Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 19:33:36 Player: Syanka Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (150) 750 Value Destroyed (3510) 3510 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (646) 646 TOTAL SCORE: 8446 Bonus ------- High Alert Combat Kills 510 Follower Combat Kills 457 Aligned with FarCom 300 Friendly Fire -621 Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 35/150 System Corruption 1% Temperature Critical (854) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Graphene Brace > --- WEAPON (2) ------- Firepult > --- INVENTORY (25) --- Reinforced Deuterium Engine Light Treads Improved Light Armor Plating Improved Light Armor Plating Reflective Plating Reflective Plating Hacking Suite Hacking Suite High-powered Tractor Beam Decoy Drone Bay (16/16) Plasma Cannon Mini Grenade Launcher Datajack Chainsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Medium Treads Medium Treads Improved Cooling System Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reflective Plating Reflective Plating Hacking Suite Hacking Suite High-powered Tractor Beam Decoy Drone Bay Firepult Mini Grenade Launcher Datajack Chainsword Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 54] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 137 | 10 19 8 3 15 57 25 Power 9 | 1 1 2 . 2 2 1 Engine 7 | 1 1 2 . 1 2 . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 35 | 2 3 . . 2 20 8 Treads 29 | 2 3 . . . 16 8 Leg 2 | . . . . 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . 4 . Utility 37 | 5 6 3 . 1 15 7 Device 14 | 4 1 3 . 1 4 1 Storage 4 | 1 3 . . . . . Processor 4 | . . . . . 2 2 Hackware . | . . . . . . . Protection 15 | . 2 . . . 9 4 Artifact . | . . . . . . . Weapon 56 | 2 9 3 3 10 20 9 Energy Gun 16 | 2 4 2 1 4 3 . Energy Cannon 8 | . . . 1 3 1 3 Ballistic Gun 7 | . . . . . 7 . Ballistic Cannon 7 | . 2 . . . 3 2 Launcher 13 | . 1 1 . 3 5 3 Special Weapon 2 | . 2 . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 2 | . . 1 . . 1 . Corrupted Parts 2 | . . . . . 2 . System Corruption 3 | . . . . . 3 . Parts Lost 35 | . 1 1 . 8 10 15 Power 2 | . . 1 . 1 . . Propulsion 16 | . . . . 2 4 10 Utility 8 | . 1 . . 1 2 4 Weapon 9 | . . . . 4 4 1 Highest Loss Streak 8 | . 1 1 . 8 5 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 99 99 100 80 86 88 Engine 10 | . 14 13 14 2 8 5 Treads 26 | . 27 28 28 1 30 27 Leg 2 | . . . . 26 . . Device 9 | . 10 14 14 . 5 8 Storage 11 | . 14 14 14 14 9 7 Processor 5 | . . . . . 8 23 Protection 3 | . 3 . . . 8 5 Energy Gun 13 | . 24 27 20 14 . . Energy Cannon 1 | . . . . 10 . 1 Ballistic Gun 2 | . . . . . 9 . Ballistic Cannon 2 | . 3 . . . 3 5 Peak Build Rating 54 | 7 9 26 22 38 50 54 Average Rating 29 | 6 8 18 20 33 43 49 On Entrance 20 | . 7 9 17 22 38 47 Naked Turns . | . . . . . . . Heaviest Build 116 | 14 89 100 94 93 116 116 Greatest Support 104 | 40 40 40 40 60 104 96 Greatest Overweight (x) 4 | . 2 2 2 2 4 2 Average Overweight (x) 1 | . . 2 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 17 25 25 25 25 25 Most Carried 25 | 8 16 25 25 25 25 25 Average Carried 22 | 6 13 24 24 23 24 20 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 8 16 25 25 25 25 15 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 3570 | 300 232 190 . 248 2086 514 Remotely 144 | 144 . . . . . . Salvage Created 5069 | 283 659 495 . 288 2294 1050 Parts 284 | 15 50 22 . 20 134 43 Haulers Intercepted 8 | . 2 . . . 6 . Recyclers Shooed 9 | . 2 3 . . 3 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 106 | . 13 8 . 22 45 18 Melee 1 | . . . . . . 1 Guns 40 | . 9 5 . 5 21 . Cannons 25 | . 2 . . 2 15 6 AOE 38 | . 2 3 . 15 9 9 Classes Destroyed 20 | 3 6 . . 2 4 5 Worker 13 | 1 1 . . . 8 3 Builder 9 | . 1 . . 2 5 1 Tunneler 11 | 7 . 2 . 1 1 . Hauler 8 | . 2 . . . 6 . Recycler 12 | 1 3 3 . . 4 1 Mechanic 1 | . . . . . . 1 Operator 3 | . 1 . . . 2 . Turret 3 | . . . . . . 3 Watcher 5 | . 3 . . . 1 1 Swarmer 31 | . 9 6 . 3 9 4 Grunt 33 | . 4 2 . 2 24 1 Brawler 3 | . . . . . 3 . Protector 1 | . . . . . . 1 Sentry 13 | . . . . . 6 7 Demolisher 1 | . . . . 1 . . Specialist 4 | . . . . . 2 2 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Heavy 2 | . . . . . 1 1 Assembled 16 | . . . . 16 . . Thug 1 | . . 1 . . . . Best Kill Streak 13 | 3 4 4 . 13 10 6 Combat Bots Only 13 | . 3 3 . 13 4 4 Max Kills in Single Turn 4 | 1 3 3 . 4 3 4 Gunslinging 1 | . 1 . . . . . Exploded 4 | . 2 2 . 4 3 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 776 | . 85 32 . 83 221 355 Missed 229 | . 22 10 . 21 65 111 Damage Taken 8407 | . 598 270 . 989 2730 3820 Core 1350 | . 116 9 . 97 391 737 Absorbed by Shields 67 | . . 23 . 6 38 . Regen/Repaired (Parts) 967 | . 304 . . . 518 145 Core Remaining (%) 46 | 100 . . . 11 28 . Volleys Fired 428 | 17 70 31 . 37 195 78 Largest 2 | 2 2 2 . 2 2 1 Hottest 250 | 90 100 125 . 118 118 250 Shots Fired 651 | 33 133 63 . 56 288 78 Gun 442 | 33 118 60 . 32 199 . Cannon 179 | . 13 . . 17 81 68 Launcher 29 | . 1 3 . 7 8 10 Special 1 | . 1 . . . . . Kinetic 299 | . 13 . . . 262 24 Thermal 311 | 33 119 60 . 41 14 44 Explosive 29 | . 1 3 . 7 8 10 Electromagnetic 12 | . . . . 8 4 . Robot Hit Streak 31 | 11 11 7 . 9 16 31 Robot Miss Streak 7 | 7 4 3 . 3 6 3 Penetration Max 1 | . . . . . 1 1 Secondary Targets 6 | . 4 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 414 | 14 83 39 7 32 181 58 Core Hits 256 | 10 34 22 . 41 99 50 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 24 | 5 2 4 . 1 8 4 Burn 12 | 5 2 4 . 1 . . Destroy 3 | . . . . . 3 . Blast 7 | . . . . . 5 2 Sever 2 | . . . . . . 2 Melee Attacks 17 | . . . 7 . 1 9 Impact 1 | . . . . . 1 . Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks 8 | . . . 7 . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13171 | 195 1268 913 . 1332 6051 3412 Guns 4296 | 195 912 638 . 250 2301 . Cannons 4833 | . 177 . . 168 2646 1842 Explosions 3526 | . 160 224 . 899 957 1286 Melee 230 | . . . . . . 230 Ramming 286 | . 19 51 . 15 147 54 Kinetic 6000 | . 177 . . . 4782 1041 Thermal 3411 | 195 912 638 . 360 134 1172 Explosive 3155 | . 160 224 . 899 957 915 Electromagnetic 89 | . . . . 58 31 . Impact . | . . . . . . . Slashing 230 | . . . . . . 230 Piercing . | . . . . . . . Highest Corruption 8 | . 2 2 2 2 8 1 Average Corruption 2 | . 2 2 2 2 4 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 200 | . 7 45 23 16 99 10 Message Errors 48 | . 2 9 8 5 24 . Matter Fused 50 | . 1 13 5 3 23 5 Heat Flow Errors 19 | . 3 4 1 3 8 . Energy Discharges 27 | . . 3 4 4 15 1 Parts Rejected 5 | . . . . . 5 . Parts Fused 4 | . . 2 1 . 1 . Data Loss (minor) 22 | . . 6 3 1 10 2 Data Loss (major) 6 | . 1 1 1 . 3 . Misfires 11 | . . 5 . . 6 . Alerts 4 | . . 2 . . . 2 Weapon Failures 4 | . . . . . 4 . Overload Shots . | . . . . . . . Overflow Damage 342 | . . . . 26 206 110 Projectiles 231 | . . . . 4 188 39 Explosions 60 | . . . . 22 8 30 Melee 51 | . . . . . 10 41 Knockbacks 21 | . 1 1 . . 11 8 Impact 1 | . . 1 . . . . Kinetic 18 | . 1 . . . 10 7 Secondary 2 | . . . . . 1 1 Self-Inflicted Damage 555 | . . 53 . . 52 450 Shots 26 | . . 2 . . 2 22 Rammed 27 | . 3 6 . . 15 3 Targets Rammed 33 | . 3 6 . 1 18 5 Kicked 1 | . . . . 1 . . Crushed 5 | . . . . . 3 2 Highest Temperature 949 | 120 250 206 254 378 276 949 Average Temperature 99 | 41 75 75 137 151 69 222 Received Heat Transfer 2260 | . 210 75 . 334 1026 615 Effects 35 | . . . . 1 4 30 Shutdowns 7 | . . . . . . 7 Energy Bleed 3 | . . . . . . 3 Interference 6 | . . . . . 4 2 Matter Decay 6 | . . . . . . 6 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . 1 . 2 Damage (major) 8 | . . . . . . 8 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 1 | . . . . . 1 . Robots Melted 4 | . . . . . . 4 Combat Hostiles 2 | . . . . . . 2 Parts Melted 32 | 4 2 6 . 1 2 17 Heat Transferred 9813 | 890 2503 1702 . 962 296 3460 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 975 | 45 328 123 . 113 975 887 Initial 443 | . 29 . . . 43 443 Average 250 | 26 150 19 . 5 458 520 Maximum Alert Level 3 | . 1 . . . 3 3 Low Security (%) 63 | 100 74 100 . 100 39 . Level 1 9 | . 25 . . . 8 20 Level 2 11 | . . . . . 12 58 Level 3 16 | . . . . . 40 21 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 . . . 7 10 Investigation 2 | . . . . . 2 . Extermination 1 | . . . . . . 1 Reinforcement 8 | . 1 . . . 5 2 Assault . | . . . . . . . Garrison 7 | . . . . . . 7 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 7 | . . . . 1 5 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 178 | . 28 8 . 23 78 41 Peak Tracking Total 18 | . 6 3 . 18 6 10 Tactical Retreats 11 | . 2 . . 2 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . 4 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 7 | . 1 3 . . 1 2 Max in Single Turn 1 | . 1 1 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 26 | . 10 . 2 2 9 3 Terminals 12 | . 7 . . 1 4 . Fabricators 1 | . . . . . . 1 Repair Stations 4 | . 1 . . . 2 1 Recycling Units 3 | . 2 . . . 1 . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . . 1 Total Hacks 77 | . 41 . 2 3 26 5 Successful 56 | . 31 . 2 2 19 2 Failed 19 | . 9 . . . 7 3 Catastrophic 1 | . . . . . . 1 Database Lockouts 2 | . 1 . . 1 . . Manual 26 | . 19 . 1 2 4 . Terminals 38 | . 27 . . 2 9 . Fabricators 1 | . . . . . . 1 Repair Stations 19 | . 11 . . . 6 2 Recycling Units 6 | . 3 . . . 3 . Scanalyzers 8 | . . . . . 8 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 18 | . 11 . 2 2 3 . Record 1 | . . . 1 . . . Robot Analysis 3 | . 2 . . 1 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Locate Traps 5 | . 4 . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 5 | . 3 . . . 2 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 18 | . 10 . . . 6 2 Scan Component 9 | . 5 . . . 3 1 Repair 9 | . 5 . . . 3 1 Recycling Unit Hacks 3 | . 2 . . . 1 . Retrieve Components 3 | . 2 . . . 1 . Scanalyzer 7 | . . . . . 7 . Insert Component 4 | . . . . . 4 . Analyze 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 8 . . . 2 . Terminals 10 | . 8 . . . 2 . Assimilate 3 | . 3 . . . . . Botnet 5 | . 4 . . . 1 . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 6 . . . 9 2 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 9 | . 5 . . . 3 1 Time 281 | . 142 . . . 101 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . 3 . . . 10 . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . . 5 . . . Non-combat 3 | . . . 3 . . . Combat 2 | . . . 2 . . . Robot Hacks Applied 7 | . . . 7 . . . parse_system 7 | . . . 7 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . 2 . . . . . Largest Group 1 | . 1 1 . . . . Highest-Rated Group 10 | . 10 10 . . . . Highest-Rated Ally 10 | . 10 10 . . . . Total Orders 2 | . . 2 . . . . STAY 1 | . . 1 . . . . FOLLOW 1 | . . 1 . . . . Ally Attacks 36 | . . . . . . 36 Total Damage 1955 | . . . . . . 1955 Kills 13 | . . . . . . 13 Allies Corrupted . | . . . . . . . Allies Melted 2 | . . . . . . 2 Turrets Deployed 3 | . . . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 2 . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 14260 | 359 2021 2968 1790 1349 4278 1495 Spaces Moved 4632 | 179 741 827 552 530 1331 472 Core 1 | 1 . . . . . . Treads 4056 | 178 741 827 552 13 1273 472 Legs 566 | . . . . 517 49 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 9 | . . . . . 9 . Fastest Speed 50 | 50 160 320 320 125 140 240 Average Speed 252 | 159 213 320 320 173 252 245 Slowest Speed 490 | 160 320 320 320 320 490 320 Overloaded Moves 7 | . . . . 5 2 . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 7 87 99 90 75 89 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 2 | . 1 . . . 1 . Terrain Destroyed 209 | . 5 18 . 57 105 24 Melee 1 | . . . . . 1 . Projectile 45 | . 1 . . . 39 5 AOE 163 | . 4 18 . 57 65 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 6464 | 217 1041 1080 576 905 1949 696 Wait 1034 | . 180 189 . 305 266 94 Move 4626 | 178 740 826 551 529 1330 472 Hop . | . . . . . . . Pick Up 95 | 9 18 14 7 11 32 4 Fast Attach 46 | 7 6 . . 3 24 6 Attach 35 | . 1 1 . 6 13 14 Detach 13 | . . . . . 10 3 Swap 56 | 3 12 7 3 6 20 5 Drop 81 | 3 11 6 8 7 40 6 Fire 428 | 17 70 31 . 37 195 78 Melee 17 | . . . 7 . 1 9 Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush 32 | . 3 6 . . 18 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / Sto) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 360 | -11/Scrapyard | Entered Materials 361 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 3) 828 | -10/Materials | Discovered new exit (range 14) 1035 | -10/Materials | Repaired Lgt. Treads 1063 | -10/Materials | Repaired Lgt. Treads 1096 | -10/Materials | Repaired Shield Generator 1123 | -10/Materials | Repaired Med. Laser 1157 | -10/Materials | Repaired Rocket Launcher 1166 | -10/Materials | Discovered new exit (range 16) 1303 | -10/Materials | Discovered new exit (range 10) 1548 | -10/Materials | Discovered new exit (range 9) 1628 | -10/Materials | Discovered new exit (range 16) 2006 | -10/Materials | Central database locked down 2381 | -10/Materials | Entered Mines 2381 | -10/Mines | Accompanied by 1 ally 2390 | -10/Mines | Met a Derelict bent on vengeance 2719 | -10/Mines | Found a hidden stash of uninstalled traps 3160 | -10/Mines | Discovered new exit (range 3) 4018 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4096 | -10/Mines | Found Prototype Device 4126 | -10/Mines | Identified Exp. Sensor Array 4869 | -10/Mines | Discovered new exit (range 7) 5333 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 5337 | -10/Mines | Discovered new exit (range 5) 5349 | -10/Mines | Entered Exiles 5423 | -10/Exiles | Met 8R-AWN 5481 | -10/Exiles | Met EX-HEX 5580 | -10/Exiles | Met EX-BIN 5625 | -10/Exiles | Aligned with FarCom system 5628 | -10/Exiles | Given EX-Vault access code 5717 | -10/Exiles | Opened EX-Vault 5737 | -10/Exiles | Found Deploy-a-Sentry 5741 | -10/Exiles | Found Deploy-a-Sentry 5745 | -10/Exiles | Found Deploy-a-Sentry 5753 | -10/Exiles | Found Firepult 5771 | -10/Exiles | Found Potential Leg 5775 | -10/Exiles | Found Potential Leg 5840 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5936 | -10/Exiles | Met EX-DEC 5949 | -10/Exiles | Learned location of Zion (-6) 6255 | -10/Exiles | Build established: Scavenger-Mutant 6286 | -10/Exiles | Visited The Gauntlet 7107 | -10/Exiles | Discovered new exit (range 12) 7124 | -10/Exiles | Build established: Mutant 7139 | -10/Exiles | Stole three prototypes: Potential Leg, Firepult, Deploy-a-Sentry 7139 | -10/Exiles | Entered Mines 7176 | -9/Mines | Assembled infested the area 7200 | -9/Mines | Core integrity fell below 50% 7239 | -9/Mines | Destroyed 13 combat bots 7243 | -9/Mines | Core integrity fell below 20% 7273 | -9/Mines | Lost 8 parts (1p2n1u4w) 7816 | -9/Mines | Found the Drone Emporium 7825 | -9/Mines | Found Prototype Device 8035 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8457 | -9/Mines | Discovered new exit (range 9) 8483 | -9/Mines | Central database locked down 8488 | -9/Mines | Entered Materials 8488 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 8634 | -8/Materials | Lost 5 parts (2n3w) 8885 | -8/Materials | Build established: Scavenger-Mutant 9910 | -8/Materials | Discovered new exit (range 5) 10032 | -8/Materials | Build established: Mutant 10179 | -8/Materials | Identified Decoy Drone Bay 10512 | -8/Materials | Core integrity fell below 50% 10708 | -8/Materials | Discovered new exit (range 9) 10894 | -8/Materials | Repaired Arm. Treads 11025 | -8/Materials | Repaired Rnf. Deuterium Engine 11069 | -8/Materials | Repaired Hvy. Assault Cannon 11344 | -8/Materials | Build established: Scavenger-Mutant 12766 | -8/Materials | Entered Factory 12766 | -7/Factory | Evolved 2 slots: Utility x2 12767 | -7/Factory | Identified exit to Storage 12768 | -7/Factory | FarCom data flow suspended 13288 | -7/Factory | Discovered new exit (range 12) 13429 | -7/Factory | Repaired Hrd. Medium Armor Plating 13441 | -7/Factory | Cargo convoy interrupted 13480 | -7/Factory | DAS Turret deployed 13485 | -7/Factory | DAS Turret deployed 13504 | -7/Factory | Lost 5 parts (4n1u) 13888 | -7/Factory | Core integrity fell below 50% 13894 | -7/Factory | DAS Turret deployed 13931 | -7/Factory | Lost 4 parts (2n1u1w) 13931 | -7/Factory | Garrison activated, responded to threat 14219 | -7/Factory | Core integrity fell below 20% 14249 | -7/Factory | Lost 3 parts (2n1u) 14262 | -7/Factory | Core destroyed Last Messages --------------- 14218_ Destroyed Lgt. Treads. 14218_ Imp. Light Armor Plating destroyed. 14218_ Destroyed Imp. Light Armor Plating. 14218_ M-28 Smith repairs Structural Scanner. 14219_ U-05 Engineer lays Concrete. 14220_ Acquired 38 matter. 14221_ U-05 Engineer lays Concrete. 14231_ R-06 Scavenger collects Imp. Deuterium Engine. 14232_ U-05 Engineer lays Concrete. 14235_ R-06 Scavenger collects Flak Gun. 14237_ U-05 Engineer lays Concrete. 14249_ Lgt. Ion Engine melted. 14249_ R-06 Scavenger destroyed. 14249_ Melted Prototype Ballistic Cannon. 14250_ DAS Turret critical meltdown. 14256_ Power failure, Mic. Nuclear Core shutdown. 14261_ Overheating: System interference. 14261_ Adv. Targeting Computer temporarily disabled. 14262_ Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | ????# ################ #? | | ????# """ #??????????????# #######?? | | ????# """ #??????#???????### ###???????? | | ????# """ #??????# ######### #?????????? | | ????# #??????? # #?????????? | | ????# " " #???????""" # #?????????? | | ????# " #??????"""" # #?????????? | | ????# "" #??????"""" # #????????? | | ????# #??????"""" # #???????? | | ????# #???? "" + #??????? | | ????# #???? """ # %#???? "" | | ????# #????? S" # %#??? "? | | ????# " "#????? [ # %#?? "? | | ????# "" #???##############"% #?? ?? | | ????# %%"""#???# # ## """ ?? | | ????# % "#???# """" """# ## """ "" | | ???## % ! 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[ ""# ##! # """""""????? | | ??????# """" % ! %G# ## """" # """"""""???? | | ??????# """" ="" ## """" + """"""""" "" | | ??????# """" ="" ###"" """" # | | ??????# """" ""# ##"" """" # | | ??????# ####"Y """" ### ####### | | ?????###########+###??#"" """" #?# #??????????? | | ?????# #??#"" """" #?#=#??????????? | | ?????# """"""""" #??# #?# #??????????? | | ?????# #??##########?# #??????????? | | ?????# """"""""" #?????????????# #??????????? | | ?????# #?????????????# #??????????? | | ???? # #?????????????# #??????????? | | ???? #####+##+####+#??######?????# #??????????? | | ???? #??# #?? #######+#######????? | | ???# #### ## ## #????? | | ???# # [= ## """ """" +????? | | ???# ^ ^ + [= ## """ ""R"" #????? | | ???# """ """ """ # [= ## """ "" "" #????? | | ???# """ """^""" # ## #????? | | ???# """ """ """ #?####### """ """ #????? | | ???# """ """ """ #???????# """ """ #????? | | ???# ######### """ """ [#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredWarpRipper Manual? 0 Play Time 01:14:49 Cumulative 92.3 hours Start 2024.08.24 @ 14:47:30 End 2024.08.24 @ 19:33:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 50 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f64d5f9a-6e63-456e-a0f5-92134562e5e1