Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.31 @ 00:16:51 Player: Joking_Phantom Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (205) 1025 Value Destroyed (5347) 5347 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2532) 2532 TOTAL SCORE: 10224 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2032 Cogmind --------- Core Integrity 0/400 Matter 105/300 Energy 65/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Large Battery (300) Improved Light Cannon Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Improved EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Compact Wheel Compact Wheel Large Storage Unit Large Storage Unit Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Beam Rifle Beam Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Datajack Plasma Flamer [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 116 | . 23 7 86 Power 6 | . 1 . 5 Engine 6 | . 1 . 5 Core . | . . . . Reactor . | . . . . Propulsion 26 | . 3 2 21 Treads 23 | . 3 . 20 Leg . | . . . . Wheel 2 | . . 2 . Hover 1 | . . . 1 Flight . | . . . . Utility 31 | . 5 2 24 Device 3 | . . 1 2 Storage 8 | . 5 1 2 Processor 3 | . . . 3 Hackware . | . . . . Protection 17 | . . . 17 Artifact . | . . . . Weapon 53 | . 14 3 36 Energy Gun 5 | . . . 5 Energy Cannon 7 | . 2 1 4 Ballistic Gun 23 | . 6 1 16 Ballistic Cannon 2 | . . . 2 Launcher 16 | . 6 1 9 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 30 | . 2 . 28 Power 3 | . . . 3 Propulsion 8 | . . . 8 Utility 11 | . . . 11 Weapon 8 | . 2 . 6 Highest Loss Streak 11 | . 1 . 11 Average Slot Usage (%) 98 | . 96 100 98 Engine 11 | . 14 14 10 Treads 21 | . 24 16 21 Wheel 1 | . . 11 . Device 1 | . . . 1 Storage 17 | . 25 28 14 Processor 1 | . . . 1 Protection 18 | . . . 24 Energy Cannon 2 | . 3 2 2 Ballistic Gun 12 | . 17 11 11 Ballistic Cannon 2 | . . . 3 Launcher 4 | . 5 13 3 Naked Turns . | . . . . Heaviest Build 77 | 12 41 43 77 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 28 | 6 16 16 28 Average Capacity 12 | 6 12 15 11 Most Carried 24 | 6 13 16 24 Average Carried 10 | 6 8 14 10 Final Capacity 16 | 6 16 16 10 Final Carried 16 | 6 13 16 8 Class Distribution -------------------- 60% | Scavenger-Mutant 28% | Mutant 10% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 3135 | 207 604 152 2172 Remotely . | . . . . Salvage Created 5269 | 97 1164 235 3773 Parts 356 | 1 92 28 235 Haulers Intercepted 8 | . 2 . 6 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 139 | . 27 9 103 Guns 45 | . 6 . 39 Cannons 10 | . . . 10 AOE 83 | . 21 9 53 Classes Destroyed 14 | 1 8 . 5 Worker 23 | . 9 4 10 Builder 10 | . 6 1 3 Tunneler 5 | . 2 1 2 Hauler 8 | . 2 . 6 Recycler 5 | 1 2 1 1 Mechanic 4 | . . . 4 Operator 3 | . 1 . 2 Watcher 8 | . 3 . 5 Swarmer 18 | . 6 9 3 Grunt 93 | . 21 . 72 Brawler 5 | . . . 5 Duelist 7 | . . . 7 Protector 7 | . . . 7 Sentry 9 | . . . 9 Best Kill Streak 15 | 1 7 4 15 Combat Bots Only 14 | . 4 3 14 Max Kills in Single Turn 4 | 1 3 4 4 Gunslinging . | . . . . Exploded 3 | . 3 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 4846 | . 553 109 4184 Core 459 | . 54 . 405 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 . 78 . Volleys Fired 449 | 7 130 19 293 Largest 2 | 2 2 1 2 Hottest 90 | 70 70 60 90 Shots Fired 699 | 13 171 19 496 Gun 428 | 13 89 2 324 Cannon 165 | . 51 9 105 Launcher 106 | . 31 8 67 Special . | . . . . Kinetic 422 | 7 74 2 339 Thermal 128 | 6 66 9 47 Explosive 106 | . 31 8 67 Electromagnetic 43 | . . . 43 Robot Hit Streak 30 | 3 10 6 30 Robot Miss Streak 5 | 2 5 2 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 464 | 6 98 10 350 Core Hits 361 | 3 82 20 256 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 14625 | 68 2750 678 11129 Guns 3917 | 68 515 . 3334 Cannons 2083 | . 508 122 1453 Explosions 8599 | . 1727 556 6316 Melee . | . . . . Ramming 26 | . . . 26 Kinetic 4058 | 18 376 . 3664 Thermal 1994 | 50 647 338 959 Explosive 7991 | . 1727 340 5924 Electromagnetic 556 | . . . 556 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 72 | . . . 72 Message Errors 24 | . . . 24 Heat Flow Errors 14 | . . . 14 Energy Discharges 16 | . . . 16 Data Loss (minor) 11 | . . . 11 Targeting Errors 6 | . . . 6 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 308 | . 7 11 290 Projectiles 30 | . . . 30 Explosions 278 | . 7 11 260 Melee . | . . . . Knockbacks 12 | . . . 12 Impact . | . . . . Kinetic 12 | . . . 12 Secondary . | . . . . Self-Inflicted Damage 539 | . 27 52 460 Shots 20 | . 2 3 15 Rammed 3 | . . . 3 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 281 | 50 252 80 281 Average Temperature 69 | 26 78 32 68 Received Heat Transfer 1923 | . 279 . 1644 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 3595 | 148 1480 509 1458 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 2060 | 5 430 542 2060 Initial 167 | . 3 167 94 Average 746 | 1 263 348 908 Maximum Alert Level 5 | . 2 2 5 Low Security (%) 11 | 100 28 1 9 Level 1 22 | . 60 68 8 Level 2 23 | . 11 29 25 Level 3 8 | . . . 11 Level 4 30 | . . . 42 Level 5 . | . . . . High Security 2 | . . . 3 Max Security . | . . . . Squads Dispatched 37 | . 8 . 29 Investigation 14 | . 6 . 8 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault 19 | . . . 19 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 190 | . 36 8 146 Peak Tracking Total 10 | . 5 3 10 Tactical Retreats 10 | . 1 . 9 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 31 | . 8 12 11 Max in Single Turn 6 | . 2 6 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 22 | . 8 . 14 Terminals 15 | . 6 . 9 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 3 | . 2 . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 93 | . 25 . 68 Successful 74 | . 18 . 56 Failed 17 | . 6 . 11 Catastrophic 1 | . 1 . . Database Lockouts 2 | . 1 . 1 Manual 42 | . 13 . 29 Terminals 56 | . 18 . 38 Fabricators . | . . . . Repair Stations 15 | . . . 15 Recycling Units 10 | . 7 . 3 Scanalyzers 12 | . . . 12 Garrison Access . | . . . . Terminal Hacks 21 | . 7 . 14 Robot Analysis 5 | . 2 . 3 Prototype ID Bank 5 | . 1 . 4 Branch Access Points 1 | . . . 1 Alert Level 2 | . 1 . 1 Unreport Threat 2 | . 1 . 1 Locate Traps 3 | . 1 . 2 Hauler Manifests 1 | . . . 1 Registered Components 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . . . 12 Scan Component 6 | . . . 6 Repair 6 | . . . 6 Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer 10 | . . . 10 Insert Component 5 | . . . 5 Analyze 5 | . . . 5 Garrison Access Hacks . | . . . . Unauthorized Hacks 29 | . 9 . 20 Terminals 19 | . 5 . 14 Track 9 | . 2 . 7 Botnet 9 | . 3 . 6 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Mechanics 1 | . . . 1 Recycling Units 7 | . 4 . 3 Reject 1 | . . . 1 Recyclers 2 | . 1 . 1 Mask 2 | . 1 . 1 Tunnel 2 | . 2 . . Scanalyzers 2 | . . . 2 Extract 2 | . . . 2 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 17 | . 6 . 11 Full Trace Events 10 | . 5 . 5 Feedback Events 2 | . . . 2 Corruption 2 | . . . 2 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 13 | . . . 13 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . . . 5 Time 210 | . . . 210 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . . 5 Part Schematics Acquired 5 | . . . 5 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 5 | . 2 . 3 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 10189 | 39 1549 1104 7497 Spaces Moved 4116 | 16 721 720 2659 Core . | . . . . Treads 3496 | . 607 353 2536 Legs 130 | 16 114 . . Wheels 490 | . . 367 123 Hover . | . . . . Flight . | . . . . Fastest Speed 110 | 120 120 110 110 Average Speed 158 | 120 165 144 160 Slowest Speed 180 | 120 180 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 74 | 3 97 99 98 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 25 | . 19 . 6 Terrain Destroyed 579 | . 181 74 324 Melee . | . . . . Projectile 2 | . . . 2 AOE 577 | . 181 74 322 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 7107 | 24 918 764 5401 Wait 2284 | . 20 5 2259 Move 4113 | 15 720 719 2659 Hop . | . . . . Pick Up 68 | 1 14 11 42 Fast Attach 21 | . 1 1 19 Attach 25 | . 2 1 22 Detach 1 | . . . 1 Swap 70 | . 20 5 45 Drop 71 | 1 11 3 56 Fire 449 | 7 130 19 293 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 16) 859 | -10/Materials | Discovered new exit (range 3) 1028 | -10/Materials | Central database locked down 1468 | -10/Materials | Discovered new exit (range 10) 1589 | -10/Materials | Entered Mines 1607 | -10/Mines | Discovered new exit (range 12) 2165 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2381 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2383 | -10/Mines | Found Prototype Device 2386 | -10/Mines | Identified Exp. Sensor Array 2433 | -10/Mines | Discovered new exit (range 10) 2501 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2693 | -10/Mines | Entered Materials 2693 | -9/Materials | Evolved 2 slots: Utility x2 2730 | -9/Materials | Identified exit to Mines 2730 | -9/Materials | Identified exit to Storage 2780 | -9/Materials | Repaired Exp. Sensor Array 2807 | -9/Materials | Repaired Lgt. Treads 2834 | -9/Materials | Repaired Lgt. Treads 2861 | -9/Materials | Repaired Ion Engine 2983 | -9/Materials | Build established: Hauler-Mutant 3192 | -9/Materials | Discovered new exit (range 10) 3587 | -9/Materials | Central database locked down 4048 | -9/Materials | Discovered new exit (range 8) 4306 | -9/Materials | Build established: Scavenger-Mutant 4711 | -9/Materials | Discovered new exit (range 13) 5586 | -9/Materials | Identified exit to Materials 5736 | -9/Materials | Repaired Lgt. Armor Plating 5893 | -9/Materials | First assault squad dispatched 5968 | -9/Materials | Destroyed 8 combat bots 6510 | -9/Materials | Lost 3 parts (2u1w) 6793 | -9/Materials | Lost 3 parts (1p1n1w) 7153 | -9/Materials | Core integrity fell below 50% 7598 | -9/Materials | Lost 3 parts (2n1u) 9954 | -9/Materials | High security lockdown imminent 10034 | -9/Materials | High security lockdown engaged 10111 | -9/Materials | Destroyed 7 combat bots 10180 | -9/Materials | Core integrity fell below 20% 10190 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 10169_ G-34 Mercenary destroyed. 10171_ The unstable cave ceiling collapses. 10171_ Lgt. Treads crushed. 10171_ The unstable cave ceiling collapses. 10171_ 5 Matter crushed. 10172_ L-31 Rogue destroyed. 10172_ G-47 Trooper destroyed. 10172_ Heat Sink destroyed. 10173_ The unstable cave ceiling collapses. 10175_ Lgt. Treads destroyed. 10175_ System corrupted: Lgt. Assault Rifle targeting data glitched. 10177_ Core Shielding destroyed. 10179_ The unstable cave ceiling collapses. 10182_ System corrupted: Shotgun targeting data glitched. 10187_ The unstable cave ceiling collapses. 10187_ Lgt. Treads destroyed. 10187_ Shotgun destroyed. 10188_ System corrupted: Energy discharge (-25). 10190_ The unstable cave ceiling collapses. 10190_ Core Shielding destroyed. 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Sensor Array | -9/Materials | Scanalyzed Armor Integrity Analyzer | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Integration Mediator | -9/Materials | Extracted Datajack | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearArchitectField Manual? 0 Play Time 01:07:47 Cumulative 622.4 hours Start 2020.12.30 @ 20:19:43 End 2020.12.31 @ 00:16:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 90 Adventurer 0 Explorer 48 Win Type - Total 34 Types 3/1/6/17/0/4/1/1/1 Lore% 77 Gallery% 90 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4735ead-be76-4330-84ad-926f056f7e0a