Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 23:29:45 Player: Foolatea Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (165) 825 Value Destroyed (4723) 4723 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 11820 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 0/1300 Matter 141/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Leg High-capacity Matter Pod (42) Kinecellerator Improved Kinecellerator Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Myomer Leg Armored Wheel Centrium Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Advanced Weight Redist. System Structural Scanner Improved Trap Scanner Enhanced Optical Array Improved Signal Interpreter Improved Transmission Jammer Hardened Heavy Armor Plating Improved Dynamic Insulation System Drone Bay > --- WEAPON ----------- Hardcell Cannon Heavy Rocket Launcher Improved Concussive RPG > --- INVENTORY -------- Improved Medium Treads Biometal Medium Treads Myomer Leg Myomer Leg Coolant Injector High-capacity Matter Pod Enhanced Optical Array Improved Targeting Computer Energy Filter Energy Filter Kinecellerator Improved Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module Long-range Tractor Beam Recalibrator High-powered Shock Rifle Matter Neutralizer Gauss Rifle Smartbomb Launcher Dirty Datajack Dirty Datajack Dirty Datajack [Rating: 104] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Flight Unit Q-thruster Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Heavy Rocket Launcher Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Greatsword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 10 | . . 2 1 2 1 1 . . 1 . . 2 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 130 | 8 10 32 17 16 8 6 4 1 8 4 1 15 Power 11 | 1 1 3 . 2 1 1 . . 1 . . 1 Engine 9 | 1 1 3 . 1 1 1 . . 1 . . . Core 1 | . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 34 | 3 5 4 4 2 3 1 . . 3 1 1 7 Treads 12 | 1 2 3 1 . 1 1 . . 1 . 1 1 Leg 9 | 1 1 . 1 1 . . . . . 1 . 4 Wheel 12 | 1 2 1 2 1 2 . . . 2 . . 1 Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 46 | 2 2 12 7 7 2 3 3 1 2 2 . 3 Device 16 | 1 1 2 2 2 1 2 2 . 1 1 . 1 Storage 4 | 1 1 . 1 1 . . . . . . . . Processor 10 | . . 1 3 3 . . 1 1 . . . 1 Hackware . | . . . . . . . . . . . . . Protection 16 | . . 9 1 1 1 1 . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 2 13 6 5 2 1 1 . 2 1 . 4 Energy Gun 9 | 1 1 3 3 . . . . . . . . 1 Energy Cannon 4 | . . 1 1 . 1 . . . 1 . . . Ballistic Gun 10 | 1 . 6 2 1 . . . . . . . . Ballistic Cannon 5 | . . . . 2 . 1 . . 1 . . 1 Launcher 7 | . . 2 . 2 . . 1 . . 1 . 1 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 10 | . . 2 3 3 1 1 . . . . . . Parts Lost 53 | . 6 7 . 2 1 . 1 . 8 . . 28 Power 6 | . 1 1 . . . . . . 1 . . 3 Propulsion 18 | . 3 2 . 1 . . . . 4 . . 8 Utility 18 | . . 4 . 1 1 . . . 2 . . 10 Weapon 11 | . 2 . . . . . 1 . 1 . . 7 Highest Loss Streak 27 | . 3 1 . 1 1 . 1 . 4 . . 27 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 19 | 4 16 19 22 21 21 22 21 22 19 17 19 18 Power 1 | . . 1 1 1 2 2 2 2 . . . . Propulsion 3 | 2 7 4 3 3 2 3 3 3 3 2 2 3 Utility 10 | . 6 8 11 10 11 12 13 14 12 11 12 10 Weapon 4 | . 2 5 7 6 4 3 2 2 1 3 4 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 45 | . 4 11 13 6 3 . . . . . . 8 Power 3 | . 1 1 . 1 . . . . . . . . Propulsion 5 | . 1 3 . 1 . . . . . . . . Utility 25 | . 2 3 9 3 2 . . . . . . 6 Weapon 10 | . . 4 4 1 1 . . . . . . . Tool/Special 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 99 99 99 91 88 88 87 88 87 93 94 72 Engine 7 | . 14 10 9 4 . . . . 5 10 10 6 Core 1 | . . . . 2 6 4 5 5 4 . . . Treads 6 | . 14 10 7 . 6 5 5 5 4 5 7 2 Leg 4 | . . . 1 7 6 5 5 5 5 9 7 3 Wheel 11 | . 13 10 17 14 13 11 11 11 9 5 5 6 Device 16 | . 14 16 9 11 6 16 23 19 21 26 26 21 Storage 8 | . 14 11 9 7 6 5 5 5 5 5 5 3 Processor 10 | . . . 18 18 25 16 11 14 14 10 10 10 Protection 6 | . . 16 8 7 6 5 5 5 4 4 5 2 Energy Gun 3 | . 10 6 3 . . . . . . . . . Energy Cannon 1 | . . 2 5 . . . . . 1 . . . Ballistic Gun 5 | . 12 10 7 1 1 4 3 . 4 . . . Ballistic Cannon 2 | . . . . 7 2 2 1 5 4 5 5 2 Launcher 2 | . . . . 1 . . 1 5 . 9 10 4 Impact Weapon 1 | . . 2 1 3 . . . . . . . . Peak Build Rating 104 | 7 9 23 35 52 55 69 70 70 85 89 90 104 Average Rating 44 | 5 8 15 29 46 53 67 68 68 76 86 87 78 On Entrance 48 | . 7 8 23 33 51 55 68 70 67 74 87 90 Avg Prop Armor Cover (%) 7 | 13 11 8 6 3 8 7 6 6 7 10 9 7 Naked Turns 31 | . . . . . . . . . . . . 31 Heaviest Build 156 | 13 50 64 107 126 114 123 129 129 153 155 152 156 Greatest Support 50 | 16 40 16 22 22 31 31 31 31 31 21 21 50 Greatest Overweight (x) 8 | 2 4 5 7 5 5 3 4 4 6 7 7 8 Average Overweight (x) 3 | . 2 3 3 4 4 3 3 4 4 6 6 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 19 20 24 25 25 25 25 25 25 25 25 21 Most Carried 25 | 8 20 20 25 25 25 25 25 25 24 19 24 25 Average Carried 21 | 4 17 19 23 24 24 24 24 25 22 18 20 19 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 19 20 25 25 25 25 25 25 19 19 24 24 Class Distribution -------------------- 60% | Mutant 15% | Infiltrator-Mutant 11% | Infiltrator-Skirmisher 5% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Infiltrator-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Infiltrator-Mutant | -4/Factory Infiltrator-Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 5066 | 304 294 1064 721 678 610 386 160 . 122 296 224 207 Remotely 120 | . . . . . . . . . . 9 3 108 Salvage Created 6287 | 133 632 1853 804 548 1237 480 164 . 102 74 65 195 Parts 310 | 5 31 107 38 34 44 16 7 . 3 5 10 10 Haulers Intercepted 9 | . 2 3 2 . 2 . . . . . . . Recyclers Shooed 9 | . . 2 . 2 3 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 4 . . 3 10 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 110 | . 15 35 9 16 6 3 5 . 2 9 5 5 Melee 1 | . . . . . 1 . . . . . . . Guns 44 | . 13 20 6 2 1 . . . 1 . . 1 Cannons 32 | . 1 2 1 9 4 3 1 . 1 5 5 . AOE 32 | . 1 13 2 5 . . 4 . . 4 . 3 Classes Destroyed 15 | 3 3 6 1 1 . . . . . 1 . . Worker 11 | 1 3 1 1 . 4 . . . 1 . . . Builder 11 | . . 2 3 3 3 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 9 | . 2 3 2 . 2 . . . . . . . Recycler 17 | 1 1 3 2 2 5 3 . . . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 9 | . . 4 4 . 1 . . . . . . . Swarmer 32 | . 6 7 4 4 . . . . . 5 5 1 Grunt 49 | . 9 19 3 7 4 . 5 . . . . 2 Brawler 2 | . . 1 . . . . . . . . . 1 Duelist 2 | . . 1 . . 1 . . . . . . . Sentry 9 | . . 7 . 1 . 1 . . . . . . Hunter 4 | . . . 2 . . . . . 2 . . . Programmer 8 | . . . . 4 1 2 . . . . . 1 Assembled 4 | . . . . . . . . . . 4 . . Best Kill Streak 9 | 1 4 7 7 6 9 2 5 . 2 5 4 2 Combat Bots Only 6 | . 3 6 4 4 2 1 5 . 2 5 4 2 Max Kills in Single Turn 4 | 1 3 4 2 3 3 1 2 . 1 3 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . 1 3 1 2 . . 2 . . 3 . 2 Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 879 | . 83 166 23 132 20 24 10 . 157 14 17 233 Missed 224 | . 17 38 6 34 5 2 4 . 41 6 4 67 Hits 655 | . 66 128 17 98 15 22 6 . 116 8 13 166 Melee 8 | . . 6 . . . . . . . . . 2 Projectile 647 | . 66 122 17 98 15 22 6 . 116 8 13 164 Critical Strikes 27 | . 2 7 . 4 1 . . . 5 . . 8 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 11718 | . 878 1738 243 1107 310 484 172 . 2162 121 190 4313 Core 2173 | . 221 252 14 108 15 43 18 . 184 . 12 1306 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 18 | . . 18 . . . . . . . . . . Regen/Repaired (Parts) 42 | . . 42 . . . . . . . . . . Core Remaining (%) 75 | 100 11 37 97 84 98 . . 93 . . 82 . Volleys Fired 465 | 10 59 120 46 65 28 30 9 . 31 26 13 28 Largest 3 | 2 2 2 2 2 2 3 1 . 3 2 1 2 Hottest 188 | 70 120 130 105 115 68 96 47 . 188 94 55 105 Shots Fired 749 | 18 115 205 76 100 55 41 9 . 57 27 13 33 Gun 448 | 18 111 170 62 13 27 16 . . 24 . . 7 Cannon 254 | . . 17 10 83 28 25 3 . 30 24 13 21 Launcher 43 | . . 18 4 4 . . 6 . 3 3 . 5 Special 4 | . 4 . . . . . . . . . . . Kinetic 515 | 10 47 111 43 92 55 41 3 . 49 24 13 27 Thermal 188 | 8 68 76 26 4 . . . . 5 . . 1 Explosive 24 | . . 3 . 4 . . 6 . 3 3 . 5 Electromagnetic 22 | . . 15 7 . . . . . . . . . Robot Hit Streak 12 | 6 8 12 9 11 8 7 2 . 10 3 4 6 Robot Miss Streak 6 | 1 3 5 6 2 5 1 2 . 3 2 3 3 Penetration Max 1 | . . . 1 1 1 . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 432 | 13 54 119 37 57 43 34 4 . 31 8 7 25 Core Hits 264 | 4 30 65 29 34 31 12 16 . 15 9 5 14 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 5 | . . 1 1 . 1 . . . 2 . . . Critical Strikes 26 | 2 3 2 3 4 3 2 . . 5 1 . 1 Burn 7 | 2 3 1 1 . . . . . . . . . Destroy 5 | . . . 2 . 1 . . . 2 . . . Blast 11 | . . . . 4 1 1 . . 3 1 . 1 Smash 1 | . . 1 . . . . . . . . . . Sever 2 | . . . . . 1 1 . . . . . . Melee Attacks 68 | . . 13 6 7 16 18 1 . . . . 7 Impact 27 | . . 13 6 7 1 . . . . . . . Slashing 34 | . . . . . 15 18 1 . . . . . Piercing 7 | . . . . . . . . . . . . 7 Sneak Attacks 11 | . . 3 . . 4 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14404 | 165 1226 3033 956 2390 1897 1236 685 . 1036 542 340 898 Guns 4502 | 165 639 1545 674 164 714 234 . . 293 . . 74 Cannons 4093 | . . 166 75 1433 445 504 32 . 439 315 340 344 Explosions 4126 | . 514 1031 207 761 . . 653 . 264 227 . 469 Melee 1460 | . . 290 . . 665 498 . . . . . 7 Ramming 175 | . 25 1 . 32 73 . . . 40 . . 4 Kinetic 6900 | 116 209 915 493 1577 1159 738 32 . 622 315 340 384 Thermal 2047 | 49 759 860 215 20 . . . . 110 . . 34 Explosive 2798 | . 93 331 . 761 . . 653 . 264 227 . 469 Electromagnetic 1024 | . 140 636 248 . . . . . . . . . Impact 290 | . . 290 . . . . . . . . . . Slashing 1163 | . . . . . 665 498 . . . . . . Piercing 7 | . . . . . . . . . . . . 7 Highest Corruption 26 | . 2 1 . 4 . . . . . . . 26 Average Corruption 3 | . 2 1 . 4 . . . . . . . 18 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 6 | . . . . 1 3 1 . . 1 . . . Effects 60 | . 4 10 . 38 . . . . . . . 8 Message Errors 13 | . 1 2 . 10 . . . . . . . . Matter Fused 16 | . . 2 . 13 . . . . . . . 1 Heat Flow Errors 7 | . 1 2 . 3 . . . . . . . 1 Energy Discharges 3 | . . 1 . 1 . . . . . . . 1 Parts Rejected 3 | . . 1 . . . . . . . . . 2 Data Loss (minor) 8 | . 2 . . 6 . . . . . . . . Data Loss (major) 4 | . . 1 . 3 . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 834 | . 101 148 3 80 181 80 19 . 44 48 20 110 Projectiles 141 | . . . . 62 1 6 . . 23 27 20 2 Explosions 315 | . 101 31 3 11 . . 19 . 21 21 . 108 Melee 378 | . . 117 . 7 180 74 . . . . . . Knockbacks 43 | . . 2 . 17 6 6 . . 4 2 2 4 Impact 2 | . . 2 . . . . . . . . . . Kinetic 38 | . . . . 15 6 6 . . 4 2 2 3 Secondary 3 | . . . . 2 . . . . . . . 1 Self-Inflicted Damage 735 | . 94 124 . 16 36 . 58 . 33 . . 374 Shots 15 | . 1 7 . . . . 1 . 1 . . 5 Rammed 12 | . 2 2 . 1 2 . . . 4 . . 1 Targets Rammed 12 | . 2 2 . 1 2 . . . 4 . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 368 | 27 174 368 108 346 90 117 24 . 255 112 160 243 Average Temperature 80 | 10 48 119 34 98 29 20 11 . 115 39 68 96 Received Heat Transfer 1930 | . 309 687 18 243 108 36 54 . 198 . . 277 Effects 8 | . . 8 . . . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . Interference 5 | . . 5 . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . 2 . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 10 | . . 6 2 . 2 . . . . . . . Impact Corruptions 7 | . . 4 . 1 1 . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . . . . Heat Transferred 4669 | 296 1707 2037 444 37 . . . . 111 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Maximum Alert Level 2 | . 1 2 1 1 1 . . . . . . . Low Security (%) 72 | 100 96 9 75 79 98 100 . . 100 . . 100 Level 1 20 | . 3 57 24 20 1 . . . . . . . Level 2 7 | . . 33 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 567 | 5 252 567 236 340 207 100 . . 67 . . 65 Initial 219 | . . 104 219 71 156 100 . . . . . . Average 125 | . 42 329 167 76 103 30 . . 6 . . 6 Influence Increases 3865 | 15 640 1082 348 552 331 165 110 . 181 110 140 191 Destroy 0b10 Robot/C 2120 | . 300 700 180 320 120 60 100 . 40 100 100 100 Destroy 0b10 Robot/NC 295 | 15 30 70 60 25 75 15 . . 5 . . . Destroy Leader 466 | . 54 184 52 80 26 20 10 . 10 10 10 10 Successful Hack 120 | . 22 18 13 24 24 . . . 4 . . 15 Disable Machine 285 | . 120 60 30 30 . 30 . . 15 . . . Destroy Structure 339 | . 39 50 13 58 11 40 . . 92 . . 36 Partial Spotted 15 | . . . . . 15 . . . . . . . Lose Combat Pursuer 225 | . 75 . . 15 60 . . . 15 . 30 30 Influence Decreases 3846 | 15 391 810 712 390 443 358 124 . 144 147 140 172 Entered New Map 824 | . . 145 302 86 163 107 6 . . 15 . . Time Decay 2655 | 15 341 595 410 284 270 251 104 . 82 132 130 41 Lost Part 353 | . 50 70 . 20 10 . 10 . 62 . . 131 Lost Ally 14 | . . . . . . . 4 . . . 10 . Squads Dispatched 23 | . 2 6 1 6 1 4 . . 1 . . 2 Investigation 4 | . 1 1 . . . . . . 1 . . 1 Extermination 6 | . . . . 3 1 1 . . . . . 1 Reinforcement 11 | . 1 4 1 3 . 2 . . . . . . Assault 1 | . . 1 . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 9 | . 2 3 3 . 1 . . . . . . . Communications Jammed 4 | . . . . 1 . . . . 3 . . . Distress Signals 2 | . . . . 1 . . . . 1 . . . Times Spotted 180 | . 24 51 21 20 11 4 4 . 7 9 7 22 Peak Tracking Total 13 | . 4 6 6 4 5 1 4 . 4 5 5 13 Tactical Retreats 13 | . 4 . . 1 4 . . . 1 . 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 7 | . 4 2 1 . . . . . . . . . Indirectly 3 | . 2 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 19 | . 8 4 2 2 . 2 . . 1 . . . Max in Single Turn 3 | . 3 1 1 1 . 1 . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 31 | . 7 8 5 6 2 . . . 2 . . 1 Terminals 24 | . 6 5 4 5 1 . . . 2 . . 1 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 3 | . . 2 1 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 79 | . 15 25 17 10 3 . . . 6 . . 3 Successful 40 | . 8 13 9 6 1 . . . 2 . . 1 Failed 36 | . 7 11 6 4 2 . . . 4 . . 2 Catastrophic 4 | . 3 . . 1 . . . . . . . . Database Lockouts 3 | . . 1 2 . . . . . . . . . Manual 23 | . 8 11 3 1 . . . . . . . . Terminals 67 | . 13 20 14 9 2 . . . 6 . . 3 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 6 | . . 3 3 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 27 | . 6 7 6 4 1 . . . 2 . . 1 Record 6 | . . . 2 2 1 . . . . . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 4 | . 2 1 . 1 . . . . . . . . Alert Level 4 | . . 1 1 1 . . . . 1 . . . Locate Traps 1 | . . . . . . . . . 1 . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 3 | . . 2 1 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Zone Layout 4 | . 2 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . 2 2 . . . . . . . . . Retrieve Study 4 | . . 2 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 6 | . 2 2 1 1 . . . . . . . . Terminals 6 | . 2 2 1 1 . . . . . . . . Botnet 6 | . 2 2 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 6 7 4 5 2 . . . 2 . . 1 Full Trace Events 4 | . 2 . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 2 . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 9 | . . . . . . . 4 2 . . 3 . STAY 1 | . . . . . . . 1 . . . . . EXPLORE 5 | . . . . . . . 2 1 . . 2 . RETURN 3 | . . . . . . . 1 1 . . 1 . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Active Infowar (turns) 10651 | 26 1605 1640 984 1974 596 692 704 132 365 1227 366 340 Optics 7475 | . . 101 984 1974 596 692 698 132 365 1227 366 340 Sensors 57 | . . . 57 . . . . . . . . . IFF 190 | . . . . . . 190 . . . . . . Structural 7729 | . . 1197 984 1210 595 692 704 132 365 1227 366 257 Traps 3239 | . . . . . . 472 592 . 312 1210 366 287 Seismic 2624 | 26 1605 993 . . . . . . . . . . Jamming 3245 | . . . . 1513 . . 22 . 363 1072 . 275 Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches 5 | . . . . . . . 2 1 . . 2 . Drone Recoveries 3 | . . . . . . . 1 1 . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 11217 | 126 1751 1894 984 1974 596 692 704 132 365 1227 366 406 Spaces Moved 5377 | 78 811 797 480 866 225 351 474 62 179 623 167 264 Core 66 | 7 . . . . . . . . . . . 59 Treads 126 | . 126 . . . . . . . . . . . Legs 13 | . . . . . . . . . . . . 13 Wheels 5119 | 71 685 797 480 866 225 351 474 62 179 623 167 139 Hover . | . . . . . . . . . . . . . Flight 53 | . . . . . . . . . . . . 53 Fastest Speed 40 | 50 100 145 105 135 120 120 120 135 135 170 170 40 Average Speed 145 | 101 164 149 129 149 146 120 123 135 136 171 181 110 Slowest Speed 330 | 150 320 165 185 150 150 120 135 135 170 185 185 330 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 95 82 41 16 5 7 78 16 5 72 17 10 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 8 | . . . 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . . . Scrap Searched 5 | . . . . . . . 3 . . 1 1 . Spaces Dug 75 | . 2 8 8 20 7 12 1 . 2 12 . 3 Terrain Destroyed 427 | . 54 43 11 57 10 19 67 . 55 49 4 58 Melee 36 | . . 8 5 5 6 11 1 . . . . . Projectile 87 | . 2 . 6 15 4 8 3 . 19 15 4 11 AOE 304 | . 52 35 . 37 . . 63 . 36 34 . 47 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Total 7870 | 104 1100 1269 763 1430 407 549 581 110 241 753 217 346 Wait 1484 | . 192 207 151 428 107 116 90 48 8 96 30 11 Move 5365 | 77 810 796 479 865 224 350 473 61 178 622 166 264 Hop . | . . . . . . . . . . . . . Pick Up 135 | 8 20 31 25 18 6 10 2 . 4 2 5 4 Fast Attach 40 | 7 . 8 6 4 4 3 . . 2 . 1 5 Attach 71 | 1 6 14 4 5 6 5 2 . 9 2 . 17 Detach 12 | 1 . 3 . . 2 1 . . 1 1 . 3 Swap 107 | . 6 42 18 17 3 5 3 1 4 4 1 3 Drop 111 | . 5 33 28 20 9 11 1 . . . 1 3 Fire 465 | 10 59 120 46 65 28 30 9 . 31 26 13 28 Melee 68 | . . 13 6 7 16 18 1 . . . . 7 Ram 11 | . 1 2 . 1 2 . . . 4 . . 1 Kick . | . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 14) 684 | -10/Materials | Discovered new exit (range 15) 963 | -10/Materials | Discovered new exit (range 6) 1246 | -10/Materials | Discovered new exit (range 16) 1706 | -10/Materials | Core integrity fell below 50% 1752 | -10/Materials | Lost 3 parts (2n1w) 1818 | -10/Materials | Core integrity fell below 20% 1878 | -10/Materials | Entered another Materials area 1878 | -9/Materials | Evolved 2 slots: Utility x2 2268 | -9/Materials | Central database locked down 2273 | -9/Materials | Discovered new exit (range 3) 2350 | -9/Materials | Discovered new exit (range 9) 3347 | -9/Materials | Core integrity fell below 50% 3478 | -9/Materials | First assault squad dispatched 3628 | -9/Materials | Repaired Arm. Wheel 3664 | -9/Materials | Discovered new exit (range 16) 3772 | -9/Materials | Entered another Materials area 3772 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3912 | -8/Materials | Central database locked down 4298 | -8/Materials | Central database locked down 4353 | -8/Materials | Discovered new exit (range 18) 4645 | -8/Materials | Identified exit to Factory 4756 | -8/Materials | Entered Factory 4756 | -7/Factory | Evolved 2 slots: Utility x2 5089 | -7/Factory | Build established: Infiltrator-Mutant 5622 | -7/Factory | Discovered new exit (range 6) 5898 | -7/Factory | Discovered new exit (range 12) 6123 | -7/Factory | Build established: Mutant 6729 | -7/Factory | Identified exit to Factory 6730 | -7/Factory | Entered another Factory area 6730 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6911 | -6/Factory | Discovered new exit (range 15) 6977 | -6/Factory | Identified exit to Factory 7326 | -6/Factory | Entered another Factory area 7326 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7376 | -5/Factory | Garrison activated, responded to threat 7606 | -5/Factory | Discovered new exit (range 20) 7633 | -5/Factory | Identified exit to Upper Caves 8018 | -5/Factory | Entered Upper Caves 8230 | -5/Upper Caves | Spotted B-75 Beast 8535 | -5/Upper Caves | Discovered new exit (range 5) 8631 | -5/Upper Caves | Build established: Infiltrator-Mutant 8722 | -5/Upper Caves | Entered another Upper Caves area 8723 | -5/Upper Caves | Encountered a Warlord checkpoint 8734 | -5/Upper Caves | Discovered new exit (range 17) 8798 | -5/Upper Caves | Identified exit to Factory 8854 | -5/Upper Caves | Entered Factory 8854 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8974 | -4/Factory | Lost 4 parts (2n1u1w) 9093 | -4/Factory | Discovered new exit (range 19) 9116 | -4/Factory | Identified exit to Upper Caves 9219 | -4/Factory | Entered Upper Caves 9244 | -4/Upper Caves | Lost 3 parts (2n1u) 9278 | -4/Upper Caves | Spotted B-86 Titan 9354 | -4/Upper Caves | Encountered an infested base 9490 | -4/Upper Caves | Build established: Infiltrator-Skirmisher 10261 | -4/Upper Caves | Discovered new exit (range 8) 10295 | -4/Upper Caves | Identified exit to Upper Caves 10446 | -4/Upper Caves | Entered another Upper Caves area 10460 | -4/Upper Caves | Discovered new exit (range 7) 10470 | -4/Upper Caves | Identified exit to Research 10589 | -4/Upper Caves | Build established: Skirmisher 10812 | -4/Upper Caves | Entered Research 10812 | -3/Research | Evolved 2 slots: Utility x2 11112 | -3/Research | System corruption reached 10% 11152 | -3/Research | Released all parts (5) 11173 | -3/Research | Core integrity fell below 50% 11179 | -3/Research | Lost 27 parts (3p7n10u7w) 11211 | -3/Research | Core integrity fell below 20% 11218 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- corruption cleaned. 11187_ System corrupted: Heat flow error (+284). 11192_ Door malfunctions. 11193_ P-80 Master resets U-05 Engineer, system corruption cleaned. 11196_ K-01 Serf destroyed. 11200_ Acquired Hvy. Gauss Cannon. 11203_ S-43 Plague suffers critical hit (Blast). 11203_ Destroyed Xenon Bombardment Thruster. 11203_ S-43 Plague knocked back. 11203_ Destroyed Xenon Bombardment Thruster. 11203_ S-43 Plague system corrupted by crushing effect. 11204_ System corrupted: Matter fused (-7). 11204_ S-43 Plague system terminally corrupted. 11205_ Dropped Hvy. Gauss Cannon. 11205_ Q-thruster destroyed. 11214_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#k k#?????????????????????? | | ??????????????????????#k +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#k #?????????????????????? | | ??????????????????????# #?????????????????????? | | ???????????############ #?????????????????????? | | ?????????? k] #?????????????????????? | | ?????????? ###???????????????????? | | ?????????? @ "#???????????????????? | | ?????????? k ""#??##########???????? | | ???????????# ! o""#??# #???????? | | ???????????# ""#??# #???????? | | ???????????# """ """ ""#??# """#???????? | | ???????????????""" """ T"#??# """#???????? | | ???????????????""" """ ""#??# R"#???????? | | ???????????????""" ""#??# """#???????? | | ???????????????""" s ""#??# [ "" #???????# | | ???????????# """ ""#??# % #?????? | | ???????????# ss "#??# ] #?????? | | ???????????# #########+#"######?? "" | | ???????????# % #? "" | | ?????????? / "" """ * # "" | | ???????????# ""F""" % # | | ???????????? """"" + | | ?????????????##+#############+########## # | | ???????????????????????????????????????# ###### | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # """ | | ???????????????????????????????????????# / """ | | ???????????????????????????????????????# # """ | | ???????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 65 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 EM Shielding 3 Corruption Block 8 Armor Coverage 825 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 58% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Flail | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Error 47 Ghost 'Em Just Browsing Challenges ------------ None Game ------ Seed AluminumBiocellDiverter Manual? 0 Play Time 04:35:52 Cumulative 30.9 hours Start 2026.01.03 @ 01:16:10 End 2026.01.04 @ 23:29:45 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5c863b4-13fe-456c-9f26-0142c6690031