Thermal 38 | 12 26 . . . Explosive . | . . . . . Electromagnetic 30 | 15 15 . . . Impact 2016 | . 1217 376 423 . Slashing 1535 | . . . . 1535 Piercing . | . . . . . Highest Corruption 12 | . . . 12 12 Average Corruption 11 | . . . 10 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 60 | . . . 28 32 Message Errors 15 | . . . 4 11 Matter Fused 10 | . . . 5 5 Heat Flow Errors 9 | . . . 6 3 Energy Discharges 6 | . . . 2 4 Parts Rejected 1 | . . . 1 . Data Loss (minor) 10 | . . . 4 6 Data Loss (major) 6 | . . . 3 3 Misdirections 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 756 | . 277 106 268 105 Projectiles 38 | . . . 38 . Explosions . | . . . . . Melee 718 | . 277 106 230 105 Knockbacks 12 | . 4 3 5 . Impact 8 | . 4 3 1 . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 262 | 42 60 . 262 216 Average Temperature 68 | 21 34 . 68 97 Received Heat Transfer 642 | . 84 . 369 189 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 25 | . 11 7 7 . Impact Corruptions 36 | . 18 7 11 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | 37 74 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 519 | . 207 65 519 358 Initial 155 | . . 55 5 155 Average 131 | . 87 23 233 238 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 70 | 100 96 100 45 20 Level 1 27 | . 3 . 46 79 Level 2 1 | . . . 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 1 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 2 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 7 | . 1 . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 18 . 35 19 Peak Tracking Total 11 | . 5 . 11 7 Tactical Retreats 7 | . . . 3 4 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 4 | . . . 3 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 8 | . 4 . 1 3 Terminals 6 | . 3 . 1 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 9 . 4 8 Successful 13 | . 5 . 3 5 Failed 8 | . 4 . 1 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 12 | . 5 . 2 5 Terminals 17 | . 7 . 4 6 Fabricators . | . . . . . Repair Stations 4 | . 2 . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Robot Analysis 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . . 2 Scan Component 2 | . 1 . . 1 Repair 2 | . 1 . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 . 2 2 Terminals 7 | . 3 . 2 2 Track 1 | . 1 . . . Botnet 3 | . 1 . 1 1 Operators 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . . 1 Time 64 | . 26 . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 4007 | 96 1162 1055 844 850 Spaces Moved 1755 | 54 437 641 330 293 Core 16 | 16 . . . . Treads 1424 | 26 437 641 320 . Legs 315 | 12 . . 10 293 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 152 | 142 160 160 159 121 Slowest Speed 240 | 200 160 160 240 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 6 65 95 38 49 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 17 | . . . 15 2 Melee 2 | . . . . 2 Projectile 15 | . . . 15 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2781 | 66 819 652 527 717 Wait 734 | . 324 . 45 365 Move 1751 | 53 436 640 329 293 Hop . | . . . . . Pick Up 27 | 1 7 2 13 4 Fast Attach 23 | 8 2 . 10 3 Attach 14 | . 3 . 10 1 Detach . | . . . . . Swap 8 | . . . 7 1 Drop 26 | 2 3 . 18 3 Fire 75 | 2 3 . 70 . Melee 123 | . 41 10 25 47 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 804 | -10/Materials | Repaired Lgt. Ion Engine 827 | -10/Materials | Discovered new exit (range 12) 1101 | -10/Materials | Discovered new exit (range 15) 1259 | -10/Materials | Entered Mines 1423 | -10/Mines | Learned location of Zion (-6) 1746 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2260 | -10/Mines | Discovered new exit (range 5) 2290 | -10/Mines | Discovered new exit (range 15) 2294 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2300 | -10/Mines | Learned location of Storage (-9) 2314 | -10/Mines | Entered Materials 2314 | -9/Materials | Evolved 2 slots: Utility x2 2528 | -9/Materials | Lost 5 parts (1p2n1u1w) 2558 | -9/Materials | Core integrity fell below 50% 2755 | -9/Materials | Identified exit to Mines 2755 | -9/Materials | Identified exit to Storage 2798 | -9/Materials | Build established: Scavenger-Mutant 2887 | -9/Materials | System corruption reached 10% 3064 | -9/Materials | Destroyed 7 combat bots 3158 | -9/Materials | Entered Storage 3431 | -9/Storage | Repaired Katana 3441 | -9/Storage | Core integrity fell below 20% 4008 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03917_ Katana follow-up attack on G-34 Mercenary. 03917_ Destroyed Sml. Laser. 03922_ Sneak attack on R-06 Scavenger. 03922_ Destroyed Lgt. Ion Engine. 03922_ R-06 Scavenger destroyed. 03923_ R-06 Scavenger collects Lgt. Assault Rifle. 03928_ System corrupted: Energy discharge (-78). 03933_ K-01 Serf collects debris. 03949_ System corrupted: Component data lost. 03961_ Critical hit (Burn: +26). 03961_ Imp. Aluminum Leg destroyed. 03965_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. 03970_ System corrupted: Matter fused (-6). 03986_ Y-45 Defender destroyed. 03988_ Acquired 16 matter. 03990_ System corrupted: Component data lost. 03995_ Y-45 Defender destroyed. 04001_ Acquired Lgt. Armor Plating. 04005_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????# #?#=%%T#?????????? | | ??########### ##?#"%"##?????????? | | ??# # #??#!!!#??????????? | | ??# # #??#!!!#??????????? | | ??# # #??#####??????????? | | ??# # #?????????????????? | | ?????"" """ / #?????????????????? | | ?????"" 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