Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.01 @ 20:12:40 // Winter2019/RPGLIKE Player: Judas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (784) 784 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 3194 Bonus ------- Pacifist 200 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/750 Matter 325/350 Energy 210/210 System Corruption 0% Temperature Cool (191) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (2) ---- Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Experimental Sensor Array Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Hammer [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Experimental Sensor Array Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | 3 . . . . 1 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 1 | 1 . . . . . Weapon 2 | 1 . . . . 1 Parts Attached 10 | 2 1 1 3 2 1 Power 1 | . . . . 1 . Engine . | . . . . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 2 | 1 . . . 1 . Treads . | . . . . . . Leg 2 | 1 . . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 2 | . 1 1 . . . Device 1 | . . 1 . . . Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 1 . . 3 . 1 Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . 2 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 Average Slot Usage (%) 95 | . 81 85 99 100 95 Engine 8 | . 14 14 14 5 . Core 5 | . . . . 8 12 Leg 27 | . 28 28 28 28 25 Device 10 | . . . 14 14 9 Processor 13 | . 10 14 14 14 12 Energy Gun 4 | . 14 14 3 . . Ballistic Gun 24 | . 14 14 23 28 34 Naked Turns . | . . . . . . Heaviest Build 11 | 6 6 7 8 10 11 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 1 1 1 2 2 2 Average Capacity 1 | 1 1 1 1 2 2 Most Carried 2 | 1 1 1 2 2 2 Average Carried 1 | . 1 1 1 2 1 Final Capacity 2 | 1 1 1 2 2 2 Final Carried 2 | 1 1 1 2 2 1 Class Distribution -------------------- 92% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 649 | 200 31 . 147 128 143 Remotely . | . . . . . . Salvage Created 1268 | . . . 587 354 327 Parts 53 | . . . 30 13 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 17 | . . . 8 5 4 Guns 17 | . . . 8 5 4 Classes Destroyed 9 | . . . 5 1 3 Worker 2 | . . . . 2 . Tunneler 1 | . . . 1 . . Recycler 2 | . . . 1 1 . Operator 1 | . . . 1 . . Watcher 1 | . . . . . 1 Grunt 12 | . . . 5 5 2 Brawler 1 | . . . . . 1 Sentry 3 | . . . 3 . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | . . . 4 3 2 Combat Bots Only 3 | . . . 3 2 2 Max Kills in Single Turn 2 | . . . 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1401 | . . . 442 279 680 Core 1137 | . . . 355 236 546 Absorbed by Shields . | . . . . . . Redirected to Core 851 | . . . 276 143 432 Core Remaining (%) 88 | 100 . 100 . 65 . Volleys Fired 83 | . 1 . 34 27 21 Largest 3 | . 2 . 2 2 3 Hottest 63 | . 60 . 60 43 63 Shots Fired 187 | . 2 . 68 54 63 Gun 187 | . 2 . 68 54 63 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 179 | . 1 . 61 54 63 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 8 | . 1 . 7 . . Robot Hit Streak 20 | . 1 . 20 11 17 Robot Miss Streak 3 | . 1 . 2 2 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 2 1 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 139 | . 1 . 50 42 46 Core Hits 54 | . . . 21 17 16 Critical Hits 2 | . . . 1 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1716 | . 18 . 746 485 467 Guns 1606 | . 18 . 636 485 467 Cannons . | . . . . . . Explosions 110 | . . . 110 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1497 | . . . 545 485 467 Thermal 110 | . . . 110 . . Explosive . | . . . . . . Electromagnetic 109 | . 18 . 91 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . . 10 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 164 | . 20 . 32 27 164 Average Temperature 29 | . 15 . 9 8 65 Received Heat Transfer 630 | . . . 201 159 270 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . . . 200 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 311 | . . . 311 206 149 Average Influence 72 | . . . 139 83 81 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 93 | 100 100 100 67 97 100 Level 1 6 | . . . 32 2 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 2 . 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 1 . 17 10 18 Peak Tracking Total 7 | . 1 . 5 3 7 Tactical Retreats 6 | . . . 3 2 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 3 | . . . 2 1 . Terminals 3 | . . . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . . . 7 1 . Successful 3 | . . . 2 1 . Failed 5 | . . . 5 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . 4 . . Terminals 8 | . . . 7 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 1 1 . Record 1 | . . . . 1 . Robot Analysis 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . 3 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 71 | . . . . 71 71 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 19 | . . . . 11 8 Total Damage 153 | . . . . 106 47 Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1679 | 13 138 264 306 795 163 Spaces Moved 1143 | 8 112 219 162 574 68 Core . | . . . . . . Treads . | . . . . . . Legs 1143 | 8 112 219 162 574 68 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 120 | 120 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 25 47 22 93 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . 7 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . . 7 . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1298 | 10 113 219 212 632 112 Wait 41 | . . . . 21 20 Move 1138 | 7 111 218 161 573 68 Hop . | . . . . . . Pick Up 3 | 1 . . 1 . 1 Fast Attach 8 | 2 1 1 3 1 . Attach 1 | . . . . . 1 Detach . | . . . . . . Swap 1 | . . . . 1 . Drop 6 | . . . 3 2 1 Fire 83 | . 1 . 34 27 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 17 | . . . 10 7 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 14 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 17) 152 | -10/Materials | Entered Mines 178 | -10/Mines | Learned 2 Materials zone layouts 244 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Discovered new exit (range 9) 308 | -10/Mines | Build established: Mutant 412 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 414 | -10/Mines | Found Prototype Device 414 | -10/Mines | Identified Exp. Sensor Array 416 | -10/Mines | Entered Materials 418 | -9/Materials | Reached level 2 675 | -9/Materials | Reached level 3 703 | -9/Materials | Discovered new exit (range 12) 722 | -9/Materials | Entered Mines 727 | -9/Mines | Found a hidden stash of uninstalled traps 756 | -9/Mines | Learned Materials non-interactive machine intel 1097 | -9/Mines | Core integrity fell below 50% 1147 | -9/Mines | Learned Materials trap positions 1166 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1257 | -9/Mines | Received a Mining Laser from a helpful Derelict 1451 | -9/Mines | Discovered new exit (range 6) 1461 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1470 | -9/Mines | Discovered new exit (range 9) 1477 | -9/Mines | Reached level 4 1517 | -9/Mines | Entered Materials 1517 | -8/Materials | Accompanied by 4 allies 1518 | -8/Materials | Loaded intel: 9 trap records 1519 | -8/Materials | Loaded intel: 39 non-interactive machine locations 1519 | -8/Materials | Reached level 5 1544 | -8/Materials | Upgraded with Weapon slot (x1) 1626 | -8/Materials | Core integrity fell below 50% 1670 | -8/Materials | Core integrity fell below 20% 1680 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01613_ G-47 Trooper destroyed. 01622_ Slug penetrates Wall. 01625_ Destroyed Particle Gun. 01628_ Acquired 75 matter. 01631_ Slug penetrates Wall. 01640_ Penetrated by Slug. 01645_ H-55 Commando destroyed. 01648_ Exp. Sensor Array destroyed. 01651_ G-47 Trooper destroyed. 01654_ Acquired 61 matter. 01655_ Dropped Hvy. Hammer. 01657_ Acquired Axe. 01658_ Acquired 7 matter. 01667_ Slug penetrates Wall. 01668_ K-01 Serf collects debris. 01674_ Slug penetrates G-47 Trooper. 01676_ K-01 Serf collects debris. 01679_ W-25 Informer destroyed. 01679_ Switching to secondary target: G-47 Trooper. 01679_ U-05 Engineer lays Concrete. 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Utility Slot 1 | 1 . . . . . Weapon Slot 2 | 1 . . . . 1 Core Integrity 3 | . . . . . 3 Energy Generation 1 | . . . . . 1 Energy Storage 1 | . . . . . 1 Matter Storage 1 | . . . . . 1 Inventory Capacity 2 | 1 . . 1 . . Sight Range 1 | 1 . . . . . Sensor Range 1 | 1 . . . . . Terrain Scan Density 1 | 1 . . . . . TH Resistance % 2 | . . . . . 2 KI Damage % 4 | 2 . . 1 . 1 Protomatter Created 127 | . . . 75 52 . Integrity Restored 381 | . . . 225 156 . Core 381 | . . . 225 156 . Protomatter Decayed . | . . . . . . Game ------ Seed ParticleTerrabombManipulator Manual? 0 Play Time 00:17:23 Cumulative 46.4 hours Start 2020.02.01 @ 19:51:51 End 2020.02.01 @ 20:12:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 801e58b4-4dfe-4126-886d-c45004a38c13