Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.04 @ 10:55:15 Player: SunE Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (793) 793 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2648 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 213/300 Energy 100/100 System Corruption 0% Temperature Cool (30) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Armor Plating Shield Generator Recalibrator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Medium Storage Unit Improved Sensor Array Weapon Cycler EM Pulse Gun Beam Rifle Ion Cannon Light Cannon [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Machine Analyzer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 35 | 5 7 10 13 Power 7 | 1 1 1 4 Engine 5 | 1 1 1 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 8 | 2 2 2 2 Treads . | . . . . Leg 8 | 2 2 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 3 3 Device 6 | . 1 2 3 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 1 2 4 4 Energy Gun 3 | . . 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 2 2 . Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 24 | . 1 4 19 Power 4 | . . . 4 Propulsion 5 | . 1 1 3 Utility 7 | . . 1 6 Weapon 8 | . . 2 6 Highest Loss Streak 11 | . 1 4 11 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 98 86 84 Engine 11 | . 14 11 10 Core 1 | . . . 5 Leg 24 | . 27 22 21 Device 9 | . 2 9 16 Storage 11 | . 14 11 8 Processor 5 | . 10 6 . Protection 3 | . . 4 5 Energy Gun 1 | . . 3 . Ballistic Gun 18 | . 28 11 14 Ballistic Cannon 2 | . . 6 . Naked Turns 14 | . . . 14 Heaviest Build 35 | 12 15 27 35 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 3 | 3 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 5 8 8 8 Average Carried 5 | 2 4 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 3 7 7 1 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 987 | 210 313 207 257 Remotely . | . . . . Salvage Created 1042 | . 289 338 415 Parts 61 | . 25 24 12 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 10 8 7 Guns 22 | . 10 6 6 Cannons 3 | . . 2 1 Classes Destroyed 9 | . 4 4 1 Worker 1 | . . 1 . Builder 1 | . 1 . . Hauler 1 | . . 1 . Recycler 1 | . . . 1 Mechanic 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 9 | . 6 3 . Grunt 14 | . 4 4 6 Sentry 2 | . . 1 1 Best Kill Streak 10 | . 10 3 3 Combat Bots Only 9 | . 9 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3041 | . 513 442 2086 Core 724 | . 86 77 561 Absorbed by Shields 254 | . . 125 129 Regen/Repaired (Parts) 1 | . 1 . . Core Remaining (%) 81 | 100 65 80 . Volleys Fired 134 | 2 38 43 51 Largest 2 | 1 2 2 2 Hottest 91 | 20 40 75 91 Shots Fired 251 | 2 76 76 97 Gun 213 | 2 76 57 78 Cannon 38 | . . 19 19 Launcher . | . . . . Special . | . . . . Kinetic 217 | 2 76 61 78 Thermal 19 | . . . 19 Explosive . | . . . . Electromagnetic 15 | . . 15 . Robot Hit Streak 13 | 1 9 5 13 Robot Miss Streak 7 | 1 4 7 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 144 | 1 41 37 65 Core Hits 55 | . 17 16 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . . 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2310 | 13 519 606 1172 Guns 1851 | 13 519 436 883 Cannons 415 | . . 126 289 Explosions 44 | . . 44 . Melee . | . . . . Ramming . | . . . . Kinetic 1877 | 13 519 431 914 Thermal 302 | . . 44 258 Explosive . | . . . . Electromagnetic 131 | . . 131 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . 3 6 Projectiles 6 | . . . 6 Explosions 3 | . . 3 . Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 6 | . . . 6 Secondary 1 | . . . 1 Self-Inflicted Damage 33 | . . 33 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 607 | . . 22 607 Average Temperature 115 | . . 7 147 Received Heat Transfer 1406 | . 108 148 1150 Effects 15 | . . . 15 Shutdowns 2 | . . . 2 Interference 4 | . . . 4 Damage (minor) 2 | . . . 2 Damage (major) 7 | . . . 7 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 679 | . . 50 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 260 | . 217 260 155 Initial 25 | . . 20 25 Average 71 | . 36 140 52 Maximum Alert Level 1 | . 1 1 . Low Security (%) 89 | 100 98 66 100 Level 1 10 | . 1 33 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 11 9 18 Peak Tracking Total 11 | . 11 3 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 6 3 2 Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 23 7 5 Successful 21 | . 13 6 2 Failed 14 | . 10 1 3 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 9 7 5 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 11 | . 11 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 4 6 2 Record 1 | . . 1 . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . . 1 1 Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Assault Status 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 6 | . 6 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 3 | . 3 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 3 1 Full Trace Events 5 | . 4 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled 1 | . 1 . . Recycled Matter 11 | . 11 . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1474 | 84 490 457 443 Spaces Moved 681 | 53 256 229 143 Core 14 | 14 . . . Treads . | . . . . Legs 667 | 39 256 229 143 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 137 | 126 120 136 173 Slowest Speed 200 | 200 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 46 22 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 976 | 67 362 300 247 Wait 83 | . 50 1 32 Move 678 | 52 255 228 143 Hop . | . . . . Pick Up 35 | 8 10 12 5 Fast Attach . | . . . . Attach 24 | 5 3 6 10 Detach . | . . . . Swap 11 | . 4 4 3 Drop 10 | . 2 5 3 Fire 134 | 2 38 43 51 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Repaired Machine Analyzer 261 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 509 | -10/Materials | Destroyed 9 combat bots 570 | -10/Materials | Discovered new exit (range 5) 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 723 | -9/Materials | Lost 4 parts (1n1u2w) 895 | -9/Materials | Discovered new exit (range 15) 1032 | -9/Materials | Entered another Materials area 1032 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1355 | -8/Materials | Lost 3 parts (1n2u) 1423 | -8/Materials | Lost 5 parts (2p1u2w) 1450 | -8/Materials | Core integrity fell below 50% 1468 | -8/Materials | Core integrity fell below 20% 1475 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01455_ R-06 Scavenger collects Com. Wheel. 01457_ Overheating: Ion Cannon damaged (-5). 01457_ Overheating: Weapon Cycler damaged (-3). 01457_ Ion Cannon destroyed. 01457_ G-47 Trooper overheating. 01458_ G-47 Trooper heat damages Aluminum Leg. 01458_ G-47 Trooper overheating. 01460_ R-06 Scavenger collects Lgt. Ion Engine. 01461_ Weapon Cycler destroyed. 01461_ G-47 Trooper overheating. 01463_ R-06 Scavenger collects Wheel. 01464_ G-47 Trooper overheating. 01465_ G-47 Trooper heat damages Lgt. Nuclear Core, Particle Gun, Aluminum Leg, Aluminum Leg. 01467_ G-47 Trooper overheating. 01468_ M-13 Machinist repairs Lgt. Nuclear Core. 01469_ R-06 Scavenger collects Lgt. Nuclear Core. 01470_ M-13 Machinist repairs Aluminum Leg. 01474_ G-47 Trooper overheating. 01474_ M-13 Machinist repairs Particle Gun. Map ----- +----------------------------------------------------+ | ????? ######### # ## #???????????? | | ?????"" ######### ## """ """ #???????????? | | ?????"" ########### ## """ """ #???????????? | | ?????"" ########### ### """ """ #???????????? | | ????? #????????## ###### #???????????? | | ?????+############ #???# ! ########????? | | ????? ##### ! #==]]!!#????? | | ????? T + #==]] !#????? | | ????? ###########+### #????? | | ?????## ########## #?# * # # ###### | | ?????#########?#####+##### # | | ?????#########?# # + | | ?????#########?# # # | | ?????#########?# #""" # ########+#### | | ???????????????# #""" #######???# "T" | | ???????????????# #""" #?????????# | | ???????????????# #""" #?????????# | | ???????????????# = #""" #?????????# | | ???????????????# ! # #?????????# | | ???????????????#####"##### #?????????#""" | | ???????????????????# #???# #?????????#""" | | ???????????????????# #?#############?????#""" | | ?????????????????### ### "" #?????# | | ???????????####### %%# % """" ??????????####### | | ??????? w r#%%% """" ????????????????? | | ?????? u %/g@ """"" ??????????????? | | ??????? #mg """ * #?????????????? | | ??????? ####### # #?????????????? | | ?????????????????### ### #?????????????? | | ???????????????????# #?#############?????????????? | | ???????????????????#+#???????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportEtherialRail Manual? 0 Play Time 00:39:17 Cumulative 6.7 hours Start 2023.02.04 @ 10:22:34 End 2023.02.04 @ 10:55:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c486db7-98df-460b-8fea-6c65dd27e38f