Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 16:21:55 Player: shapeshifter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (1735) 1735 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6735 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Improved Actuator Array Chainsword Great Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag Array VTOL Module VTOL Module Makeshift Flight Unit > --- UTILITY ---------- Visual Processing Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Microactuators Hardened Light Armor Plating Makeshift Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Chainsword Phasing Sabre > --- INVENTORY -------- Microactuators Layered Light Armor Plating Makeshift Hammer Power Maul Great Axe [Rating: 58] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Visual Processing Unit Device Microactuators Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . 2 . 1 . . . . Utility 5 | . . . . 2 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 71 | 9 1 . . 13 25 8 1 1 11 2 Power 6 | 1 . . . 3 1 1 . . . . Engine 5 | 1 . . . 3 1 . . . . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 4 . . . 5 8 4 . . 1 2 Treads 4 | 2 . . . 2 . . . . . . Leg 2 | . . . . 1 . . . . . 1 Wheel 5 | 2 . . . 2 1 . . . . . Hover 5 | . . . . . 3 2 . . . . Flight 8 | . . . . . 4 2 . . 1 1 Utility 30 | 2 1 . . 3 12 1 1 1 9 . Device 14 | 1 . . . 1 5 . . 1 6 . Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . . . 1 2 . . . . . Hackware 4 | . . . . . . . 1 . 3 . Protection 7 | . . . . 1 5 1 . . . . Artifact . | . . . . . . . . . . . Weapon 11 | 2 . . . 2 4 2 . . 1 . Energy Gun 4 | 1 . . . 2 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . 1 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . 3 . Parts Lost 35 | . . . . 4 12 2 . 4 . 13 Power 3 | . . . . 1 1 . . 1 . . Propulsion 16 | . . . . 2 5 2 . 2 . 5 Utility 14 | . . . . . 6 . . 1 . 7 Weapon 2 | . . . . 1 . . . . . 1 Highest Loss Streak 9 | . . . . 4 3 2 . 3 . 9 To Critical Strikes 1 | . . . . . 1 . . . . . Average Backups 5 | 3 7 8 8 5 8 3 4 4 4 4 Power . | . 1 1 1 . 1 . . . . . Propulsion . | 1 4 4 4 . . . 1 . . . Utility 1 | . 1 2 2 1 2 1 1 1 1 2 Weapon 2 | . 1 1 1 2 4 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 20 | . . . . . 13 1 . 1 3 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 2 . . 1 1 2 Weapon 14 | . . . . . 11 1 . . 2 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 100 100 90 86 76 93 81 74 62 Engine 3 | . 14 14 14 7 5 . . . . . Treads 7 | . . . . 21 13 . . . . . Wheel 3 | . 28 28 28 8 2 . . . . . Hover 2 | . . . . . . 7 13 8 3 . Flight 9 | . . . . . 7 14 13 11 16 15 Device 9 | . 14 14 14 11 9 6 6 3 10 10 Storage 3 | . 14 14 14 9 5 . . . . . Processor 13 | . . . . 8 11 20 20 20 16 13 Hackware 3 | . . . . . . . 4 6 7 10 Protection 9 | . . . . 5 12 13 14 13 7 4 Energy Gun 4 | . 14 14 14 9 6 . . . . . Ballistic Gun 1 | . 14 14 14 7 . . . . . . Ballistic Cannon 1 | . . . . . 4 . . . . . Slashing Weapon 4 | . . . . . 1 6 6 6 9 6 Peak Build Rating 58 | 7 8 8 8 18 41 54 55 55 58 49 Average Rating 33 | 5 7 8 8 13 31 41 54 47 46 39 On Entrance 25 | . 7 8 8 8 18 27 54 55 42 49 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 14 49 49 49 50 65 26 26 23 15 15 Greatest Support 80 | 40 20 20 20 80 80 30 30 30 20 16 Greatest Overweight (x) 4 | . 2 2 2 3 4 1 . . . 2 Average Overweight (x) . | . . 2 2 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 Average Capacity 9 | 7 10 20 20 12 13 5 5 5 5 5 Most Carried 16 | 7 8 8 8 8 16 5 5 5 5 5 Average Carried 5 | 3 7 8 8 5 8 3 4 4 4 4 Final Capacity 20 | 8 20 20 20 8 5 5 5 5 5 5 Final Carried 8 | 7 8 8 8 7 5 4 5 4 4 4 Class Distribution -------------------- 40% | Mutant 18% | Scavenger-Mutant 12% | Sprinter 11% | Gladiator 10% | Derelict-Gladiator 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Gladiator | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Matter Collected 1651 | 163 . . . 291 854 20 33 59 137 94 Remotely . | . . . . . . . . . . . Salvage Created 1817 | 70 . . . 526 871 77 . 87 . 186 Parts 104 | 8 . . . 29 51 4 . 1 . 11 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 4 9 Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 44 | . . . . 12 18 3 . 3 . 8 Melee 16 | . . . . . 4 3 . 1 . 8 Guns 16 | . . . . 12 4 . . . . . Cannons 10 | . . . . . 10 . . . . . Classes Destroyed 13 | 1 . . . 4 6 . . 1 . 1 Worker 4 | . . . . . 4 . . . . . Builder 2 | . . . . . 2 . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 3 | . . . . 2 1 . . . . . Drone 1 | . . . . . . . . . . 1 Watcher 3 | . . . . . 3 . . . . . Swarmer 24 | . . . . 6 7 3 . 2 . 6 Grunt 4 | . . . . 3 1 . . . . . Brawler 1 | . . . . . . . . 1 . . Sentry 6 | . . . . 3 3 . . . . . Hunter 3 | . . . . . 3 . . . . . Programmer 5 | . . . . . 4 . . . . 1 Best Kill Streak 11 | 2 . . . 6 11 3 . 1 . 3 Combat Bots Only 6 | . . . . 6 5 3 . 1 . 3 Max Kills in Single Turn 2 | 1 . . . 2 1 1 . 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 511 | . . . 2 61 237 20 . 71 . 120 Missed 183 | . . . . 15 97 5 . 34 . 32 Hits 328 | . . . 2 46 140 15 . 37 . 88 Melee 1 | . . . . . . . . 1 . . Projectile 327 | . . . 2 46 140 15 . 36 . 88 Critical Strikes 11 | . . . . 2 4 . . 3 . 2 Damage Taken 4435 | . . . 53 595 1589 222 . 662 . 1314 Core 1130 | . . . 28 61 187 38 . 106 . 710 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 . . 88 88 73 . . . . . Volleys Fired 117 | 7 1 . . 38 71 . . . . . Largest 2 | 2 2 . . 2 2 . . . . . Hottest 128 | 60 60 . . 128 103 . . . . . Shots Fired 197 | 14 2 . . 67 114 . . . . . Gun 135 | 14 2 . . 67 52 . . . . . Cannon 62 | . . . . . 62 . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 103 | 7 1 . . 33 62 . . . . . Thermal 94 | 7 1 . . 34 52 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 3 3 . . 15 8 . . . . . Robot Miss Streak 5 | 3 1 . . 2 5 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 164 | 7 1 . . 47 86 4 . 8 . 11 Core Hits 77 | 3 1 . . 23 39 3 . 1 . 7 Critical Kills 1 | 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 12 | 1 . . . . 9 . . 2 . . Destroy 1 | 1 . . . . . . . . . . Blast 4 | . . . . . 4 . . . . . Smash 1 | . . . . . . . . 1 . . Sever 6 | . . . . . 5 . . 1 . . Melee Attacks 65 | . . . . . 26 9 . 11 . 19 Impact 5 | . . . . . . . . 5 . . Slashing 60 | . . . . . 26 9 . 6 . 19 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . 1 . . Damage Inflicted 4273 | 84 11 . . 597 2635 157 . 294 . 495 Guns 1301 | 84 11 . . 597 609 . . . . . Cannons 1125 | . . . . . 1125 . . . . . Explosions . | . . . . . . . . . . . Melee 1847 | . . . . . 901 157 . 294 . 495 Ramming . | . . . . . . . . . . . Kinetic 1458 | 61 . . . 272 1125 . . . . . Thermal 968 | 23 11 . . 325 609 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 190 | . . . . . . . . 190 . . Slashing 1657 | . . . . . 901 157 . 104 . 495 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . 1 2 . . . . . Average Corruption 1 | . . . . 1 1 . . . . . Corruption Purged 2 | . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . . . 9 . . . . . Message Errors 6 | . . . . . 6 . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 1 | . . . . . 1 . . . . . Parts Rejected 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 139 | . . . . . 35 . . 83 . 21 Projectiles 28 | . . . . . 28 . . . . . Explosions . | . . . . . . . . . . . Melee 111 | . . . . . 7 . . 83 . 21 Knockbacks 10 | . . . . . 8 . . 2 . . Impact 2 | . . . . . . . . 2 . . Kinetic 7 | . . . . . 7 . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 283 | . . . . 72 283 . . 4 . . Average Temperature 57 | . . . . 23 114 . . 4 . . Received Heat Transfer 453 | . . . 18 216 102 . . 117 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 2042 | 50 25 . . 746 1221 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 180 | 5 3 . . 161 180 154 . . . . Initial 74 | . 3 . . . 6 74 . . . . Average 74 | 1 1 . . 76 80 109 . . . . Influence Increases 1431 | 15 . . . 311 622 130 . 165 . 188 Destroy 0b10 Robot/C 860 | . . . . 240 360 60 . 60 . 140 Destroy 0b10 Robot/NC 85 | 15 . . . 10 55 . . . . 5 Destroy Leader 218 | . . . . 60 128 10 . . . 20 Allied During Kill 23 | . . . . . . . . . . 23 Disable Machine 75 | . . . . . 75 . . . . . Destroy Structure 5 | . . . . 1 4 . . . . . Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 150 | . . . . . . 45 . 105 . . Influence Decreases 1421 | 10 5 . . 296 485 218 64 135 30 178 Entered New Map 144 | . 2 . . . 9 78 25 . 30 . Time Decay 961 | 10 3 . . 256 366 120 39 95 . 72 Lost Part 282 | . . . . 40 110 20 . 40 . 72 Lost Ally 34 | . . . . . . . . . . 34 Squads Dispatched 9 | . 1 . . 1 6 . . 1 . . Investigation 1 | . . . . . 1 . . . . . Extermination 2 | . . . . . 2 . . . . . Reinforcement 4 | . 1 . . 1 2 . . . . . Assault 1 | . . . . . . . . 1 . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Distress Signals 5 | . . . . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 83 | . 1 . 1 21 29 6 . 11 . 14 Peak Tracking Total 8 | . . . 2 6 4 3 . 8 . 6 Tactical Retreats 5 | . . . . . . 1 . 4 . . Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Traps Triggered 9 | . . . . 7 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Machines Disabled 5 | . . . . . 5 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Machines Accessed 15 | . 1 . . 1 8 3 1 . . 1 Terminals 9 | . 1 . . 1 4 2 . . . 1 Fabricators 2 | . . . . . 2 . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 31 | . 5 . . 3 16 5 1 . . 1 Successful 5 | . 1 . . . 1 1 1 . . 1 Failed 26 | . 4 . . 3 15 4 . . . . Catastrophic 6 | . . . . . 4 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 5 . . 3 5 3 . . . . Terminals 21 | . 5 . . 3 8 4 . . . 1 Fabricators 3 | . . . . . 3 . . . . . Repair Stations 5 | . . . . . 5 . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . . . . . . 1 . . 1 Record 1 | . . . . . . . . . . 1 Open Door 1 | . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . . 1 6 3 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . 4 4 Highest-Rated Group 154 | . . . . . . . . . 154 154 Highest-Rated Ally 40 | . . . . . . . . . 40 40 Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . 15 Total Damage 281 | . . . . . . . . . . 281 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Active Infowar (turns) 4297 | 59 47 61 61 623 1402 243 219 231 952 399 Optics 4051 | . . . . 605 1402 243 219 231 952 399 Terrain 216 | . . . . 216 . . . . . . Seismic 1132 | 59 47 61 61 623 281 . . . . . Cloaking 1 | . . . . . . . . . 1 . ECM 2 | . . . . . . . . . 2 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . 2 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Turns Passed 4376 | 138 47 61 61 623 1402 243 219 231 952 399 Spaces Moved 4875 | 94 50 39 56 301 1327 439 379 343 1216 631 Core 44 | 21 . . . 3 . . . . . 20 Treads 480 | 30 . . . 200 250 . . . . . Legs 20 | . . . . . . . . . . 20 Wheels 530 | 43 50 39 56 98 244 . . . . . Hover 1637 | . . . . . 1 222 379 343 692 . Flight 2164 | . . . . . 832 217 . . 524 591 Fastest Speed 27 | 50 80 110 110 95 27 29 56 56 35 35 Average Speed 63 | 98 84 110 110 139 72 44 56 58 49 39 Slowest Speed 349 | 160 110 110 110 240 349 115 56 60 60 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . 6 1 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 6 17 11 6 31 41 9 67 69 92 67 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . . . . . . 3 1 4 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 4 | . . . . . 4 . . . . . Melee . | . . . . . . . . . . . Projectile 4 | . . . . . 4 . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Total 5878 | 123 52 57 55 432 1615 472 385 359 1568 760 Wait 556 | . . 19 . 45 80 5 1 3 310 93 Move 4852 | 93 49 38 55 300 1315 436 378 342 1215 631 Hop 6 | . . . . . 5 1 . . . . Pick Up 85 | 14 1 . . 17 34 3 3 1 8 4 Fast Attach 28 | . . . . 6 6 5 . . 10 1 Attach 57 | 7 . . . 17 16 6 . 2 4 5 Detach 14 | . . . . . 4 3 . 1 2 4 Swap 25 | 2 1 . . 5 10 2 1 . 4 . Drop 59 | . . . . 4 32 2 2 1 15 3 Fire 117 | 7 1 . . 38 71 . . . . . Melee 63 | . . . . . 26 9 . 9 . 19 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 9) 186 | -10/Materials | Entered Mines 230 | -10/Mines | Met a Derelict bent on vengeance 242 | -10/Mines | Discovered new exit (range 5) 247 | -10/Mines | Entered Subcaves 254 | -10/Subcaves | Identified exit to Recycling 255 | -10/Subcaves | Discovered new exit (range 11) 263 | -10/Subcaves | Discovered new exit (range 8) 308 | -10/Subcaves | Entered Materials 308 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 497 | -8/Materials | Lost 4 parts (1p2n1w) 802 | -8/Materials | Build established: Scavenger-Mutant 891 | -8/Materials | Discovered new exit (range 17) 931 | -8/Materials | Entered Factory 931 | -7/Factory | Evolved 2 slots: Utility x2 1420 | -7/Factory | Garrison activated, responded to threat 1451 | -7/Factory | Lost 3 parts (1n2u) 1515 | -7/Factory | Build established: Mutant 1756 | -7/Factory | Lost 3 parts (2n1u) 1975 | -7/Factory | Discovered new exit (range 6) 2164 | -7/Factory | Lost 3 parts (1p1n1u) 2181 | -7/Factory | Build established: Sprinter 2333 | -7/Factory | Entered another Factory area 2333 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2350 | -6/Factory | Discovered new exit (range 8) 2576 | -6/Factory | Entered Lower Caves 2654 | -6/Lower Caves | Learned Factory terminal intel 2703 | -6/Lower Caves | Identified exit to Lower Caves 2725 | -6/Lower Caves | Build established: Gladiator 2745 | -6/Lower Caves | Encountered a Warlord checkpoint 2795 | -6/Lower Caves | Entered another Lower Caves area 2802 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2840 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2882 | -6/Lower Caves | Encountered a Warlord checkpoint 2906 | -6/Lower Caves | Lost 3 parts (2n1u) 2955 | -6/Lower Caves | Learned location of 1 exit from Factory 3020 | -6/Lower Caves | Discovered new exit (range 12) 3026 | -6/Lower Caves | Entered Zion 3097 | -6/Zion | Discovered new exit (range 15) 3160 | -6/Zion | Build established: Mutant 3190 | -6/Zion | Found Prototype Device 3191 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 3301 | -6/Zion | Given the Hacking Drone Bay 3301 | -6/Zion | Found Prototype Device 3302 | -6/Zion | Identified Hacking Drone Bay 3321 | -6/Zion | Found Prototype Device 3321 | -6/Zion | Identified Bomb Factory No. 2 3357 | -6/Zion | Learned Factory scanalyzer intel 3373 | -6/Zion | Found Relay Coupler [Programmer] 3481 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3644 | -6/Zion | Met Imprinter 3649 | -6/Zion | Imprinted 3651 | -6/Zion | Declared Zion's savior 3828 | -6/Zion | Build established: Derelict-Gladiator 3978 | -6/Zion | Entered Proximity Caves 3978 | -5/Proximity Caves | Accompanied by 4 allies 3981 | -5/Proximity Caves | Spotter reported a threat 4099 | -5/Proximity Caves | Spotted B-75 Beast 4116 | -5/Proximity Caves | Spotter reported a threat 4200 | -5/Proximity Caves | Learned Factory terminal intel 4209 | -5/Proximity Caves | Spotter reported a threat 4262 | -5/Proximity Caves | Spotter reported a threat 4302 | -5/Proximity Caves | Core integrity fell below 50% 4316 | -5/Proximity Caves | Spotter reported a threat 4334 | -5/Proximity Caves | Lost 9 parts (3n6u) 4369 | -5/Proximity Caves | Spotter reported a threat 4372 | -5/Proximity Caves | Core integrity fell below 20% 4377 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04331_ VTOL Module fries itself beyond repair. 04334_ Acquired 20 matter. 04336_ Acquired VTOL Module. 04347_ Connecting with Outpost Terminal... 04347_ Current location identified: Proximity Caves >>Query(Status Report 434V) HEAT REACHING DANGEROUS LEVELS. INVESTIGATING SOURCE. 04366_ VTOL Module destroyed. 04367_ N-01 Spotter is scanning... 04369_ H2-EPZ(M) destroyed. 04369_ N-01 Spotter sends a signal. 04369_ ALERT: Unidentified potential threat approaching Complex 0b10. 04371_ Imp. Melee Analysis Suite destroyed. 04375_ Carbon-fiber Leg destroyed. 04376_ Destroyed VTOL Module. 04376_ S-27 Virus destroyed. 04377_ Phasing Sabre destroyed. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????#????????????????????????????????????????? | | ?????## ?????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ??? #????????????????????? #??????????????????? | | ??# #????? ? ????????????? ##????????????????? | | ?# #??? ?????????????? #????????????????? | | # ### # #??#????????? ?????????????????? | | # ? #???????# #?????????????????? | | # ? ??????# #?????????????????? | | #? ? ?????## #?????????????????? | | ##?# # ???### #?????????????????? | | # # #?## #??## ##?###????????????? | | # #?? ## # #?## ## ###??????????? | | # ##???? #?? #??????????? | | # ###????? ???? ???????????? | | #??????? #??? ????????????? | | # # #??????# #???? ????##??????? | | # ??##### # ##???# ???? ???????? | | "" "# # ##### ### #### ?????????? | | #?# % %[ % # ?????????? | | #??# # # %%## ???????????? | | #???# # # % ### %## ## # #####????????? | | #???# # ## s # #" " """#?????#??? | | ##??#### ## % ### %@% #" """#???? ???? | | #?????# ### # #?# s% T """#??? ###?? | | #?????# #?## #####|s s """#?? ??? | | # #?????# #??## ####%= " #? ???? | | #???## #???## ##[ #" "# #????? | | ### #??# ##?# ### ## # "# #????? | | ????? #??# ## #? ## #" #####? | | ?????????## #?#### #" % # ## | | ??????????## #??## ## #+##+## # | | ???????????## #??# % ## # | | ????????????## #??# % #??? | | ?????????????# #??# #### #????? | | #???????????## #??# ###### #?? | | #??????????## ###??# ### #?? | | #?????###?## ##???# ### #?# #?? | | #????## ## ##???## ??# #### #?# #####?? | | #????# % ####?# ??# #??# #?## #?????? | | ##???# ######??# #??# #??? #?????? | | ######## % #??????# #?## #??? ?????? | | ## #?## # % #????### ### ###?# ????? | | ##?## ## % #???## #??# ???? | | #### ###% #??# #??? ??? | | #?? %%%%#?## ## #???# ?? | | ### #?? % #?######## ##????# ? | | ##?########??### #????????# ##??????#### ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 450 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 11 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Imp. Plasma Cutter | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovRecyclingCapacitor Manual? 0 Play Time 00:58:05 Cumulative 67.2 hours Start 2025.07.28 @ 15:20:01 End 2025.07.28 @ 16:21:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1904618b-711c-4e0c-848c-34e1cfcd0c04