Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 12:49:08 Player: McSaucyNugget Result: Destroyed by CG-ZT8(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (348) 348 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 868 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 141/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Rolling (180) Ox6 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Compact Wheel Compact Wheel Armored Wheel Armored Wheel Flight Unit Large Storage Unit High-capacity Storage Unit Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Light Cannon Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Compact Wheel Compact Wheel Armored Wheel Armored Wheel Flight Unit Large Storage Unit High-capacity Storage Unit Small Laser Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Hammer [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 9 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | 2 . . Leg . | . . . Wheel 4 | . 4 . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 4 | . 2 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 2 | . . 2 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 16 | 3 15 23 Power 2 | . 2 2 Propulsion 7 | 2 6 12 Utility 1 | . 1 2 Weapon 4 | . 4 6 Tool/Special . | . . . Unused Backups 18 | . 1 17 Power 2 | . . 2 Propulsion 9 | . . 9 Utility 1 | . . 1 Weapon 6 | . 1 5 Tool/Special . | . . . Average Slot Usage (%) 97 | . 100 91 Engine 13 | . 14 12 Treads 4 | . 6 . Wheel 23 | . 21 27 Device 12 | . 14 10 Storage 14 | . 14 14 Energy Gun 7 | . 10 . Ballistic Gun 7 | . 10 . Ballistic Cannon 11 | . 6 25 Peak Build Rating 13 | 7 13 13 Average Rating 9 | 5 9 12 On Entrance 6 | . 7 13 Naked Turns . | . . . Heaviest Build 92 | 13 92 92 Greatest Support 40 | 40 40 24 Greatest Overweight (x) 7 | . 7 7 Average Overweight (x) 2 | . 3 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 7 23 25 Most Carried 24 | 6 24 24 Average Carried 16 | 3 15 23 Final Capacity 25 | 8 25 25 Final Carried 24 | 6 24 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 567 | 212 306 49 Remotely . | . . . Salvage Created 663 | 48 599 16 Parts 36 | 6 28 2 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 9 5 Guns 9 | . 9 . Cannons 5 | . . 5 Classes Destroyed 7 | 1 5 1 Worker 2 | . 2 . Tunneler 3 | 3 . . Recycler 4 | . 4 . Watcher 1 | . 1 . Swarmer 9 | . 6 3 Grunt 3 | . 3 . Subdweller 2 | . . 2 Best Kill Streak 5 | 3 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 110 | . 44 66 Missed 31 | . 15 16 Hits 79 | . 29 50 Projectile 79 | . 29 50 Critical Strikes 3 | . 1 2 Damage Taken 1156 | . 293 863 Core 266 | . 63 203 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 74 | 4 47 23 Largest 2 | 2 2 2 Hottest 70 | 60 70 66 Shots Fired 142 | 8 92 42 Gun 82 | 8 74 . Cannon 60 | . 18 42 Launcher . | . . . Special . | . . . Kinetic 102 | 4 56 42 Thermal 25 | . 25 . Explosive . | . . . Electromagnetic 15 | 4 11 . Robot Hit Streak 11 | 2 11 9 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 88 | 4 56 28 Core Hits 30 | 3 21 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 3 2 Burn 3 | . 3 . Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1422 | 48 790 584 Guns 611 | 48 563 . Cannons 811 | . 227 584 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1119 | 23 512 584 Thermal 198 | . 198 . Explosive . | . . . Electromagnetic 105 | 25 80 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 29 | . 2 27 Projectiles 29 | . 2 27 Explosions . | . . . Melee . | . . . Knockbacks 13 | . 2 11 Impact . | . . . Kinetic 12 | . 2 10 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 459 | . 63 459 Average Temperature 48 | . 19 258 Received Heat Transfer 750 | . 60 690 Effects 2 | . . 2 Interference 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 814 | . 814 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 94 | 15 94 . Initial . | . . . Average 22 | 1 25 . Influence Increases 439 | 15 304 120 Destroy 0b10 Robot/C 240 | . 180 60 Destroy 0b10 Robot/NC 50 | 15 35 . Destroy Leader 42 | . 42 . Successful Hack 14 | . 14 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 90 | . 30 60 Influence Decreases 439 | 15 304 120 Time Decay 379 | 15 284 80 Lost Part 60 | . 20 40 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 21 10 Peak Tracking Total 6 | . 5 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 1 | . 1 . Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1281 | 6 1003 272 Seismic 1281 | 6 1003 272 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1507 | 128 1003 376 Spaces Moved 780 | 65 529 186 Core 3 | 3 . . Treads 96 | 62 34 . Legs . | . . . Wheels 681 | . 495 186 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 105 135 Average Speed 144 | 154 146 136 Slowest Speed 195 | 160 195 195 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 85 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile 2 | . 2 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1009 | 81 662 266 Wait 108 | . 54 54 Move 778 | 64 528 186 Hop . | . . . Pick Up 26 | 6 20 . Fast Attach 7 | 7 . . Attach 4 | . 2 2 Detach . | . . . Swap 9 | . 8 1 Drop 3 | . 3 . Fire 74 | 4 47 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Scr]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 15) 841 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Discovered new exit (range 16) 1113 | -10/Materials | Discovered new exit (range 5) 1132 | -10/Materials | Entered Subcaves 1133 | -10/Subcaves | Approached by a straggling Scientist 1188 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1233 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1291 | -10/Subcaves | Learned location of Zion (-7) 1291 | -10/Subcaves | Met a Zionite searching for "candidates" 1408 | -10/Subcaves | Core integrity fell below 50% 1421 | -10/Subcaves | Core integrity fell below 20% 1469 | -10/Subcaves | Lost 4 parts (1p1u2w) 1508 | -10/Subcaves | Destroyed by CG-ZT8(R) with Subdweller Laser Last Messages --------------- 01426_ Critical hit (Meltdown: +260). 01428_ Subatomizers dissect the Lgt. Ion Engine. 01428_ 9E-N8G(R) knocked back. 01428_ Critical hit (Meltdown: +250). 01431_ 9E-N8G(R) knocked back. 01432_ Imp. Light Cannon broken. 01432_ Overheating: Short circuit. 01434_ Overheating: System interference. 01434_ Imp. Light Cannon temporarily disabled. 01436_ 9E-N8G(R) knocked back. 01438_ Subatomizers dissect the Lgt. Ion Engine, destroying it. 01438_ 9E-N8G(R) knocked back. 01438_ Imp. Light Cannon destroyed. 01440_ 9E-N8G(R) destroyed. 01445_ Acquired 35 matter. 01448_ Acquired 2 matter. 01480_ Subatomizers dissect the Mak. Leg. 01498_ 88-8EB(R): "SUBMAD!" 01498_ Arm. Wheel destroyed. 01506_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????## # ## #????????????? | | ?????????????### ####?????????? | | ???????????????## ##????????? | | ????????????????# ### ### ##???????? | | ????????????????########?## #?## > ##??????? | | ????????????""????????????# ##??## #??????? | | ???????????#" ??????????###????## #??????? | | ????????????" ????????????####?## #####??????? | | ???????????#"" ????????## #### #?????????? | | ???????????? ??????## %%## ##??###????? | | ??????????????? #??#### =#" #### ##???? | | ??????????????????#% ### = %* # ##??? | | ??????????????????# % #"# * ## ##?? | | ??????????????????## * ### # ### ### | | ???????????????????# =% % ## ###?## ## | | ???????????????????# ### #???## | | ??????????????????# ??# #????### | | ??????????????????# # #??????? | | ??????????????????# ## ##??????? | | ????????????##???######### R## ## #???????? | | ????????????# ## ## ## ### ##???????? | | ????????????# ###?## ##????????? | | ????????????# #????# ?????????? | | ?????????????# ##???## ????????# | | ??????????????# #???? # ???????# | | ???????????????# ## @## ##????# ?????? | | ???????????????## ??## ## #????? ? ?????? | | ????????????????# ????# # #????? ????? | | ??????????????????????# ## #?????= #?# ?????? | | ??????????????????????# ## #?????% ????????? | | ??????????????????????## ## ?????????????????? | | ???????????????????????## ## ????????????????? | | ????????????????????????##### ???????????????? | | ????????????????????????????# ??????????????? | | ???????????????????????????? #####?????????????? | | ???????????????????????????? ##?????????????????? | | ???????????????????????????? ##??????????????????? | | ???????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? "????????????????????? | | ???????????????????????????"?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptNullMantle Manual? 0 Play Time 00:10:13 Cumulative 84.3 hours Start 2025.06.15 @ 12:37:32 End 2025.06.15 @ 12:49:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 8 Types 2/1/2/1/1/0/0/0/0/1 Lore% 57 Gallery% 55 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 376d2726-c1f4-4437-a07f-e87f71e07cda