Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 15:09:32 Player: SovietPaperclip Result: Destroyed by OE-UBR(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (523) 523 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1253 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 140/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Subdweller Machine Gun > --- INVENTORY (15) --- Light Nuclear Core High-capacity Storage Unit Improved Terrain Scanner Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Terrain Scanner Seismic Detector Light Armor Plating Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 7 5 6 7 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 1 1 Device 2 | 1 . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 12 | 2 2 4 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 1 2 3 Ballistic Cannon . | . . . . Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 3 8 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 3 | . . 1 2 Weapon 4 | . . 1 3 Highest Loss Streak 8 | . . 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 94 78 Engine 13 | . 14 12 12 Treads 26 | . 28 28 17 Device 1 | . 4 . . Storage 14 | . 14 14 14 Protection 11 | . 9 13 9 Ballistic Gun 23 | . 27 20 24 Launcher 2 | . . 3 . Peak Build Rating 8 | 7 8 8 8 Average Rating 7 | 5 7 7 6 On Entrance 5 | . 7 8 8 Naked Turns . | . . . . Heaviest Build 31 | 14 31 31 28 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 14 15 15 Most Carried 9 | 3 9 9 9 Average Carried 6 | . 4 8 7 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 2 9 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 643 | 308 40 295 . Remotely . | . . . . Salvage Created 573 | 157 147 188 81 Parts 48 | 11 10 21 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 22 | . 7 13 2 Guns 5 | . 3 1 1 AOE 17 | . 4 12 1 Classes Destroyed 6 | 2 2 1 1 Tunneler 6 | 4 . 2 . Recycler 1 | 1 . . . Swarmer 9 | . 3 6 . Grunt 8 | . 4 4 . Subdweller 2 | . . . 2 Assembled 3 | . . 3 . Best Kill Streak 5 | 2 5 5 2 Combat Bots Only 5 | . 5 4 2 Max Kills in Single Turn 3 | 1 3 3 1 Gunslinging . | . . . . Exploded 3 | . 3 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 106 | . 33 25 48 Missed 31 | . 8 11 12 Damage Taken 1428 | . 313 358 757 Core 250 | . 8 49 193 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 93 | 17 18 27 31 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 136 | 34 29 30 43 Gun 115 | 34 27 12 42 Cannon . | . . . . Launcher 21 | . 2 18 1 Special . | . . . . Kinetic 115 | 34 27 12 42 Thermal . | . . . . Explosive 21 | . 2 18 1 Electromagnetic . | . . . . Robot Hit Streak 13 | 10 13 8 11 Robot Miss Streak 4 | 3 4 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 86 | 20 21 10 35 Core Hits 54 | 7 14 26 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1967 | 206 446 866 449 Guns 798 | 206 209 42 341 Cannons . | . . . . Explosions 1169 | . 237 824 108 Melee . | . . . . Ramming . | . . . . Kinetic 798 | 206 209 42 341 Thermal . | . . . . Explosive 1169 | . 237 824 108 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 3 1 Message Errors 2 | . . 1 1 Matter Fused 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 21 | . . 21 . Projectiles . | . . . . Explosions 21 | . . 21 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 209 | . 34 175 . Shots 10 | . 2 8 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 30 | . 30 4 . Average Temperature 10 | . 12 3 . Received Heat Transfer 288 | . 102 12 174 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 238 | 25 238 199 . Initial 16 | . 16 14 . Average 84 | 11 137 74 . Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 84 100 . Level 1 5 | . 15 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 10 12 3 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 2 | . 2 . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Alert Level 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1464 | 203 425 686 150 Spaces Moved 738 | 90 214 387 47 Core 3 | 3 . . . Treads 735 | 87 214 387 47 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 156 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 41 77 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 30 | . . 30 . Terrain Destroyed 98 | . 12 80 6 Melee . | . . . . Projectile . | . . . . AOE 98 | . 12 80 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 897 | 119 268 425 85 Wait 29 | 3 23 3 . Move 735 | 89 213 386 47 Hop . | . . . . Pick Up 13 | 3 7 3 . Fast Attach 7 | 6 . . 1 Attach 8 | 1 . 3 4 Detach . | . . . . Swap 10 | . 5 3 2 Drop 2 | . 2 . . Fire 93 | 17 18 27 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 204 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 9) 560 | -10/Materials | Discovered new exit (range 6) 629 | -10/Materials | Entered Mines 647 | -10/Mines | Met a Derelict bent on vengeance 799 | -10/Mines | Excavation squad dispatched 799 | -10/Mines | A large section of the Mines collapsed 1049 | -10/Mines | Excavation squad dispatched 1116 | -10/Mines | Discovered new exit (range 7) 1135 | -10/Mines | Learned Materials interactive machine intel 1219 | -10/Mines | Discovered new exit (range 5) 1280 | -10/Mines | Discovered new exit (range 14) 1315 | -10/Mines | Entered Subcaves 1385 | -10/Subcaves | A Subdweller sparked back to life 1385 | -10/Subcaves | A Subdweller sparked back to life 1385 | -10/Subcaves | A Subdweller sparked back to life 1404 | -10/Subcaves | Core integrity fell below 50% 1436 | -10/Subcaves | Core integrity fell below 20% 1465 | -10/Subcaves | Destroyed by OE-UBR(R) with Subdweller Laser Last Messages --------------- to Scrap Shield. 01404_ Subatomizers dissect the Disposable Heat Sink. 01404_ IT-I1A(R) destroyed. 01410_ OE-UBR(R) affixes Scrap Shield Fragment to Scrap Shield. 01416_ Subatomizers dissect the Disposable Heat Sink. 01417_ OE-UBR(R) affixes Scrap Shield Fragment to Scrap Shield. 01418_ Lgt. Armor Plating destroyed. 01422_ Lgt. Assault Rifle destroyed. 01426_ Seismic Detector destroyed. 01434_ OE-UBR(R) affixes Scrap Shield Fragment to Scrap Shield. 01441_ Lgt. Ion Engine destroyed. 01451_ Lgt. Assault Rifle destroyed. 01451_ Acquired Sub. Machine Gun. 01465_ Subatomizers dissect the Disposable Heat Sink. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????### ??????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# ??????????????????? | | ???????????????????????## ??????????????????? | | ???????????????????????# ?##???????????????? | | ???????????????????????# ? ???????????????? | | ???????????????????????# #? ???????????????? | | ???????????????????????? ## #???????????????? | | ???????????????????????## ## #???????????????? | | ???????????????????????? #???????????????? | | ???????????????????????## # #???????????????? | | ??????????????????????## ## #???????????????? | | ??????????????????????# #???????????????? | | ?????????????????????## *!! #???????????????? | | ????####?###?????#### # % = #???????????????? | | ???##""### ##????# # R@=% ##??????????????? | | ???#"""" ##???# # #??????????????? | | ????# #???# ### ###??????????????? | | ????### #???# #?# ###??????????????? | | ???#### ##### #??# #??????????????? | | ???# #??## ##??????????????? | | ???## ## #### ##???????????????? | | ????## #### ## ##????????????????? | | ????## ##### ####??????????????? | | ????# # #??????????????? | | ????# ## #??????????????? | | ????# #### ### ##??????????????? | | ????# #??##### ###???????????????? | | ????# ##?????# #?????????????????? | | ????# #????# ### ###?????????????????? | | ????# #????# ??# ##???????????????????? | | ????# #??? ?? ##????????????????????? | | ????# #? ? ####?????????????????????? | | ????# ### ##????????????????????????? | | ????#### ?### #??????????????????????????? | | ????????# ??# ???????????????????????????? | | ????????? ? ???????????????????????????? | | ????????? ? ????????????????????????????? | | ?????????### # ? ?????????????????????????????? | | ????????????## ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreAssaultRail Manual? 0 Play Time 00:09:34 Cumulative 137.9 hours Start 2025.03.11 @ 15:01:17 End 2025.03.11 @ 15:09:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec088f57-f6ec-4164-a02d-1b0be3373892