Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.02 @ 15:33:55 Player: Minty Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (2438) 2438 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (726) 726 TOTAL SCORE: 6614 Bonus ------- High Alert Combat Kills 368 Follower Combat Kills 196 Aligned with FarCom 300 Friendly Fire -138 Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 15/100 System Corruption 8% Temperature Cool (75) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads (fused) > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY (15) --- Improved Heat Sink Large Storage Unit Large Matter Pod (150) Particle Charger Army-in-a-Box (30/30) YOLO Cannon Improved Grenade Launcher Improved Grenade Launcher Field Lobotomy Kit (4) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Energy Filter Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon YOLO Cannon > --- INVENTORY -------- Medium Matter Pod Particle Charger Heavy Armor Plating Hardened Medium Armor Plating Army-in-a-Box Improved EM Pulse Cannon Field Lobotomy Kit [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 2 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 107 | . 6 8 21 7 7 12 46 Power 8 | . 1 . 3 1 . 1 2 Engine 6 | . 1 . 3 1 . 1 . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 19 | . 2 1 8 1 1 1 5 Treads 14 | . 2 . 6 1 1 1 3 Leg 2 | . . . . . . . 2 Wheel 2 | . . 1 1 . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 32 | . 2 2 7 1 2 8 10 Device 10 | . . . 3 . 1 2 4 Storage 4 | . 1 . 1 . . 1 1 Processor 5 | . . . 3 1 . . 1 Hackware . | . . . . . . . . Protection 13 | . 1 2 . . 1 5 4 Artifact . | . . . . . . . . Weapon 48 | . 1 5 3 4 4 2 29 Energy Gun 15 | . 1 3 . 2 1 1 7 Energy Cannon 10 | . . . . . 3 . 7 Ballistic Gun 8 | . . . 3 1 . 1 3 Ballistic Cannon . | . . . . . . . . Launcher 12 | . . 2 . 1 . . 9 Special Weapon 2 | . . . . . . . 2 Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 . 1 Corrupted Parts 4 | . . . . . . . 4 System Corruption 7 | . . . . . . . 7 Parts Lost 32 | . . 11 2 1 . 1 17 Power 4 | . . 1 . 1 . . 2 Propulsion 7 | . . 2 1 . . . 4 Utility 9 | . . 2 1 . . 1 5 Weapon 12 | . . 6 . . . . 6 Highest Loss Streak 11 | . . 11 1 1 . 1 6 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 90 | . 98 76 89 100 93 99 76 Engine 9 | . 14 9 9 11 11 11 3 Treads 19 | . 26 18 17 22 22 22 15 Device 7 | . . . 9 2 5 7 11 Storage 10 | . 14 9 9 11 11 11 9 Processor 10 | . . . 18 30 21 3 3 Protection 9 | . 12 10 . . 5 21 7 Energy Gun 9 | . 27 18 1 12 1 10 6 Energy Cannon 4 | . . . . . 14 . 9 Ballistic Gun 6 | . . . 19 8 . 10 1 Launcher 1 | . . 4 . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 62 | 12 37 38 35 35 52 49 62 Greatest Support 63 | 20 40 40 43 43 43 43 63 Greatest Overweight (x) 6 | . . . 3 . 1 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 11 13 15 15 15 15 Most Carried 15 | 6 9 9 15 15 15 15 15 Average Carried 13 | 6 8 6 9 14 14 14 14 Final Capacity 15 | 8 15 5 15 15 15 15 15 Final Carried 15 | 6 9 3 15 15 15 15 15 Class Distribution -------------------- 66% | Mutant 11% | Scavenger-Mutant 10% | Scavenger-Skirmisher 8% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2013 | 200 50 37 534 368 . 189 635 Remotely 266 | . . . . . . . 266 Salvage Created 3176 | . 201 77 907 428 . 151 1412 Parts 216 | . 15 1 70 26 . 12 92 Haulers Intercepted 3 | . . . 2 . . . 1 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 76 | . 2 4 24 6 . 6 34 Guns 46 | . 2 2 24 5 . 5 8 Cannons 13 | . . . . . . . 13 AOE 15 | . . 2 . 1 . . 12 Classes Destroyed 13 | . 4 2 4 1 . 1 1 Worker 6 | . . . 1 1 . . 4 Builder 5 | . . 1 1 . . . 3 Tunneler 1 | . 1 . . . . . . Hauler 3 | . . . 2 . . . 1 Recycler 6 | . 1 . . 2 . . 3 Mechanic 1 | . . . . . . . 1 Watcher 3 | . 1 . 1 . . . 1 Swarmer 27 | . . . 10 . . 4 13 Grunt 35 | . 2 . 11 3 . 1 18 Brawler 1 | . . . . 1 . . . Sentry 9 | . . . 3 2 . . 4 Hunter 1 | . . . . . . 1 . Assembled 4 | . . 4 . . . . . Best Kill Streak 8 | . 2 5 8 2 . 2 7 Combat Bots Only 7 | . 2 4 7 2 . 2 6 Max Kills in Single Turn 3 | . 1 1 2 1 . 1 3 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . 1 . 1 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 571 | . 4 95 137 36 . 40 259 Missed 172 | . 1 35 38 12 . 8 78 Damage Taken 5625 | . 39 1220 1072 336 . 440 2518 Core 1046 | . . 175 233 28 . 60 550 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 49 | 100 . 30 . . . 19 . Volleys Fired 216 | . 9 21 62 26 . 15 83 Largest 3 | . 2 2 2 2 . 2 3 Hottest 207 | . 85 90 46 86 . 100 207 Shots Fired 378 | . 18 27 116 46 . 29 142 Gun 285 | . 18 20 116 44 . 28 59 Cannon 61 | . . . . . . 1 60 Launcher 31 | . . 7 . 2 . . 22 Special 1 | . . . . . . . 1 Kinetic 182 | . . . 108 29 . 14 31 Thermal 62 | . . . . 15 . 15 32 Explosive 15 | . . . . 2 . . 13 Electromagnetic 118 | . 18 27 8 . . . 65 Robot Hit Streak 17 | . 12 4 17 17 . 14 14 Robot Miss Streak 7 | . 2 7 4 1 . 2 4 Penetration Max . | . . . . . . . . Secondary Targets 10 | . . 1 8 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 257 | . 14 18 84 36 . 21 84 Core Hits 154 | . 12 14 41 13 . 8 66 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . 1 . . 3 1 Burn 3 | . . . . . . 3 . Destroy 1 | . . . 1 . . . . Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7443 | . 220 336 1299 646 . 710 4232 Guns 3225 | . 198 194 1291 531 . 321 690 Cannons 1249 | . . . . . . 147 1102 Explosions 2871 | . . 136 . 106 . 222 2407 Melee . | . . . . . . . . Ramming 98 | . 22 6 8 9 . 20 33 Kinetic 2024 | . . . 1191 368 . 97 368 Thermal 2442 | . . . . 163 . 593 1686 Explosive 1097 | . . . . 106 . . 991 Electromagnetic 1782 | . 198 330 100 . . . 1154 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . 2 . . . . 8 Average Corruption 4 | . . 1 . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . 2 . . . . 11 Message Errors 4 | . . 1 . . . . 3 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 3 | . . 1 . . . . 2 Energy Discharges 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 345 | . . . . . . 87 258 Projectiles 235 | . . . . . . 87 148 Explosions 110 | . . . . . . . 110 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 357 | . . 94 . . . . 263 Shots 15 | . . 6 . . . . 9 Rammed 29 | . 6 2 3 1 . 6 11 Targets Rammed 31 | . 6 3 3 1 . 6 12 Kicked . | . . . . . . . . Crushed 2 | . . 1 . . . . 1 Highest Temperature 288 | . 144 267 7 62 . 288 271 Average Temperature 69 | . 49 65 2 27 . 97 75 Received Heat Transfer 1531 | . 21 40 369 120 . 81 900 Effects 1 | . . . . . . 1 . Interference 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 3 | . . . . . . . 3 Heat Transferred 3569 | . . . . 407 . 986 2176 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . . . 5 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 941 | . 67 25 672 351 . 159 941 Initial 189 | . . 25 5 189 . . 28 Average 277 | . 45 11 309 246 . 51 575 Maximum Alert Level 3 | . . . 2 1 . . 3 Low Security (%) 55 | 100 100 100 42 27 . 100 17 Level 1 16 | . . . 25 72 . . 4 Level 2 15 | . . . 31 . . . 36 Level 3 13 | . . . . . . . 42 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . . 3 . . . 15 Investigation 5 | . . . 2 . . . 3 Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 . . . 3 Assault . | . . . . . . . . Garrison 9 | . . . . . . . 9 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 9 | . . . 1 . . . 8 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 146 | . 4 31 32 6 . 11 62 Peak Tracking Total 13 | . 3 13 7 2 . 3 10 Tactical Retreats 11 | . . 5 . . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 10 | . . . 1 1 . 1 7 Max in Single Turn 3 | . . . 1 1 . 1 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . . . 2 . 2 . 3 Terminals 3 | . . . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 20 | . . . 10 . 2 . 8 Successful 10 | . . . 5 . 2 . 3 Failed 10 | . . . 5 . . . 5 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . . . 6 . 1 . 3 Terminals 13 | . . . 10 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 5 | . . . 2 . 2 . 1 Record 2 | . . . . . 1 . 1 Level Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . 3 . . . 1 Terminals 3 | . . . 3 . . . . Botnet 2 | . . . 2 . . . . Disrupt 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Reprogram 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . 2 . . . 3 Full Trace Events 4 | . . . 2 . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 5 | . . . . 3 . . 2 Largest Group 3 | . . . . 3 3 2 1 Highest-Rated Group 40 | . . . . 40 40 32 16 Highest-Rated Ally 16 | . . . . 16 16 16 16 Total Orders . | . . . . . . . . Ally Attacks 42 | . . . . . . 22 20 Total Damage 610 | . . . . . . 283 327 Kills 8 | . . . . . . 4 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3866 | 8 309 162 434 537 444 889 1083 Spaces Moved 1662 | 7 157 101 166 276 218 365 372 Core 77 | . . 57 17 . . . 3 Treads 1514 | . 148 41 105 276 218 365 361 Legs 24 | 7 9 . . . . . 8 Wheels 11 | . . 3 8 . . . . Hover . | . . . . . . . . Flight 36 | . . . 36 . . . . Fastest Speed 40 | 120 120 50 40 160 160 160 120 Average Speed 177 | 120 157 95 120 160 197 219 193 Slowest Speed 350 | 120 160 160 160 160 240 240 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 2 22 47 20 59 60 65 33 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . . . 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 155 | . . . . 2 . 2 151 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 154 | . . . . 2 . 2 150 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2185 | 6 200 137 277 330 235 415 585 Wait 47 | . . 3 11 2 . 2 29 Move 1655 | 6 156 100 165 275 217 364 372 Hop . | . . . . . . . . Pick Up 51 | . 12 . 8 9 2 6 14 Fast Attach 39 | . 2 . 10 1 1 3 22 Attach 32 | . . 8 3 1 2 5 13 Detach 18 | . . 2 4 . 2 1 9 Swap 36 | . 4 . 8 5 4 4 11 Drop 60 | . 11 . 3 10 7 9 20 Fire 216 | . 9 21 62 26 . 15 83 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 31 | . 6 3 3 1 . 6 12 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 353 | -10/Mines | Assembled infested the area 358 | -10/Mines | Assisted by a Guerilla fighting off Assembled 447 | -10/Mines | Core integrity fell below 50% 466 | -10/Mines | Learned Materials stockpile data 472 | -10/Mines | Learned location of Zion (-7) 476 | -10/Mines | Discovered new exit (range 10) 480 | -10/Mines | Entered Materials 480 | -9/Materials | Evolved 2 slots: Utility x2 482 | -9/Materials | Lost 11 parts (1p2n2u6w) 713 | -9/Materials | Destroyed 7 combat bots 769 | -9/Materials | Identified exit to Materials 778 | -9/Materials | Core integrity fell below 50% 865 | -9/Materials | Build established: Scavenger-Mutant 871 | -9/Materials | Discovered new exit (range 17) 914 | -9/Materials | Entered Mines 1094 | -9/Mines | Discovered exit to Materials (range 8) 1200 | -9/Mines | Build established: Mutant 1221 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1262 | -9/Mines | Learned Materials terminal intel 1268 | -9/Mines | Learned Materials garrison access intel 1322 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1439 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1441 | -9/Mines | Discovered new exit (range 5) 1451 | -9/Mines | Entered Exiles 1451 | -9/Exiles | Accompanied by 3 allies 1496 | -9/Exiles | Met 8R-AWN 1523 | -9/Exiles | Met EX-HEX 1568 | -9/Exiles | Met EX-BIN 1586 | -9/Exiles | Aligned with FarCom system 1587 | -9/Exiles | Given EX-Vault access code 1627 | -9/Exiles | Opened EX-Vault 1644 | -9/Exiles | Found YOLO Cannon 1658 | -9/Exiles | Found Field Lobotomy Kit 1668 | -9/Exiles | Found Army-in-a-Box 1719 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1728 | -9/Exiles | Exiles lab attacked by MAIN.C 1871 | -9/Exiles | Discovered new exit (range 10) 1895 | -9/Exiles | Stole three prototypes: YOLO Cannon, Army-in-a-Box, Field Lobotomy Kit 1895 | -9/Exiles | Entered Mines 1895 | -8/Mines | Accompanied by 3 allies 2748 | -8/Mines | Discovered exit to Materials (range 12) 2776 | -8/Mines | Core integrity fell below 20% 2784 | -8/Mines | Entered Materials 2784 | -8/Materials | Accompanied by 1 ally 2784 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2785 | -8/Materials | Loaded intel: 11 terminal locations 2786 | -8/Materials | Loaded intel: 1 garrison access location 2938 | -8/Materials | Garrison activated, responded to threat 3281 | -8/Materials | Lost 6 parts (1p1n3u1w) 3479 | -8/Materials | Lost 4 parts (1n3w) 3526 | -8/Materials | Core integrity fell below 50% 3549 | -8/Materials | Core integrity fell below 20% 3549 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3577 | -8/Materials | Lost 5 parts (1p1n1u2w) 3602 | -8/Materials | Garrison activated, responded to threat 3836 | -8/Materials | Build established: Skirmisher 3867 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03778_ System corrupted: Imp. Treads fused. 03818_ Connecting with Terminal... >>Query(Terminal) Interactive station connected to the central network via reliable hard line. Relevant information is monitored and relayed by the terminal's Operator. Types of information accessible directly from each terminal are limited in order to mitigate the negative impacts of unauthorized access. Access is restricted by shielding the system behind multi-layered security, the first layer of which requires a dynamic key to clear without triggering defense mechanisms. 03822_ System corrupted: IFF burst signal emitted. 03830_ Y-45 Defender destroyed. 03847_ Critical hit (Burn: +37). 03851_ Y-45 Defender heat short circuits Lgt. Treads. 03852_ Y-45 Defender heat spikes uncontrollably. 03856_ Heat Sink melted. 03856_ Broken Lgt. Treads melted. 03856_ Y-45 Defender destroyed. 03864_ Matter Filter disabled. 03865_ System corrupted: Energy discharge (-2). 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Y# ##"T """" ??????? | | ?""""% %;!=!##"" """"???????? | | # *#!%*## ??????? | | # ####### [ ## ?????? | | ???????? #############?????? | | ???????# ????????????????? | | ???????# ???????????????? | | ???????# ?????????????? | | ???????# ##### ????????????? | | ???????###+###????? ???????????? | | ????????????????????#??????????? | | ???????????????????????????????? | | ?????????????????Y?????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 325 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyPlatingEdition Manual? 0 Play Time 00:26:53 Cumulative 630.4 hours Start 2024.02.02 @ 15:09:31 End 2024.02.02 @ 15:33:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 602 Rogue 329 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 004c7d71-4e2d-4e1e-a1a8-3cb0e12ed109