Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.07 @ 19:06:37 Player: BOTHUNTER Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (40) 200 Value Destroyed (901) 901 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (676) 676 TOTAL SCORE: 5397 Bonus ------- Follower Combat Kills 192 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 30/300 Energy 108/150 System Corruption 0% Temperature Cool (246) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Weight Redist. System Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Gatling Laser Remote Datajack > --- INVENTORY (4) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Enhanced Optical Array Targeting Computer Core Analyzer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Precision Shock Rifle > --- INVENTORY -------- VTOL Module Gauss Cannon Rocket Launcher Remote Datajack [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Trap Reconfigurator Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 75 | 2 4 1 17 2 4 . 3 31 8 3 Power 5 | . . . 1 . . . . 1 2 1 Engine 1 | . . . 1 . . . . . . . Core 4 | . . . . . . . . 1 2 1 Reactor . | . . . . . . . . . . . Propulsion 15 | . 1 . 7 . . . 1 4 2 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 15 | . 1 . 7 . . . 1 4 2 . Utility 23 | . 2 . 4 . 1 . . 12 3 1 Device 5 | . . . . . 1 . . 3 . 1 Storage 1 | . . . . . . . . 1 . . Processor 8 | . 1 . 2 . . . . 4 1 . Hackware 4 | . . . . . . . . 4 . . Protection 5 | . 1 . 2 . . . . . 2 . Artifact . | . . . . . . . . . . . Weapon 32 | 2 1 1 5 2 3 . 2 14 1 1 Energy Gun 7 | 1 . . . . . . 1 4 1 . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 12 | 1 . 1 5 1 2 . . 2 . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 7 | . . . . 1 . . 1 5 . . Special Weapon 3 | . 1 . . . . . . 1 . 1 Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 2 . 1 1 . . Parts Lost 34 | . 3 . 3 . . . 5 17 4 2 Power 2 | . . . . . . . 1 1 . . Propulsion 8 | . 1 . 1 . . . 2 2 . 2 Utility 10 | . . . 1 . . . . 7 2 . Weapon 14 | . 2 . 1 . . . 2 7 2 . Highest Loss Streak 7 | . 3 . 2 . . . 3 7 4 2 Average Slot Usage (%) 65 | . 38 47 67 100 98 100 62 66 50 65 Engine 1 | . . . 9 11 11 11 3 . . . Core 1 | . . . . . . . . 1 . 1 Flight 10 | . . . 17 22 22 22 12 9 2 15 Device 3 | . . . . . 5 11 9 6 . 1 Storage 1 | . . . . . . . . 2 . . Processor 23 | . 13 14 12 33 27 22 18 25 27 30 Hackware 5 | . . . . . . . . 12 3 . Protection 4 | . 1 14 9 11 11 11 5 . 4 7 Energy Gun 3 | . 11 . . . . . 2 3 3 7 Ballistic Gun 4 | . 11 4 18 20 20 22 9 . . . Special Weapon 1 | . . 14 . . . . . . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 16 | 2 4 5 7 6 7 7 7 14 13 16 Greatest Support 19 | 3 4 3 8 8 8 8 8 10 10 19 Greatest Overweight (x) 4 | . 1 1 1 . . . 1 3 4 . Average Overweight (x) . | . . 1 . . . . . . 1 . Largest Inventory Capacity 6 | 4 4 4 4 4 4 4 4 6 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 3 3 4 4 4 4 4 4 4 4 Average Carried 2 | . 2 3 3 3 4 4 3 2 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 3 3 4 4 4 4 4 3 4 1 Class Distribution -------------------- 75% | Mutant 16% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Matter Collected 1132 | 164 69 30 183 53 . . 145 397 91 . Remotely . | . . . . . . . . . . . Salvage Created 991 | . 69 . 88 35 . . 346 316 104 33 Parts 81 | . 3 . 8 1 . . 34 24 7 4 Haulers Intercepted 2 | . . . . . . . . 2 . . Recyclers Shooed 1 | . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Combat Hostiles Destroyed 29 | . 3 . 4 1 . . 12 4 3 2 Guns 21 | . 3 . 4 . . . 8 1 3 2 Cannons 2 | . . . . . . . . 2 . . AOE 6 | . . . . 1 . . 4 1 . . Classes Destroyed 10 | . 2 . . . . . 3 5 . . Worker 1 | . . . . . . . . 1 . . Builder 4 | . . . . . . . 3 1 . . Tunneler 1 | . . . . . . . . 1 . . Hauler 2 | . . . . . . . . 2 . . Recycler 2 | . . . . . . . 1 1 . . Watcher 1 | . . . . . . . . 1 . . Swarmer 17 | . 2 . 3 . . . 8 . 2 2 Grunt 8 | . 1 . 1 1 . . 3 2 . . Sentry 3 | . . . . . . . . 2 1 . Hunter 1 | . . . . . . . 1 . . . Best Kill Streak 12 | . 3 . 2 1 . . 12 5 2 2 Combat Bots Only 7 | . 3 . 2 1 . . 7 1 2 2 Max Kills in Single Turn 2 | . 1 . 1 1 . . 2 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 1 . . 2 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Damage Taken 3135 | . 364 . 239 10 . 18 482 1205 525 292 Core 1006 | . 134 . 58 . . . 98 473 181 62 Absorbed by Shields 66 | . . . . . . . . . . 66 Core Remaining (%) 78 | 100 . 46 . . . 85 82 . . . Volleys Fired 139 | . 8 . 22 2 . . 28 57 11 11 Largest 2 | . 2 . 2 2 . . 2 2 1 1 Hottest 80 | . 60 . 40 53 . . 55 72 80 80 Shots Fired 174 | . 15 . 28 4 . . 47 58 11 11 Gun 114 | . 15 . 28 2 . . 35 16 8 10 Cannon 30 | . . . . . . . . 27 3 . Launcher 29 | . . . . 2 . . 12 15 . . Special 1 | . . . . . . . . . . 1 Kinetic 110 | . 8 . 28 2 . . 31 38 3 . Thermal 32 | . 7 . . . . . 4 3 8 10 Explosive 29 | . . . . 2 . . 12 15 . . Electromagnetic 2 | . . . . . . . . 2 . . Robot Hit Streak 13 | . 4 . 5 . . . 6 9 13 9 Robot Miss Streak 3 | . 1 . 3 . . . 3 3 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 108 | . 11 . 17 . . . 28 32 14 6 Core Hits 87 | . 5 . 8 2 . . 31 27 8 6 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . 3 8 . Impact 11 | . . . . . . . . 3 8 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3051 | . 91 . 157 116 . . 984 1227 324 152 Guns 994 | . 91 . 157 . . . 209 194 191 152 Cannons 484 | . . . . . . . . 484 . . Explosions 1440 | . . . . 116 . . 775 549 . . Melee 133 | . . . . . . . . . 133 . Ramming . | . . . . . . . . . . . Kinetic 953 | . 34 . 157 . . . 130 632 . . Thermal 521 | . 57 . . . . . 79 42 191 152 Explosive 1440 | . . . . 116 . . 775 549 . . Electromagnetic 4 | . . . . . . . . 4 . . Impact 133 | . . . . . . . . . 133 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . 1 3 3 3 3 . . . . Average Corruption 2 | . . 1 3 3 3 3 . . . . Corruption Purged . | . . . . . . . . . . . Effects 8 | . . . 3 1 3 1 . . . . Message Errors 1 | . . . . . 1 . . . . . Matter Fused 3 | . . . 1 . 1 1 . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . Data Loss (minor) 2 | . . . 1 . 1 . . . . . Targeting Errors 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 40 | . . . . . . . 37 3 . . Projectiles 3 | . . . . . . . . 3 . . Explosions 37 | . . . . . . . 37 . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 279 | . 29 . 15 279 . . 18 6 64 228 Average Temperature 59 | . 13 . 5 145 . . 12 4 26 82 Received Heat Transfer 705 | . 105 . 69 6 . 9 81 237 144 54 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1097 | . 125 . . . . . 148 74 425 325 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Peak Influence 426 | . 116 75 239 111 . . 388 426 122 129 Initial 176 | . . 33 29 91 . . . 176 26 79 Average 141 | . 38 46 146 100 . . 169 203 54 80 Maximum Alert Level 2 | . . . 1 . . . 1 2 . . Low Security (%) 74 | 100 100 100 82 100 . 100 51 54 100 100 Level 1 21 | . . . 17 . . . 48 36 . . Level 2 3 | . . . . . . . . 8 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . . . 4 4 2 . Investigation 3 | . . . . . . . 1 2 . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 6 | . 1 . 1 . . . 3 1 . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Distress Signals 9 | . 2 . . . . . 6 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 12 3 15 7 . 3 30 12 5 8 Peak Tracking Total 13 | . 6 . 5 4 . 3 13 3 2 10 Tactical Retreats 8 | . 1 . . 1 . . 3 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Traps Triggered 4 | . . . . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . . 1 1 . . Traps Reconfigurated 16 | . . . . . . . 3 13 . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Machines Disabled 4 | . . . . . . . 3 . 1 . Max in Single Turn 2 | . . . . . . . 2 . 1 . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Machines Accessed 16 | . 2 1 2 . . . 2 6 3 . Terminals 9 | . 2 1 1 . . . 2 1 2 . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 2 | . . . . . . . . 1 1 . Total Hacks 58 | . 7 3 12 . . . 4 25 7 . Successful 37 | . 3 1 8 . . . 2 19 4 . Failed 21 | . 4 2 4 . . . 2 6 3 . Catastrophic 4 | . . . . . . . 1 2 1 . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 7 3 2 . 1 . 2 7 6 . Terminals 29 | . 7 3 5 . . . 4 4 6 . Fabricators 10 | . . . . . . . . 10 . . Repair Stations 7 | . . . 7 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . 8 . . Garrison Access 4 | . . . . . . . . 3 1 . Terminal Hacks 7 | . 2 1 1 . . . 1 1 1 . Robot Analysis 4 | . 2 1 . . . . . . 1 . Scanalyzer Index 2 | . . . . . . . 1 1 . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . 5 . . Load Schematic 1 | . . . . . . . . 1 . . Build 4 | . . . . . . . . 4 . . Repair Station Hacks 5 | . . . 5 . . . . . . . Scan Component 3 | . . . 3 . . . . . . . Repair 2 | . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 8 . . Insert Component 4 | . . . . . . . . 4 . . Analyze 4 | . . . . . . . . 4 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 11 | . 1 . 2 . . . 1 5 2 . Terminals 7 | . 1 . 2 . . . 1 1 2 . Track 1 | . . . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 5 | . . . 1 . . . 1 1 2 . Fabricators 3 | . . . . . . . . 3 . . Prioritize 2 | . . . . . . . . 2 . . Siphon 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Jam 1 | . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 1 2 . . . 2 5 2 . Full Trace Events 3 | . . 1 . . . . 1 1 . . Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . Matter 186 | . . . . . . . . 186 . . Time 49 | . . . . . . . . 49 . . Total Robot Build Rating 6 | . . . . . . . . 6 . . Part Schematics Acquired 4 | . . . . . . . . 4 . . Parts Built 3 | . . . . . . . . 3 . . Matter 364 | . . . . . . . . 364 . . Time 145 | . . . . . . . . 145 . . Total Part Build Rating 9 | . . . . . . . . 9 . . Parts Repaired 2 | . . . 2 . . . . . . . Time 62 | . . . 62 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 4 . . Part Schematics Acquired 4 | . . . . . . . . 4 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Total Allies 8 | . 1 3 . . . . . 4 . . Largest Group 3 | . 1 3 2 . . . . 3 . . Highest-Rated Group 54 | . 10 40 32 . . . . 54 . . Highest-Rated Ally 18 | . 10 16 16 . . . . 18 . . Total Orders . | . . . . . . . . . . . Ally Attacks 42 | . . 9 22 . . . . 11 . . Total Damage 507 | . . 77 181 . . . . 249 . . Kills 10 | . . 2 5 . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Robot Analysis Total 4 | . 2 1 . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Turns Passed 2973 | 40 157 120 274 95 97 20 228 1273 233 436 Spaces Moved 2609 | 68 242 115 304 168 240 40 214 1033 108 77 Core 799 | 68 227 115 19 . . . 3 292 75 . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1810 | . 15 . 285 168 240 40 211 741 33 77 Fastest Speed 37 | 50 40 100 37 37 37 37 37 37 37 37 Average Speed 51 | 50 50 100 43 37 37 37 39 49 131 37 Slowest Speed 250 | 50 100 100 120 37 37 37 100 200 250 37 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . 1 . . 1 . 1 2 11 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 3 40 32 28 42 64 12 21 27 13 23 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 . 1 1 . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 14 | . . . . 11 . . . 3 . . Terrain Destroyed 110 | . . . . 23 . . 29 57 1 . Melee 3 | . . . . . . . . 3 . . Projectile 2 | . . . . . . . . 1 1 . AOE 105 | . . . . 23 . . 29 53 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Gar Total 4025 | 73 261 119 419 195 247 43 314 1713 168 473 Wait 1148 | . 8 4 66 23 . 5 68 568 30 376 Move 2570 | 67 239 114 303 165 239 37 209 1012 108 77 Hop 14 | . 1 . . 1 . 1 2 9 . . Pick Up 13 | 3 1 . 2 1 . . 1 4 1 . Fast Attach 51 | 2 4 1 14 . 4 . 1 18 7 . Attach 18 | . . . 2 . . . 2 10 1 3 Detach 9 | . . . 1 . . . 1 6 1 . Swap 7 | . . . 2 2 . . . 3 . . Drop 22 | 1 . . 7 1 4 . 2 6 1 . Fire 139 | . 8 . 22 2 . . 28 57 11 11 Melee 11 | . . . . . . . . 3 8 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . 16 . 6 Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 7) 188 | -10/Materials | Core integrity fell below 50% 198 | -10/Materials | Entered Mines 204 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 207 | -10/Mines | Lost 3 parts (1n2w) 237 | -10/Mines | Learned location of Storage (-7) 307 | -10/Mines | Discovered new exit (range 8) 315 | -10/Mines | Build established: Mutant 318 | -10/Mines | Entered Materials 318 | -9/Materials | Accompanied by 2 allies 318 | -9/Materials | Evolved 2 slots: Utility x2 442 | -9/Materials | Repaired Broken Flight Unit 469 | -9/Materials | Repaired Flight Unit 573 | -9/Materials | Discovered new exit (range 15) 592 | -9/Materials | Identified exit to Mines 592 | -9/Materials | Entered Mines 598 | -9/Mines | Identified exit to Exiles 610 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 644 | -9/Mines | Discovered new exit (range 14) 656 | -9/Mines | Identified exit to Materials 685 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 687 | -9/Mines | Entered Exiles 696 | -9/Exiles | Met 8R-AWN 703 | -9/Exiles | Met EX-HEX 713 | -9/Exiles | Met EX-BIN 719 | -9/Exiles | Aligned with FarCom system 719 | -9/Exiles | Given EX-Vault access code 729 | -9/Exiles | Opened EX-Vault 732 | -9/Exiles | Found Prototype Energy Cannon 732 | -9/Exiles | Identified YOLO Cannon 736 | -9/Exiles | Found Prototype Device 736 | -9/Exiles | Identified Trap Reconfigurator 751 | -9/Exiles | Warned to stay clear of 0b10 Research branches 761 | -9/Exiles | Met EX-DEC 778 | -9/Exiles | Discovered new exit (range 14) 784 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 784 | -9/Exiles | Entered Mines 784 | -8/Mines | Discovered exit to Materials (range 14) 804 | -8/Mines | Entered Materials 804 | -8/Materials | Evolved 2 slots: Utility x2 942 | -8/Materials | Destroyed 7 combat bots 970 | -8/Materials | Lost 3 parts (2n1w) 1029 | -8/Materials | Discovered new exit (range 3) 1032 | -8/Materials | Entered Factory 1032 | -7/Factory | Evolved 2 slots: Utility x2 1496 | -7/Factory | Fabricated L-31 Rogue (x3) 1618 | -7/Factory | Fabricated Hacking Suite (x1) 1656 | -7/Factory | Fabricated Hacking Suite (x1) 1694 | -7/Factory | Fabricated Hacking Suite (x1) 1896 | -7/Factory | Lost 7 parts (1p2n3u1w) 1964 | -7/Factory | Build established: Hacker-Mutant 2015 | -7/Factory | Discovered new exit (range 19) 2138 | -7/Factory | Core integrity fell below 50% 2175 | -7/Factory | Lost 7 parts (3u4w) 2305 | -7/Factory | Entered Storage 2421 | -7/Storage | Core integrity fell below 20% 2430 | -7/Storage | Garrison activated, responded to threat 2457 | -7/Storage | Build established: Mutant 2457 | -7/Storage | Lost 4 parts (2u2w) 2538 | -7/Storage | Identified exit to Garrison 2538 | -7/Storage | Entered Garrison 2974 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Unlock Access door unlocked. 02538_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 02538_ Receiving FarCom transmissions... 02954_ Triggered Stasis Trap. 02954_ A bubble of rippling energy engulfs the area. 02954_ Field strength at 95. 02954_ Field strength at 90. 02955_ Field strength at 85. 02956_ Field strength at 80. 02957_ Field strength at 75. 02958_ Field strength at 65. 02959_ Field strength at 60. 02960_ C-30 ARC bursts open, deploying its payload. 02960_ S-27 Virus unfolds itself. 02962_ S-27 Virus destroyed. 02971_ Stasis field depleted. 02974_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????# ##???????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ???????????? ????????????????????????????????? | | ?????????????# ???Ys??????????????????????????? | | ??????????? ## % ????s??????????????????????????? | | ???????C???? s ??Ys?s????????????????????????? | | ?????????????? s= ?????????????????????????????? | | ???????????????? * ????????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????# ???# =??????????????????????????? | | ??????### ## ## [g############??????????????? | | ???? gg ^ #??????????????? | | ???? #??????????????? | | ????????# @ #??????????????? | | ??????????????""""############# #??????????????? | | ???????????????ggg????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #???????#######? | | ??????????????????????????????# #?sss???#"""""#? | | ??????????????????????????????# ##"""##### ### | | ??????????????????????????????# ^ # | | ??????????????????????????????# ^ # | | ??????????????????????????????# ################ | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 12 Core Analysis 6 Salvage Targeting 1 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonSniperInterpreter Manual? 0 Play Time 00:43:46 Cumulative 115.9 hours Start 2020.10.07 @ 00:17:27 End 2020.10.07 @ 19:06:37 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 148 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35ce6b66-454a-4434-bc12-1ed2e1f273e9