Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 10:00:36 Player: Helstads_dog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2083) 2083 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5533 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Medium Treads Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Particle Gun Particle Gun > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Light Treads Improved Treads Wheel Wheel Heat Sink Improved Signal Interpreter Improved Targeting Computer Skeleton Box EM Pulse Gun EM Pulse Gun EM Pulse Gun Particle Gun Heavy Assault Rifle Improved Light Cannon Heavy Rocket Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Medium Treads Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun Particle Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Improved Treads Wheel Heat Sink Improved Targeting Computer Skeleton Box EM Pulse Gun EM Pulse Gun EM Pulse Gun Particle Gun Particle Gun Heavy Assault Rifle Improved Light Cannon Heavy Rocket Launcher Remote Datajack Plasma Cutter [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . 1 . . . 1 Weapon 1 | . . 1 . . . . Parts Attached 59 | . 22 13 4 1 13 6 Power 4 | . 3 1 . . . . Engine 4 | . 3 1 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | . 6 4 2 . 3 2 Treads 7 | . 2 2 1 . 2 . Leg 3 | . 3 . . . . . Wheel 7 | . 1 2 1 . 1 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | . 7 4 1 1 3 2 Device 9 | . 3 1 1 . 3 1 Storage 4 | . 3 . . 1 . . Processor 2 | . 1 1 . . . . Hackware . | . . . . . . . Protection 3 | . . 2 . . . 1 Artifact . | . . . . . . . Weapon 20 | . 6 4 1 . 7 2 Energy Gun 10 | . 1 3 1 . 4 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | . 2 1 . . . . Ballistic Cannon 2 | . 2 . . . . . Launcher 4 | . 1 . . . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 11 | . 5 . 2 . 4 . Power 1 | . 1 . . . . . Propulsion 3 | . 2 . 1 . . . Utility 3 | . 1 . . . 2 . Weapon 4 | . 1 . 1 . 2 . Highest Loss Streak 2 | . 1 . 2 . 2 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 98 99 100 97 98 Engine 11 | . 13 11 11 11 11 9 Treads 12 | . 18 12 11 11 11 9 Leg 1 | . 6 . . . . . Wheel 9 | . 2 9 11 11 11 16 Device 14 | . 13 11 11 11 19 18 Storage 11 | . 14 11 11 11 11 9 Protection 5 | . . 8 11 11 . 8 Energy Gun 25 | . 5 27 32 33 29 19 Ballistic Gun 3 | . 14 3 . . . . Ballistic Cannon 1 | . 7 1 . . . . Peak Build Rating 29 | . 11 18 21 21 23 29 Average Rating 18 | . 9 15 20 21 22 27 On Entrance 14 | 6 6 9 18 21 21 23 Naked Turns . | . . . . . . . Heaviest Build 65 | 11 51 65 65 65 65 65 Greatest Support 40 | 20 40 40 10 10 12 22 Greatest Overweight (x) 6 | . 1 6 6 6 6 2 Average Overweight (x) 4 | . . 4 6 6 4 2 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 18 | . 13 20 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 19 Average Carried 17 | . 12 19 18 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 19 20 19 20 18 19 Class Distribution -------------------- 42% | Tank 25% | Skirmisher 20% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1462 | 200 494 279 35 . 394 60 Remotely . | . . . . . . . Salvage Created 2998 | . 962 900 225 . 463 448 Parts 151 | . 55 54 11 . 14 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 2 . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 51 | . 20 13 5 . 8 5 Guns 37 | . 14 11 5 . 4 3 Cannons 8 | . 4 2 . . . 2 AOE 5 | . 2 . . . 3 . Classes Destroyed 10 | . 7 2 1 . . . Worker 6 | . 1 4 . . . 1 Builder 2 | . 1 1 . . . . Tunneler 1 | . 1 . . . . . Recycler 9 | . 2 2 . . 3 2 Operator 1 | . . 1 . . . . Watcher 8 | . 2 4 . . . 2 Swarmer 7 | . 3 . . . 3 1 Grunt 37 | . 17 9 4 . 5 2 Duelist 1 | . . . 1 . . . Sentry 6 | . . 4 . . . 2 Best Kill Streak 6 | . 5 5 3 . 3 6 Combat Bots Only 4 | . 4 4 3 . 3 2 Max Kills in Single Turn 2 | . 2 2 2 . 2 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 198 | . 104 25 11 . 41 17 Missed 39 | . 20 4 1 . 10 4 Damage Taken 2141 | . 954 295 171 . 555 166 Core 442 | . 238 57 15 . 132 . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 66 | . . . . . . 66 Core Remaining (%) 51 | 100 4 . . . 49 . Volleys Fired 195 | . 80 36 12 . 48 19 Largest 3 | . 2 3 3 . 3 3 Hottest 189 | . 60 168 168 . 186 189 Shots Fired 437 | . 157 108 24 . 93 55 Gun 364 | . 132 99 24 . 72 37 Cannon 50 | . 23 9 . . . 18 Launcher 23 | . 2 . . . 21 . Special . | . . . . . . . Kinetic 140 | . 113 27 . . . . Thermal 274 | . 42 81 24 . 72 55 Explosive 23 | . 2 . . . 21 . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 10 12 8 . 13 11 Robot Miss Streak 6 | . 4 4 4 . 6 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . 5 . 3 . . . Max Gunslinging Chain 2 | . 1 . 2 . . . Shots Hit Robots 260 | . 101 62 17 . 44 36 Core Hits 121 | . 44 31 9 . 21 16 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . 2 1 . 5 1 Burn 8 | . . 1 1 . 5 1 Blast 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4130 | . 1420 1039 264 . 758 649 Guns 3354 | . 1041 983 264 . 626 440 Cannons 531 | . 266 56 . . . 209 Explosions 241 | . 113 . . . 128 . Melee . | . . . . . . . Ramming 4 | . . . . . 4 . Kinetic 1135 | . 930 205 . . . . Thermal 2750 | . 377 834 264 . 626 649 Explosive 241 | . 113 . . . 128 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 41 | . . . . . 41 . Projectiles . | . . . . . . . Explosions 41 | . . . . . 41 . Melee . | . . . . . . . Knockbacks 3 | . 2 1 . . . . Impact . | . . . . . . . Kinetic 3 | . 2 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 122 | . 7 . . . 115 . Shots 4 | . 1 . . . 3 . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 464 | . 18 283 234 . 464 220 Average Temperature 106 | . 8 79 131 . 162 80 Received Heat Transfer 999 | . 498 126 78 . 207 90 Effects 10 | . . . 3 . 6 1 Shutdowns 1 | . . . . . 1 . Energy Bleed 2 | . . . 1 . . 1 Interference 5 | . . . 2 . 3 . Matter Decay 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 21 | . 1 7 2 . 8 3 Heat Transferred 7189 | . 825 2146 740 . 1961 1517 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 299 | . 224 299 169 . 135 217 Initial 78 | . . 78 69 . . 5 Average 82 | . 122 135 53 . 38 121 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 93 | . 92 78 100 . 100 80 Level 1 6 | . 7 21 . . . 19 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 5 4 . . 1 1 Investigation 6 | . 3 1 . . 1 1 Extermination . | . . . . . . . Reinforcement 5 | . 2 3 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 4 | . 1 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 27 22 3 . 10 9 Peak Tracking Total 4 | . 4 3 2 . 3 4 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 4 | . 3 . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 28 | . 7 9 1 5 1 5 Terminals 17 | . 6 7 . . 1 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 1 1 . . . . Scanalyzers 2 | . . 1 . . . 1 Garrison Access . | . . . . . . . Total Hacks 110 | . 15 26 1 50 2 16 Successful 81 | . 7 14 1 50 1 8 Failed 27 | . 7 11 . . 1 8 Catastrophic 3 | . 1 1 . . 1 . Database Lockouts 2 | . 1 1 . . . . Manual 36 | . 14 15 . 1 2 4 Terminals 46 | . 14 20 . . 2 10 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units 3 | . 1 2 . . . . Scanalyzers 7 | . . 4 . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 66 | . 4 8 1 50 1 2 Record 50 | . . . . 49 . 1 Robot Analysis 3 | . 2 1 . . . . Prototype ID Bank 2 | . 1 1 . . . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . 1 . . . . Alert Level 2 | . . 2 . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 4 | . 1 2 . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 6 | . . 4 . . . 2 Insert Component 4 | . . 2 . . . 2 Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 1 . . . 2 Terminals 5 | . 2 1 . . . 2 Botnet 5 | . 2 1 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 20 | . 6 9 . . 1 4 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 32 | . . . . . . 32 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 7070 | . 1390 1150 1204 1003 2071 252 Spaces Moved 3696 | 1 629 529 612 589 1225 111 Core . | . . . . . . . Treads 425 | . 362 63 . . . . Legs 143 | 1 142 . . . . . Wheels 3128 | . 125 466 612 589 1225 111 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 115 | 120 115 145 170 170 150 115 Average Speed 161 | 120 166 170 170 170 150 115 Slowest Speed 240 | 120 240 240 170 170 170 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 2 88 55 100 93 101 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . 1 . 3 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 4 | . . . 2 . 2 . Spaces Dug 27 | . . . . . 27 . Terrain Destroyed 259 | . 7 . . . 252 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 259 | . 7 . . . 252 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 4436 | . 825 705 753 591 1369 193 Wait 392 | . 51 88 126 . 76 51 Move 3690 | . 628 528 611 588 1224 111 Hop . | . . . . . . . Pick Up 51 | . 25 18 . 1 3 4 Fast Attach 11 | . 5 4 . . 1 1 Attach 18 | . 5 3 2 . 4 4 Detach 3 | . 1 2 . . . . Swap 30 | . 12 6 2 1 8 1 Drop 45 | . 18 20 . 1 4 2 Fire 195 | . 80 36 12 . 48 19 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 5) 293 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 330 | -10/Materials | Core integrity fell below 50% 534 | -10/Materials | Core integrity fell below 20% 579 | -10/Materials | Discovered exit to Materials (range 16) 676 | -10/Materials | Central database locked down 852 | -10/Materials | Discovered exit to Materials (range 12) 995 | -10/Materials | Discovered new exit (range 16) 1391 | -10/Materials | Entered another Materials area 1391 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1629 | -9/Materials | Central database locked down 2062 | -9/Materials | Build established: Tank 2181 | -9/Materials | Discovered new exit (range 16) 2243 | -9/Materials | Identified exit to Materials 2392 | -9/Materials | Discovered new exit (range 16) 2421 | -9/Materials | Discovered new exit (range 6) 2541 | -9/Materials | Entered Mines 2662 | -9/Mines | Learned location of Zion (-6) 2741 | -9/Mines | Discovered exit to Materials (range 4) 2867 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3136 | -9/Mines | Discovered exit to Materials (range 7) 3262 | -9/Mines | Learned location of Storage (-7) 3736 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3736 | -9/Mines | Discovered new exit (range 5) 3745 | -9/Mines | Entered Exiles 3788 | -9/Exiles | Met 8R-AWN 3817 | -9/Exiles | Met EX-HEX 3863 | -9/Exiles | Met EX-BIN 3890 | -9/Exiles | Aligned with FarCom system 3892 | -9/Exiles | Given EX-Vault access code 3968 | -9/Exiles | Opened EX-Vault 3977 | -9/Exiles | Found Skeleton Box 4012 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4059 | -9/Exiles | Met EX-DEC 4244 | -9/Exiles | Visited The Gauntlet 4535 | -9/Exiles | Discovered new exit (range 14) 4731 | -9/Exiles | Discovered new exit (range 12) 4748 | -9/Exiles | Left Exiles lab with Skeleton Box 4748 | -9/Exiles | Entered Mines 4964 | -8/Mines | Discovered exit to Materials (range 7) 5042 | -8/Mines | Build established: Skirmisher 5487 | -8/Mines | Discovered exit to Materials (range 5) 5976 | -8/Mines | Core integrity fell below 50% 6819 | -8/Mines | Entered Materials 6819 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6992 | -8/Materials | Repaired Arm. Wheel 7071 | -8/Materials | Self-destructed Last Messages --------------- Investigation squad. 07041_ W-25 Informer destroyed. 07052_ Acquired 5 matter. 07054_ Acquired Imp. Signal Interpreter. 07066_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Traps(Locate) Found 4 traps in 1 array: 4x Explosive Trap Map updated. >>Query(Riot Gun) This weapon is without a doubt based on the EM shotgun, though heavily modified to concentrate a greater electromagnetic burst within a much shorter range. As these are the primary armament of [Derelict] wizards, combat protocol dictates that units engage them at extreme range whenever possible. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????# | | ?????????????????###################### | | ?????????????????# | | ?????????????????# | | ?????????????????# | | ?????????????????### ## ########## | | ???????????????????# # #???????# | | ???????????????????# ]!!]|# #???????? | | ???????????????????#]]!!||#####???###?? | | ???????????????????########?????### ### | | ????????????????????????????????# | | ????????????????????????????????# """ | | ????????????????????????????????# R" | | ????????????????????????????????# """ | | ????????????????????????????????# | | ????????????????????????????????# """* | | ????????????????????????????????# """% | | ????????????????????????????????# """= | | ????????????????????????????##### | | ?????????????????????????????!!## """ | | ???????#########????????????? !# """ | | ?Y?????#^ ^ #????????????? # """ | | ???????# ^ ##????????????# ## [] | | ???????# """ T#????????????# #####"## | | ???????#^ """ @#?????????????# #???# #? | | ???????# """ #???????????### ###?# #? | | ???????#! """ ]############# #?# #? | | ???????# ! ### #? | | ???????+ = % T #? | | ???????# ### #? | | ???????### #T############### #?# #? | | ?????????# ##??????????????#######?# ? | | ?????????#?????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ?????????????o?????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionRegenerativeMount Manual? 0 Play Time 01:05:02 Cumulative 68.1 hours Start 2024.09.06 @ 23:15:01 End 2024.09.07 @ 10:00:36 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 27 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 72% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5756a9a3-ea34-4a7f-abde-23374e507c74