Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.11 @ 18:47:56 Player: Symyn Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (154) 770 Value Destroyed (5375) 5375 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (738) 738 TOTAL SCORE: 11163 Bonus ------- High Alert Combat Kills 738 Cogmind --------- Core Integrity 0/1000 Matter 48/300 Energy 70/100 System Corruption 3% Temperature Cool (9) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Core Analyzer > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (10) --- Aluminum Leg Magnetic Acceleration Cannon Mini Grenade Launcher Heavy Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Energy Well Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Matter Filter > --- WEAPON ----------- Gatling Laser Flak Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Heavy Laser Heavy Laser Force Rifle Heavy Ion Cannon Gauss Rifle Advanced Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher Heavy Flail [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 . 2 . 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . 1 Utility 5 | . . 1 . 1 . 2 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 148 | 5 16 5 . 15 15 55 4 33 Power 15 | 1 1 . . 3 2 5 1 2 Engine 8 | 1 1 . . 2 1 1 . 2 Core 7 | . . . . 1 1 4 1 . Reactor . | . . . . . . . . . Propulsion 45 | 2 2 3 . 4 6 16 1 11 Treads . | . . . . . . . . . Leg 45 | 2 2 3 . 4 6 16 1 11 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 2 2 . 1 1 10 1 2 Device 7 | . . . . . 1 4 . 2 Storage 6 | 1 2 1 . . . 1 1 . Processor 4 | . . 1 . . . 3 . . Hackware . | . . . . . . . . . Protection 3 | . . . . 1 . 2 . . Artifact . | . . . . . . . . . Weapon 68 | 1 11 . . 7 6 24 1 18 Energy Gun 21 | 1 5 . . 1 1 6 . 7 Energy Cannon 4 | . . . . 1 . 1 1 1 Ballistic Gun 16 | . 1 . . 2 4 7 . 2 Ballistic Cannon 10 | . 2 . . 1 1 2 . 4 Launcher 16 | . 3 . . 2 . 7 . 4 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . Parts Lost 57 | . 2 1 . 2 5 23 . 24 Power 5 | . . 1 . . . 2 . 2 Propulsion 21 | . 1 . . 1 2 9 . 8 Utility 12 | . . . . . . 7 . 5 Weapon 19 | . 1 . . 1 3 5 . 9 Highest Loss Streak 12 | . 2 1 . 1 3 4 . 12 Average Slot Usage (%) 87 | . 79 95 88 92 96 82 98 81 Engine 4 | . 14 11 . 4 . 1 . 3 Core 4 | . . . . 3 9 5 6 4 Leg 27 | . 25 33 33 35 33 22 26 21 Device 3 | . . . . . 4 9 . 1 Storage 17 | . 14 22 22 18 18 16 18 14 Processor 9 | . . 6 11 9 9 7 20 16 Protection 2 | . . . . 4 4 1 6 2 Energy Gun 2 | . 8 . . . 3 2 . 1 Energy Cannon 1 | . . . . 4 1 . 6 . Ballistic Gun 5 | . . . . 5 7 7 13 4 Ballistic Cannon 5 | . 7 22 22 6 5 1 . 3 Launcher 2 | . 9 . . . . 1 . 3 Naked Turns . | . . . . . . . . . Heaviest Build 76 | 9 25 41 38 56 54 56 64 76 Greatest Support 75 | 20 20 36 36 46 46 55 55 75 Greatest Overweight (x) 6 | 1 2 1 1 1 2 4 1 6 Average Overweight (x) . | . 1 1 1 . . 1 1 . Largest Inventory Capacity 16 | 6 12 16 16 16 16 16 16 16 Average Capacity 14 | 4 9 15 16 16 16 16 16 13 Most Carried 16 | 4 8 11 11 15 16 16 16 16 Average Carried 11 | 2 3 9 11 12 15 13 12 12 Final Capacity 16 | 6 10 16 16 16 16 16 16 10 Final Carried 16 | 2 8 11 11 14 16 12 16 5 Class Distribution -------------------- 46% | Mutant 39% | Scavenger-Mutant 10% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Gunner | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Matter Collected 3484 | 171 354 138 . 430 478 1193 340 380 Remotely . | . . . . . . . . . Salvage Created 5411 | 19 411 138 . 354 893 2046 451 1099 Parts 318 | 2 26 11 . 18 68 122 23 48 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 4 | . 1 . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Combat Hostiles Destroyed 109 | . 11 4 . 10 19 38 8 19 Guns 56 | . 4 . . 3 11 29 6 3 Cannons 32 | . 3 4 . 6 7 5 2 5 AOE 21 | . 4 . . 1 1 4 . 11 Classes Destroyed 13 | 1 4 1 . 2 2 3 . . Worker 15 | . 3 . . . 3 5 . 4 Builder 9 | . 1 . . . . 3 . 5 Tunneler 3 | 1 . . . . . 2 . . Hauler 2 | . . . . . 2 . . . Recycler 7 | . . . . . . 3 1 3 Watcher 9 | . 2 2 . 1 2 2 . . Swarmer 16 | . . . . 2 6 4 4 . Grunt 56 | . 11 2 . 5 4 20 1 13 Brawler 3 | . . . . 1 . . . 2 Duelist 3 | . . . . . . 2 . 1 Sentry 19 | . . 2 . 2 8 5 2 . Hunter 5 | . . . . . 1 3 . 1 Programmer 7 | . . . . . . 4 1 2 Best Kill Streak 10 | 1 10 2 . 4 6 9 5 10 Combat Bots Only 6 | . 4 1 . 4 4 6 5 5 Max Kills in Single Turn 5 | 1 2 1 . 1 2 3 1 5 Gunslinging 1 | . . . . . 1 . . . Exploded 4 | . 1 . . 1 1 2 . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Damage Taken 8486 | . 506 227 . 734 810 2814 564 2831 Core 1899 | . 84 21 . 130 103 500 57 1004 Absorbed by Shields 120 | . . . . . . 120 . . Core Remaining (%) 73 | 100 66 . 94 . 57 28 93 . Volleys Fired 392 | 1 52 15 . 37 67 146 23 51 Largest 3 | 1 2 2 . 2 2 2 3 3 Hottest 161 | 50 100 70 . 100 95 145 121 161 Shots Fired 728 | 1 81 30 . 73 128 240 69 106 Gun 456 | 1 52 . . 30 84 185 46 58 Cannon 221 | . 18 30 . 39 44 37 23 30 Launcher 51 | . 11 . . 4 . 18 . 18 Special . | . . . . . . . . . Kinetic 441 | . 20 30 . 52 95 147 46 51 Thermal 171 | 1 50 . . 13 6 44 23 34 Explosive 51 | . 11 . . 4 . 18 . 18 Electromagnetic 65 | . . . . 4 27 31 . 3 Robot Hit Streak 33 | . 12 20 . 14 20 33 16 17 Robot Miss Streak 6 | 1 3 1 . 2 3 2 5 6 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 7 | . 2 . . . 1 4 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . Shots Hit Robots 567 | . 62 23 . 58 98 196 52 78 Core Hits 346 | 1 29 8 . 25 42 109 45 87 Critical Hits 12 | . . 1 . 2 3 4 1 1 Critical Kills 3 | . . 1 . . 1 1 . . Critical Parts Destroyed 9 | . . . . 2 2 3 1 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16103 | 13 1312 431 . 1338 1582 5358 980 5089 Guns 6356 | 13 489 . . 333 750 3099 751 921 Cannons 3247 | . 189 431 . 613 678 586 223 527 Explosions 6453 | . 634 . . 392 154 1632 . 3641 Melee . | . . . . . . . . . Ramming 47 | . . . . . . 41 6 . Kinetic 6501 | . 195 431 . 683 1049 2501 751 891 Thermal 3333 | 13 483 . . 242 268 715 223 1389 Explosive 5390 | . 634 . . 359 . 1632 . 2765 Electromagnetic 832 | . . . . 54 265 469 . 44 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . 3 Average Corruption 3 | . . . . . . 3 . 2 Corruption Purged . | . . . . . . . . . Effects 36 | . . . . . . 29 . 7 Message Errors 8 | . . . . . . 6 . 2 Matter Fused 10 | . . . . . . 9 . 1 Heat Flow Errors 3 | . . . . . . 2 . 1 Energy Discharges 5 | . . . . . . 4 . 1 Data Loss (minor) 3 | . . . . . . 1 . 2 Targeting Errors 6 | . . . . . . 6 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 440 | . 16 . . 30 10 83 . 301 Projectiles . | . . . . . . . . . Explosions 440 | . 16 . . 30 10 83 . 301 Melee . | . . . . . . . . . Knockbacks 18 | . 4 3 . 2 4 2 . 3 Impact . | . . . . . . . . . Kinetic 18 | . 4 3 . 2 4 2 . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 320 | . 16 . . 31 . 58 3 212 Shots 9 | . 1 . . 1 . 1 . 6 Rammed 5 | . . . . . . 4 1 . Targets Rammed 6 | . . . . 1 . 4 1 . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 425 | 10 380 9 . 425 218 288 397 408 Average Temperature 114 | 7 171 8 . 159 81 49 130 141 Received Heat Transfer 2874 | . 363 51 . 342 324 1056 126 612 Effects 13 | . 4 . . 2 . . 2 5 Shutdowns 2 | . . . . 1 . . . 1 Energy Bleed 1 | . 1 . . . . . . . Interference 6 | . 2 . . . . . . 4 Matter Decay 2 | . . . . 1 . . 1 . Short Circuit 2 | . 1 . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 1 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | 1 3 . . . 2 . . . Heat Transferred 5576 | 37 1443 . . 383 485 1553 296 1379 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Peak Influence 974 | 5 266 85 20 303 450 974 491 664 Average Influence 282 | . 101 44 20 131 161 485 350 341 Maximum Alert Level 3 | . 1 . . 1 2 3 2 2 Low Security (%) 56 | 100 79 100 100 95 67 41 . 26 Level 1 18 | . 20 . . 4 25 . 88 44 Level 2 11 | . . . . . 6 17 11 29 Level 3 13 | . . . . . . 40 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 1 . . 1 1 11 2 5 Investigation 4 | . 1 . . . . 3 . . Extermination 5 | . . . . . . 3 1 1 Reinforcement 8 | . . . . 1 . 4 . 3 Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . . 1 1 1 . Intercept . | . . . . . . . . . Construction Impeded 5 | . . . . 1 . 3 . 1 Haulers Reinforced 2 | . . . . . . . . 2 Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Distress Signals 11 | . 1 1 . 2 2 3 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 180 | . 17 14 . 19 24 59 10 37 Peak Tracking Total 13 | . 3 8 . 7 3 6 5 13 Tactical Retreats 17 | . 1 . . 6 . 8 1 1 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Traps Triggered 9 | . 1 . . . . 1 1 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 9 | . 4 5 . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Machines Disabled 24 | . 3 . . 1 . 3 2 15 Max in Single Turn 6 | . 1 . . 1 . 1 1 6 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Machines Accessed 22 | . 5 3 . 1 3 8 1 1 Terminals 15 | . 5 2 . 1 1 5 1 . Fabricators 2 | . . . . . . 2 . . Repair Stations 2 | . . . . . 1 1 . . Recycling Units 2 | . . 1 . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 44 | . 7 5 . 1 5 19 5 2 Successful 28 | . 6 4 . 1 2 9 4 2 Failed 16 | . 1 1 . . 3 10 1 . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . 1 . . Terminals 31 | . 7 3 . 1 1 14 5 . Fabricators 2 | . . . . . . 2 . . Repair Stations 5 | . . . . . 2 3 . . Recycling Units 4 | . . 2 . . 2 . . . Scanalyzers 2 | . . . . . . . . 2 Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . 6 2 . 1 . 7 4 . Record 4 | . . . . . . 2 2 . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 3 | . 1 . . 1 . 1 . . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 3 | . 1 . . . . 1 1 . Disarm Traps 2 | . 1 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . Zone Layout 3 | . 1 1 . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks 4 | . . 2 . . 2 . . . Report Inventory 1 | . . . . . 1 . . . Retrieve Matter 1 | . . 1 . . . . . . Retrieve Components 2 | . . 1 . . 1 . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . 1 . . 1 5 1 . Full Trace Events 3 | . . . . . . 3 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . 1 . . Matter 153 | . . . . . . 153 . . Time 40 | . . . . . . 40 . . Total Robot Build Rating 1 | . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . . 1 . 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 8 | . . . . . . 8 . . Highest-Rated Ally 8 | . . . . . . 8 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Turns Passed 6494 | 70 827 576 71 678 804 2189 566 713 Spaces Moved 3330 | 69 432 338 48 379 394 1026 293 351 Core 55 | 51 . . . . . . . 4 Treads . | . . . . . . . . . Legs 3275 | 18 432 338 48 379 394 1026 293 347 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 150 120 120 120 152 120 Average Speed 146 | 84 152 150 150 137 135 152 152 145 Slowest Speed 350 | 120 180 150 150 150 180 240 153 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 79 34 12 27 76 27 9 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 326 | . 58 . . 38 11 71 6 142 Melee . | . . . . . . . . . Projectile 18 | . . . . . 1 . 6 11 AOE 308 | . 58 . . 38 10 71 . 131 Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Total 4230 | 78 518 377 47 462 533 1404 361 450 Wait 209 | . . 12 . 8 38 117 33 1 Move 3322 | 68 431 337 47 378 393 1025 292 351 Hop . | . . . . . . . . . Pick Up 107 | 4 14 7 . 15 12 36 7 12 Fast Attach 18 | 3 . . . . 1 5 . 9 Attach 61 | 2 5 3 . 6 5 22 2 16 Detach 2 | . . . . 1 . 1 . . Swap 70 | . 11 2 . 9 10 28 2 8 Drop 43 | . 5 1 . 7 7 20 1 2 Fire 392 | 1 52 15 . 37 67 146 23 51 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 6 | . . . . 1 . 4 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 13) 859 | -10/Materials | Discovered new exit (range 11) 898 | -10/Materials | Entered another Materials area 898 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1034 | -9/Materials | Discovered new exit (range 16) 1474 | -9/Materials | Entered Mines 1501 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1501 | -9/Mines | Discovered new exit (range 5) 1524 | -9/Mines | Discovered new exit (range 8) 1545 | -9/Mines | Entered Materials 1545 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1689 | -8/Materials | Discovered new exit (range 14) 1933 | -8/Materials | Discovered new exit (range 5) 2223 | -8/Materials | Entered Storage 2361 | -8/Storage | Lost 3 parts (2n1w) 2640 | -8/Storage | Build established: Scavenger-Mutant 2763 | -8/Storage | Discovered new exit (range 19) 2997 | -8/Storage | Garrison activated, responded to threat 3008 | -8/Storage | Discovered new exit (range 12) 3027 | -8/Storage | Entered Factory 3027 | -7/Factory | Evolved 2 slots: Utility x2 3641 | -7/Factory | Lost 3 parts (3n) 3776 | -7/Factory | Fabricated R-06 Scavenger (x1) 3878 | -7/Factory | Build established: Mutant 3898 | -7/Factory | Garrison activated, responded to threat 3934 | -7/Factory | Local fabrication network quarantined 3973 | -7/Factory | Lost 3 parts (1p1n1w) 4481 | -7/Factory | Core integrity fell below 50% 4532 | -7/Factory | Lost 4 parts (2n2u) 4881 | -7/Factory | Build established: Scavenger-Mutant 5112 | -7/Factory | Discovered new exit (range 16) 5136 | -7/Factory | Identified exit to Factory 5216 | -7/Factory | Entered another Factory area 5216 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5522 | -6/Factory | Build established: Gunner 5718 | -6/Factory | Garrison activated, responded to threat 5740 | -6/Factory | Discovered new exit (range 6) 5773 | -6/Factory | Identified exit to Factory 5782 | -6/Factory | Entered another Factory area 5782 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6277 | -5/Factory | Lost 4 parts (1p2n1w) 6345 | -5/Factory | Lost 5 parts (4n1u) 6382 | -5/Factory | First assault squad dispatched 6485 | -5/Factory | Core integrity fell below 50% 6492 | -5/Factory | Core integrity fell below 20% 6495 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Transmission Jammer destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. System corrupted: Component data lost. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# " """" # # | | ???????????????????????# """ # # | | ???????????????????????# "" # # | | ???????????????????????# "" # # | | ???????????????????????# # # | | ?????????????????????????####+#############/###### | | ?????????????????????????# ^ | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ???????????????######????# | | ???????????????# ???# ############/###### | | ???????????????# ??# # "" # | | ???????????????# ?# # " # " " " " | | ???????????????# + R + " " " " " | | ???????????????# # # " " " " " | | ???????????????# # # " " " " | | ???????????????# # # # " " " " | | ????? ]^/ ?????# # # k# ! " " " " | | ?????^ ^ ## #!#### # u=%= " " " " | | ???????""" Rh !% != " " " " | | ???????""" h % = ! " " " " | | ???????""" """ u @* %! | | ????????? """ ! ; | | ??????????? %""" ;;;;;;;#####+##### | | ??????????# k%ss ; ###???? ????? | | ?????????# k s s ######?????? ????? | | ?????????# * ?????????? ????? | | ?????????# !%! g ?????????????? | | ?????????# = ^^ ????????????? | | ???????? =! gggg ??????????? | | ??????? "" %= ?????????? | | ?????????" #w### #### ###????????? | | ?????????" # ? ;#??? #??????????? | | ????????? ?# # ? ##???? #??????????? | | ???????????+ k + ? #????? #??????????? | | ???????????# ?#? #?????? #??????????? | | ???????????# ??? """ """ #?????? #??????????? | | ???????????# ???? """ """ #???????#??????????? | | ?????????????????? ??"" """ #??????????????????? | | ?????????????????? ???" ??" #??????????????????? | | ??????????????????????" ??? #??????????????????? | | ?????????????????????? ??? #??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 50 Core Analysis 6 Armor Integrity Analysis 33 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Great Axe | -7/Factory | Hacked Gauss Rifle | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club My Command Is Your Wish Remodeling Challenges ------------ None Game ------ Seed TeslaArmorMeganuke Manual? 0 Play Time 01:25:48 Cumulative 7.0 hours Start 2020.07.11 @ 17:20:49 End 2020.07.11 @ 18:47:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 3 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 09cb7aab-b8cd-47ce-bac3-4e67f2b3a3de