Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.02 @ 17:42:45 Player: jimmyl Result: Destroyed self with Scatter Rocket Array Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (262) 1310 Value Destroyed (8873) 8873 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1538) 1538 TOTAL SCORE: 17901 Bonus ------- High Alert Combat Kills 612 Follower Combat Kills 139 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/1000 Matter 65/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit Advanced Signal Interpreter Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- Scatter Rocket Array > --- INVENTORY (15) --- F-cell Engine Cooled Fission Core Improved Hacking Suite Hacking Drone Bay (1/1) Heart of Steel Enhanced Nova Cannon Hypervelocity Coil Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Target Analyzer Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Heavy Gatling Laser Heavy Gatling Laser > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Advanced Heat Sink Hardened Medium Armor Plating Hacking Drone Bay Heart of Steel Cooled Pulse Rifle Long-range Proton Cannon Enhanced Nova Cannon Gauss Cannon Gauss Cannon Missile Launcher CPS Tube [Rating: 93] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Regenerative Plating Weapon Gauss Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 . . . 4 . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . . . Utility 6 | . . . 2 . 1 . . . 2 . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . Parts Attached 164 | . 7 . 25 1 30 5 1 . 19 . 1 5 16 8 37 5 4 Power 19 | . . . 2 . 2 . . . 2 . . 2 2 1 7 1 . Engine 12 | . . . 2 . 2 . . . 2 . . 2 1 . 2 1 . Core 6 | . . . . . . . . . . . . . 1 . 5 . . Reactor 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 53 | . 3 . 6 . 8 2 1 . 7 . . 1 6 4 11 1 3 Treads 24 | . 2 . 6 . 8 2 1 . 1 . . 1 . 3 . . . Leg 20 | . . . . . . . . . . . . . 6 1 10 1 2 Wheel 9 | . 1 . . . . . . . 6 . . . . . 1 . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 54 | . 3 . 9 . 10 3 . . 5 . 1 1 4 3 13 1 1 Device 24 | . . . 3 . 5 . . . 3 . 1 1 2 2 7 . . Storage 2 | . 1 . 1 . . . . . . . . . . . . . . Processor 8 | . 1 . 1 . . . . . 2 . . . 1 . 2 . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 20 | . 1 . 4 . 5 3 . . . . . . 1 1 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 38 | . 1 . 8 1 10 . . . 5 . . 1 4 . 6 2 . Energy Gun 12 | . . . 3 . 2 . . . 3 . . . 2 . 2 . . Energy Cannon 9 | . . . 1 . 1 . . . 2 . . . 2 . 3 . . Ballistic Gun 3 | . 1 . 1 . 1 . . . . . . . . . . . . Ballistic Cannon 8 | . . . 2 . 4 . . . . . . . . . . 2 . Launcher 5 | . . . 1 1 2 . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 . 3 1 . . 1 . 1 . . . 5 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 System Corruption 12 | . . . . . . . . . . . . . . . . . 12 Parts Lost 59 | . . . 2 1 9 . . . 5 . . 4 6 . 15 7 10 Power 7 | . . . . . 1 . . . . . . 2 1 . 2 . 1 Propulsion 25 | . . . 1 . 4 . . . 5 . . 2 1 . 6 3 3 Utility 19 | . . . 1 1 3 . . . . . . . 2 . 6 2 4 Weapon 8 | . . . . . 1 . . . . . . . 2 . 1 2 2 Highest Loss Streak 6 | . . . 1 1 5 . . . 2 . . 4 2 . 6 4 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Average Backups 11 | . 6 7 10 14 11 14 14 13 13 12 12 11 12 12 12 12 9 Power 1 | . 1 1 . 1 . 1 1 1 . 1 1 . . 2 1 2 2 Propulsion . | . 2 2 2 2 . 1 1 1 . . . . . . . 1 . Utility 3 | . 1 2 4 5 3 4 4 3 3 3 3 3 3 2 2 3 2 Weapon 5 | . 1 2 3 6 6 8 8 8 8 6 6 6 5 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 3 . 4 . 4 1 . . 1 2 . . 1 1 2 . 4 Power 3 | . . . 2 . 1 . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . Utility 5 | . 2 . . . 1 1 . . . . . . . . . . 1 Weapon 13 | . 1 . 2 . 2 . . . 1 2 . . 1 . 2 . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 97 91 91 100 100 100 90 100 100 88 96 91 88 86 69 Engine 7 | . 14 14 11 11 8 9 9 9 8 13 13 11 8 4 . . . Core 1 | . . . . . . . . . . . . . 1 5 7 5 2 Treads 14 | . 26 28 22 22 25 27 27 27 8 . . 2 1 7 3 . . Leg 4 | . 1 . . . . . . . . . . . 15 7 13 17 13 Wheel 3 | . . . . . . . . . 13 26 26 13 3 . . . 3 Device 12 | . . . 3 . 11 18 18 18 19 20 20 20 22 16 13 11 4 Storage 7 | . 14 14 11 11 9 9 9 9 6 6 6 6 5 5 5 5 5 Processor 12 | . 11 14 11 11 9 9 9 9 12 13 13 13 11 17 15 23 22 Protection 8 | . 2 . 16 14 9 9 9 9 6 6 6 6 4 5 6 4 4 Energy Gun 3 | . . . 5 . . . . . 6 . . . 4 11 10 5 1 Energy Cannon 4 | . . . . . 4 . . . 5 11 13 11 11 5 4 6 1 Ballistic Gun 2 | . 27 28 2 . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . 13 20 12 18 18 18 1 . . . . . . 2 4 Peak Build Rating 93 | . 7 9 23 23 32 35 37 37 55 57 63 57 82 89 93 81 66 Average Rating 45 | . 6 8 19 20 25 30 36 36 48 56 57 52 72 84 81 71 56 On Entrance 41 | 6 6 7 9 23 20 30 35 37 37 55 57 57 54 78 89 74 65 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 13 18 18 42 42 54 56 50 50 63 63 63 53 65 71 74 66 66 Greatest Support 140 | 20 40 40 46 46 69 60 62 62 82 48 48 22 65 140 140 70 60 Greatest Overweight (x) 18 | . . . . . 3 . . . 4 1 1 2 6 . 18 1 6 Average Overweight (x) . | . . . . . . . . . . 1 1 1 . . . . 1 Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 8 9 15 15 15 15 15 15 15 15 15 14 15 15 15 15 13 Average Carried 13 | . 6 8 11 15 12 14 15 14 14 14 15 13 14 14 14 14 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 7 9 15 15 15 15 15 15 15 15 15 13 14 15 14 13 10 Class Distribution -------------------- 45% | Mutant 34% | Scavenger-Mutant 10% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp Matter Collected 4620 | 192 245 79 739 . 1406 270 66 . 388 . 53 60 235 102 543 172 70 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9474 | . 224 75 1247 83 1888 309 150 . 1255 . . 303 800 . 2207 611 322 Parts 513 | . 21 1 102 10 107 28 10 . 50 . . 6 31 . 111 21 15 Haulers Intercepted 15 | . . . 4 . 6 2 . . 2 . . . . . 1 . . Recyclers Shooed 8 | . . . . . 5 1 . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . 2 20 . . . 13 4 Prevented 4 | . . . . . . . . . . . . . . . . . 4 Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp Combat Hostiles Destroyed 192 | . 9 . 31 6 38 9 3 . 12 . . 5 15 . 44 10 10 Guns 53 | . 9 . 14 . . . . . 2 . . . 1 . 26 1 . Cannons 76 | . . . 16 2 18 9 3 . 1 . . 4 9 . 9 4 1 AOE 54 | . . . 1 4 20 . . . 8 . . . 4 . 5 4 8 Classes Destroyed 17 | . 3 1 5 1 3 1 . . 1 . . . 1 . . 1 . Worker 14 | . . . 4 . 1 1 . . 3 . . . 3 . 2 . . Builder 12 | . . . . . 5 . . . 3 . . . . . 4 . . Tunneler 2 | . . . 1 . 1 . . . . . . . . . . . . Hauler 15 | . . . 4 . 6 2 . . 2 . . . . . 1 . . Recycler 10 | . . 1 . . 7 . . . 2 . . . . . . . . Mechanic 2 | . . . . . . . . . 2 . . . . . . . . Operator 4 | . . . . . 1 1 . . . . . . 1 . 1 . . Watcher 18 | . 1 . 5 . 4 . . . 2 . . . . . 6 . . Swarmer 41 | . 5 . 7 4 6 3 . . . . . . . . 9 6 1 Grunt 100 | . 4 . 16 . 24 4 . . 8 . . 5 11 . 24 . 4 Brawler 2 | . . . . . 1 . . . . . . . 1 . . . . Duelist 6 | . . . 2 . . . . . . . . . . . 1 . 3 Sentry 21 | . . . 6 . 7 1 3 . 1 . . . . . 2 1 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . Hunter 7 | . . . . . . 1 . . 3 . . . . . 2 . 1 Programmer 12 | . . . . . . . . . . . . . 3 . 6 2 1 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | . 4 1 5 6 14 7 1 . 9 . . 5 6 . 11 5 8 Combat Bots Only 8 | . 4 . 4 6 8 5 1 . 5 . . 5 5 . 8 5 8 Max Kills in Single Turn 5 | . 2 1 2 3 4 2 1 . 3 . . 1 3 . 3 4 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 3 3 . . . 2 . . . 3 . 3 4 5 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp Hostile Shots Fired 1007 | . 62 . 121 14 160 35 . . 108 . . 55 58 . 286 56 52 Missed 309 | . 26 . 33 4 55 14 . . 35 . . 9 18 . 90 15 10 Damage Taken 13170 | . 393 . 1057 322 1973 262 . . 1298 . . 896 1185 . 3698 809 1277 Core 1858 | . 68 . 136 28 264 33 . . 181 . . 141 79 . 531 85 312 Absorbed by Shields 190 | . . . . . . . . . . . . . . . 190 . . Redirected to Shielding 157 | . . . 54 46 57 . . . . . . . . . . . . Regen/Repaired (Parts) 611 | . . . . . . . . . 175 . 249 98 89 . . . . Core Remaining (%) 67 | 100 . 72 . 59 . . . 46 . . . 62 . . . . . Volleys Fired 510 | . 24 . 88 8 123 20 3 . 58 1 . 16 35 . 94 21 19 Largest 3 | . 2 . 2 2 2 2 2 . 2 1 . 2 3 . 3 3 2 Hottest 275 | . 40 . 121 74 105 80 80 . 170 36 . 170 268 . 275 235 81 Shots Fired 985 | . 48 . 159 14 203 40 6 . 102 1 . 31 80 . 231 48 22 Gun 341 | . 48 . 77 . . . . . 29 . . . 18 . 150 16 3 Cannon 590 | . . . 80 12 179 40 6 . 64 . . 30 57 . 77 31 14 Launcher 52 | . . . 2 2 24 . . . 9 1 . . 5 . 3 1 5 Special 2 | . . . . . . . . . . . . 1 . . 1 . . Kinetic 327 | . 48 . 105 12 101 40 6 . 6 . . . . . . 6 3 Thermal 583 | . . . 52 . 78 . . . 82 . . 30 75 . 222 41 3 Explosive 52 | . . . 2 2 24 . . . 9 1 . . 5 . 3 1 5 Electromagnetic 21 | . . . . . . . . . 5 . . . . . 5 . 11 Robot Hit Streak 19 | . 9 . 14 5 12 6 8 . 15 . . 6 9 . 19 10 6 Robot Miss Streak 7 | . 2 . 5 1 7 2 . . 4 . . 2 3 . 4 4 5 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . Secondary Targets 13 | . 4 . 1 . . . . . 1 . . . . . 7 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . . . . . 1 . . Shots Hit Robots 645 | . 36 . 105 6 127 24 4 . 71 . . 18 41 . 163 37 13 Core Hits 496 | . 18 . 80 8 88 15 4 . 53 . . 8 35 . 125 21 41 Critical Kills 4 | . . . . . . . . . 1 . . 1 1 . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . . . 2 . 4 5 . . 3 . . 1 1 . 4 4 1 Burn 8 | . . . . . . . . . 1 . . . . . 3 4 . Meltdown 4 | . . . . . . . . . 1 . . 1 1 . 1 . . Blast 13 | . . . 2 . 4 5 . . 1 . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 23685 | . 416 3 2247 418 5873 751 107 . 2695 . . 504 2004 . 5746 1504 1417 Guns 6260 | . 416 . 986 . . . . . 477 . . . 227 . 3741 366 47 Cannons 9975 | . . . 1093 150 2630 751 105 . 1167 . . 504 966 . 1467 868 274 Explosions 7400 | . . . 143 268 3236 . . . 1038 . . . 811 . 538 270 1096 Melee . | . . . . . . . . . . . . . . . . . . Ramming 50 | . . 3 25 . 7 . 2 . 13 . . . . . . . . Kinetic 4661 | . 416 . 1323 150 1562 751 105 . 61 . . . . . . 163 130 Thermal 11804 | . . . 756 . 1594 . . . 1465 . . 504 1193 . 5174 1071 47 Explosive 6698 | . . . 143 268 2710 . . . 1038 . . . 811 . 362 270 1096 Electromagnetic 472 | . . . . . . . . . 118 . . . . . 210 . 144 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 4 4 . . . . . . . . 2 2 3 3 15 Average Corruption 3 | . . . 4 4 . . . . . . . . 1 2 2 2 9 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 88 | . . . 58 1 . . . . . . . . 4 4 11 1 9 Message Errors 19 | . . . 8 1 . . . . . . . . 2 2 2 . 4 Matter Fused 21 | . . . 15 . . . . . . . . . . 2 2 . 2 Heat Flow Errors 11 | . . . 11 . . . . . . . . . . . . . . Energy Discharges 9 | . . . 5 . . . . . . . . . . . 2 1 1 Parts Rejected 2 | . . . 1 . . . . . . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . 8 . . . . . . . . . . . 4 . 1 Data Loss (major) 2 | . . . 1 . . . . . . . . . 1 . . . . Misfires 5 | . . . 4 . . . . . . . . . 1 . . . . Alerts 4 | . . . 3 . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . Overload Shots 17 | . . . . . . . . . . . . . . . 11 6 . Effects 2 | . . . . . . . . . . . . . . . 2 . . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . Overflow Damage 551 | . . . 27 . 298 33 . . 71 . . 2 46 . 12 50 12 Projectiles 195 | . . . 27 . 40 33 . . 31 . . 2 . . 12 38 12 Explosions 356 | . . . . . 258 . . . 40 . . . 46 . . 12 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 18 | . . . 3 . 7 6 . . . . . . . . . 1 1 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . 3 . 6 6 . . . . . . . . . 1 1 Secondary 1 | . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 1513 | . . . . 41 408 . . . 57 . . . 418 . 40 55 494 Shots 45 | . . . . 2 14 . . . 1 . . . 5 . 1 2 20 Rammed 8 | . . . 4 . 1 . 1 . 2 . . . . . . . . Targets Rammed 10 | . . 1 5 . 1 . 1 . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . . . . . . Highest Temperature 400 | . 16 . 307 60 400 . . . . . . 263 . . 259 353 290 Average Temperature 80 | . 8 . 75 26 105 . . . . . . 178 . . 58 49 74 Received Heat Transfer 4018 | . 162 . 342 . 945 90 . . 300 . . 441 297 . 708 366 367 Effects 8 | . . . 4 . 3 . . . . . . 1 . . . . . Energy Bleed 3 | . . . 1 . 2 . . . . . . . . . . . . Interference 4 | . . . 3 . . . . . . . . 1 . . . . . Damage (major) 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . . . . 1 . 1 Combat Hostiles 3 | . . . . . . . . . 1 . . . . . 1 . 1 Parts Fried 7 | . . . . . . . . . 2 . . . . . 3 . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . 1 . . 1 1 . 3 1 . Combat Hostiles 6 | . . . . . . . . . . . . 1 1 . 3 1 . Parts Melted 39 | . . . 2 . 2 . . . 11 . . 3 5 . 11 5 . Heat Transferred 19461 | . . . 1379 . 2324 . . . 2801 . . 900 1868 . 8264 1851 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp Maximum Alert Level 3 | . . . 2 1 3 2 1 . . . . . 2 . 3 . . Low Security (%) 46 | . 100 100 35 7 7 . 99 . 100 . . . . 100 29 . . Level 1 31 | . . . 35 92 34 20 . . . . . . 88 . 51 . . Level 2 12 | . . . 28 . 19 79 . . . . . . 11 . 2 . . Level 3 9 | . . . . . 38 . . . . . . . . . 17 . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 886 | . 128 5 527 322 886 515 200 . 143 . . . 484 165 786 . . Initial 349 | . . 3 . 181 113 349 175 . . . . . 300 165 . . . Average 263 | . 44 . 266 292 530 450 133 . 45 . . . 319 65 303 . . Influence Increases 6874 | . 228 5 1086 161 1422 262 294 . 424 . . 110 920 . 1492 235 235 Destroy 0b10 Robot/C 3940 | . 180 . 720 120 760 180 60 . 240 . . 100 300 . 880 200 200 Destroy 0b10 Robot/NC 390 | . 5 5 70 . 125 20 . . 70 . . . 20 . 70 5 . Destroy Leader 836 | . 42 . 208 20 190 34 . . 58 . . 10 50 . 174 30 20 Allied During Kill 14 | . . . 14 . . . . . . . . . . . . . . Successful Hack 68 | . . . 24 . 12 7 22 . . . . . . . 3 . . Select Force Hacks 210 | . . . . . . . 210 . . . . . . . . . . Disable Machine 405 | . . . . . 150 . . . 15 . . . 105 . 135 . . Destroy Structure 621 | . 1 . 35 21 170 21 2 . 41 . . . 130 . 200 . . Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . Lose Combat Pursuer 90 | . . . 15 . 15 . . . . . . . 15 . 30 . 15 Influence Decreases 4838 | . 218 8 621 50 708 160 392 . 415 5 . 110 446 165 710 576 254 Time Decay 4248 | . 218 8 581 40 618 160 392 . 375 5 . 80 386 165 560 506 154 Lost Part 570 | . . . 20 10 90 . . . 40 . . 30 60 . 150 70 100 Lost Ally 20 | . . . 20 . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 1 5 . 7 . . . 3 . . . 3 . 9 . 1 Investigation 8 | . 1 . 3 . 1 . . . . . . . . . 3 . . Extermination 4 | . . . . . . . . . 1 . . . 1 . 2 . . Reinforcement 17 | . 2 . 2 . 6 . . . 2 . . . 1 . 4 . . Assault 3 | . . 1 . . . . . . . . . . 1 . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 . . . 2 . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp Distress Signals 20 | . 2 . 1 . 9 4 . . 1 . . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 275 | . 17 . 47 6 67 12 . . 19 . . 8 20 . 59 10 10 Peak Tracking Total 9 | . 5 . 6 4 9 4 . . 6 . . 5 6 . 7 5 7 Tactical Retreats 5 | . . . 1 . 1 . . . . . . . 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp Traps Triggered 12 | . 2 . 1 . 3 . . . . . . . 1 . 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp Machines Disabled 27 | . . . . . 10 . . . 1 . . . 7 . 9 . . Max in Single Turn 8 | . . . . . 4 . . . 1 . . . 5 . 8 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp Machines Accessed 46 | . . . 10 . 8 3 13 1 1 2 1 . 3 . 4 . . Terminals 25 | . . . 8 . 7 3 5 . . . . . 1 . 1 . . Fabricators 2 | . . . . . . . . . 1 . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . . 8 . . . . . 1 . 3 . . Scanalyzers 3 | . . . 2 . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 91 | . . . 31 . 15 5 19 1 2 2 4 . 4 . 8 . . Successful 48 | . . . 14 . 6 2 12 1 1 2 4 . 2 . 4 . . Failed 43 | . . . 17 . 9 3 7 . 1 . . . 2 . 4 . . Catastrophic 8 | . . . 2 . 4 . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 49 | . . . 9 . 8 3 20 . . . . . 2 . 7 . . Terminals 47 | . . . 22 . 12 5 6 . . . . . 1 . 1 . . Fabricators 3 | . . . . . . . . . 2 . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 22 | . . . . . . . 13 . . . . . 2 . 7 . . Scanalyzers 12 | . . . 9 . 3 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 16 | . . . 5 . . 2 . 1 . 2 4 . 1 . 1 . . Record 1 | . . . . . . . . 1 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . . . 2 . . . 2 . . 1 . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . 1 . . . . Network Status 2 | . . . . . . . . . 1 . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 4 . 1 . . . . . . . . . . . . Insert Component 4 | . . . 3 . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . . . 5 . 5 . 12 . . . . . . . 3 . . Terminals 15 | . . . 5 . 5 . 5 . . . . . . . . . . Skim 15 | . . . 5 . 5 . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . 3 . . Recycling Units 7 | . . . . . . . 7 . . . . . . . . . . Tunnel 7 | . . . . . . . 7 . . . . . . . . . . Fedlink 3 | . . . . . . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . 8 . 4 2 5 . 1 . . . 2 . 2 . . Full Trace Events 5 | . . . 4 . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . 18 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp Total Allies 1 | . . 1 . . . . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks 16 | . . . 16 . . . . . . . . . . . . . . Total Damage 208 | . . . 208 . . . . . . . . . . . . . . Kills 5 | . . . 5 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp Active Infowar (turns) 6600 | . . . . . . . . . 992 535 904 458 806 437 929 1374 165 Sensors 6600 | . . . . . . . . . 992 535 904 458 806 437 929 1374 165 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 1 . 1 . . . 1 1 Drone Launches 1 | . . . . . . . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp Turns Passed 17201 | . 617 723 2455 91 2074 326 926 1790 1042 535 905 458 904 437 2075 1374 469 Spaces Moved 9420 | 1 340 431 1112 42 824 159 589 943 622 445 883 336 557 294 957 651 234 Core 5 | . . . . . . . . . . . . . . . 5 . . Treads 4992 | . 316 431 1112 42 804 159 589 943 152 . . . . 187 257 . . Legs 1977 | 1 24 . . . . . . . . . . . 373 107 691 651 130 Wheels 2446 | . . . . . 20 . . . 470 445 883 336 184 . 4 . 104 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 120 160 160 160 110 160 155 155 95 102 102 100 112 112 120 120 120 Average Speed 144 | 120 157 160 160 160 161 160 155 155 115 102 102 112 122 142 158 174 149 Slowest Speed 950 | 120 160 160 160 160 250 160 160 155 320 102 102 115 400 160 950 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 71 80 81 19 68 30 98 81 16 53 79 50 15 96 27 71 26 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 15 | . . 1 2 . . . 10 . . . 1 . . . 1 . . Known Exits Taken 11 | . . . 1 1 1 . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . . . . Scrap Searched 17 | . . 1 . . . . . 6 . 4 2 1 . . . 2 1 Spaces Dug 46 | . . . . 2 . . . . . . . 1 2 . . . 41 Terrain Destroyed 741 | . . . 32 23 208 19 2 . 52 15 . 8 87 . 97 76 122 Melee . | . . . . . . . . . . . . . . . . . . Projectile 147 | . . . 21 4 28 19 2 . 14 . . 8 13 . 31 6 1 AOE 594 | . . . 11 19 180 . . . 38 15 . . 74 . 66 70 121 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp Total 12068 | . 379 464 1636 51 1353 193 594 1272 832 525 886 386 711 316 1296 849 325 Wait 1722 | . 1 31 362 . 318 3 . 326 109 74 . 25 88 . 152 167 66 Move 9404 | . 339 430 1111 41 823 158 588 942 621 444 882 335 557 293 956 650 234 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 70 | . 4 2 16 . 20 1 . 2 6 1 1 . 5 2 9 1 . Fast Attach 100 | . 1 . 10 . 17 2 1 . 11 . . 2 11 5 35 3 2 Attach 44 | . 2 . 4 . 9 . . . 3 . . 2 4 . 14 3 3 Detach 11 | . . . 2 . . . . . . . . 1 . . 7 1 . Swap 77 | . 4 . 15 2 19 3 . . 12 2 2 2 4 4 5 2 1 Drop 114 | . 4 . 23 . 23 6 1 2 10 3 1 2 7 12 19 1 . Fire 510 | . 24 . 88 8 123 20 3 . 58 1 . 16 35 . 94 21 19 Melee . | . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . 2 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | . . 1 5 . 1 . 1 . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / *Ext) -5/Waste -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 9) 506 | -10/Materials | Discovered new exit (range 4) 618 | -10/Materials | Entered Mines 626 | -10/Mines | Met a Derelict bent on vengeance 656 | -10/Mines | Met a Derelict testing a Signal Generator 670 | -10/Mines | Found Signal Generator 687 | -10/Mines | Discovered new exit (range 14) 979 | -10/Mines | Discovered new exit (range 14) 996 | -10/Mines | Learned 4 Materials zone layouts 1204 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1208 | -10/Mines | Found Prototype Device 1278 | -10/Mines | Learned location of Storage (-8) 1341 | -10/Mines | Entered Materials 1341 | -9/Materials | Accompanied by 1 ally 1341 | -9/Materials | Evolved 2 slots: Utility x2 1372 | -9/Materials | Identified Exp. Sensor Array 1430 | -9/Materials | Identified exit to Mines 1901 | -9/Materials | Discovered new exit (range 8) 2511 | -9/Materials | Discovered new exit (range 18) 3441 | -9/Materials | Learned 8 Materials zone layouts 3558 | -9/Materials | Learned Storage garrison access intel 3601 | -9/Materials | Identified exit to Materials 3660 | -9/Materials | Learned Storage emergency access door positions 3676 | -9/Materials | Learned location of Mines (-8) 3702 | -9/Materials | Learned Storage garrison access intel 3738 | -9/Materials | Learned Storage trap positions 3796 | -9/Materials | Entered Mines 3797 | -9/Mines | Assembled infested the area 3871 | -9/Mines | Discovered exit to Materials (range 9) 3887 | -9/Mines | Entered Materials 3887 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3888 | -8/Materials | Identified exit to Storage 3889 | -8/Materials | Identified exit to Factory 4067 | -8/Materials | Destroyed 8 combat bots 4073 | -8/Materials | Lost 5 parts (1p3n1w) 5284 | -8/Materials | Discovered exit to Factory (range 16) 5475 | -8/Materials | Build established: Scavenger-Mutant 5746 | -8/Materials | Learned location of 1 exit from Lower Caves 5791 | -8/Materials | Learned Factory trap positions 5853 | -8/Materials | Learned Factory trap positions 5901 | -8/Materials | Learned 4 Recycling zone layouts 5961 | -8/Materials | Entered Storage 5963 | -8/Storage | Loaded intel: 19 trap records 5964 | -8/Storage | Loaded intel: 1 garrison access location 6037 | -8/Storage | Core integrity fell below 50% 6263 | -8/Storage | Found Prototype Protection 6263 | -8/Storage | Identified Lgt. Regenerative Plating 6282 | -8/Storage | Used back door to open Recycling access 6282 | -8/Storage | Discovered new exit (range 4) 6287 | -8/Storage | Entered Recycling 6288 | -8/Recycling | Identified exit to Factory 6655 | -8/Recycling | Build established: Mutant 6849 | -8/Recycling | Learned 2 Storage zone layouts 6901 | -8/Recycling | Identified exit to Scraptown 6942 | -8/Recycling | Learned 2 Lower Caves zone layouts 6992 | -8/Recycling | Learned location of 2 exits from Factory 7001 | -8/Recycling | Learned 2 Lower Caves zone layouts 7002 | -8/Recycling | Learned location of Lower Caves (-6) 7009 | -8/Recycling | Learned location of 2 exits from Factory 7024 | -8/Recycling | Loaded intel: 8 recycling unit locations 7047 | -8/Recycling | Learned location of Zion (-6) 7173 | -8/Recycling | Scanned before Scraplab entrance 7199 | -8/Recycling | Entered Scraplab 7213 | -8/Recycling | Entered Scraptown 7440 | -8/Scraptown | Discovered exit to Factory (range 11) 7548 | -8/Scraptown | Visited Awakened 7558 | -8/Scraptown | Visited SPCMW 7595 | -8/Scraptown | Visited The Evicted 7621 | -8/Scraptown | Visited Bundlers 7713 | -8/Scraptown | Visited Spacefarers 7790 | -8/Scraptown | Visited IN-MT5's Study 7827 | -8/Scraptown | Visited Assassins FH 8086 | -8/Scraptown | Visited UFD Registry 8086 | -8/Scraptown | Registered with UFD as "Rustspawn" 8139 | -8/Scraptown | Visited Chapter 10 8173 | -8/Scraptown | Visited Botcube Research 8219 | -8/Scraptown | Visited Scrapoid Research Area 8243 | -8/Scraptown | Visited Junk Repository 8267 | -8/Scraptown | Visited Scrapoid Pod Storage 8298 | -8/Scraptown | Visited Research Penetration Think Tank 8329 | -8/Scraptown | Visited Observation Area 8494 | -8/Scraptown | Visited Derelict Rescue Squad 8504 | -8/Scraptown | Found DRS Beacon 8601 | -8/Scraptown | Met Optimus 8601 | -8/Scraptown | Accepted into 0bPrime 8688 | -8/Scraptown | Discovered exit to Factory (range 5) 9001 | -8/Scraptown | Civil war broke out across Scraptown 9003 | -8/Scraptown | Entered Factory 9003 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9004 | -6/Factory | Identified exit to Lower Caves 9005 | -6/Factory | Identified exit to Factory 9006 | -6/Factory | Loaded intel: 93 trap records 9624 | -6/Factory | Build established: Scavenger-Mutant 10045 | -6/Factory | Entered Lower Caves 10046 | -6/Lower Caves | Identified exit to Lower Caves 10072 | -6/Lower Caves | Encountered a Warlord checkpoint 10170 | -6/Lower Caves | Found Prototype Device 10524 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10526 | -6/Lower Caves | Identified exit to Zion 10580 | -6/Lower Caves | Entered Zion 10611 | -6/Zion | Discovered new exit (range 15) 10735 | -6/Zion | Given the Hacking Drone Bay 10735 | -6/Zion | Found Prototype Device 10982 | -6/Zion | Identified Hacking Drone Bay 11075 | -6/Zion | Visited the Megawrench Repair Shop 11075 | -6/Zion | Megawrench repaired 8 parts 11092 | -6/Zion | Given A8's code to call for help 11484 | -6/Zion | Identified exit to Proximity Caves 11485 | -6/Zion | Entered Proximity Caves 11486 | -5/Proximity Caves | Activated DRS Beacon 11512 | -5/Proximity Caves | Spotter reported a threat 11513 | -5/Proximity Caves | Spotter reported a threat 11556 | -5/Proximity Caves | Lost 4 parts (2p2n) 11732 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11943 | -5/Proximity Caves | Entered Factory 11943 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11944 | -5/Factory | Identified exit to Upper Caves 11945 | -5/Factory | Loaded intel: 88 trap records 12079 | -5/Factory | Discovered new exit (range 10) 12087 | -5/Factory | Identified exit to Extension 12421 | -5/Factory | Discovered exit to Upper Caves (range 15) 12515 | -5/Factory | Build established: Scavenger-Skirmisher 12843 | -5/Factory | First assault squad dispatched 12847 | -5/Factory | Sucked down chute 12847 | -5/Factory | Entered Waste 12847 | -5/Waste | The area was eerily silent 13223 | -5/Waste | Discovered new exit (range 12) 13248 | -5/Waste | Build established: Scavenger-Tank 13282 | -5/Waste | Identified exit to Factory 13284 | -5/Waste | Entered Factory 13894 | -5/Factory | Lost 3 parts (1n2u) 13953 | -5/Factory | Destroyed 8 combat bots 13961 | -5/Factory | Lost 3 parts (1p1n1u) 13969 | -5/Factory | Found Prototype Launcher 13969 | -5/Factory | Identified Scatter Rocket Array 14332 | -5/Factory | Build established: Scavenger-Mutant 14479 | -5/Factory | Discovered exit to Extension (range 6) 14814 | -5/Factory | Build established: Scavenger-Gunner 14819 | -5/Factory | Loaded intel: 8 recycling unit locations 14906 | -5/Factory | Learned location of Protoforge (-3) 15051 | -5/Factory | Discovered exit to Upper Caves (range 15) 15147 | -5/Factory | Core integrity fell below 50% 15207 | -5/Factory | Lost 6 parts (1p4n1u) 15359 | -5/Factory | Entered Upper Caves 15485 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16095 | -5/Upper Caves | Spotted B-75 Beast 16158 | -5/Upper Caves | Destroyed B-75 Beast 16187 | -5/Upper Caves | Lost 4 parts (1n1u2w) 16272 | -5/Upper Caves | Encountered a Warlord checkpoint 16456 | -5/Upper Caves | Build established: Scavenger-Mutant 16699 | -5/Upper Caves | Discovered new exit (range 9) 16716 | -5/Upper Caves | Identified exit to Upper Caves 16733 | -5/Upper Caves | Entered another Upper Caves area 16734 | -5/Upper Caves | Encountered a Warlord checkpoint 16814 | -5/Upper Caves | Learned Factory garrison access intel 16902 | -5/Upper Caves | Core integrity fell below 20% 16949 | -5/Upper Caves | System corruption reached 10% 16950 | -5/Upper Caves | Lost 4 parts (1n2u1w) 17007 | -5/Upper Caves | Spotted B-75 Beast 17184 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17202 | -5/Upper Caves | Destroyed self with Scatter Rocket Array Last Messages --------------- 17188_ G-50 Soldier destroyed. 17189_ The unstable cave ceiling collapses. 17189_ Wheel destroyed. 17190_ The unstable cave ceiling collapses. 17191_ L-41 Fighter destroyed. 17191_ Enh. Gauss Cannon destroyed. 17191_ Destroyed Enh. Gauss Cannon. 17191_ L-41 Fighter destroyed. 17191_ G-50 Soldier destroyed. 17192_ The unstable cave ceiling collapses. 17195_ System corrupted: Flexi-carbon Leg rejected. 17196_ The unstable cave ceiling collapses. 17197_ Core Analyzer destroyed. 17198_ The unstable cave ceiling collapses. 17200_ Penetrated by Slug. 17200_ Flexi-carbon Leg destroyed. 17201_ Carbon-fiber Leg fries itself beyond repair. 17202_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????## #???????? | | ??????????????????????????# #???????? | | ??????????????????????????## ### #???????? | | ???????????????????????????#### #?# ##???????? | | ??????????????????????????????####?# ##????????? | | ???????????????????????????????????# ##?????????? | | ???????????????????????????????????# ####???????? | | ???????????????????????????????????# ##??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????##### ###????? | | ?????????????????????????????????### #????? | | ????????????????????? ???????????# ##???# | | ??????????????????? ???????????# ##?## | | ?????????????????? ???????????# ### | | ????????????????? ????????### | | ????????????????? ????###?# | | ???????????????? ???## ### ### ### | | ??????????????? #### ## ######?? | | ???????????? ?? # ## ##### #?????? | | ???????????? ## #??# #?????? | | ???????????? """""" #?# ##?????? | | ??????????? #?# ###??????? | | ????????????# ##### #????????? | | ????????????# #??# #????????? | | ????????????????# ##?# #????????? | | ?????????? @ ###?# ##????????? | | ??????? ##???# ??????????? | | ??????? Y #????#### #??????????? | | ??????????? #???????# ???????????? | | ??????????? ???????# ???????????? | | ???????????? #???????# ???????????? | | ???????????? ###???????# ????????????? | | ???????????? # ??????????????????????? | | ????????????? ## ??????????????????????? | | ????????????? ?? ??????????????????????? | | ?????????????? ??? ??????????????????????? | | ?????????????? ???##??????????????????????? | | ???????????????? ????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 8 Item Schematics ----------------- Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Arc Thrower | -6/Zion | Free Flexi-carbon Leg | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Force Field | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonPartitionMonowheel Manual? 0 Play Time 01:32:16 Cumulative 173.1 hours Start 2025.03.01 @ 13:43:33 End 2025.03.02 @ 17:42:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 276 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: aeb935e4-bfb7-4a28-99c8-e46c72f4fd62