Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 19:19:51 Player: Tereza Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (146) 730 Value Destroyed (3972) 3972 Prototype IDs (43) 860 Alien Tech Used (3) 600 Bonus (5956) 5956 TOTAL SCORE: 22818 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 138 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 493/1600 Matter 299/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (17) ----- Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- Ionic Axe > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Advanced Surge Thruster Makeshift Light Armor Plating Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Makeshift Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Nanoactuators Experimental Reaction Control System Makeshift Light Armor Plating Makeshift Hacking Suite Advanced System Shield Z-Drone Bay > --- WEAPON ----------- Fusion Bomb Launcher Ionic Axe > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Array Makeshift Light Armor Plating Transdimensional Reconstructor Micro-nuke Launcher Ionic Axe [Rating: 148] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . Utility 14 | . . . 1 . . . 1 2 . . . . 2 . . . . 1 . . . . 2 . . . . 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 144 | 6 11 7 22 4 . . 9 12 5 1 . 2 5 4 1 5 5 5 2 . 8 3 2 1 1 5 . . 2 4 12 Power 16 | 1 2 1 3 . . . 1 2 . . . . . . . . 2 . 1 . . . . . 1 . . . . 2 . Engine 9 | 1 2 1 2 . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . Core 5 | . . . 1 . . . . 1 . . . . . . . . 1 . 1 . . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 37 | 2 3 3 12 . . . 4 4 . 1 . 1 1 . . . . 1 . . 2 . . . . . . . 1 . 2 Treads 22 | 2 3 3 11 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . 1 . . . . 4 . 1 . 1 1 . . . . 1 . . 2 . . . . . . . 1 . 2 Utility 53 | 1 2 2 3 2 . . 1 4 3 . . 1 4 . 1 3 3 2 1 . 4 1 2 1 . 5 . . 1 2 4 Device 19 | . . . . . . . . 2 1 . . 1 2 . 1 1 2 . 1 . 3 . 2 . . 1 . . 1 . 1 Storage 4 | 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 12 | . . . 2 . . . . 1 . . . . 1 . . 2 1 1 . . 1 . . . . . . . . . 3 Hackware 6 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . Protection 12 | . . 2 . 2 . . . . 1 . . . 1 . . . . 1 . . . 1 . 1 . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 4 1 4 2 . . 3 2 2 . . . . 4 . 2 . 2 . . 2 2 . . . . . . . . 6 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 2 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . . . 4 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 1 . . . . . 1 . 2 . 2 . . 1 . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . . . . . . . . . 1 . . 1 . . 4 . . . . 3 . . 1 . 1 Parts Lost 50 | . 2 5 4 . . . 2 . 1 . . 1 . . . . . . 4 . . 2 . . 1 . 1 . 1 1 25 Power 8 | . 1 1 3 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 Propulsion 12 | . . 3 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 6 Utility 23 | . . 1 . . . . 1 . 1 . . . . . . . . . 3 . . . . . . . . . 1 1 15 Weapon 7 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . 3 Highest Loss Streak 21 | . 1 3 1 . . . 1 . 1 . . 1 . . . . . . 4 . . 1 . . 1 . 1 . 1 1 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 77 97 99 100 100 100 95 94 99 100 100 99 98 100 99 96 100 97 97 88 90 96 89 90 88 87 89 77 74 77 75 Engine 5 | . 6 13 5 11 11 11 9 2 . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 4 . . . . 4 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 . . . . Treads 18 | . 27 28 32 33 33 33 31 . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . 28 30 30 30 29 26 26 25 25 25 27 27 27 27 26 20 20 20 20 20 18 18 16 14 Device 6 | . . . . . . . . 14 14 15 15 15 18 20 19 18 18 16 16 16 16 16 19 20 20 20 20 18 18 20 14 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 2 Processor 8 | . . . 14 2 . . . 6 7 7 7 7 12 13 12 15 18 22 20 16 18 22 20 20 20 20 20 18 18 16 23 Hackware 6 | . . . 6 11 11 11 17 15 15 15 15 15 13 13 12 12 11 5 3 . . . . . . 2 5 4 4 8 8 Protection 4 | . . 11 . 8 11 11 8 . . . . . . . . . . 3 5 5 5 9 10 10 10 10 10 9 5 4 1 Ballistic Gun 13 | . 23 28 22 20 22 22 8 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 6 7 7 7 7 6 5 6 6 6 2 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 3 7 7 7 7 6 5 6 5 6 7 11 11 9 7 5 5 5 5 5 4 4 4 3 Peak Build Rating 148 | 6 8 9 21 19 18 18 25 38 41 39 39 43 51 51 51 56 59 74 74 65 98 91 94 97 94 100 95 90 112 131 148 Average Rating 34 | 4 7 8 17 18 18 18 23 34 38 39 39 41 48 51 50 53 56 67 72 65 74 87 88 93 92 91 94 90 96 123 127 On Entrance 54 | . 6 8 9 19 18 18 18 23 38 39 39 39 43 51 51 51 56 59 74 65 65 88 86 93 94 88 95 90 90 112 126 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 12 52 51 51 56 56 56 63 58 20 19 19 19 20 24 20 20 20 25 25 25 26 30 26 26 26 26 26 19 19 34 37 Greatest Support 80 | 40 40 40 60 60 60 60 80 20 20 20 20 20 20 20 20 20 20 25 25 25 31 33 26 26 26 26 26 26 37 37 41 Greatest Overweight (x) 3 | . 2 1 2 . . . 3 3 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 15 | 7 19 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 20 | 6 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 Average Carried 14 | 4 17 19 19 20 20 20 19 8 7 7 8 7 7 8 8 8 7 6 7 6 7 7 7 8 8 8 7 8 7 7 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 20 | 6 20 18 20 20 20 20 20 8 7 8 8 8 8 8 8 8 7 8 6 7 8 7 8 8 8 8 8 8 8 8 4 Class Distribution -------------------- 41% | Scavenger-Mutant 23% | Hacker-Scout 18% | Mutant 9% | Scout 4% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Derelict-Scout | -5/Factory Derelict-Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Derelict-Scout | -4/Zhirov Derelict-Scout | -3/Proximity Caves Derelict-Scout | -3/Research Scout | -3/DSF Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Matter Collected 3635 | 255 495 312 743 150 . . 753 124 10 47 . 25 40 70 . 70 30 . 70 32 . 123 11 10 5 . 70 . . 60 130 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5116 | . 779 412 2040 87 . . 857 . 25 . . 41 49 77 93 . 120 . . . . 161 48 67 . . . . 98 . 162 Parts 333 | . 58 30 131 9 . . 58 . . . . 5 4 3 3 . 8 . . . . 2 2 8 . . . . 6 . 6 Haulers Intercepted 10 | . 2 . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . 4 . 3 7 . 10 . . . . 1 . 8 . . . . . . . Prevented 13 | . . . . . . . . . . . . . . 1 . . 5 . 2 . . 1 . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Combat Hostiles Destroyed 107 | . 14 13 31 6 . . 23 . 1 . . 1 . 3 2 . 4 . . . . 1 . 4 . . . . 1 . 3 Melee 15 | . . . . . . . . . . . . 1 . 1 2 . 4 . . . . . . 4 . . . . 1 . 2 Guns 69 | . 13 13 31 2 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . 1 . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . AOE 9 | . . . . 4 . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . . . 1 Classes Destroyed 18 | . 7 1 2 2 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 2 Worker 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Builder 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . 3 . 5 . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . Swarmer 37 | . 3 6 3 3 . . 10 . 1 . . . . 3 . . 3 . . . . 1 . 4 . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 45 | . 11 5 18 . . . 9 . . . . . . . 2 . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . 2 9 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 8 3 16 3 . . 7 . 1 . . 1 1 2 1 . 2 . . . . 1 1 4 . . . . 1 . 2 Combat Bots Only 6 | . 5 3 6 3 . . 4 . 1 . . 1 . 2 1 . 2 . . . . 1 . 4 . . . . 1 . 2 Max Kills in Single Turn 3 | . 1 1 2 3 . . 1 . 1 . . 1 1 1 1 . 1 . . . . 1 1 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Hostile Shots Fired 773 | . 70 72 137 6 . . 115 . 17 . . 10 . 37 3 . 6 12 . 4 2 37 1 3 20 . 20 . 11 4 186 Missed 304 | . 23 18 52 3 . . 29 . 8 . . 2 . 24 3 . 4 11 . 3 2 17 1 1 10 . 11 . 3 1 78 Damage Taken 7839 | . 565 702 1017 30 . . 1161 . 134 . . 114 . 114 . . 64 23 309 18 . 413 29 27 180 . 208 . 277 86 2368 Core 2023 | . 81 136 129 . . . 92 . 32 . . 30 . 18 . . 31 23 85 . . 99 12 13 88 . 98 . 37 . 1019 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 113 | . . . . . . . . . . . . . . . . . . . . . . 76 . . . . 14 . 23 . . Regen/Repaired (Parts) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Core Remaining (%) 75 | 100 . 13 . . . 67 83 . . . . 91 . . . . 94 . . . . 79 . . . . 81 . 97 100 30 Volleys Fired 320 | . 60 42 104 6 . . 92 . 3 . . . . 4 . . . . . . 2 2 . . . . . . . . 5 Largest 2 | . 2 2 2 2 . . 2 . 1 . . . . 1 . . . . . . 1 1 . . . . . . . . 1 Hottest 83 | . 80 40 46 53 . . 83 . 33 . . . . 39 . . . . . . 7 39 . . . . . . . . 52 Shots Fired 620 | . 118 84 208 11 . . 183 . 3 . . . . 4 . . . . . . 2 2 . . . . . . . . 5 Gun 495 | . 108 84 208 7 . . 88 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 105 | . 10 . . . . . 95 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . 4 . . . . 3 . . . . 4 . . . . . . . 2 . . . . . . . . 5 Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kinetic 591 | . 109 84 208 7 . . 183 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 9 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Electromagnetic 9 | . . . . . . . . . 3 . . . . 4 . . . . . . . 2 . . . . . . . . . Robot Hit Streak 24 | . 13 13 24 5 . . 11 . 1 . . . . 5 . . . . . . 7 1 . . . . . . . . 3 Robot Miss Streak 7 | . 7 2 3 1 . . 4 . 2 . . . . . . . . . . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 3 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 472 | . 76 54 162 7 . . 118 . 1 . . 4 2 5 7 . 9 . . . 2 5 1 5 . . . . 5 1 8 Core Hits 216 | . 37 24 73 7 . . 46 . 1 . . 1 1 2 3 . 3 . . . . 3 1 4 . . . . 2 . 8 Critical Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Critical Strikes 11 | . . 2 . . . . 3 . . . . . . . 1 . 3 . . . . . . . . . . . . . 2 Destroy 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 Melee Attacks 159 | . . . . . . . . 18 2 . . 7 7 6 13 1 21 9 5 3 . 13 4 7 4 . 1 . 6 9 23 Impact 21 | . . . . . . . . 7 . . . . 2 3 4 . 4 1 . . . . . . . . . . . . . Slashing 137 | . . . . . . . . 11 2 . . 7 5 3 9 1 17 8 5 3 . 12 4 7 4 . 1 . 6 9 23 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . 1 . 3 . 2 . . . . . . . . . . . . . . Damage Inflicted 9848 | . 997 630 2487 274 . 10 2226 . 33 . . 148 111 220 296 . 415 . . . . 504 47 265 . . . . 253 54 878 Guns 4921 | . 925 618 2483 63 . . 832 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1456 | . 72 . . . . . 1384 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1032 | . . . . 211 . . . . 33 . . . . 146 . . . . . . . 117 . . . . . . . . 525 Melee 2402 | . . . . . . . . . . . . 148 111 74 296 . 415 . . . . 387 47 265 . . . . 253 53 353 Ramming 37 | . . 12 4 . . 10 10 . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 6305 | . 925 618 2483 63 . . 2216 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 72 | . 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 736 | . . . . 211 . . . . . . . . . . . . . . . . . . . . . . . . . . 525 Electromagnetic 296 | . . . . . . . . . 33 . . . . 146 . . . . . . . 117 . . . . . . . . . Impact 212 | . . . . . . . . . . . . . 60 . 102 . 50 . . . . . . . . . . . . . . Slashing 2190 | . . . . . . . . . . . . 148 51 74 194 . 365 . . . . 387 47 265 . . . . 253 53 353 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . . . . . . . . 9 9 9 1 . . . . 1 . 6 . 13 Average Corruption 7 | . . . . . . . . . . . . . . . . . . . 9 9 9 1 . . . . 1 . 5 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . 9 Message Errors 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 413 | . . . . . . . 22 . 4 . . 10 25 28 39 . 61 . . . . 195 . 21 . . . . . . 8 Projectiles 22 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Melee 387 | . . . . . . . . . . . . 10 25 28 39 . 61 . . . . 195 . 21 . . . . . . 8 Knockbacks 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Rammed 6 | . . 2 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 7 | . . 2 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 217 | . 36 21 21 6 . . 182 . . . . . . 4 . . . . . 186 . 44 . . 2 . 3 . . . 217 Average Temperature 33 | . 10 8 6 4 . . 41 . . . . . . 4 . . . . . 84 . 20 . . 2 . 3 . . . 113 Received Heat Transfer 1593 | . 318 345 357 . . . 423 . 18 . . . . 24 . . 9 . . . . 18 . . 36 . 18 . . 18 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . 2 . 2 . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 148 | . 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Peak Influence 586 | . 272 192 586 169 . . 456 278 . . . . 57 . . . . 165 . . . . 311 . . . . 6 20 63 527 Initial 210 | . . 27 . 33 . . . 188 . . . . 18 . . . . 86 . . . . 210 . . . . 3 4 11 37 Average 131 | . 94 65 226 47 . . 242 204 . . . . 36 . . . . 103 . . . . 250 . . . . 3 15 29 244 Maximum Alert Level 2 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 Low Security (%) 78 | 100 90 100 55 100 . 100 41 69 . . . . 100 . . . . 100 . . . . . . . . . 100 100 100 39 Level 1 14 | . 9 . 19 . . . 48 30 . . . . . . . . . . . . . . 100 . . . . . . . 34 Level 2 6 | . . . 24 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . 25 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 1 4 . . . 3 . . . . . 2 . . . . . . . . 1 2 . . . . . . . 6 Investigation 8 | . 2 . 1 . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 10 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 Assault 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Distress Signals 10 | . 2 . 4 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 260 | . 22 14 46 6 . . 32 1 7 . . 1 2 5 6 . 9 6 . 6 4 28 5 4 13 . 5 . 2 2 34 Peak Tracking Total 15 | . 4 2 7 3 . . 5 4 5 . . 1 1 4 4 . 5 5 . 5 6 13 4 4 8 . 4 . 1 3 15 Tactical Retreats 35 | . 1 2 2 . . . 1 1 2 . . . . 3 1 . 2 1 . 1 . 5 2 . 3 . 1 . . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Traps Triggered 7 | . 4 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . . . . . 4 . . 5 . . . . . . . . . Triggered 16 | . . . . . . . . . . 1 . . . . . . . . 3 1 7 3 . . . . 1 . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Disabled 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Accessed 48 | . 6 . 5 . 1 . 1 2 2 . 4 1 8 . . 1 . . . 1 6 . 1 . . 4 . 1 . 2 2 Terminals 24 | . 6 . 5 . . . 1 1 . . . 1 6 . . . . . . . . . 1 . . . . 1 . 1 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 Total Hacks 140 | . 12 . 19 . 4 . 1 3 5 . 31 1 14 . . 3 . . . 1 18 . 2 . . 17 . 1 . 3 5 Successful 109 | . 5 . 13 . 4 . 1 . 5 . 31 1 6 . . 3 . . . 1 18 . 1 . . 17 . 1 . 2 . Failed 31 | . 7 . 6 . . . . 3 . . . . 8 . . . . . . . . . 1 . . . . . . 1 5 Catastrophic 6 | . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 14 . 7 . . . . 1 . . . . 5 . . . . 14 . . 1 . 9 . . . . . . 3 8 Terminals 50 | . 12 . 19 . . . 1 1 . . . 1 10 . . . . . . . . . 2 . . . . 1 . 1 2 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . 2 3 Terminal Hacks 104 | . 5 . 12 . 4 . 1 . 5 . 31 1 3 . . 3 . . . 1 18 . 1 . . 17 . 1 . 1 . Record 35 | . . . . . 4 . . . 4 . 11 1 . . . . . . . . 10 . . . . 5 . . . . . Part Schematic 18 | . . . . . . . . . . . 10 . 1 . . 3 . . . . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . . . . . . . . . . . 3 . . . . . . . . . 6 . . . . 4 . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminals 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 6 . 3 . . . . 2 . . . . 6 . . . . . . . . . 1 . . . . . . . 2 Full Trace Events 5 | . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . 7 . . . . 2 . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . . . . . . . 10 . 1 . . 17 . . . . . . 12 . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Total Allies 28 | . . 1 . 2 . . . . . . . . . . . 9 1 4 . . 2 . 6 . . . . . . 1 2 Largest Group 9 | . . 1 . 2 2 . . . . . . . . . . 9 8 4 . . 2 . 6 1 . . . . . 1 1 Highest-Rated Group 300 | . . 31 . 39 39 . . . . . . . . . . 278 258 237 . . 130 . 300 39 . . . . . 28 50 Highest-Rated Ally 81 | . . 31 . 31 31 . . . . . . . . . . 42 42 70 . . 65 . 81 39 . . . . . 28 50 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 3 Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 4 DROP 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ally Attacks 61 | . . 3 . . . . . . . . . . . . . . 45 1 . . . . 5 3 . . . . . . 4 Total Damage 1066 | . . 63 . . . . . . . . . . . . . . 672 30 . . . . 166 43 . . . . . . 92 Kills 5 | . . 2 . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Robot Analysis Total 10 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . . . . 1 . 2 . 2 . 1 2 . . 1 . 1 . 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Turns Passed 12312 | 92 1984 1602 1743 1053 202 20 877 424 243 222 25 159 264 272 172 485 255 238 139 196 200 217 131 127 184 53 106 12 44 232 339 Spaces Moved 15054 | 53 746 597 820 614 127 12 356 926 621 693 81 420 456 686 395 1100 658 542 454 624 646 566 348 344 320 143 366 42 67 411 820 Core 12 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 3247 | 47 746 597 820 614 127 12 284 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 81 | . . . . . . . 72 9 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11714 | . . . . . . . . 917 621 693 81 420 456 686 395 1100 658 542 454 624 646 566 348 344 320 143 366 42 67 411 814 Fastest Speed 21 | 50 160 240 160 160 160 160 145 31 31 31 31 31 29 29 29 29 29 27 27 27 25 21 28 28 28 28 28 28 28 29 24 Average Speed 64 | 147 235 240 160 160 160 160 156 32 31 31 31 31 30 29 29 29 29 27 27 27 26 25 28 28 28 28 28 28 28 29 29 Slowest Speed 320 | 160 320 240 320 160 160 160 160 145 31 31 31 31 31 97 29 29 29 27 27 27 97 28 28 28 28 28 28 28 29 29 100 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . 8 . . . . 3 . 2 . 1 . . . . 3 2 . 1 . . . . 2 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 5 95 97 70 99 47 9 47 17 60 87 68 58 16 77 55 90 79 15 65 72 81 69 10 59 53 60 61 2 70 11 18 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 12 | . . 2 . 1 1 . . . . . 1 . . . . 2 1 . . 1 . . . . . 3 . . . . . Known Exits Taken 23 | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 1 . 2 . . . . 6 4 . 3 . 5 . 4 4 . 1 . . . . 2 2 . 5 . . . . Spaces Dug 80 | . . . . . . . . 16 2 . . . 3 3 3 . 5 7 4 2 . 8 2 . 4 . 1 . . 8 12 Terrain Destroyed 147 | . . . . 35 . . 5 16 2 . . . 3 3 3 . 5 7 4 2 . 8 2 . 4 . 1 . . 8 39 Melee 80 | . . . . . . . . 16 2 . . . 3 3 3 . 5 7 4 2 . 8 2 . 4 . 1 . . 8 12 Projectile 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . AOE 62 | . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Total 16839 | 64 863 691 1071 675 126 12 498 1026 664 702 80 440 572 740 434 1263 694 621 463 647 673 618 374 368 410 154 368 41 88 515 884 Wait 955 | . 12 31 61 48 . . 28 57 32 1 . 2 99 43 30 155 8 62 . 21 1 27 17 16 86 . . . 6 88 24 Move 14970 | 52 745 596 819 613 126 12 355 909 620 692 80 419 449 685 391 1099 655 541 453 623 645 559 343 343 317 142 365 41 66 407 808 Hop 26 | . . . . . . . . 8 . . . . 3 . 1 . 1 . . . . 3 2 . 1 . . . . 2 5 Pick Up 111 | 6 24 7 27 1 . . 4 6 1 4 . 5 5 . . . . 3 . 1 . 3 3 . . 1 1 . 3 2 4 Fast Attach 64 | 6 6 2 7 1 . . 3 2 . . . . 1 . 2 3 2 2 . . 5 1 2 1 . 6 . . 2 4 6 Attach 37 | . 3 4 2 . . . 2 9 1 . . 1 3 . . . 1 1 2 . . 1 . . . . . . . . 7 Detach 10 | . 1 . 2 1 . . . 1 . . . . 2 . . . 1 . . . 1 . . . . . . . . . 1 Swap 46 | . 2 1 13 3 . . 4 1 4 1 . 1 1 4 . 2 2 2 . . 3 1 . . 1 . . . . . . Drop 130 | . 10 6 35 2 . . 8 17 1 4 . 5 4 . 1 3 4 3 . . 4 3 3 1 1 5 1 . 5 3 1 Fire 320 | . 60 42 104 6 . . 92 . 3 . . . . 4 . . . . . . 2 2 . . . . . . . . 5 Melee 141 | . . . . . . . . 16 2 . . 7 5 4 9 1 17 7 4 2 . 13 4 7 4 . 1 . 6 9 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . . . . . . . . 3 . . . 12 . . . . . . . . . . Trap 9 | . . . . . . . . . . . . . . . . . . . 4 . . 5 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua / DSF) -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 15) 871 | -10/Materials | Discovered new exit (range 8) 1003 | -10/Materials | Discovered new exit (range 16) 1155 | -10/Materials | Discovered new exit (range 16) 1698 | -10/Materials | Discovered new exit (range 5) 2077 | -10/Materials | Entered Mines 2573 | -10/Mines | Build established: Scavenger-Mutant 2585 | -10/Mines | Met a Derelict testing a Signal Generator 2603 | -10/Mines | Discovered new exit (range 8) 2811 | -10/Mines | Core integrity fell below 50% 3422 | -10/Mines | Core integrity fell below 20% 3448 | -10/Mines | Lost 3 parts (2n1u) 3538 | -10/Mines | Discovered new exit (range 9) 3607 | -10/Mines | Discovered new exit (range 7) 3679 | -10/Mines | Entered Materials 3679 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4447 | -9/Materials | Discovered new exit (range 15) 4498 | -9/Materials | Discovered new exit (range 16) 4977 | -9/Materials | Discovered new exit (range 16) 5192 | -9/Materials | Identified exit to Materials 5398 | -9/Materials | Discovered new exit (range 6) 5422 | -9/Materials | Entered Mines 5423 | -9/Mines | Assembled infested the area 5425 | -9/Mines | Met a Derelict bent on vengeance 5428 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5453 | -9/Mines | Learned 2 Materials zone layouts 5746 | -9/Mines | Learned location of Storage (-9) 6055 | -9/Mines | Discovered exit to Materials (range 9) 6114 | -9/Mines | Discovered exit to Materials (range 2) 6465 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6465 | -9/Mines | Discovered new exit (range 5) 6475 | -9/Mines | Entered Exiles 6475 | -9/Exiles | Accompanied by 2 allies 6505 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6514 | -9/Exiles | Met 8R-AWN 6543 | -9/Exiles | Met EX-HEX 6615 | -9/Exiles | Learned location of Zion (-6) 6661 | -9/Exiles | Discovered new exit (range 10) 6677 | -9/Exiles | Entered Mines 6681 | -8/Mines | Discovered exit to Materials (range 10) 6697 | -8/Mines | Entered Materials 6697 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7415 | -8/Materials | Garrison activated, responded to threat 7530 | -8/Materials | Discovered new exit (range 11) 7574 | -8/Materials | Entered Factory 7574 | -7/Factory | Evolved 2 slots: Utility x2 7698 | -7/Factory | Discovered new exit (range 12) 7701 | -7/Factory | Identified exit to Lower Caves 7761 | -7/Factory | Discovered new exit (range 7) 7762 | -7/Factory | Identified exit to Factory 7904 | -7/Factory | Build established: Hacker-Scout 7998 | -7/Factory | Entered Lower Caves 8011 | -7/Lower Caves | Found DCF Scrap (13 items) 8029 | -7/Lower Caves | Learned Factory security intel 8029 | -7/Lower Caves | Learned Research security intel 8237 | -7/Lower Caves | Discovered new exit (range 13) 8241 | -7/Lower Caves | Identified exit to Lower Caves 8241 | -7/Lower Caves | Entered another Lower Caves area 8275 | -7/Lower Caves | Discovered exit to Factory (range 12) 8301 | -7/Lower Caves | Learned Factory trap positions 8390 | -7/Lower Caves | Discovered new exit (range 11) 8393 | -7/Lower Caves | Identified exit to Data Miner 8463 | -7/Lower Caves | Entered Data Miner 8463 | -7/Data Miner | Discovered new exit (range 7) 8469 | -7/Data Miner | Met Data Miner 8475 | -7/Data Miner | Learned location of Section 7 (-3) 8475 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8480 | -7/Data Miner | Received God Mode back door access code from Data Miner 8488 | -7/Data Miner | Identified exit to Proximity Caves 8488 | -7/Data Miner | Entered Proximity Caves 8589 | -6/Proximity Caves | Learned Factory trap positions 8623 | -6/Proximity Caves | Discovered exit to Factory (range 13) 8647 | -6/Proximity Caves | Entered Factory 8647 | -6/Factory | Evolved 2 slots: Utility x2 8648 | -6/Factory | Loaded intel: 92 trap records 8667 | -6/Factory | Identified exit to Lower Caves 8700 | -6/Factory | Discovered new exit (range 10) 8707 | -6/Factory | Identified exit to Factory 8883 | -6/Factory | Fabricated Cld. VTOL Module (x1) 8911 | -6/Factory | Entered Lower Caves 9012 | -6/Lower Caves | Encountered a Warlord checkpoint 9057 | -6/Lower Caves | Learned location of 1 exit from Factory 9080 | -6/Lower Caves | Identified exit to Lower Caves 9137 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9183 | -6/Lower Caves | Entered another Lower Caves area 9210 | -6/Lower Caves | Encountered a Warlord checkpoint 9286 | -6/Lower Caves | Lost 4 allies 9318 | -6/Lower Caves | Spotted B-75 Beast 9337 | -6/Lower Caves | Discovered new exit (range 6) 9341 | -6/Lower Caves | Found Alien Artifact 9341 | -6/Lower Caves | Identified Core Expander 9341 | -6/Lower Caves | Installed Core Expander, added new Utility slot 9346 | -6/Lower Caves | Identified exit to Zion 9355 | -6/Lower Caves | Entered Zion 9388 | -6/Zion | Discovered new exit (range 10) 9431 | -6/Zion | Gained Derelict followers 9443 | -6/Zion | Learned location of Quarantine (-3) 9559 | -6/Zion | Met Imprinter 9563 | -6/Zion | Imprinted 9565 | -6/Zion | Declared Zion's savior 9700 | -6/Zion | Identified exit to Proximity Caves 9840 | -6/Zion | Entered Proximity Caves 9840 | -5/Proximity Caves | Accompanied by 9 allies 9850 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10043 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10076 | -5/Proximity Caves | Lost 3 allies 10077 | -5/Proximity Caves | Discovered exit to Factory (range 12) 10087 | -5/Proximity Caves | Learned location of Armory (-4) 10095 | -5/Proximity Caves | Entered Factory 10095 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10096 | -5/Factory | Identified exit to Upper Caves 10098 | -5/Factory | Loaded intel: 85 trap records 10199 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 10235 | -5/Factory | Retrieved Zion intel report: Branch Access 10236 | -5/Factory | Zion Melee Resupply teleported in 10288 | -5/Factory | Zion Light squad teleported in 10318 | -5/Factory | Spotted B-75 Beast 10333 | -5/Factory | Entered Upper Caves 10369 | -5/Upper Caves | Build established: Derelict-Scout 10375 | -5/Upper Caves | Spotted B-75 Beast 10444 | -5/Upper Caves | Crushed by falling debris 10466 | -5/Upper Caves | Discovered new exit (range 7) 10467 | -5/Upper Caves | Identified exit to Upper Caves 10472 | -5/Upper Caves | Entered another Upper Caves area 10475 | -5/Upper Caves | Lost 4 parts (1p3u) 10511 | -5/Upper Caves | Discovered new exit (range 15) 10515 | -5/Upper Caves | Identified exit to Factory 10594 | -5/Upper Caves | Learned location of Warlord (-5) 10666 | -5/Upper Caves | Discovered new exit (range 5) 10667 | -5/Upper Caves | Identified exit to Warlord 10668 | -5/Upper Caves | Entered Warlord 10677 | -5/Warlord | System corruption cleaned by Quarantine Array 10709 | -5/Warlord | Visited the Vortex Lab 10726 | -5/Warlord | Warlord's base attacked by MAIN.C 10744 | -5/Warlord | Build established: Scout 10781 | -5/Warlord | Rebuked by Warlord 10785 | -5/Warlord | Opened Warlord's prototype stash 10791 | -5/Warlord | Found Prototype Device 10791 | -5/Warlord | Identified Thermal Barrier 10793 | -5/Warlord | Found Prototype Processor 10793 | -5/Warlord | Identified Exp. Core Analyzer 10861 | -5/Warlord | Opened side exit 10866 | -5/Warlord | Discovered new exit (range 10) 10868 | -5/Warlord | Identified exit to Proximity Caves 10868 | -5/Warlord | Entered Proximity Caves 10903 | -4/Proximity Caves | Learned Research trap positions 11018 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11020 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11082 | -4/Proximity Caves | Discovered exit to Factory (range 12) 11085 | -4/Proximity Caves | Entered Factory 11085 | -4/Factory | Evolved 2 slots: Utility x2 11086 | -4/Factory | Identified exit to Extension 11136 | -4/Factory | Retrieved Zion intel report: Component Schematics 11143 | -4/Factory | Zion Hacker squad teleported in 11174 | -4/Factory | Discovered new exit (range 16) 11178 | -4/Factory | Identified exit to Upper Caves 11194 | -4/Factory | Zion Fire squad teleported in 11216 | -4/Factory | Entered Upper Caves 11216 | -4/Upper Caves | Accompanied by 2 allies 11258 | -4/Upper Caves | Lost 4 allies 11330 | -4/Upper Caves | Discovered new exit (range 12) 11333 | -4/Upper Caves | Identified exit to Upper Caves 11343 | -4/Upper Caves | Entered another Upper Caves area 11360 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11501 | -4/Upper Caves | Found DCF Scrap (17 items) 11525 | -4/Upper Caves | Discovered new exit (range 8) 11526 | -4/Upper Caves | Identified exit to Zhirov 11527 | -4/Upper Caves | Entered Zhirov 11527 | -4/Zhirov | Discovered new exit (range 3) 11533 | -4/Zhirov | Met Zhirov 11538 | -4/Zhirov | Learned location of Testing (-2) 11538 | -4/Zhirov | Learned location of Command (-1) 11540 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11545 | -4/Zhirov | Found Alien Artifact 11545 | -4/Zhirov | Identified Integrated Reactor 11545 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11550 | -4/Zhirov | Found Alien Artifact 11579 | -4/Zhirov | Identified exit to Proximity Caves 11580 | -4/Zhirov | Entered Proximity Caves 11666 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11669 | -3/Proximity Caves | Spotted B-86 Titan 11681 | -3/Proximity Caves | Discovered new exit (range 6) 11682 | -3/Proximity Caves | Identified exit to Research 11686 | -3/Proximity Caves | Entered Research 11686 | -3/Research | Evolved 2 slots: Utility x2 11687 | -3/Research | Identified exit to Quarantine 11688 | -3/Research | Loaded intel: 102 trap records 11695 | -3/Research | Identified exit to DSF 11698 | -3/Research | Entered DSF 11738 | -3/DSF | Discovered new exit (range 15) 11742 | -3/DSF | Identified exit to Research 11742 | -3/DSF | Entered Research 11742 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11826 | -2/Research | Zion Hacking Resupply teleported in 11883 | -2/Research | Found Fusion Bomb Launcher 11946 | -2/Research | Spotted B-90 Cyclops 11964 | -2/Research | Discovered new exit (range 7) 11971 | -2/Research | Identified exit to Access 11974 | -2/Research | Entered Access 11974 | -1/Access | Evolved 2 slots: Utility x2 11992 | -1/Access | Zion Recon squad teleported in 12048 | -1/Access | Zion Demo squad teleported in 12057 | -1/Access | Zion Resource Resupply teleported in 12057 | -1/Access | P-80 Master assimilated allied L3-RKV(A) 12153 | -1/Access | Build established: Hacker-Scout 12230 | -1/Access | Lost 4 parts (4u) 12243 | -1/Access | System corruption reached 10% 12245 | -1/Access | Identified Transdimensional Reconstructor 12245 | -1/Access | Warped through subspace 12282 | -1/Access | Spotted B-99 Colossus 12282 | -1/Access | Spotted B-99 Colossus 12301 | -1/Access | Core integrity fell below 50% 12309 | -1/Access | Discovered new exit (range 4) 12313 | *** | Escaped! Last Messages --------------- 12300_ Penetrated by Slug. 12300_ Slug penetrates Sealed Heavy Doors. 12300_ Ionic Axe destroyed. 12301_ B-99 Colossus activates siege mode. 12303_ Adv. Signal Interpreter destroyed. 12303_ Slug penetrates Sealed Heavy Doors. 12303_ Penetrated by Slug. 12303_ Slug penetrates Reinforced Barrier. 12306_ Acquired 5 matter. 12307_ Exp. Core Analyzer destroyed. 12307_ Critical hit (Blast). 12307_ Slug penetrates Sealed Heavy Doors. 12307_ Penetrated by Slug. 12307_ Slug penetrates Sealed Heavy Doors. 12307_ Penetrated by Slug. 12307_ Slug penetrates Reinforced Barrier. 12309_ Main Access Shell breached. 12309_ EXIT=FOUND 12313_ System corrupted: Component data lost. 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" " "" % " | | ?????????## " """ "" """ %### #" | | ?????????## " % ""?" #?# # | | ?????????## " %"??" #?# #? | | ?????????## #######"##########??#########?# +? | | ########### ########??????????????????????# #? | | ########### ##????????????????????????????# #? | | # # ##????????????????????????????# #? | | # # ##????????????????????????????# #? | | #""" + ##????????????????????????????? #? | | #"R # ##????????????????????????????? #? | | #""" # ##????????????????????????????? #? | | # "" # ##????????????????????????????? ??? | | # # ##??????????????????????????????????? | | # # ##??????????????????????????????????? | | ########### ####????????????????????????????????? | | ########### ####????????????????????????????????? | | ?????????## % ##????????????????????????????????? | | ?????????## ##????????????????????????????????? | | ?????????## ####????????????????????????????????? | | ?????????## ####????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ########### ##??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Armor Coverage 250 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 30 Evasion (%) 78 Targeting Accuracy 6 Melee Accuracy 30 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 25 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Hacked Adv. Plasma Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Matter Compressor | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Drone Bay | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Riot Gun | -6/Zion | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Adv. Hardlight Generator | -4/Factory | Z-intel Imp. Hacking Suite | -4/Factory | Z-intel Imp. Proton Missile Launcher | -4/Factory | Z-intel Reaction Control System | -4/Factory | Z-intel Imp. Arc Projector | -4/Factory | Z-intel Adv. System Restoration Module | -4/Factory | Z-intel Core Analyzer | -4/Factory | Z-intel Fusion Compressor | -4/Factory | Z-intel Imp. Melee Analysis Suite | -4/Factory | Z-intel Imp. Heavy Treads | -4/Factory | Z-intel Microactuators | -4/Factory | Z-intel Energy Filter | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive A-02 Transporter | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Can't Catch Me Deadly Force Derelict Escape Challenges ------------ None Game ------ Seed MediumPlatingBallwheel Manual? 0 Play Time 02:03:38 Cumulative 128.6 hours Start 2024.11.25 @ 17:15:07 End 2024.11.25 @ 19:19:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 066907e0-1de6-417b-ae1c-ffddf34b2889