Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 00:14:18 Player: FloorSandwich Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (504) 504 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1774 Bonus ------- None Cogmind --------- Core Integrity 259/400 Matter 254/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 11 | 7 3 . 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device 1 | 1 . . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 4 2 1 Power 1 | . 1 . . Propulsion 2 | . . 2 . Utility 2 | . 1 . 1 Weapon 2 | . 2 . . Highest Loss Streak 4 | . 4 2 1 To Critical Strikes . | . . . . Average Backups . | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 74 | . 98 38 22 Engine 9 | . 13 . . Leg 21 | . 28 17 . Device 9 | . 13 . . Storage 13 | . 14 14 11 Processor 1 | . . . 9 Ballistic Gun 17 | . 26 . . Launcher 1 | . . 6 1 Peak Build Rating 9 | 9 9 4 4 Average Rating 6 | 5 8 2 2 On Entrance 3 | . 9 3 2 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 13 14 8 8 Greatest Support 20 | 20 20 20 3 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 5 | 5 3 1 1 Average Carried . | . 1 . . Final Capacity 8 | 8 8 8 8 Final Carried 1 | . 1 . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 667 | 341 268 58 . Remotely . | . . . . Salvage Created 837 | 189 552 96 . Parts 57 | 14 32 11 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 11 2 . Guns 11 | . 11 . . AOE 2 | . . 2 . Classes Destroyed 8 | 3 5 . . Worker 3 | 2 1 . . Builder 2 | . 1 1 . Tunneler 4 | 4 . . . Hauler 1 | . 1 . . Recycler 2 | 1 . 1 . Watcher 1 | . 1 . . Swarmer 2 | . 2 . . Grunt 11 | . 9 2 . Best Kill Streak 4 | 3 4 4 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 124 | . 102 10 12 Missed 35 | . 31 2 2 Hits 89 | . 71 8 10 Projectile 89 | . 71 8 10 Damage Taken 994 | . 674 163 157 Core 372 | . 179 52 141 Absorbed by Shields . | . . . . Core Remaining (%) 53 | 100 . 7 . Volleys Fired 75 | 18 46 11 . Largest 2 | 2 2 1 . Hottest 40 | 40 40 30 . Shots Fired 131 | 36 84 11 . Gun 119 | 36 83 . . Cannon . | . . . . Launcher 12 | . 1 11 . Special . | . . . . Kinetic 119 | 36 83 . . Thermal . | . . . . Explosive 12 | . 1 11 . Electromagnetic . | . . . . Robot Hit Streak 16 | 8 16 7 . Robot Miss Streak 4 | 4 3 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 83 | 21 53 9 . Core Hits 40 | 8 26 6 . Critical Kills 2 | . 2 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1315 | 258 658 393 6 Guns 904 | 258 646 . . Cannons . | . . . . Explosions 391 | . . 391 . Melee . | . . . . Ramming 20 | . 12 2 6 Kinetic 904 | 258 646 . . Thermal . | . . . . Explosive 391 | . . 391 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 29 | . . 29 . Projectiles . | . . . . Explosions 29 | . . 29 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 43 | . . 40 3 Shots 1 | . . 1 . Rammed 5 | . . 3 2 Targets Rammed 8 | . 2 4 2 Kicked 3 | . 2 1 . Crushed . | . . . . Highest Temperature 2 | . 2 . . Average Temperature 2 | . 2 . . Received Heat Transfer 309 | . 183 72 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 71 | 10 71 56 13 Initial 13 | . . . 13 Average 17 | 1 27 18 1 Influence Increases 465 | 35 344 86 . Destroy 0b10 Robot/C 260 | . 220 40 . Destroy 0b10 Robot/NC 65 | 35 20 10 . Destroy Leader 64 | . 54 10 . Successful Hack 11 | . 11 . . Destroy Structure 35 | . 9 26 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 465 | 35 344 50 36 Entered New Map 23 | . . . 23 Time Decay 392 | 35 314 30 13 Lost Part 50 | . 30 20 . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 21 2 1 Peak Tracking Total 5 | . 5 2 1 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 18 . . Successful 12 | . 12 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 4 | . 4 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 74 | . 74 . . Retrieved Matter 74 | . 74 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 840 | 34 806 . . Terrain 840 | 34 806 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1478 | 259 810 176 233 Spaces Moved 940 | 181 514 98 147 Core 216 | 36 . 33 147 Treads . | . . . . Legs 724 | 145 514 65 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 115 | 106 120 130 103 Slowest Speed 150 | 120 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 7 66 20 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 7 . . Terrain Destroyed 82 | . 7 75 . Melee . | . . . . Projectile . | . . . . AOE 82 | . 7 75 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1195 | 211 622 134 228 Wait 149 | . 52 21 76 Move 937 | 180 513 97 147 Hop . | . . . . Pick Up 10 | 6 3 . 1 Fast Attach 1 | 1 . . . Attach 8 | 6 . 1 1 Detach . | . . . . Swap 4 | . 4 . . Drop 3 | . 2 . 1 Fire 75 | 18 46 11 . Melee . | . . . . Ram 5 | . . 3 2 Kick 3 | . 2 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 260 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 10) 837 | -10/Materials | Discovered new exit (range 10) 1002 | -10/Materials | Discovered new exit (range 7) 1055 | -10/Materials | Core integrity fell below 50% 1070 | -10/Materials | Entered Mines 1097 | -10/Mines | Lost 4 parts (1p1u2w) 1175 | -10/Mines | Core integrity fell below 20% 1237 | -10/Mines | Discovered new exit (range 5) 1246 | -10/Mines | Entered Materials 1246 | -9/Materials | Evolved 2 slots: Utility x2 1479 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. Slammed into R-06 Scavenger. K-01 Serf collects debris. EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Acquired Imp. Targeting Computer. Dropped Broken Grenade Launcher. U-05 Engineer works on Processing Tank. U-05 Engineer completes Processing Tank. Processing Tank comes online. K-01 Serf collects debris. U-05 Engineer works on Atomic Centrifuge. K-01 Serf collects debris. Slammed into Y-45 Defender. K-01 Serf collects debris. Slammed into Y-45 Defender. U-05 Engineer works on Atomic Centrifuge. Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????# ###???????????????? | | ????????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? +???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? ????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????###########?# #????????????????? | | ????????????????# ### ###??????????????? | | ????????????????# # #??????????????? | | ????????????????# # #??????????????? | | ????????????????# # #??????????????? | | ????????????????# <<< Y #??????????????? | | ????????????????# u<<@# #??????????????? | | ????????????????# < # #??????????????? | | ????????????????# # #??????????????? | | ????????????????##############+#######???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ??????????????#######???# #???????????? | | ??????????????# #???# #???????????? | | ??????????????# #???# #???????????? | | ??????????????# ############+#####???????????? | | ??????????????# ## ## #???????????????? | | ??????????????# ## ## #???????????????? | | ??????????????# ## ## #???????????????? | | ??????????????# ## ## #???????????????? | | ??????????????# ## + #???????????????? | | ??????????????# ## ## ####????????????? | | ?????########## ## ## !##???????????? | | ?????# # ## ## !#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumRecyclingBiocell Manual? 0 Play Time 00:09:06 Cumulative 15.0 hours Start 2025.10.26 @ 00:05:58 End 2025.10.26 @ 00:14:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 793e3b16-b4d3-4fa5-9960-01958b6ef10b