Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.14 @ 23:01:45 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2149) 2149 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 4757 Bonus ------- High Alert Combat Kills 112 Friendly Fire -39 Cogmind --------- Core Integrity 492/550 Matter 268/300 Energy 200/250 System Corruption 0% Temperature Warning (344) Movement Walking (126) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Advanced Heat Sink Medium Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Titanium Leg Improved Heat Sink Experimental Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Trap Extractor (4/4 Blade) Advanced Beam Cannon Heavy Particle Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Titanium Leg Hardened Light Armor Plating Trap Extractor Heavy Particle Cannon Heavy Particle Cannon Datajack [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 111 | 6 11 12 57 16 9 Power 9 | 1 2 1 3 2 . Engine 9 | 1 2 1 3 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 37 | 2 5 8 19 2 1 Treads . | . . . . . . Leg 37 | 2 5 8 19 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 2 . 16 3 3 Device 13 | . 1 . 8 1 3 Storage 2 | 1 . . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 9 | . 1 . 6 2 . Artifact . | . . . . . . Weapon 40 | 2 2 3 19 9 5 Energy Gun 2 | . . . . 1 1 Energy Cannon 3 | . . . . . 3 Ballistic Gun 22 | 2 2 2 11 4 1 Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 1 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 8 | . . . 7 1 . Unidentified Prototypes 4 | . . . 1 1 2 Parts Lost 12 | . . 1 3 8 . Power 3 | . . . 1 2 . Propulsion 2 | . . . . 2 . Utility 2 | . . . 1 1 . Weapon 5 | . . 1 1 3 . Highest Loss Streak 8 | . . 1 2 8 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 98 97 95 98 Engine 11 | . 14 13 10 10 9 Leg 30 | . 28 26 32 33 27 Device 3 | . 4 . 5 . 9 Storage 12 | . 14 14 11 11 9 Processor 4 | . . . 4 11 9 Protection 10 | . 8 14 10 11 9 Energy Gun 1 | . . . . 4 6 Ballistic Gun 21 | . 28 27 19 12 9 Naked Turns . | . . . . . . Heaviest Build 36 | 12 17 17 24 28 36 Greatest Support 51 | 20 20 20 51 44 44 Greatest Overweight (x) 1 | 1 . 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 8 10 10 Most Carried 10 | 6 8 8 10 10 10 Average Carried 7 | 2 7 7 8 6 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 6 8 8 10 7 10 Class Distribution -------------------- 68% | Mutant 25% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 2499 | 204 374 436 957 342 186 Remotely . | . . . . . . Salvage Created 2896 | . 456 492 1476 162 310 Parts 207 | . 41 34 105 6 21 Haulers Intercepted 5 | . 1 . 3 . 1 Recyclers Shooed 4 | . 1 . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 80 | . 10 16 29 20 5 Guns 60 | . 10 13 28 5 4 Cannons 1 | . . . . . 1 AOE 19 | . . 3 1 15 . Classes Destroyed 9 | . 5 2 2 . . Worker 1 | . 1 . . . . Tunneler 2 | . . 1 1 . . Hauler 5 | . 1 . 3 . 1 Recycler 4 | . . . 4 . . Watcher 5 | . 3 . 1 . 1 Swarmer 19 | . 3 3 9 4 . Grunt 40 | . 7 12 14 3 4 Sentry 7 | . . . 6 . 1 Assembled 14 | . . 1 . 13 . Best Kill Streak 10 | . 4 3 6 10 3 Combat Bots Only 10 | . 3 3 5 10 3 Max Kills in Single Turn 6 | . 2 3 2 6 1 Gunslinging . | . . . . . . Exploded 6 | . . 3 1 6 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3008 | . 347 457 633 1090 481 Core 477 | . 70 94 62 193 58 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 . 34 . 36 . Volleys Fired 195 | . 32 36 68 34 25 Largest 3 | . 2 2 2 2 3 Hottest 173 | . 46 46 46 46 173 Shots Fired 373 | . 64 72 125 47 65 Gun 331 | . 64 71 124 40 32 Cannon 33 | . . . . . 33 Launcher 9 | . . 1 1 7 . Special . | . . . . . . Kinetic 324 | . 64 71 124 40 25 Thermal 40 | . . . . . 40 Explosive 9 | . . 1 1 7 . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 6 10 16 12 9 Robot Miss Streak 6 | . 3 6 3 3 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 277 | . 42 55 102 34 44 Core Hits 180 | . 24 36 60 45 15 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 3 | . 1 . 2 . . Destroy 3 | . 1 . 2 . . Melee Attacks 4 | . . . 4 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5612 | . 576 944 1601 1642 849 Guns 3720 | . 576 797 1532 466 349 Cannons 500 | . . . . . 500 Explosions 1369 | . . 124 69 1176 . Melee . | . . . . . . Ramming 23 | . . 23 . . . Kinetic 3626 | . 576 797 1532 466 255 Thermal 594 | . . . . . 594 Explosive 1369 | . . 124 69 1176 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 3 1 1 . Average Corruption 1 | . 1 2 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . 2 19 13 2 . Message Errors 9 | . 1 4 4 . . Matter Fused 6 | . . 4 2 . . Heat Flow Errors 5 | . . 4 1 . . Energy Discharges 2 | . . 1 1 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 6 | . 1 3 1 1 . Data Loss (major) 2 | . . . 1 1 . Misfires 3 | . . 2 1 . . Weapon Failures 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage 63 | . . . . 63 . Projectiles . | . . . . . . Explosions 63 | . . . . 63 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 91 | . . 19 . 72 . Shots 3 | . . . . 3 . Rammed . | . . . . . . Targets Rammed 4 | . 1 2 . . 1 Kicked 4 | . 1 2 . . 1 Crushed . | . . . . . . Highest Temperature 390 | . 10 260 191 3 390 Average Temperature 90 | . 5 71 25 3 165 Received Heat Transfer 991 | . 216 298 243 72 162 Effects 3 | . . . . . 3 Interference 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 962 | . . . . . 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 557 | . 220 304 557 413 274 Initial 183 | . . 18 104 183 82 Average 222 | . 59 102 387 302 151 Maximum Alert Level 2 | . 1 1 2 2 1 Low Security (%) 42 | 100 88 75 4 . 63 Level 1 33 | . 11 24 36 66 36 Level 2 24 | . . . 58 32 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 . 5 . . Investigation 4 | . 2 . 2 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 15 17 44 29 9 Peak Tracking Total 12 | . 4 4 7 12 3 Tactical Retreats 7 | . 1 3 2 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 4 | . 1 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts 102 | . . . 102 . . Triggered . | . . . . . . Disarmed 5 | . . . 5 . . Reprogrammed 7 | . . . 7 . . Reused 1 | . . . 1 . . Traps Extracted 7 | . . . 7 . . Installed 1 | . . . 1 . . Triggered 1 | . . . 1 . . Most Traps Carried 6 | . . . 6 4 4 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 15 | . 5 . 10 . . Terminals 14 | . 5 . 9 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 54 | . 16 . 38 . . Successful 26 | . 3 . 23 . . Failed 28 | . 13 . 15 . . Catastrophic 5 | . 1 . 4 . . Database Lockouts . | . . . . . . Manual 27 | . 13 . 14 . . Terminals 43 | . 16 . 27 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 11 | . . . 11 . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 2 . 12 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . 1 . 1 . . Locate Traps 4 | . 1 . 3 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 3 | . . . 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 11 | . . . 11 . . Insert Component 5 | . . . 5 . . Analyze 6 | . . . 6 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 5 . 8 . . Full Trace Events 3 | . 1 . 2 . . Feedback Events 2 | . 1 . 1 . . Corruption 2 | . 1 . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 2 . . Non-combat 2 | . . . 2 . . Combat . | . . . . . . Robot Hacks Applied 2 | . . . 2 . . no_distress 2 | . . . 2 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 4767 | 62 948 1081 1562 784 330 Spaces Moved 2701 | 44 534 585 836 538 164 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 2693 | 36 534 585 836 538 164 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 123 126 Average Speed 123 | 109 120 126 120 125 126 Slowest Speed 190 | 120 120 190 190 126 126 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 5 92 90 70 77 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 11 | . . . . 11 . Terrain Destroyed 93 | . . 10 8 64 11 Melee . | . . . . . . Projectile 11 | . . . . . 11 AOE 82 | . . 10 8 64 . Terrain Rammed 5 | . . 5 . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3780 | 55 784 850 1261 594 236 Wait 565 | . 186 201 152 1 25 Move 2696 | 43 533 584 835 537 164 Hop . | . . . . . . Pick Up 41 | 6 7 2 15 5 6 Fast Attach 26 | 6 2 1 13 1 3 Attach 18 | . 1 3 5 7 2 Detach 1 | . . . 1 . . Swap 67 | . 8 8 39 8 4 Drop 55 | . 14 8 26 1 6 Fire 195 | . 32 36 68 34 25 Melee 4 | . . . 4 . . Ram 5 | . . 5 . . . Kick 4 | . 1 2 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 103 | . . . 103 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 688 | -10/Materials | Discovered new exit (range 10) 865 | -10/Materials | Discovered new exit (range 14) 999 | -10/Materials | Discovered new exit (range 8) 1011 | -10/Materials | Entered Mines 1215 | -10/Mines | Excavation squad dispatched 1215 | -10/Mines | A large section of the Mines collapsed 1465 | -10/Mines | Excavation squad dispatched 1572 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1659 | -10/Mines | Learned Materials non-interactive machine intel 1715 | -10/Mines | Excavation squad dispatched 1790 | -10/Mines | Core integrity fell below 50% 1846 | -10/Mines | Discovered new exit (range 5) 1851 | -10/Mines | Discovered new exit (range 15) 2092 | -10/Mines | Entered Materials 2092 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2093 | -9/Materials | Loaded intel: 27 non-interactive machine locations 2099 | -9/Materials | Identified exit to Mines 2488 | -9/Materials | Build established: Scavenger-Mutant 2769 | -9/Materials | Discovered new exit (range 5) 3141 | -9/Materials | Discovered new exit (range 5) 3476 | -9/Materials | Discovered new exit (range 7) 3654 | -9/Materials | Entered Mines 3675 | -9/Mines | Met a Derelict bent on vengeance 3716 | -9/Mines | Learned Materials stockpile data 3721 | -9/Mines | Assembled infested the area 3726 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3759 | -9/Mines | Destroyed 10 combat bots 3790 | -9/Mines | Core integrity fell below 50% 3825 | -9/Mines | Lost 8 parts (2p2n1u3w) 4026 | -9/Mines | Discovered new exit (range 9) 4033 | -9/Mines | Build established: Mutant 4330 | -9/Mines | Found a hidden stash of uninstalled traps 4363 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4367 | -9/Mines | Found Prototype Device 4368 | -9/Mines | Identified Exp. Sensor Array 4383 | -9/Mines | Discovered new exit (range 8) 4438 | -9/Mines | Entered Materials 4438 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4439 | -8/Materials | Discovered new exit (range 6) 4768 | -8/Materials | Self-destructed Last Messages --------------- 04703_ Acquired 3 matter. 04705_ Dropped Aluminum Leg. 04706_ Acquired Imp. Signal Interpreter. 04732_ K-01 Serf collects debris. 04741_ U-05 Engineer builds a Wall. 04745_ G-47 Trooper destroyed. 04745_ K-01 Serf collects debris. 04747_ U-05 Engineer builds a Wall. 04748_ Kicked K-01 Serf out of the way. 04749_ Destroyed Lgt. Nuclear Core. 04753_ U-05 Engineer builds a Wall. 04758_ Penetrated by Slug. 04759_ R-06 Scavenger collects Imp. Medium Laser. 04761_ Penetrated by Slug. 04762_ Hvy. Particle Cannon broken. 04762_ Overheating: Short circuit. 04763_ U-05 Engineer builds a Wall. 04763_ R-06 Scavenger collects Ion Engine. 04764_ Penetrated by Slug. 04766_ R-06 Scavenger collects Lgt. Treads. 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Assault Rifle | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipRelayHumpback Manual? 0 Play Time 00:44:16 Cumulative 162.1 hours Start 2022.06.09 @ 12:04:21 End 2022.09.14 @ 23:01:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b87a5e7-35ad-43fe-9220-74a615460158