Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 16:24:36 Player: golanco Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (92) 460 Value Destroyed (1843) 1843 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 4005 Bonus ------- Follower Combat Kills 62 Cogmind --------- Core Integrity 216/550 Matter 62/300 Energy 66/100 System Corruption 0% Temperature Critical (1005) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Hacking Suite > --- WEAPON (4) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Signal Interpreter Utility Shielding Hardened Light Armor Plating System Shield Authchip [Device] Authchip [Device] Authchip [Weapon] Rocket Launcher Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Sensor Array Signal Interpreter Utility Shielding Hardened Light Armor Plating Authchip [Device] Authchip [Device] Authchip [Weapon] Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Mining Claw [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 58 | 8 15 26 9 Power 4 | 1 1 2 . Engine 3 | 1 . 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 15 | 2 2 10 1 Treads 10 | 2 1 6 1 Leg 2 | . . 2 . Wheel 2 | . . 2 . Hover 1 | . 1 . . Flight . | . . . . Utility 9 | 3 4 . 2 Device 4 | 2 2 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware 2 | . . . 2 Protection . | . . . . Artifact . | . . . . Weapon 30 | 2 8 14 6 Energy Gun 10 | 2 5 3 . Energy Cannon 6 | . . 4 2 Ballistic Gun 8 | . 2 4 2 Ballistic Cannon 2 | . . 1 1 Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 1 | . 1 . . System Corruption 9 | . 9 . . Parts Lost 25 | . 7 6 12 Power 1 | . . . 1 Propulsion 8 | . 3 2 3 Utility 1 | . . . 1 Weapon 15 | . 4 4 7 Highest Loss Streak 12 | . 3 5 12 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 79 98 94 Engine 6 | . 3 9 8 Core 5 | . 10 1 . Treads 12 | . 5 18 25 Hover 2 | . 4 . . Device 12 | . 14 11 . Storage 12 | . 14 11 9 Energy Gun 17 | . 25 10 8 Energy Cannon 9 | . . 18 16 Ballistic Gun 1 | . . 3 . Ballistic Cannon 3 | . . 6 8 Launcher 3 | . 1 4 . Peak Build Rating 29 | 9 11 23 29 Average Rating 14 | 5 9 19 27 On Entrance 10 | . 7 11 23 Naked Turns . | . . . . Heaviest Build 103 | 14 91 103 102 Greatest Support 69 | 40 40 46 69 Greatest Overweight (x) 29 | 4 29 16 1 Average Overweight (x) 4 | . 10 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 23 25 25 Most Carried 25 | 4 15 25 24 Average Carried 16 | 2 12 21 21 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 4 15 25 16 Class Distribution -------------------- 50% | Mutant 45% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Hacker-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1588 | 280 441 867 . Remotely . | . . . . Salvage Created 2767 | 48 751 1637 331 Parts 203 | 9 48 127 19 Haulers Intercepted 7 | . 2 5 . Recyclers Shooed 3 | 1 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 15 26 7 Guns 24 | . 12 11 1 Cannons 11 | . . 10 1 AOE 13 | . 3 5 5 Classes Destroyed 12 | 1 8 2 1 Worker 10 | . 3 5 2 Builder 7 | . 1 5 1 Tunneler 2 | 2 . . . Hauler 7 | . 2 5 . Recycler 6 | . 2 4 . Mechanic 1 | . . 1 . Operator 4 | . 2 2 . Watcher 7 | . 3 4 . Swarmer 14 | . 6 8 . Grunt 30 | . 9 15 6 Duelist 1 | . . . 1 Sentry 3 | . . 3 . Best Kill Streak 9 | 1 4 5 9 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 4 | 1 2 3 4 Gunslinging . | . . . . Exploded 3 | . 2 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 314 | . 124 99 91 Missed 60 | . 35 24 1 Damage Taken 3605 | . 1026 1028 1551 Core 722 | . 249 139 334 Absorbed by Shields . | . . . . Core Remaining (%) 55 | 100 . 65 . Volleys Fired 190 | 3 96 75 16 Largest 4 | 2 2 4 4 Hottest 231 | 90 105 231 231 Shots Fired 420 | 6 153 222 39 Gun 289 | 6 141 126 16 Cannon 104 | . . 85 19 Launcher 27 | . 12 11 4 Special . | . . . . Kinetic 99 | . 7 78 14 Thermal 238 | 6 91 120 21 Explosive 27 | . 12 11 4 Electromagnetic 56 | . 43 13 . Robot Hit Streak 10 | 5 7 10 2 Robot Miss Streak 5 | . 4 5 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 217 | 5 79 114 19 Core Hits 143 | 2 46 71 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 6 5 . Burn 11 | . 6 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5198 | 68 1563 2610 957 Guns 2407 | 68 1006 1149 184 Cannons 891 | . . 712 179 Explosions 1890 | . 552 744 594 Melee . | . . . . Ramming 10 | . 5 5 . Kinetic 787 | . 20 606 161 Thermal 2161 | 68 779 1112 202 Explosive 1803 | . 465 744 594 Electromagnetic 437 | . 294 143 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . 9 1 . Average Corruption 7 | . 9 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 126 | . 120 6 . Message Errors 34 | . 33 1 . Matter Fused 28 | . 27 1 . Heat Flow Errors 13 | . 12 1 . Energy Discharges 10 | . 8 2 . Parts Rejected 1 | . 1 . . Parts Fused 3 | . 3 . . Data Loss (minor) 21 | . 20 1 . Data Loss (major) 7 | . 7 . . Misfires 6 | . 6 . . Alerts 3 | . 3 . . Overload Shots . | . . . . Overflow Damage 49 | . 7 35 7 Projectiles . | . . . . Explosions 49 | . 7 35 7 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 360 | . 83 180 97 Shots 14 | . 4 8 2 Rammed 3 | . 2 1 . Targets Rammed 3 | . 2 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1025 | 30 324 634 1025 Average Temperature 166 | 18 92 169 755 Received Heat Transfer 1392 | . 297 429 666 Effects 52 | . 2 24 26 Shutdowns 10 | . . 7 3 Energy Bleed 6 | . . 3 3 Interference 5 | . 2 2 1 Matter Decay 7 | . . 4 3 Short Circuit 11 | . . 5 6 Damage (minor) 3 | . . 3 . Damage (major) 10 | . . . 10 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 5701 | 186 2416 2655 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 289 | 10 255 289 245 Initial 99 | . 6 18 99 Average 122 | 4 50 200 110 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 67 | 100 94 38 98 Level 1 32 | . 5 61 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 1 5 4 Investigation 5 | . . 3 2 Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 30 36 14 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 4 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 2 5 2 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Total Hacks 29 | . 4 15 10 Successful 18 | . 2 10 6 Failed 11 | . 2 5 4 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 9 | . 1 2 6 Terminals 19 | . 3 7 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 7 | . . 7 . Garrison Access 1 | . . . 1 Terminal Hacks 7 | . . 3 4 Record 1 | . . 1 . Investigation Status 1 | . . . 1 Hauler Manifests 2 | . . 1 1 Registered Components 1 | . . . 1 Registered Prototypes 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 5 | . . 5 . Insert Component 3 | . . 3 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 1 1 2 Terminals 3 | . 1 1 1 Botnet 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Reprogram 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events 4 | . 1 2 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 3 9 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 32 | . . . 32 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 10 | . . . 10 Total Damage 126 | . . . 126 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 8065 | 128 3877 3814 246 Spaces Moved 1732 | 69 537 1050 76 Core 135 | 19 116 . . Treads 1312 | 50 281 905 76 Legs 71 | . . 71 . Wheels 61 | . . 61 . Hover 153 | . 140 13 . Flight . | . . . . Fastest Speed 50 | 50 160 135 240 Average Speed 424 | 150 668 330 240 Slowest Speed 1500 | 250 1500 1020 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 64 62 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 189 | . 88 67 34 Melee . | . . . . Projectile 3 | . . 1 2 AOE 186 | . 88 66 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2108 | 84 671 1242 111 Wait 5 | . . . 5 Move 1729 | 68 536 1049 76 Hop . | . . . . Pick Up 67 | 4 15 46 2 Fast Attach 26 | 7 7 12 . Attach 20 | 1 4 6 9 Detach 4 | 1 1 2 . Swap 12 | . 4 8 . Drop 52 | . 6 43 3 Fire 190 | 3 96 75 16 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 6) 638 | -10/Materials | Core integrity fell below 50% 736 | -10/Materials | Core integrity fell below 20% 766 | -10/Materials | Lost 3 parts (2n1w) 850 | -10/Materials | Discovered new exit (range 16) 1465 | -10/Materials | Discovered new exit (range 11) 4006 | -10/Materials | Entered another Materials area 4006 | -9/Materials | Evolved 2 slots: Weapon x2 4342 | -9/Materials | Lost 5 parts (2n3w) 4652 | -9/Materials | Build established: Skirmisher 5766 | -9/Materials | Discovered new exit (range 14) 7250 | -9/Materials | Discovered new exit (range 13) 7820 | -9/Materials | Entered another Materials area 7820 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8018 | -8/Materials | Garrison activated, responded to threat 8062 | -8/Materials | Core integrity fell below 50% 8066 | -8/Materials | Self-destructed Last Messages --------------- Destroyed Broken Hvy. Assault Rifle. U-05 Engineer lays Concrete. ALERT: Construction progress impeded, dispatching reinforcements to local area. Overheating: Matter decay (-15). U-05 Engineer lays Concrete. G-47 Trooper destroyed. Destroyed Wheel. K-01 Serf destroyed. U-05 Engineer destroyed. Overheating: Energy bleed (-11). G-47 Trooper destroyed. Overheating: Energy bleed (-18). Rocket Launcher destroyed. Overheating: Broken Adv. Beam Cannon damaged (-24). Overheating: Huge Storage Unit damaged (-137). Overheating: Hacking Suite damaged (-1). Overheating: Broken Adv. Beam Cannon damaged (-29). 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Y #########??????????? | | # # !! g%! ###????????????????? | | # # """#????????????????? | | ###### %g G"#????????????????? | | ###### """#????????????????? | | # # ####????????????????? | | # # """ #???????????????????? | | # # """ #???????????????????? | | # # """ #???????????????????? | | # # #???????????????????? | | # # #???????????????????? | | # + #???????????????????? | | # # ##### #???????????????????? | | # !# #???# #???????????????????? | | ######+##### #???????????????????? | | ?# # ##???????????????????? | | ?# """ """ # #????????????????????? | | ?# """ """ # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 5 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallWeaponsThruster Manual? 0 Play Time 00:32:42 Cumulative 30.8 hours Start 2025.03.31 @ 15:54:07 End 2025.03.31 @ 16:24:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d52ef46-e9b8-4ac8-b03e-82e578e1bbcb