Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 23:53:01 Player: Bikerider58 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (537) 2685 Value Destroyed (26702) 26702 Prototype IDs (73) 1460 Alien Tech Used (2) 400 Bonus (20861) 20861 TOTAL SCORE: 62808 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8534 Follower Combat Kills 803 Entered Garrisons 200 Entered DSFs 500 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2368 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -844 Cogmind --------- Core Integrity 0/1600 Matter 155/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Reinforced Quantum Reactor Armored Heavy Treads Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Assembled Combat Suite Experimental Targeting Computer Quantum Capacitor Layered Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Heavy Quantum Rifle Potential Cannon > --- INVENTORY -------- Improved Fusion Compressor Reinforced Quantum Reactor Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Advanced Power Amplifier Advanced Cooling System Experimental Coolant Injector Experimental Energy Well Zionite Biocell Centrium Medium Armor Plating Medium Reflective Plating Hacking Drone Bay Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Enhanced Nova Cannon Omega Cannon Micro-nuke Launcher Advanced Micro-nuke Launcher [Rating: 214] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Centrium Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Assembled Combat Suite Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 2 . Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Utility 11 | . . . 1 . . . 1 1 . . . . . 2 . . 1 . . . . 2 . . . . . . 1 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 220 | 7 3 3 25 . 14 6 9 15 1 3 5 25 . . 2 7 19 . 2 2 . 4 3 . 5 1 4 36 9 3 7 Power 27 | 1 1 1 5 . 1 . . 1 . 1 . 3 . . . . 3 . . . . . . . . . 2 6 2 . . Engine 12 | 1 1 . 5 . . . . 1 . 1 . 1 . . . . 2 . . . . . . . . . . . . . . Core 4 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Reactor 11 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 5 2 . . Propulsion 46 | 2 . . 7 . 2 2 . 5 . 1 . 5 . . . 1 4 . . 1 . 1 . . 2 . . 4 6 . 3 Treads 26 | 2 . . 7 . 2 2 . 1 . . . . . . . . . . . . . . . . . . . 4 5 . 3 Leg 17 | . . . . . . . . 4 . 1 . 3 . . . 1 4 . . 1 . 1 . . 2 . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 90 | 2 1 1 6 . 6 1 7 3 . 1 3 11 . . . 2 12 . 2 1 . 3 2 . 2 1 1 16 1 3 2 Device 43 | 1 . . 1 . 4 1 3 . . 1 2 5 . . . . 8 . 1 1 . 2 . . . 1 . 8 . 3 1 Storage 11 | 1 1 . . . . . 1 1 . . . 3 . . . 1 1 . . . . . . . . . . 2 . . . Processor 8 | . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . 1 1 . 1 . . 1 . . . Hackware 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protection 26 | . . 1 3 . 1 . 2 1 . . 1 3 . . . 1 2 . 1 . . . 1 . 1 . 1 5 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 1 1 7 . 5 3 2 6 1 . 2 6 . . 2 4 . . . . . . 1 . 1 . 1 10 . . 2 Energy Gun 18 | 1 . . . . . . . 5 . . . 5 . . 1 . . . . . . . . . . . . 6 . . . Energy Cannon 7 | . . . . . . . . 1 . . . 1 . . 1 1 . . . . . . . . 1 . . 2 . . . Ballistic Gun 19 | 1 1 . 6 . 4 2 1 . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Launcher 7 | . . 1 . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . 1 . 5 1 . . . 1 1 14 . . . . . . . 1 . 1 . . 3 . 1 18 . . 2 Parts Lost 76 | . . . 4 . 9 2 1 . . . . 1 . . 1 4 12 . 1 . . . . . . . 3 8 2 2 26 Power 7 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 3 Propulsion 9 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . 5 Utility 35 | . . . 1 . 2 1 . . . . . 1 . . . 1 7 . 1 . . . . . . . 2 4 2 2 11 Weapon 25 | . . . 2 . 4 1 1 . . . . . . . 1 3 2 . . . . . . . . . 1 3 . . 7 Highest Loss Streak 26 | . . . 1 . 9 2 1 . . . . 1 . . 1 1 5 . 1 . . . . . . . 1 5 1 1 26 To Critical Strikes 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 1 6 14 14 15 12 14 13 15 19 20 19 19 19 17 18 18 18 24 22 24 24 24 24 25 24 23 22 21 19 19 19 Power 1 | . 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 3 2 1 2 2 3 Propulsion 2 | . . 4 4 4 3 3 2 1 3 2 2 1 1 1 2 2 1 1 1 1 2 2 3 3 3 3 3 3 1 2 2 Utility 9 | . 2 4 3 4 2 5 5 6 7 8 9 11 13 11 11 11 11 15 13 14 14 13 12 13 11 10 8 8 7 7 6 Weapon 5 | 1 3 5 4 6 5 4 5 6 7 7 7 5 4 4 3 4 4 5 6 6 5 6 6 6 5 6 6 7 7 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | . 1 . 12 2 4 1 2 7 2 3 2 7 . . . 5 1 . . . . 1 3 . 3 . 3 3 2 1 5 Power 14 | . 1 . 1 . 3 . . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 1 . 3 Propulsion 12 | . . . 1 . . . 1 . . . . 2 . . . 2 . . . . . . . . 1 . 2 1 . 1 1 Utility 24 | . . . 2 2 1 . . 5 1 3 1 4 . . . . 1 . . . . 1 1 . 1 . 1 . . . . Weapon 19 | . . . 8 . . 1 1 1 . . . 1 . . . 2 . . . . . . 1 . 1 . . 1 1 . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 99 98 100 99 99 100 99 99 99 100 97 99 100 83 87 88 87 88 88 89 89 88 87 94 87 81 76 74 Engine 2 | . 14 6 7 11 8 . . 3 7 7 7 5 . . . . . 1 . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 1 7 6 6 6 4 4 5 5 5 5 5 5 5 4 13 13 13 12 11 Treads 6 | . 27 28 22 22 22 22 27 7 . . . . . . . . . . . . . . . . . . . 9 16 12 11 Leg 16 | . . . . . . . . 22 30 30 30 29 30 26 26 26 21 22 23 22 23 21 21 21 21 20 19 6 . . . Device 15 | . 14 9 10 . . 5 12 8 7 6 7 11 7 17 20 18 17 17 17 17 17 24 20 21 16 15 19 19 25 28 27 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 15 13 13 13 10 11 11 11 11 10 10 10 10 10 9 8 4 4 4 Processor 7 | . . . . 11 10 11 10 15 15 15 15 8 7 6 6 6 4 5 5 5 5 1 5 5 9 10 9 9 8 8 8 Protection 6 | . . 4 10 10 11 5 4 5 7 7 7 7 7 6 6 7 5 5 5 5 5 9 10 10 10 10 8 4 4 4 3 Energy Gun 4 | . 14 . . . . . . 16 22 22 14 5 22 20 19 5 . . . . . . . . . . . 8 4 4 4 Energy Cannon 6 | . . . . . . . . . . . . 7 . . . 1 12 16 17 17 16 15 15 15 13 11 13 1 4 4 3 Ballistic Gun 6 | . 14 27 32 33 32 30 25 3 . . 6 5 . . . 5 . . . . . . . . . . . 3 . . . Peak Build Rating 214 | 7 8 10 16 17 37 42 41 71 71 72 83 94 95 108 106 115 154 149 146 151 149 171 164 163 169 171 184 192 202 214 214 Average Rating 121 | 4 7 9 12 16 17 33 36 63 69 70 76 82 94 107 105 111 132 141 142 148 148 160 162 163 165 161 180 184 196 213 204 On Entrance 102 | . 7 8 10 16 17 29 35 39 69 69 72 83 93 95 105 106 110 137 141 146 149 149 161 159 163 166 164 177 182 199 213 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 245 | 11 29 31 40 39 53 54 55 83 83 85 102 100 89 89 87 118 170 183 177 177 176 185 191 185 185 197 233 233 239 245 231 Greatest Support 162 | 40 40 40 40 40 40 40 60 93 93 93 93 108 108 108 108 112 118 118 118 120 120 140 110 110 120 120 120 130 152 147 162 Greatest Overweight (x) 2 | . . . 1 . 1 1 . . . . 1 1 . . . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 10 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 15 15 15 15 15 15 15 20 20 20 20 20 20 19 20 20 24 25 23 25 25 25 25 25 25 25 25 25 25 24 24 Average Carried 20 | 1 6 14 14 14 12 14 13 15 19 19 19 19 20 18 19 19 19 23 22 24 24 24 24 25 24 24 23 24 23 23 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 14 15 15 15 14 15 15 20 20 20 20 20 20 18 20 20 24 23 23 25 25 25 25 25 25 24 25 25 25 24 5 Class Distribution -------------------- 25% | Golem 22% | Generator-Tank 12% | Scavenger-Tank 9% | Scavenger-Gunner 6% | Scavenger-Mutant 4% | Scavenger-Skirmisher 4% | Tank 4% | Mutant 4% | Scavenger-Golem 3% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Mutant | -7/Deep Caves Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -6/Garrison Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Scavenger-Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Generator-Tank | -3/Research Generator-Tank | -3/Testing Generator-Tank | -2/Research Generator-Tank | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 9510 | 137 148 91 1180 76 581 259 371 440 130 212 53 730 34 . 137 759 379 212 27 50 224 . 173 104 438 109 508 1567 245 90 46 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23532 | 27 145 96 1776 142 126 435 422 848 143 595 . 492 303 . 226 1232 2055 707 108 349 301 . 221 165 590 324 3019 4122 1050 1738 1775 Parts 1119 | 2 11 9 118 7 11 30 23 30 9 15 . 27 12 . 12 64 113 29 7 4 19 . 13 4 36 21 152 199 30 47 65 Haulers Intercepted 9 | . . . 4 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Recyclers Shooed 9 | . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . . . 11 15 . . 12 . . . . 28 7 3 7 . 12 1 . 15 . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 450 | . 7 4 39 3 4 13 12 12 4 12 . 8 7 . 4 22 36 17 2 . 9 . 4 . 20 9 40 50 27 26 59 Guns 165 | . 7 1 39 3 1 11 8 10 4 9 . 7 4 . 4 12 . . . . . . . . . . . 44 . . 1 Cannons 129 | . . . . . . . . . . . . . . . . 6 28 10 2 . 1 . 4 . 7 3 33 4 15 11 5 AOE 146 | . . 3 . . 3 2 4 1 . 3 . . 3 . . 4 8 7 . . 8 . . . 13 6 7 1 11 9 53 Classes Destroyed 30 | 1 2 1 6 . 1 1 . 2 . 1 . 2 . . 1 1 1 . . . 1 . . . 4 . 1 1 1 1 1 Worker 26 | . . 2 . . . . . 2 . . . . . . . . 8 . . . . . . . . . 6 4 . 2 2 Builder 15 | . . . 1 . . 1 . . . . . . . . . . 4 . . . . . . . . . 4 1 1 3 . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 9 | . . . 4 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Recycler 17 | . . . 2 . . 2 . 4 . . . . . . . . 1 . . . . . . . . . 4 1 1 2 . Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Operator 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 Watcher 12 | . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 1 1 2 Swarmer 117 | . 5 3 17 . . 10 4 2 3 . . . 3 . 3 . 10 8 . . 5 . 1 . 4 5 12 2 7 . 13 Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 151 | . 2 1 13 3 . 2 7 2 . 11 . . 4 . . 8 11 5 . . 4 . . . 4 3 11 10 . 14 36 Brawler 9 | . . . . . . . . . . 1 . . . . . 3 . . . . . . . . 2 . 1 1 . 1 . Duelist 7 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . . 1 . 2 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 37 | . . . 9 . . . 1 2 . . . . . . . 5 4 2 . . . . 1 . . 1 4 6 . 1 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Specialist 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . Hunter 30 | . . . . . . . . 4 . . . . . . . 2 3 2 2 . . . . . 1 . . 4 6 6 . Programmer 54 | . . . . . . . . 2 1 . . . . . . . 6 . . . . . 2 . 1 . 11 22 5 . 4 Heavy 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . Superbehemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Technician 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Assembled 6 | . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 49 | 1 3 5 7 3 3 5 4 7 3 5 . 3 3 . 4 4 12 6 2 . 9 . 2 . 6 5 11 11 8 12 49 Combat Bots Only 49 | . 3 3 7 3 3 3 4 2 3 5 . 3 3 . 3 4 5 6 2 . 9 . 2 . 6 5 7 9 8 11 49 Max Kills in Single Turn 13 | 1 2 3 3 1 1 2 4 2 2 3 . 3 2 . 1 2 4 4 1 . 4 . 1 1 2 2 4 3 3 3 13 Gunslinging 1 | . . . 1 . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Exploded 13 | . . 2 . . 1 2 4 1 . 3 . . 2 . . 1 2 4 . . 4 . . . 2 2 2 1 3 2 13 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Hostile Shots Fired 2714 | . 40 12 149 5 87 36 34 78 5 36 . 21 18 . 29 196 211 42 21 . 18 . 17 . 96 22 252 509 177 73 530 Missed 927 | . 11 4 47 . 16 16 15 35 3 9 . 7 7 . 10 80 67 7 6 . 7 . 5 . 51 8 89 165 70 28 164 Hits 1787 | . 29 8 102 5 71 20 19 43 2 27 . 14 11 . 19 116 144 35 15 . 11 . 12 . 45 14 163 344 107 45 366 Melee 13 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . 1 4 . 4 Projectile 1774 | . 29 8 102 5 71 17 19 43 2 27 . 13 11 . 19 116 144 35 15 . 11 . 12 . 45 14 163 343 103 45 362 AOE 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 2 3 . Critical Strikes 96 | . . . 3 . 31 . 1 . . 2 . . 2 . . 2 8 . . . . . . . . . 7 21 3 2 14 Actively Blocked 31 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 7 3 2 14 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Damage Taken 27960 | . 254 117 1225 58 1276 267 294 480 25 443 . 351 169 . 276 648 3045 635 261 . 343 . 186 . 1014 266 1646 3693 1857 625 8506 Core 3087 | . 50 . 166 . 185 17 18 54 . 54 . 46 16 . 40 53 239 16 . . 41 . . . 139 46 147 138 129 23 1470 Absorbed by Shields 8128 | . . . . . . . . . . . . 79 7 . . 513 334 . . . . . . . . . 1701 3681 1333 480 . Reduced by Siege Mode 470 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 7 6 366 Redirected to Shielding 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 9 . . Ignored by Resistances 2109 | . . . . . . . . 81 5 . . 85 31 . 134 282 31 . . . . . 36 . 212 55 683 287 . . 187 Regen/Repaired (Parts) 1351 | . 37 . 295 . . . 66 . . . 740 . . . . . . . . . . . . . 93 . . . 120 . . Core Remaining (%) 77 | 100 . 80 . . . 8 96 . . . . . 75 . . 89 . . . . 70 . . . . 83 . 78 91 . . Volleys Fired 1075 | 1 20 7 108 6 41 21 31 26 4 20 . 26 21 . 13 81 83 19 2 5 10 15 7 6 50 32 99 208 46 39 28 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 . 3 3 . 3 3 3 3 3 3 3 2 3 3 3 3 3 3 2 1 2 Hottest 280 | 60 60 40 69 69 69 76 66 240 240 240 . 180 180 . 180 150 119 75 75 75 75 50 75 75 140 86 145 280 280 200 200 Shots Fired 2376 | 2 40 11 317 18 110 55 91 71 11 52 . 49 37 . 39 168 163 46 10 15 16 16 20 19 90 62 233 496 48 39 32 Gun 1484 | 2 40 8 317 18 105 54 90 71 11 48 . 41 35 . 39 129 8 . . . . . . . . . 2 441 10 12 3 Cannon 805 | . . . . . . . . . . . . 8 . . . 31 149 44 10 15 10 16 20 19 62 55 226 55 38 27 20 Launcher 87 | . . 3 . . 5 1 1 . . 4 . . 2 . . 8 6 2 . . 6 . . . 28 7 5 . . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 864 | 1 20 8 317 18 105 54 90 . . . . 33 . . . 76 8 . . . . . . . . . 2 131 . . 1 Thermal 1233 | 1 20 . . . . . . 71 11 48 . 5 . . . . 146 44 10 15 10 16 20 19 62 55 226 348 48 39 19 Explosive 87 | . . 3 . . 5 1 1 . . 4 . . 2 . . 8 6 2 . . 6 . . . 28 7 5 . . . 9 Electromagnetic 15 | . . . . . . . . . . . . 8 . . . 3 3 . . . . . . . . . . 1 . . . Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 3 Phasic 158 | . . . . . . . . . . . . 3 35 . 39 81 . . . . . . . . . . . . . . . Robot Hit Streak 30 | 1 8 3 18 10 19 16 9 19 12 24 . 30 7 . 13 14 26 9 3 12 4 . 10 9 9 10 20 29 17 15 14 Robot Miss Streak 11 | 1 2 1 3 1 3 1 3 7 1 5 . 6 2 . 11 3 3 3 1 1 1 . 1 1 2 1 3 3 2 1 1 Penetration Max 2 | . . . . . . 2 . . . . . 2 . . . 1 1 . . . . . . . . . . 2 . . . Secondary Targets 41 | . 1 . 12 . . 3 1 1 1 3 . 2 2 . . 1 1 2 . . . . . . . . . 11 . . . Max Gunslinging Chain 2 | . 1 . 2 . . 1 1 1 1 1 . 1 1 . . 1 1 2 . . . . . . . . . 1 . . . Capacitor 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 19 Shots Hit Robots 1475 | 1 26 6 203 15 80 38 61 56 10 40 . 21 15 . 19 85 101 26 3 11 8 . 14 4 43 12 132 359 32 30 24 Core Hits 1041 | 1 10 7 84 5 18 20 29 46 10 46 . 14 10 . 7 46 63 21 2 6 15 . 5 3 73 18 87 164 33 31 167 Critical Kills 24 | . . 1 . . . 1 . . . . . 7 . . . 6 . . . . . . . . . . . 3 1 4 1 Critical Parts Destroyed 19 | . . . . 1 . 3 1 . . . . 3 . . . 4 2 . . . . . . . . . . 5 . . . Critical Strikes 73 | . . 1 . 1 1 4 1 . . . . 12 1 . . 15 2 . . . . . . . . . . 29 1 4 1 Burn 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Destroy 53 | . . 1 . 1 1 4 1 . . . . 11 . . . 13 2 . . . . . . . . . . 19 . . . Blast 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intensify 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Melee Attacks 28 | . . . 2 . . . 1 18 5 . . 2 . . . . . . . . . . . . . . . . . . . Impact 9 | . . . 2 . . . . . 5 . . 2 . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . 1 18 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 83770 | 12 259 306 2502 234 1384 829 928 1828 275 1421 . 643 729 . 660 3363 6479 1950 129 658 1029 . 711 170 5042 1020 8547 12388 8187 6825 15262 Guns 22385 | 12 259 66 2467 234 1215 663 680 1641 275 1083 . 329 495 . 660 1444 126 . . . . . . . . . 11 10110 131 227 257 Cannons 29866 | . . . . . . . . . . . . 102 . . . 802 4366 1310 129 658 139 . 711 170 2003 361 6564 2003 4690 3567 2291 Explosions 30925 | . . 240 . . 169 165 248 61 . 338 . . 234 . . 1117 1898 640 . . 890 . . . 3039 659 1891 275 3366 3031 12664 Melee 313 | . . . . . . . . 101 . . . 212 . . . . . . . . . . . . . . . . . . . Ramming 281 | . . . 35 . . 1 . 25 . . . . . . . . 89 . . . . . . . . . 81 . . . 50 Kinetic 9974 | . 113 66 2467 234 1215 663 680 . . . . 254 . . . 1322 126 . . . . . . . . . 11 2697 . . 126 Thermal 47822 | 12 146 . . . . . . 1702 275 1083 . 75 . . . . 4633 1310 129 658 139 . 711 170 2003 361 6564 8734 8187 6825 4105 Explosive 21962 | . . 240 . . 169 165 248 . . 338 . . 234 . . 1117 1631 640 . . 890 . . . 3039 659 1868 . . . 10724 Electromagnetic 125 | . . . . . . . . . . . . 102 . . . . . . . . . . . . . . 23 . . . . Impact 212 | . . . . . . . . . . . . 212 . . . . . . . . . . . . . . . . . . . Slashing 101 | . . . . . . . . 101 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1214 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 957 . . 257 Phasic 2079 | . . . . . . . . . . . . . 495 . 660 924 . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . 1 . . . . . . . . . 4 4 4 4 4 . 1 1 1 . 4 30 7 . 22 Average Corruption 6 | . . . . . . . 1 . . . . . . . . . 3 4 4 4 4 . 1 1 1 . 2 17 6 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 287 | . . . . . . . 4 . . . . . . . . . 26 25 13 8 20 . 6 12 . . 25 134 11 . 3 Message Errors 64 | . . . . . . . 2 . . . . . . . . . 3 6 1 3 4 . 2 2 . . 10 26 4 . 1 Matter Fused 66 | . . . . . . . . . . . . . . . . . 6 5 3 1 6 . 2 5 . . 3 31 3 . 1 Heat Flow Errors 24 | . . . . . . . 1 . . . . . . . . . 1 2 1 1 1 . 1 2 . . 4 9 . . 1 Energy Discharges 44 | . . . . . . . . . . . . . . . . . 3 6 1 3 3 . 1 1 . . 4 20 2 . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Data Loss (minor) 23 | . . . . . . . 1 . . . . . . . . . 3 1 2 . 2 . . 1 . . . 12 1 . . Data Loss (major) 12 | . . . . . . . . . . . . . . . . . 4 1 . . 1 . . . . . 1 5 . . . Misfires 19 | . . . . . . . . . . . . . . . . . 1 . 4 . 3 . . 1 . . 1 8 1 . . Alerts 10 | . . . . . . . . . . . . . . . . . 3 2 1 . . . . . . . 2 2 . . . Weapon Failures 22 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 19 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4787 | . . 4 . . . 3 8 8 . . . 162 3 . . 8 365 124 . 38 . . 35 45 19 52 522 252 861 977 1301 Projectiles 2815 | . . . . . . . . . . . . . . . . 2 159 116 . 38 . . 35 45 11 . 294 169 644 697 605 Explosions 1773 | . . 4 . . . 3 8 . . . . . 3 . . 6 202 8 . . . . . . 8 52 203 83 217 280 696 Melee 199 | . . . . . . . . 8 . . . 162 . . . . 4 . . . . . . . . . 25 . . . . Knockbacks 6 | . . . 1 . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . 2 Impact 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1050 | . . 23 . . . . . . . . . . . . . . 113 60 . . 140 . . . . . 79 42 211 . 382 Shots 18 | . . 1 . . . . . . . . . . . . . . 2 1 . . 2 . . . . . 2 1 3 . 6 Rammed 8 | . 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . 1 . 7 . . 1 . 1 . . . . . . . . 8 . . . . . . . . . 2 . . . 1 Kicked 11 | . . . . . . . . 1 . . . . . . . . 8 . . . . . . . . . 2 . . . . Crushed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 387 | 20 100 15 126 81 211 273 282 222 144 387 . 157 242 . . 22 220 227 180 167 78 . 46 223 . . 276 342 12 287 199 Average Temperature 71 | 15 35 9 27 37 69 76 115 91 60 148 . 45 72 . . 16 53 103 90 85 52 . 46 105 . . 65 70 8 106 99 Received Heat Transfer 3494 | . 60 36 447 33 . 45 144 93 . 279 . 101 99 . . 136 350 48 . . 42 . . . 42 60 497 386 . 38 558 Effects 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 2 1 Total Turns 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 8 9 13 Longest Duration 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 8 8 13 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Impact Corruptions 6 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . 1 Robots Melted 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 6 1 Combat Hostiles 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 6 . Parts Melted 62 | . . . . . . . . 14 1 2 . . . . . . 4 . 1 . . . . . . . 1 24 4 8 3 Heat Transferred 36612 | 25 350 . . . . . . 3475 600 2450 . 175 . . . . 2525 725 75 243 75 . 350 100 884 200 2850 8777 5201 4932 2600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Maximum Alert Level 5 | . . . 2 1 . 1 1 2 . . . . . . . 3 4 . . . . . . . . . 3 4 4 5 5 Low Security (%) 34 | 100 100 100 11 33 . 93 93 85 . . . . . 100 100 17 . . . . . 100 . . . . 50 24 . . . Level 1 19 | . . . 56 66 . 6 6 4 . . . . . . . 21 35 . . . . . . . . . 21 19 . . . Level 2 16 | . . . 32 . . . . 9 . . . . . . . 22 37 . . . . . . . . . 5 24 2 35 . Level 3 22 | . . . . . . . . . . . . . . . . 38 20 . . . . . . . . . 21 28 77 8 21 Level 4 6 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 2 19 34 71 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2610 | 5 70 121 649 248 . 208 201 417 . . . . . 21 114 1055 1146 . . . . 20 . . . . 938 1224 1166 1645 2610 Initial 1025 | . . . 39 248 . . 65 79 . . . . . 21 14 85 553 . . . . 17 . . . . . 516 684 669 1025 Average 463 | 1 15 38 338 210 . 135 158 81 . . . . . 21 39 598 558 . . . . 3 . . . . 310 526 927 1134 1253 Influence Increases 14894 | 5 210 151 1251 70 . 338 359 697 105 270 . . 175 . 110 1030 1287 395 50 15 200 83 105 5 370 200 1474 1772 1070 1176 1921 Destroy 0b10 Robot/C 9060 | . 140 80 780 60 . 260 240 240 80 240 . . 140 . 80 600 720 340 40 . 180 . 80 . 360 180 800 1060 540 640 1180 Destroy 0b10 Robot/NC 485 | 5 . 10 60 . . 15 5 45 5 10 . . . . 5 . 70 . . 15 . . . 5 10 . 85 50 25 40 25 Destroy Leader 1350 | . 20 20 196 10 . 40 50 94 20 20 . . 20 . 10 30 150 40 10 . 20 . 10 . . 20 152 154 112 112 40 Allied During Kill 209 | . . . . . . . . . . . . . . . . 107 . . . . . . . . . . . . . 102 . Successful Hack 391 | . 50 . 62 . . . 22 42 . . . . . . . 23 48 . . . . 38 . . . . 46 36 . . 24 Select Force Hacks 60 | . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . . 15 . . . . 15 45 . . . . . . . 75 105 . . . . 15 . . . . 105 135 45 30 15 Anti-Garrison Action 450 | . . . . . . . . 200 . . . . . . . 50 . . . . . . . . . . . 200 . . . Destroy Structure 2034 | . . 11 3 . . 8 12 31 . . . . . . . 145 194 . . . . 30 . . . . 286 122 333 237 622 Lose Combat Pursuer 255 | . . 15 90 . . 15 15 . . . . . 15 . 15 . . 15 . . . . 15 . . . . 15 15 15 15 Influence Decreases 12414 | 5 210 50 714 500 208 170 351 474 362 362 50 . 141 13 17 89 1199 809 451 343 172 109 107 5 134 436 556 1472 1172 689 1044 Entered New Map 4737 | . . . 62 390 208 . 103 97 148 28 50 . . 13 7 29 502 423 139 328 . 11 2 . . 236 . 402 534 447 578 Time Decay 6697 | 5 210 50 612 110 . 150 238 377 214 334 . . 141 . . . 577 386 302 15 172 98 105 5 134 200 526 690 618 222 206 Lost Part 660 | . . . 40 . . 20 10 . . . . . . . 10 40 120 . 10 . . . . . . . 30 80 20 20 260 Lost Ally 20 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Squads Dispatched 57 | . 1 . 5 . . . 4 9 . . . . . . . . 8 . . . . 1 . . . . 6 15 2 5 1 Investigation 13 | . . . 3 . . . 2 5 . . . . . . . . . . . . . . . . . . 1 2 . . . Extermination 21 | . . . . . . . . 2 . . . . . . . . 4 . . . . 1 . . . . 5 6 . 2 1 Reinforcement 15 | . 1 . 2 . . . 2 1 . . . . . . . . 3 . . . . . . . . . . 2 2 2 . Assault 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . Garrison 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 22 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . 1 . 4 3 5 2 2 Communications Jammed 60 | . . . . . . . . . . . . . . . 1 . 20 . . . . . . . . . 39 . . . . Distress Signals 57 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . 38 . . . . Times Spotted 663 | . 17 5 59 3 3 14 17 17 4 12 . 13 6 . 5 30 47 15 2 . 9 . 5 . 78 6 49 61 34 34 118 Peak Tracking Total 77 | . 4 3 6 3 9 4 5 3 3 5 . 3 4 . 4 4 9 5 2 . 5 . 3 . 20 3 7 6 7 6 77 Tactical Retreats 17 | . . 1 6 . . 1 1 . . . . . 1 . 1 . . 1 . . . . 1 . . . . 1 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 13 | . . . 3 . . . 2 1 . . . . . . 4 1 . . . . . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 63 | . . 1 . . 7 . 1 3 . . 4 2 . . . 8 7 . . . . 1 . . 2 . 7 14 3 2 1 Max in Single Turn 3 | . . 1 . . 2 . 1 3 . . 1 . . . . 1 2 . . . . 1 . . 1 . 1 3 1 1 1 Garrison Access 6 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . 1 2 . . Garrison Relay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 80 | . 8 . 10 . 1 . 3 10 1 . . . 1 1 . 3 3 . 2 4 . 5 2 . 8 . 8 7 1 . 2 Terminals 36 | . 7 . 6 . . . . 4 . . . . 1 1 . 3 1 . . . . 3 . . . . 3 4 1 . 2 Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Garrison Access 7 | . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . 2 1 . . . Total Hacks 224 | . 22 . 44 . 1 . 10 32 1 . . . 1 2 . 4 9 . 7 17 . 13 2 . 20 . 18 15 1 . 5 Successful 154 | . 13 . 34 . 1 . 6 19 1 . . . 1 1 . 3 4 . 7 17 . 7 2 . 20 . 8 9 . . 1 Failed 70 | . 9 . 10 . . . 4 13 . . . . . 1 . 1 5 . . . . 6 . . . . 10 6 1 . 4 Catastrophic 15 | . 1 . 2 . . . . 1 . . . . . . . 1 3 . . . . . . . . . 4 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 7 . 12 . . . 1 13 . . 1 . . . . . 2 . . . . 7 . . . . 6 7 1 . 2 Terminals 91 | . 20 . 16 . . . . 12 . . . . 1 2 . 4 3 . . . . 8 . . . . 9 10 1 . 5 Fabricators 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 28 | . 2 . 16 . . . 5 . . . . . . . . . . . . . . . . . . . 1 4 . . . Recycling Units 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 31 | . . . 12 . . . 4 3 . . . . . . . . 4 . . . . 3 . . . . 5 . . . . Garrison Access 12 | . . . . . . . 1 3 . . . . . . . . 2 . . . . 2 . . . . 3 1 . . . Terminal Hacks 84 | . 8 . 10 . 1 . . 1 1 . . . 1 1 . 3 1 . 7 17 . 2 2 . 20 . 3 5 . . 1 Record 33 | . . . . . 1 . . . . . . . 1 . . . . . 6 5 . . . . 19 . 1 . . . . Part Schematic 5 | . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 10 | . 2 . 4 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 6 | . . . . . . . . . 1 . . . . . . 1 . . 1 . . . 2 . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Maintenance Status 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . 2 . 12 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Scan Component 10 | . 1 . 7 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 7 | . 1 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . 10 . . . 2 2 . . . . . . . . 3 . . . . 2 . . . . 3 . . . . Insert Component 12 | . . . 5 . . . 1 1 . . . . . . . . 1 . . . . 2 . . . . 2 . . . . Analyze 10 | . . . 5 . . . 1 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 23 | . 3 . 2 . . . 1 10 . . . . . . . . . . . . . 2 . . . . 2 3 . . . Terminals 12 | . 3 . . . . . . 3 . . . . . . . . . . . . . 2 . . . . 2 2 . . . Botnet 10 | . 1 . . . . . . 3 . . . . . . . . . . . . . 2 . . . . 2 2 . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Jam 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 8 . 7 . . . 2 7 . . . . 1 1 . . 3 . . . . 4 . . . . 8 6 1 . 2 Full Trace Events 5 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . 17 . . . 1 1 . . 14 . . . . . 1 . . 4 . . . . . . 1 3 . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . 93 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 273 | . 26 . 123 . . . 124 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 5 . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Part Schematics Acquired 9 | . . . 5 . . . 1 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 8 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . . . 2 2 . . . 3 1 . . . . . . . . . . . . 3 . Highest-Rated Group 379 | . . . . . . . . . . . 192 192 . . . 131 50 . . . . . . . . . . . . 379 . Highest-Rated Ally 135 | . . . . . . . . . . . 96 96 . . . 51 50 . . . . . . . . . . . . 135 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 101 | . . . . . . . . . . . . 43 . . . 32 3 . . . . . . . . . . . . 23 . Total Damage 3488 | . . . . . . . . . . . . 1191 . . . 811 83 . . . . . . . . . . . . 1403 . Kills 21 | . . . . . . . . . . . . 7 . . . 8 . . . . . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Active Infowar (turns) 17615 | 14 725 106 1625 . 1 . 234 908 394 559 81 38 319 17 167 81 1087 374 666 308 779 640 525 1261 252 1004 1896 1244 2052 202 56 Sensors 8569 | . . . . . 1 . 50 829 394 559 81 . 319 16 . . 571 . . . . 86 . . . 1004 1105 1244 2052 202 56 IFF 3297 | . . . . . . . . . . . . . . . . . . . 227 308 687 37 525 1261 252 . . . . . . Terrain 1774 | . . . . . . . . . . . . . . . . . 352 374 439 . 92 517 . . . . . . . . . Structural 474 | . . . . . . . 184 290 . . . . . . . . . . . . . . . . . . . . . . . Seismic 2470 | 14 725 106 1625 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2369 | . . . . . . . . . . . . 38 . 1 167 81 179 . . . . . . . . 7 1896 . . . . Robot Analysis Total 10 | . 2 . 4 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 1 . . . . . . . . . . 2 . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 30027 | 82 725 158 2010 229 913 307 513 1152 449 747 1515 2235 438 19 179 1123 1769 901 666 316 779 678 596 1261 1462 1078 1943 2781 2068 474 461 Spaces Moved 13607 | 42 374 82 816 124 427 94 216 679 325 521 1033 1499 307 13 90 600 468 184 361 154 301 327 291 575 675 297 778 869 774 152 159 Core 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 3871 | 41 374 82 816 124 427 94 216 93 . . . . . . . . . . . . . . . . . . . 522 774 152 156 Legs 9732 | . . . . . . . . 586 325 521 1033 1499 307 13 90 600 468 184 361 154 301 327 291 575 675 297 778 347 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 160 120 120 120 120 115 115 115 115 115 115 180 180 180 185 185 185 185 180 180 180 185 241 250 50 Average Speed 164 | 157 160 160 160 160 170 240 160 125 120 120 130 117 115 115 115 136 183 180 180 183 185 185 185 185 181 180 180 213 242 250 244 Slowest Speed 255 | 160 160 160 240 160 240 240 160 160 120 120 190 190 115 115 115 192 255 180 180 185 185 185 185 185 185 180 185 238 250 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 85 33 69 37 58 24 17 25 53 66 86 81 56 1 88 76 19 43 56 61 50 10 51 74 90 46 33 85 33 7 11 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 10 | . . 1 . . 1 . . . . . 3 . . . . . . . . 3 1 . . . 1 . . . . . . Known Exits Taken 21 | . 1 . 1 . . . 1 1 1 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 . . . . . . . . . . . 1 1 1 . . . . . . . . . . . Scrap Searched 14 | . . 1 . . . . . . 3 1 3 . 2 . . . . 1 1 . 1 . . 1 . . . . . . . Spaces Dug 267 | . . . 2 . 6 8 10 15 5 23 . 3 9 . . . 22 32 . . 1 14 2 9 12 23 32 13 11 15 . Terrain Destroyed 1473 | . . 12 2 . 19 8 10 30 5 46 . 10 31 . . 44 103 48 7 2 106 15 6 15 111 89 158 73 156 77 290 Melee 22 | . . . 2 . . . . 15 5 . . . . . . . . . . . . . . . . . . . . . . Projectile 354 | . . . . . . . . . . . . 10 18 . . 12 44 15 7 2 5 15 6 15 10 47 65 58 13 8 4 AOE 1095 | . . 12 . . 19 8 10 15 . 46 . . 13 . . 30 59 33 . . 101 . . . 101 42 93 15 143 69 286 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total 19166 | 54 464 97 1310 145 543 145 333 875 360 589 1128 1930 357 16 136 766 1235 719 372 177 509 388 337 759 834 781 1119 1363 886 232 207 Wait 3317 | 2 49 2 275 9 38 11 56 61 13 22 39 283 23 . 17 42 584 502 7 3 187 10 15 178 81 432 181 149 20 22 4 Move 13574 | 41 373 81 815 123 426 93 215 678 324 520 1032 1498 306 12 89 597 467 183 360 153 300 326 290 574 674 296 777 868 773 151 159 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 243 | 3 14 1 27 3 10 6 8 23 3 4 4 23 . . 4 12 20 . 1 3 . 4 6 . 5 1 16 22 13 7 . Fast Attach 118 | 5 1 . 17 . 5 1 1 7 . 2 2 24 . . 2 2 8 . . 4 . 4 2 . 5 2 1 15 7 . 1 Attach 88 | 2 . . 5 1 8 2 3 4 . . 1 4 . 2 1 5 8 . . . . 2 1 . . 2 5 14 4 3 11 Detach 40 | . . . . . 3 1 . . . . . 2 . . . 1 6 5 . . 2 5 1 . 5 . 1 8 . . . Swap 285 | . 3 5 16 . 5 5 12 35 8 13 7 21 7 2 1 7 21 4 2 2 8 5 4 1 2 6 25 46 3 7 2 Drop 319 | . 3 1 38 3 7 4 6 22 3 7 6 47 . . 3 10 30 6 . 7 2 12 11 . 12 10 12 33 20 3 1 Fire 1075 | 1 20 7 108 6 41 21 31 26 4 20 . 26 21 . 13 81 83 19 2 5 10 15 7 6 50 32 99 208 46 39 28 Melee 28 | . . . 2 . . . 1 18 5 . . 2 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . 1 . . . . . . . . 8 . . . . . . . . . 2 . . . . Crush 10 | . 1 . 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 16 | . . . . . . . . . . . . . . . 6 5 . . . . . 5 . . . . . . . . . Rewire 5 | . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 37 | . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/DSF -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 10) 409 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Discovered new exit (range 9) 481 | -10/Materials | Repaired Lgt. Treads 607 | -10/Materials | Discovered new exit (range 13) 662 | -10/Materials | Identified exit to Mines 808 | -10/Materials | Entered Mines 829 | -10/Mines | Met a Derelict bent on vengeance 950 | -10/Mines | Learned location of Zion (-7) 953 | -10/Mines | Discovered new exit (range 6) 966 | -10/Mines | Entered Materials 966 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1110 | -9/Materials | Repaired Grenade Launcher 1243 | -9/Materials | Destroyed 7 combat bots 1276 | -9/Materials | Build established: Tank 1472 | -9/Materials | Discovered new exit (range 8) 1669 | -9/Materials | Identified exit to Mines 1669 | -9/Materials | Identified exit to Storage 1735 | -9/Materials | Build established: Scavenger-Tank 1865 | -9/Materials | Repaired Assault Rifle 1893 | -9/Materials | Repaired Lgt. Armor Plating 1926 | -9/Materials | Repaired Hvy. Assault Rifle 1954 | -9/Materials | Repaired Lgt. Assault Rifle 2612 | -9/Materials | Discovered new exit (range 14) 2976 | -9/Materials | Entered Mines 3056 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3061 | -9/Mines | Found Prototype Device 3097 | -9/Mines | Learned Materials emergency access door positions 3198 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3198 | -9/Mines | Discovered new exit (range 5) 3205 | -9/Mines | Entered Exiles 3245 | -9/Exiles | Met 8R-AWN 3268 | -9/Exiles | Met EX-HEX 3330 | -9/Exiles | Met EX-DEC 3366 | -9/Exiles | Build established: Tank 3419 | -9/Exiles | Discovered new exit (range 10) 3734 | -9/Exiles | Attacked by the Exiles 3834 | -9/Exiles | Core integrity fell below 50% 3921 | -9/Exiles | Core integrity fell below 20% 3941 | -9/Exiles | Destroyed 8R-AWN 3955 | -9/Exiles | Lost 9 parts (1p2n2u4w) 3966 | -9/Exiles | Found Prototype Ballistic Gun 3969 | -9/Exiles | Found Prototype Ballistic Gun 3973 | -9/Exiles | Found Prototype Device 3973 | -9/Exiles | Identified AS-neutralizer No. 17b 3991 | -9/Exiles | Found Prototype Processor 3991 | -9/Exiles | Identified Exp. Targeting Computer 4115 | -9/Exiles | Identified Exp. Sensor Array 4118 | -9/Exiles | Entered Mines 4257 | -8/Mines | Identified 8R-AWN's Boregun (x2) 4394 | -8/Mines | Discovered new exit (range 14) 4425 | -8/Mines | Entered Materials 4425 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4701 | -8/Materials | Repaired Broken Adv. Myomer Leg 4812 | -8/Materials | Discovered new exit (range 8) 4887 | -8/Materials | Identified exit to Factory 4938 | -8/Materials | Entered Factory 4938 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5822 | -7/Factory | Fabricated Adv. Myomer Leg (x1) 5891 | -7/Factory | Garrison activated, responded to threat 6078 | -7/Factory | Discovered new exit (range 5) 6083 | -7/Factory | Identified exit to Lower Caves 6090 | -7/Factory | Entered Lower Caves 6476 | -7/Lower Caves | Learned Factory terminal intel 6525 | -7/Lower Caves | Discovered new exit (range 11) 6536 | -7/Lower Caves | Identified exit to Lower Caves 6539 | -7/Lower Caves | Entered another Lower Caves area 7001 | -7/Lower Caves | Found Imp. Powered Armor 7076 | -7/Lower Caves | Discovered new exit (range 7) 7084 | -7/Lower Caves | Identified exit to Zion 7286 | -7/Lower Caves | Entered Zion 7291 | -7/Zion | Build established: Scavenger-Skirmisher 7296 | -7/Zion | Given A8's code to call for help 7366 | -7/Zion | Found Prototype Device 7367 | -7/Zion | Identified Phasing AFG 7448 | -7/Zion | Discovered new exit (range 8) 7676 | -7/Zion | Build established: Scavenger-Gunner 7700 | -7/Zion | Given the Hacking Drone Bay 7961 | -7/Zion | Discovered new exit (range 5) 7964 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8120 | -7/Zion | Visited the Megawrench Repair Shop 8123 | -7/Zion | Megawrench repaired 12 parts 8196 | -7/Zion | Found Prototype Device 8296 | -7/Zion | Learned location of Quarantine (-2) 8744 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8750 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8794 | -7/Zion | Identified exit to Deep Caves 8801 | -7/Zion | Entered Deep Caves 8801 | -7/Deep Caves | Accompanied by 2 allies 8966 | -7/Deep Caves | Found Surveybot 24 Scanner 8969 | -7/Deep Caves | Found Surveybot 24 Chip 9051 | -7/Deep Caves | Z-Facility disabled 9279 | -7/Deep Caves | Attacked by Z-Imprinter 9293 | -7/Deep Caves | Allies destroyed Z-Imprinter 9349 | -7/Deep Caves | Found Prototype Protection 9349 | -7/Deep Caves | Identified Zio. Weapon Casing 9424 | -7/Deep Caves | Identified Hacking Drone Bay 9536 | -7/Deep Caves | Found Prototype Device 9536 | -7/Deep Caves | Identified Exp. Thermal Shield 9586 | -7/Deep Caves | Build established: Scavenger-Tank 9874 | -7/Deep Caves | Discovered new exit (range 11) 10064 | -7/Deep Caves | Build established: Scavenger-Mutant 10357 | -7/Deep Caves | Spotted AG-73252 10387 | -7/Deep Caves | Destroyed AG-73252 10394 | -7/Deep Caves | Found GOLEM Unit 10726 | -7/Deep Caves | Found Prototype Device 10749 | -7/Deep Caves | Identified Skeleton Box 11033 | -7/Deep Caves | Identified exit to Proximity Caves 11036 | -7/Deep Caves | Entered Proximity Caves 11443 | -6/Proximity Caves | Discovered new exit (range 8) 11473 | -6/Proximity Caves | Identified exit to Factory 11474 | -6/Proximity Caves | Entered Factory 11474 | -6/Factory | Evolved 2 slots: Utility x2 11475 | -6/Factory | Loaded intel: 28 terminal locations 11490 | -6/Factory | Identified exit to DSF 11493 | -6/Factory | Entered DSF 11532 | -6/DSF | Additional patrols routed to DSF 11557 | -6/DSF | Discovered new exit (range 14) 11579 | -6/DSF | Identified exit to Garrison 11672 | -6/DSF | Entered Garrison 11691 | -6/Garrison | Triggered checkpoint 11716 | -6/Garrison | Garrison Relay disabled 11745 | -6/Garrison | Spotted B-86 Titan 11774 | -6/Garrison | Build established: Scavenger-Tank 11925 | -6/Garrison | Found Fusion Bomb Launcher 11956 | -6/Garrison | Triggered checkpoint 12173 | -6/Garrison | Discovered new exit (range 15) 12180 | -6/Garrison | Triggered checkpoint 12217 | -6/Garrison | Identified exit to Factory 12222 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12302 | -6/Garrison | Triggered checkpoint 12330 | -6/Garrison | Triggered checkpoint 12358 | -6/Garrison | Triggered checkpoint 12456 | -6/Garrison | Discovered exit to Factory (range 10) 12496 | -6/Garrison | Found Heavy Servo Lattice 12526 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12603 | -6/Garrison | Learned Factory security intel 12770 | -6/Garrison | Discovered exit to Factory (range 11) 12795 | -6/Garrison | Entered Factory 12795 | -5/Factory | Accompanied by 1 ally 12795 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12796 | -5/Factory | Identified exit to Upper Caves 12830 | -5/Factory | Found Hvy. Insulated Plating 13238 | -5/Factory | Build established: Mutant 13366 | -5/Factory | P-70 Sage assimilated allied AM-HQL(h) 13611 | -5/Factory | Build established: Golem 14263 | -5/Factory | Lost 3 parts (1n1u1w) 14295 | -5/Factory | First assault squad dispatched 14361 | -5/Factory | Spotted B-75 Beast 14443 | -5/Factory | Lost 5 parts (1p1n2u1w) 14564 | -5/Factory | Entered Upper Caves 14660 | -5/Upper Caves | Build established: Scavenger-Golem 14998 | -5/Upper Caves | Build established: Golem 15179 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15209 | -5/Upper Caves | Encountered a Warlord checkpoint 15424 | -5/Upper Caves | Discovered new exit (range 14) 15465 | -5/Upper Caves | Entered another Upper Caves area 15936 | -5/Upper Caves | Entered an active Warlord outpost 15960 | -5/Upper Caves | Identified exit to Factory 15960 | -5/Upper Caves | Learned Research stockpile data 15960 | -5/Upper Caves | Learned Factory security intel 15960 | -5/Upper Caves | Learned Research garrison access intel 16107 | -5/Upper Caves | Encountered a Warlord checkpoint 16109 | -5/Upper Caves | Discovered new exit (range 12) 16131 | -5/Upper Caves | Entered Zhirov 16131 | -5/Zhirov | Discovered new exit (range 3) 16164 | -5/Zhirov | Met Zhirov 16313 | -5/Zhirov | Found Alien Artifact 16313 | -5/Zhirov | Identified Integrated Reactor 16313 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16340 | -5/Zhirov | Found Alien Artifact 16380 | -5/Zhirov | Learned location of Testing (-3) 16380 | -5/Zhirov | Learned location of Command (-1) 16397 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16447 | -5/Zhirov | Entered Proximity Caves 16447 | -4/Proximity Caves | Learned location of Armory (-3) 16642 | -4/Proximity Caves | Build established: Scavenger-Golem 16849 | -4/Proximity Caves | Destroyed 9 combat bots 17022 | -4/Proximity Caves | Learned Research emergency access door positions 17226 | -4/Proximity Caves | Entered Factory 17226 | -4/Factory | Evolved 2 slots: Utility x2 17403 | -4/Factory | Identified exit to Upper Caves 17543 | -4/Factory | Build established: Golem 17904 | -4/Factory | Entered Upper Caves 18177 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18343 | -4/Upper Caves | Entered a destroyed Warlord outpost 18475 | -4/Upper Caves | Discovered new exit (range 14) 18497 | -4/Upper Caves | Identified exit to Upper Caves 18500 | -4/Upper Caves | Entered another Upper Caves area 19235 | -4/Upper Caves | Discovered new exit (range 10) 19250 | -4/Upper Caves | Identified exit to Warlord 19359 | -4/Upper Caves | Learned 4 Research zone layouts 19439 | -4/Upper Caves | Encountered a Warlord checkpoint 19761 | -4/Upper Caves | Entered Warlord 19837 | -4/Warlord | System corruption cleaned by Quarantine Array 20018 | -4/Warlord | Found Prototype Processor 20018 | -4/Warlord | Identified Exp. Core Analyzer 20028 | -4/Warlord | Found Prototype Reactor 20278 | -4/Warlord | Visited the Vortex Lab 20289 | -4/Warlord | Warlord's base attacked by MAIN.C 20303 | -4/Warlord | Found Prototype Energy Gun 20306 | -4/Warlord | Found Prototype Energy Gun 20419 | -4/Warlord | Learned Quarantine stockpile data 20420 | -4/Warlord | Learned 4 Armory zone layouts 20420 | -4/Warlord | Learned 4 Research zone layouts 20422 | -4/Warlord | Learned Quarantine security intel 20422 | -4/Warlord | Learned Factory repair station intel 20422 | -4/Warlord | Learned Armory terminal intel 20422 | -4/Warlord | Learned Research recycling unit intel 20609 | -4/Warlord | Met Warlord 20639 | -4/Warlord | Warlord forces counterattacked 20768 | -4/Warlord | Spotted Striker 20769 | -4/Warlord | Lost 11 allies 20815 | -4/Warlord | Spotted Executioner 20832 | -4/Warlord | Spotted Executioner 20838 | -4/Warlord | Destroyed Executioner 20858 | -4/Warlord | Lost 14 allies 20964 | -4/Warlord | Warlord base infiltrated, sounded retreat 20972 | -4/Warlord | Spotted Executioner 21129 | -4/Warlord | Spotted B-90 Cyclops 21180 | -4/Warlord | Discovered new exit (range 14) 21184 | -4/Warlord | Lost 5 allies 21189 | -4/Warlord | P-70 Sage assimilated allied 24-DQB(c) 21189 | -4/Warlord | Spotted Executioner 21189 | -4/Warlord | Spotted Executioner 21189 | -4/Warlord | Spotted Striker 21204 | -4/Warlord | Destroyed Executioner 21222 | -4/Warlord | Identified exit to Proximity Caves 21223 | -4/Warlord | Entered Proximity Caves 21236 | -3/Proximity Caves | Lost 12 allies 21386 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21807 | -3/Proximity Caves | Discovered new exit (range 15) 21844 | -3/Proximity Caves | Identified exit to Research 22301 | -3/Proximity Caves | Entered Research 22301 | -3/Research | Evolved 2 slots: Power x2 22305 | -3/Research | Loaded intel: 5 recycling unit locations 22306 | -3/Research | Loaded intel: 3 garrison access locations 22607 | -3/Research | Build established: Generator-Tank 23330 | -3/Research | Identified Vortex Shotgun (x2) 23472 | -3/Research | Identified exit to Armory 23472 | -3/Research | Identified exit to Testing 23652 | -3/Research | Spotted B-86 Titan 23756 | -3/Research | Destroyed B-86 Titan 23780 | -3/Research | Destroyed 7 combat bots 23990 | -3/Research | Found Prototype Launcher 24201 | -3/Research | Identified Adv. Micro-nuke Launcher 24244 | -3/Research | Entered Testing 24246 | -3/Testing | Spotted Superbehemoth 24255 | -3/Testing | Superbehemoth self-activated to run performance analysis 24263 | -3/Testing | Scanned by Researcher 24351 | -3/Testing | Destroyed Superbehemoth 24383 | -3/Testing | Identified Vortex Chain Reactor 24394 | -3/Testing | Lost 5 parts (1p2u2w) 24433 | -3/Testing | Found Prototype Launcher 24436 | -3/Testing | Found Prototype Device 24436 | -3/Testing | Identified Exp. Force Field 24459 | -3/Testing | Identified Com. Tesla Bomb Launcher 24628 | -3/Testing | Identified exit to Research 24746 | -3/Testing | System corruption reached 10% 24819 | -3/Testing | Found Prototype Energy Gun 24854 | -3/Testing | Stole the SGEMP Prototype 24953 | -3/Testing | Found Exp. Targeting Computer 25024 | -3/Testing | Build established: Generator-Gunner 25082 | -3/Testing | Identified Warp Gun 25220 | -3/Testing | Found Prototype Ballistic Cannon 25776 | -3/Testing | Build established: Generator-Tank 25867 | -3/Testing | Garrison activated, responded to threat 25947 | -3/Testing | Destroyed 8 combat bots 26244 | -3/Testing | First assault squad dispatched 26448 | -3/Testing | Destroyed 9 combat bots 26921 | -3/Testing | Found Prototype Energy Cannon 26921 | -3/Testing | Identified Potential Cannon 26972 | -3/Testing | System corruption reached 30% 27025 | -3/Testing | Entered Research 27025 | -2/Research | Warlord forces began assault on 0b10 27025 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27135 | -2/Research | Research machine network offline 27348 | -2/Research | Borebot progress halted 27524 | -2/Research | Spotted Executioner 27527 | -2/Research | Spotted Striker 27529 | -2/Research | Destroyed Executioner 27535 | -2/Research | Destroyed Striker 27779 | -2/Research | Met up with Warlord 28139 | -2/Research | Spotted Striker 28148 | -2/Research | Destroyed Striker 28259 | -2/Research | Lost 3 allies 28320 | -2/Research | Spotted Striker 28326 | -2/Research | Destroyed Striker 28327 | -2/Research | Spotted Executioner 28335 | -2/Research | Destroyed Executioner 28532 | -2/Research | Given Cave Seal Controls access code 28667 | -2/Research | Spotted Striker 28683 | -2/Research | Spotted Striker 28684 | -2/Research | Destroyed Striker 28687 | -2/Research | Spotted Executioner 28688 | -2/Research | Destroyed Striker 28691 | -2/Research | Destroyed Executioner 28726 | -2/Research | Destroyed 8 combat bots 29010 | -2/Research | Discovered new exit (range 15) 29040 | -2/Research | Identified exit to Access 29079 | -2/Research | Found Quantum Capacitor 29093 | -2/Research | Entered Access 29093 | -1/Access | Evolved 2 slots: Utility x2 29094 | -1/Access | Delivered the SGEMP Prototype to Zhirov 29094 | -1/Access | Zhirov transferred Access data 29095 | -1/Access | Loaded intel: 137 machine locations 29095 | -1/Access | Loaded intel: 71 trap records 29095 | -1/Access | Identified exit to Surface 29095 | -1/Access | Discovered exit to Surface (range 100) 29095 | -1/Access | Identified exit to Command 29095 | -1/Access | Discovered exit to Command (range 110) 29152 | -1/Access | Energy Cycler disabled 29293 | -1/Access | Zhirov warped through subspace 29328 | -1/Access | Destroyed 11 combat bots 29343 | -1/Access | First assault squad dispatched 29387 | -1/Access | Destroyed 7 combat bots 29567 | -1/Access | Entered Command 29723 | -1/Command | Build established: Generator-Gunner 29999 | -1/Command | High security lockdown imminent 30013 | -1/Command | Identified Transdimensional Reconstructor 30013 | -1/Command | Failed to warp due to unstable space 30014 | -1/Command | System corruption reached 10% 30014 | -1/Command | Identified Omega Cannon 30022 | -1/Command | Core integrity fell below 50% 30027 | -1/Command | Released all parts (3) 30028 | -1/Command | Core integrity fell below 20% 30028 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- corruption cleaned. 30027_ The unstable cave ceiling collapses. 30027_ Graphene Brace destroyed. 30027_ Exp. Targeting Computer destroyed. 30027_ Released Exp. Coolant Injector. 30027_ Released Adv. Signal Interpreter. 30027_ Released Huge Storage Unit. 30027_ P-80 Master resets P-80 Master, system corruption cleaned. 30028_ Slug penetrates Wall. 30028_ Acquired 7 matter. 30028_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 30028_ Slug penetrates Earth. 30028_ Penetrated by Slug. 30028_ P-80 Master resets P-80 Master, system corruption cleaned. 30028_ P-80 Master resets C-57 Dissector, system corruption cleaned. 30028_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????*%= ??????????????????????? | | ????????????????????? = ??????????????????????? | | ???????????????????? / *??????????????????????? | | ???????????????????? hh%?#????????###+##??????? | | ???????????????????? !%h% ????????# #??????? | | ????????????????????? %h= #????????# #??????? | | ?????????????????????#=hhs= #??####### " #??????? | | ?????????????????????# =sh==#??# # #??????? | | ??????????????????#??? %%[% #??#""";;## ##??????# | | ??????????????????# ?##[s*#=####" ! ; ; "#???? # | | ??????????????????#h # h=# %* #; % ; ; "#?? + | | ??????????????????#h # s [ # ; ; "# # | | ???????????###++###+ p ;[ ;;% "" !! # | | ?????????? bp hpppp % ; "# !! # | | ?????????? p h%pp %%! c ; "" ! # | | ?????????? p%hp!@!!] ; + "######## | | ?????????? p pp!!* ; ; ##??????? | | ?????????????#++### g p ! ##;g ### #???????# | | ??????????????????#g pp ; "## #???????# | | ??????????????????# ; %*"#" "???????# | | ?????????????????# ; ;#" "???????" | | ?????????????????# % # ; ;;#;; ""??????? | | ?????????????????# g g #" "??????? | | ????????????????# % # ##" ""###### | | ????????????????### %# gg ######?" | | ?????????????????? #% #??????# "####### | | ?????????????????# % % ??????## ###### | | ?????????????????# % = # #???????# # # | | ?????????????????? % #???????# + !# | | ?????????????????????? #???????# # # " | | ??????????????????????? # ????????# # ! # " | | ??????????????????????????????????????# # # " | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# # ! # | | ??????????????????????????????????????# + # | | ??????????????????????????????????????# ######### | | ????????????????????????????????????###+########## | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 120 Energy Generation 132 Energy Capacity 2190 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 20 Melee Accuracy 5 Core Analysis 8 Recoil Reduction 5 Particle Charging 25 Salvage Targeting 1 Authchip Count 1 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Mining Claw | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Arm. Wheel | -9/Materials | Hacked Adv. Myomer Leg | -8/Materials | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Lightning Gun | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Recalibrator | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Arc Projector | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Energy Well | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Graphene Brace | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Biometal Leg | -3/Research | Scanalyzed Gravity Neutralizer | -3/Testing | Archive Exp. Core Shielding | -3/Testing | Archive Exp. Thermal Generator | -3/Testing | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive O-32 Director | -3/Testing | Archive M-30 Cleanser | -3/Testing | Archive Fabricated ------------ Adv. Myomer Leg | x1 | -7/Factory | Authchip Repaired ---------- Lgt. Treads | 73% | -10/Materials Grenade Launcher | 6% | -9/Materials Assault Rifle | 6% | -9/Materials Lgt. Armor Plating | 67% | -9/Materials Hvy. Assault Rifle | 54% | -9/Materials Lgt. Assault Rifle | 20% | -9/Materials Adv. Myomer Leg | 89% | -8/Materials | Broken Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Equal Opportunity Bot Challenges ------------ None Game ------ Seed InsulatedMasterInterpreter Manual? 0 Play Time 07:53:40 Cumulative 122.3 hours Start 2025.10.05 @ 20:01:25 End 2025.10.07 @ 23:53:01 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 59 Adventurer 5 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 58 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6947d957-1e59-445b-8b87-5e8047509ac5