Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 12:49:05 // Winter2022/Polymind Player: TinyBoulder Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (55) 275 Value Destroyed (2618) 2618 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (10646) 10646 TOTAL SCORE: 20129 Bonus ------- Polymind Skill 8064 Pacifist 470 High Alert Combat Kills 131 Follower Combat Kills 881 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1300 Matter 0/0 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Hovering (56) Location -3/Armory Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Improved Antigrav System Improved Antigrav System > --- UTILITY (5) ------ Advanced Heat Sink Advanced Heat Sink Advanced Target Analyzer > --- WEAPON (3) ------- Gamma Rifle Advanced Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Active Sensor Suite Improved Targeting Computer Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Improved Heavy Armor Plating Graphene Brace EM Disruption Field Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- (None) [Rating: 119] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Heat Sink Device Heat Sink Storage Small Matter Pod Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Flak Gun Ballistic Cannon Heavy Mass Driver Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Res Arm Slots Evolved . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 33 | . . . . 6 3 1 . . 5 . . . . . . 8 10 Power 4 | . . . . 1 1 . . . 1 . . . . . . . 1 Propulsion 6 | . . . . 2 1 . . . 1 . . . . . . . 2 Utility 14 | . . . . 1 . 1 . . 2 . . . . . . 5 5 Weapon 9 | . . . . 2 1 . . . 1 . . . . . . 3 2 Highest Loss Streak 5 | . . . . 4 2 1 . . 5 . . . . . . 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 100 84 80 84 87 87 68 25 44 80 80 80 80 78 81 Engine 9 | . 16 16 16 11 4 10 12 12 8 . 6 20 20 20 2 . . Treads 17 | . . . . 23 . 22 25 25 21 12 7 . . . 12 13 12 Wheel 4 | . 33 33 33 1 8 . . . . . 13 40 40 40 5 . . Device 19 | . 33 33 33 25 2 11 12 12 8 . . . . . 36 39 19 Storage 1 | . . . . . 4 . . . . . 6 20 20 20 2 . 3 Processor 2 | . . . . . 10 1 . . . . . . . . 7 8 2 Protection 6 | . . . . 7 . 10 12 12 8 . . . . . 3 3 6 Energy Gun 8 | . . . . 11 . 10 12 12 12 12 7 . . . . . 10 Ballistic Gun 5 | . . . . 2 20 12 12 12 8 . . . . . . . 6 Special Weapon 1 | . 16 16 16 . . . . . . . . . . . . . 1 Naked Turns 20 | . . . . 1 2 . . . . . . . . . . 10 7 Heaviest Build 74 | 6 6 6 6 18 11 23 22 22 22 4 4 4 4 4 74 74 47 Greatest Support 81 | 20 20 20 20 40 30 40 40 40 40 20 20 20 20 20 81 81 56 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 5 5 Average Capacity 1 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 2 Most Carried . | . . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . Final Capacity 5 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 5 5 Final Carried . | . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 66% | Sentry 14% | Heavy 7% | Worker 5% | Tunneler 3% | Hunter Dominant Class ---------------- Tunneler | -10/Materials Tunneler | -10/Mines Tunneler | -9/Materials Sentry | -8/Materials Hunter | -7/Factory Sentry | -7/Lower Caves Sentry | -7/Lower Caves Sentry | -7/Zion Sentry | -6/Proximity Caves Sentry | -6/Factory Sentry | -5/Factory Worker | -5/Upper Caves Worker | -5/Upper Caves Worker | -4/Factory Heavy | -4/DSF Heavy | -3/Research Sentry | -3/Armory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Res Arm Matter Collected 907 | . . . . 55 61 85 20 . 20 . . 28 15 . . 623 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1925 | . . . . 459 313 186 76 . 78 . . . . . . 715 98 Parts 105 | . . . . 26 16 11 1 . 3 . . . . . 2 35 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 12 1 4 4 . . . . . . . . Prevented 10 | . . . . . . . 2 . 8 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Res Arm Combat Hostiles Destroyed 48 | . . . . 11 5 9 1 . 1 . . . . . 1 17 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 28 | . . . . 11 5 9 1 . 1 . . . . . . . 1 Cannons 18 | . . . . . . . . . . . . . . . 1 17 . Classes Destroyed 12 | . . . . 7 . . 2 . . . . . . . 1 1 1 Worker 2 | . . . . 1 1 . . . . . . . . . . . . Builder 3 | . . . . 1 1 . . . . . . . . . . 1 . Watcher 2 | . . . . 1 1 . . . . . . . . . . . . Swarmer 13 | . . . . 3 3 7 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 16 | . . . . 6 . 1 . . 1 . . . . . . 8 . Sentry 4 | . . . . 1 2 . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . 1 . . Hunter 2 | . . . . 1 . 1 . . . . . . . . . . . Programmer 10 | . . . . . . . 1 . . . . . . . . 7 2 Heavy 1 | . . . . . . . . . . . . . . . . 1 . Decomposer 3 | . . . . . . 3 . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 5 | . . . . 4 4 4 2 . 1 . . . . . 1 5 1 Combat Bots Only 4 | . . . . 3 3 4 1 . 1 . . . . . 1 4 1 Max Kills in Single Turn 2 | . . . . 1 2 1 1 . 1 . . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Res Arm Hostile Shots Fired 726 | . . . 2 72 142 35 2 . 12 . 3 . . . . 325 133 Missed 180 | . . . 1 7 52 5 1 . 3 . 1 . . . . 75 35 Damage Taken 8880 | . . . 12 913 548 445 15 . 254 22 39 . . . . 4758 1874 Core 1698 | . . . . 205 101 30 . . 31 10 19 . . . . 665 637 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 1109 | . . . . . 207 . . . . . . . . . . 485 417 Core Remaining (%) 91 | 100 . 100 100 62 . . . . 76 98 . . 98 . 100 . . Volleys Fired 228 | . 1 . . 72 29 18 4 . 11 . . . . . 1 67 25 Largest 2 | . 1 . . 2 2 2 2 . 2 . . . . . 1 2 2 Hottest 150 | . 100 . . 79 48 108 108 . 108 . . . . . 75 150 150 Shots Fired 310 | . 1 . . 92 49 36 8 . 16 . . . . . 1 71 36 Gun 245 | . . . . 92 49 36 8 . 16 . . . . . . 8 36 Cannon 64 | . . . . . . . . . . . . . . . 1 63 . Launcher . | . . . . . . . . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . . . Kinetic 161 | . . . . 20 49 18 4 . 5 . . . . . 1 63 1 Thermal 121 | . 1 . . 72 . 18 4 . 11 . . . . . . . 15 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 28 | . . . . . . . . . . . . . . . . 8 20 Robot Hit Streak 19 | . . . . 12 12 9 6 . 12 . . . . . 3 19 11 Robot Miss Streak 9 | . . . . 4 4 9 3 . 4 . . . . . . 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . Secondary Targets 5 | . . . . . 1 3 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . 1 . . . . . . . . Shots Hit Robots 232 | . . . . 66 34 28 7 . 16 . . . . . 1 54 26 Core Hits 120 | . . . . 31 16 30 7 . 9 . . . . . 1 18 8 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . 5 1 . . . . . . . . . . 6 2 Burn 5 | . . . . 5 . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . Blast 6 | . . . . . . . . . . . . . . . . 6 . Corrupt 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7223 | . . . . 1016 636 474 154 . 404 . . . . . 67 3978 494 Guns 3310 | . . . . 1016 636 474 154 . 404 . . . . . . 132 494 Cannons 3908 | . . . . . . . . . . . . . . . 67 3841 . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . . . . . 5 . Kinetic 5081 | . . . . 176 636 163 69 . 106 . . . . . 67 3841 23 Thermal 1909 | . . . . 840 . 311 85 . 298 . . . . . . . 375 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 228 | . . . . . . . . . . . . . . . . 132 96 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . . . . . . . . . 7 23 Average Corruption 5 | . . . . . . . . . . . . . . . . 2 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . 13 Effects 30 | . . . . . . . . . . . . . . . . 12 18 Message Errors 6 | . . . . . . . . . . . . . . . . 5 1 Matter Fused 4 | . . . . . . . . . . . . . . . . 2 2 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . 3 4 Energy Discharges 3 | . . . . . . . . . . . . . . . . 1 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . 1 4 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 333 | . . . . . . . . . . . . . . . . 333 . Projectiles 333 | . . . . . . . . . . . . . . . . 333 . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . . . . . . . . . . 23 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . . . . . . . 22 . Secondary 1 | . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . 1 . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . 1 . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 280 | . 80 . . 98 38 192 144 . 280 . 4 . . . . 153 230 Average Temperature 52 | . 42 . . 26 25 54 63 . 109 . 4 . . . . 40 64 Received Heat Transfer 1434 | . . . 6 396 66 . . . 45 . 18 . . . . 723 180 Effects 1 | . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . 7 . . . . . . . . . . . . . Heat Transferred 4386 | . . . . 2516 . 700 175 . 625 . . . . . . . 370 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Res Arm Peak Influence 628 | . 1 . 105 171 350 . . . . 63 220 . . 39 30 438 628 Initial 170 | . . . . 44 37 . . . . 24 1 . . 39 30 11 170 Average 146 | . . . 32 54 191 . . . . 19 37 . . 39 14 282 498 Maximum Alert Level 2 | . . . . . 1 . . . . . 1 . . . . 2 2 Low Security (%) 72 | 100 100 100 100 100 54 . . . . 100 96 . . 100 100 23 9 Level 1 15 | . . . . . 45 . . . . . 3 . . . . 58 1 Level 2 12 | . . . . . . . . . . . . . . . . 18 88 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . 1 1 . . . . 1 . . . . . 8 4 Investigation 6 | . . . . 1 1 . . . . 1 . . . . . 3 . Extermination 4 | . . . . . . . . . . . . . . . . 3 1 Reinforcement 3 | . . . . . . . . . . . . . . . . 1 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . . . . . . . . . . 3 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Res Arm Distress Signals 2 | . . . . . . . . . . . . . . . . 1 1 Communications Jammed 46 | . . . . . . . . . . . . . . . . 46 . Distress Signals 46 | . . . . . . . . . . . . . . . . 46 . Times Spotted 101 | . . . 2 20 9 9 1 . 3 . 5 . . . . 33 19 Peak Tracking Total 8 | . . . 2 4 3 3 1 . 2 . 4 . . . . 8 7 Tactical Retreats 5 | . . . . 2 . 1 . . . . . . . . . 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Res Arm Traps Triggered 2 | . . . . 1 . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Res Arm Machines Disabled 5 | . . . . . . . . . . . . . . . . 1 4 Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Res Arm Machines Accessed 11 | . . . . . 3 3 . . 1 1 . . . 1 . 2 . Terminals 7 | . . . . . 3 1 . . 1 . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Total Hacks 27 | . . . . . 7 8 . . 3 4 . . . 1 . 4 . Successful 15 | . . . . . 2 8 . . 3 . . . . 1 . 1 . Failed 12 | . . . . . 5 . . . . 4 . . . . . 3 . Catastrophic 3 | . . . . . 1 . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 22 | . . . . . 1 . . . . 7 6 . . . . . 8 Terminals 15 | . . . . . 7 1 . . 3 . . . . 1 . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Terminal Hacks 14 | . . . . . 1 8 . . 3 . . . . 1 . 1 . Record 10 | . . . . . . 7 . . 3 . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . 1 . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . 3 . . . . 1 . . . . . 2 . Full Trace Events 2 | . . . . . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . 1 2 1 . . . . 1 . . . 1 2 2 Non-combat 2 | . . . . . 1 . . . . . 1 . . . . . . Combat 8 | . . . . 1 1 1 . . . . . . . . 1 2 2 Robot Hacks Applied 14 | . . . . 2 3 1 . . . . 1 . . . 1 4 2 find_chute 2 | . . . . . 1 . . . . . 1 . . . . . . find_shortcuts 8 | . . . . 1 1 1 . . . . . . . . 1 2 2 find_garrison 4 | . . . . 1 1 . . . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Res Arm Total Allies 13 | . . . . . . . . 4 . . 3 . . . . . 6 Largest Group 5 | . . . . . . . . 4 4 3 3 3 . . . . 5 Highest-Rated Group 441 | . . . . . . . . 160 160 121 210 198 . . . . 441 Highest-Rated Ally 96 | . . . . . . . . 42 42 42 70 70 . . . . 96 Zionite Dispatches 3 | . . . . . . . . . . . 1 . . . . . 2 Light 2 | . . . . . . . . . . . 1 . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 111 | . . . . . . . . . 37 5 26 1 . . . . 42 Total Damage 3480 | . . . . . . . . . 699 111 532 28 . . . . 2110 Kills 24 | . . . . . . . . . 3 1 4 . . . . . 16 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Res Arm Robot Analysis Total 8 | 1 . . . 1 2 1 . . . . . . . . 1 1 1 Derelict Logs Recovered 6 | . . 1 . . . 2 1 1 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . 1 . . . . . . . Main Access 1 | . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Res Arm Turns Passed 8979 | 11 172 198 80 2385 339 900 580 930 606 190 232 203 130 139 136 1222 526 Spaces Moved 4620 | 19 90 240 100 437 281 541 352 571 340 118 176 246 163 174 92 413 267 Core 173 | 14 . . . 60 66 . . . . . . . . . . 18 15 Treads 2635 | . . . . 279 . 473 352 571 340 118 97 . . . 66 313 26 Legs 192 | . . . . . 124 68 . . . . . . . . . . . Wheels 1312 | 5 90 240 100 98 91 . . . . . 79 246 163 174 26 . . Hover 308 | . . . . . . . . . . . . . . . . 82 226 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 50 50 120 160 160 160 160 80 80 80 80 80 50 50 Average Speed 125 | 57 80 80 80 126 90 154 160 160 160 160 124 80 80 80 144 141 67 Slowest Speed 170 | 80 80 80 80 160 120 160 160 160 160 160 160 80 80 80 170 170 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 23 57 28 32 14 64 52 77 49 4 7 48 20 9 91 16 33 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . 1 . 1 . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 . 1 . 1 . . 1 . Scrap Searched 11 | . . 3 . . . 3 1 1 . . . 2 1 . . . . Spaces Dug 1 | . 1 . . . . . . . . . . . . . . . . Terrain Destroyed 23 | . 1 . . . . . . . . . . . . . . 22 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 23 | . 1 . . . . . . . . . . . . . . 22 . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Res Arm Total 7468 | 18 186 245 99 2174 316 563 360 588 384 119 189 251 162 173 94 978 569 Wait 2616 | . 91 1 . 1665 7 5 5 18 34 2 14 6 . . 2 497 269 Move 4603 | 18 89 239 99 436 280 540 351 570 339 117 175 245 162 173 91 412 267 Hop . | . . . . . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . Fire 228 | . 1 . . 72 29 18 4 . 11 . . . . . 1 67 25 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 1 . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 18 | . 5 5 . . . . . . . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -3/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 9) 184 | -10/Materials | Entered Mines 229 | -10/Mines | Learned location of Storage (-7) 265 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 371 | -10/Mines | Discovered new exit (range 13) 382 | -10/Mines | Entered Materials 451 | -9/Materials | Discovered new exit (range 14) 462 | -9/Materials | Entered another Materials area 1829 | -8/Materials | Discovered new exit (range 11) 2809 | -8/Materials | Lost 4 parts (1p2n1w) 2847 | -8/Materials | Entered Factory 2977 | -7/Factory | Discovered new exit (range 15) 3174 | -7/Factory | Discovered new exit (range 11) 3186 | -7/Factory | Entered Lower Caves 3822 | -7/Lower Caves | Learned location of 1 exit from Factory 3822 | -7/Lower Caves | Learned Factory trap positions 3822 | -7/Lower Caves | Learned Armory trap positions 3822 | -7/Lower Caves | Learned Factory security intel 3972 | -7/Lower Caves | Identified exit to Lower Caves 4058 | -7/Lower Caves | Encountered a Warlord checkpoint 4086 | -7/Lower Caves | Entered another Lower Caves area 4446 | -7/Lower Caves | Discovered new exit (range 9) 4450 | -7/Lower Caves | Learned 4 Factory zone layouts 4666 | -7/Lower Caves | Entered Zion 4761 | -7/Zion | Learned location of 1 exit from Lower Caves 5148 | -7/Zion | Imprinted 5150 | -7/Zion | Declared Zion's savior 5383 | -7/Zion | Learned location of Recycling (-7) 5388 | -7/Zion | Learned Factory emergency access door positions 5554 | -7/Zion | Discovered new exit (range 14) 5596 | -7/Zion | Entered Proximity Caves 5596 | -6/Proximity Caves | Accompanied by 4 allies 6015 | -6/Proximity Caves | Spotted B-75 Beast 6036 | -6/Proximity Caves | Allies destroyed B-75 Beast 6059 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 6140 | -6/Proximity Caves | Discovered new exit (range 12) 6202 | -6/Proximity Caves | Entered Factory 6202 | -6/Factory | Accompanied by 3 allies 6203 | -6/Factory | Identified exit to Extension 6206 | -6/Factory | Loaded intel: 101 trap records 6297 | -6/Factory | Retrieved Zion intel report: Main Access 6297 | -6/Factory | Identified exit to Factory 6322 | -6/Factory | Lost 3 allies 6392 | -6/Factory | Entered another Factory area 6582 | -5/Factory | Zion Light squad teleported in 6610 | -5/Factory | Discovered new exit (range 12) 6624 | -5/Factory | Entered Upper Caves 6624 | -5/Upper Caves | Accompanied by 3 allies 6638 | -5/Upper Caves | Identified exit to Upper Caves 6757 | -5/Upper Caves | Lost 3 allies 6827 | -5/Upper Caves | Entered another Upper Caves area 6954 | -5/Upper Caves | Discovered new exit (range 5) 6957 | -5/Upper Caves | Entered Factory 7096 | -4/Factory | Identified exit to DSF 7096 | -4/Factory | Entered DSF 7139 | -4/DSF | Discovered new exit (range 15) 7161 | -4/DSF | Identified exit to Research 7232 | -4/DSF | Entered Research 7397 | -3/Research | Spotted B-86 Titan 7691 | -3/Research | Lost 5 parts (4u1w) 8413 | -3/Research | Garrison activated, responded to threat 8448 | -3/Research | Discovered new exit (range 8) 8454 | -3/Research | Core integrity fell below 50% 8454 | -3/Research | Entered Armory 8455 | -3/Armory | Loaded intel: 33 trap records 8468 | -3/Armory | Zion Hacker squad teleported in 8528 | -3/Armory | Spotted B-86 Titan 8535 | -3/Armory | Zion Light squad teleported in 8577 | -3/Armory | Lost 3 allies 8861 | -3/Armory | System corruption reached 10% 8891 | -3/Armory | Core integrity fell below 20% 8915 | -3/Armory | Lost 4 parts (1p3u) 8954 | -3/Armory | First assault squad dispatched 8980 | -3/Armory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 08948_ Failed to hack X-77 Beamer. 08954_ ALERT: Significant disruption in Zone 3O, assault force dispatched. 08954_ Failed to hack X-77 Beamer. 08958_ P-80 Master misfires. 08962_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08970_ P-80 Master system terminally corrupted. 08970_ Adv. Target Analyzer fried. 08970_ Imp. Antigrav System fried. 08970_ Adv. Heat Sink fried. 08970_ Sml. Battery fried. 08970_ Adv. Heat Sink fried. 08970_ Sml. Battery fried. 08973_ System corrupted: Component data lost. 08977_ Knocked back. 08977_ C-35 Carver destroyed. 08977_ Imp. Antigrav System destroyed. 08977_ Knocked back. 08978_ Gamma Rifle destroyed. 08978_ Sml. Battery destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????H??????????????????????????????????????? | | ????????????????????????#########????????????????? | | ????????????????????????# = #????????????????? | | ????????????????????????# """ #????????????????? | | ??????????????##+######## "R #????????????????? | | ??????????????# [ ## """ #????????????????? | | ??????????????#"" = p""" #????????????????? | | ??????????????#"" c #????????????????? | | ??????????????#""" c = ##????????????????? | | ??????????????#""" !%/^ #????????????? | | ??????????????#""" !%= #????????????? | | ??????????????#""" # x #####????????????? | | ??????????????#"""* ## ??????????????? | | ??????????????# [[ | #####? "?????????????? | | ??????????????#### ####?????? # "?????????????? | | ?????????????????#%#?????????? # F????????????? | | ?????????????????#=#???????????#? ""????????????? | | ?????????????????# #?????????????? "?????????????? | | ??????????????####+#######???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????? ]?????? | | ??????????????# #?????????####### #????? | | ??????????????# #???????? # #????? | | ??????????????# !! !! #??????? # #????? | | ??????????????# !! !! #???????? # #????? | | ??????????????# #????????? # #????? | | ??????????????# !! !! #????????? # #????? | | ??????????????# !! !! #?????????? # #????? | | ??????????????# #?????????## +????? | | ??????????????# #?????????# ! #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 34 Energy Capacity 300 Matter Stores 200 Matter Capacity 200 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 600 Resistance: KI 25 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Imp. EM Pulse Cannon | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac DSF Res Arm Hosts 11 | 1 . . . 1 2 1 . . . . 1 . . . 1 2 2 Combat Hostiles 8 | . . . . 1 1 1 . . . . . . . . 1 2 2 Allies . | . . . . . . . . . . . . . . . . . . Unique Host Classes 6 | 1 . . . 1 2 . . . . . . . . . 1 1 . Average Host Suspicion 50 | . 10 20 52 62 83 79 18 . 53 33 41 20 1 6 64 75 67 Unsuspicious Activity 2940 | 2 25 25 . 1669 40 30 . . . . 77 . . 72 78 575 347 Returns to Shadow 3 | . . . . 2 . . . . . . . . . . . . 1 Fuzzy Dispatches 4 | . . . . . . . . . . . . . . . . 3 1 Protomatter Created 1196 | . . 11 . 89 23 93 . . 209 44 76 18 . . 51 274 308 Used 642 | 5 . . . 23 39 51 . . . . 5 . . . 144 211 164 Decayed 139 | . . . . . 10 19 . . . . . 18 . . . . 92 Highest Spend 144 | 5 . . . 23 34 51 . . . . 5 . . . 144 144 97 Top 5 Hosts by Kills: Y-45 Defender (-8/Materials: 11) Y-54 Guardian (-7/Lower Caves: 11) H-71 Marshal (-4/DSF: 9) H-71 Marshal (-3/Research: 9) H-55 Commando (-7/Factory: 5) Game ------ Seed AerolevControlModule Manual? 0 Play Time 00:54:52 Cumulative 105.0 hours Start 2024.06.08 @ 10:34:38 End 2024.06.08 @ 12:49:05 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 67 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3cbc887-9c52-476f-8978-90eb5d0aba88