Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 16:04:46 Player: Lunace Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (102) 510 Value Destroyed (4096) 4096 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1509) 1509 TOTAL SCORE: 14115 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 738 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -297 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Flexi-carbon Leg Myomer Leg Improved Reaction Control System Enhanced Force Lance Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Beamcaster Force Rifle Force Rifle Force Rifle > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg High-capacity Storage Unit Improved Signal Interpreter Advanced Transmission Jammer Improved Thermal Defense Suite Gatling Laser Gatling Laser Gatling Laser Thermic Laser Force Rifle Force Rifle Shock Maul [Rating: 87] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Gravmag Array Flight Unit Impulse Thruster Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . 2 . . . . . . . . Utility 5 | . . . . . 2 1 . . . . . . . . . . . 2 . . . Weapon 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 Parts Attached 135 | 6 . 2 3 . 16 3 2 . 4 3 . 2 37 1 1 2 12 10 14 2 15 Power 29 | 1 . . . . 7 . 1 . 1 1 . . 7 . . . 3 3 2 1 2 Engine 16 | 1 . . . . 4 . . . 1 1 . . 5 . . . 2 1 . . 1 Core 8 | . . . . . 3 . . . . . . . 2 . . . 1 . . 1 1 Reactor 5 | . . . . . . . 1 . . . . . . . . . . 2 2 . . Propulsion 21 | 2 . . 2 . . . . . . . . . 8 . 1 2 1 1 2 . 2 Treads 5 | 2 . . . . . . . . . . . . 2 . . . . . 1 . . Leg 13 | . . . 2 . . . . . . . . . 6 . 1 2 1 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 44 | 1 . 2 1 . 4 2 1 . 2 2 . . 9 . . . 6 1 4 1 8 Device 31 | . . . . . 4 1 1 . 1 2 . . 6 . . . 5 1 3 1 6 Storage 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . . 1 . . . 1 . . 1 . . . 2 . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 . . . . 5 1 . . 1 . . 2 13 1 . . 2 5 6 . 3 Energy Gun 36 | . . . . . 5 1 . . 1 . . 2 12 1 . . 2 5 5 . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . 1 1 . . . . 1 . 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 . . System Corruption 14 | . . . . . . . . . . . . . . . . . . . 14 . . Parts Lost 56 | . . . . . 3 . . . 2 1 . . 18 1 1 . 11 2 9 . 8 Power 14 | . . . . . 2 . . . 1 1 . . 4 . . . 3 . 2 . 1 Propulsion 9 | . . . . . . . . . . . . . 1 . 1 . 3 1 2 . 1 Utility 17 | . . . . . 1 . . . . . . . 4 . . . 4 . 3 . 5 Weapon 16 | . . . . . . . . . 1 . . . 9 1 . . 1 1 2 . 1 Highest Loss Streak 8 | . . . . . 2 . . . 2 1 . . 7 1 1 . 8 1 6 . 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Average Slot Usage (%) 91 | . 85 90 100 100 97 99 99 100 99 99 100 100 93 99 100 99 90 72 59 26 39 Engine 9 | . 14 14 14 14 9 . . . 3 8 15 15 8 13 13 13 10 3 3 . . Core 2 | . . . . . 6 15 12 7 7 4 . . 3 . . . 1 . . 2 . Treads 4 | . 28 28 19 . . . . . . . . . 2 . . . . . 4 5 4 Leg 16 | . . . 8 28 18 15 15 15 15 15 15 15 21 26 26 25 21 12 3 . . Device 18 | . . . . . 24 26 24 30 28 25 30 30 21 20 20 20 19 18 19 5 15 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 3 . . Protection 4 | . . 4 14 14 2 3 5 . 1 4 . . 2 6 6 6 5 5 3 . 2 Energy Gun 20 | . . . . . 22 30 30 30 29 30 30 30 23 25 26 26 23 20 14 . . Ballistic Gun 4 | . 28 28 28 28 3 . . . . . . . . . . . . . . . . Peak Build Rating 87 | 6 6 8 26 26 49 54 65 65 65 64 64 65 87 84 82 81 81 76 84 52 70 Average Rating 56 | 4 6 6 12 25 40 53 58 65 61 61 64 64 72 83 81 80 71 61 61 40 51 On Entrance 49 | . 6 6 8 25 26 49 54 65 65 60 64 64 65 82 82 81 81 61 73 39 39 Naked Turns 36 | . . . . . . . . . . . . . . . . . . . . . 36 Heaviest Build 75 | 14 14 32 32 32 44 52 56 56 57 57 55 55 75 75 74 74 74 73 73 1 44 Greatest Support 140 | 40 40 40 60 60 60 60 60 60 60 60 60 60 140 100 100 100 100 60 70 3 70 Greatest Overweight (x) 3 | . . . . . . . . . . . . . . . . . 1 1 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 5 5 Most Carried 15 | 2 7 9 9 8 12 11 15 15 14 14 13 14 14 15 15 15 15 14 9 5 5 Average Carried 11 | 1 5 7 7 7 9 10 13 14 13 13 13 13 10 13 14 14 12 11 7 4 3 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 7 8 7 8 12 11 14 14 13 13 13 14 12 14 14 15 9 8 5 5 5 Class Distribution -------------------- 26% | Scavenger-Tank 21% | Mutant 16% | Scavenger-Skirmisher 12% | Skirmisher 6% | Gunner 5% | Infiltrator-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Infiltrator-Skirmisher | -7/Factory Infiltrator-Skirmisher | -7/Lower Caves Tank | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Ninja | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Matter Collected 1791 | 189 136 225 10 . 219 . 30 18 45 25 . 29 306 20 28 20 123 50 75 . 243 Remotely 20 | . . . . . . . . . . . . . 20 . . . . . . . . Salvage Created 5276 | . 136 41 . . 776 . . 109 23 166 . 68 1822 325 382 . 607 157 569 . 95 Parts 196 | . 8 5 . . 36 . . 5 1 6 . 9 57 12 10 . 12 15 7 . 13 Haulers Intercepted 5 | . . . . . 2 . . . . . . . 3 . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 5 8 . 8 . 10 10 . 7 . . . . Prevented 5 | . . . . . . . . . . . . . . . . . 5 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 78 | . 2 3 . . 10 . . 1 1 3 . 3 22 8 9 . 10 2 2 . 2 Guns 64 | . 2 3 . . 10 . . 1 1 2 . 3 14 7 8 . 8 2 1 . 2 AOE 2 | . . . . . . . . . . . . . 2 . . . . . . . . Classes Destroyed 19 | . 3 1 . . 4 . . 1 . 1 . 1 6 . . . . . 1 . 1 Worker 3 | . . . . . . . . . . . . . 3 . . . . . . . . Builder 4 | . . . . . . . . . . . . . . . . . . . . . 4 Tunneler 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Hauler 5 | . . . . . 2 . . . . . . . 3 . . . . . . . . Recycler 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . Watcher 8 | . 1 . . . 2 . . 1 . . . . 3 . . . . 1 . . . Swarmer 15 | . . 3 . . . . . . 1 . . . 3 4 3 . 1 . . . . Grunt 22 | . 2 . . . 5 . . . . 1 . . 6 3 1 . 4 . . . . Brawler 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Duelist 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Sentry 11 | . . . . . 4 . . . . 1 . . 3 . 1 . 2 . . . . Hunter 11 | . . . . . 1 . . . . . . . 4 . 4 . . 2 . . . Programmer 7 | . . . . . . . . . . 1 . 1 3 1 . . 1 . . . . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . . . 2 . . Assembled 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 Best Kill Streak 10 | . 2 3 . . 4 . . 1 1 1 . 1 10 4 5 . 4 2 1 . 2 Combat Bots Only 7 | . 2 3 . . 3 . . 1 1 1 . 1 7 4 5 . 4 2 1 . 2 Max Kills in Single Turn 10 | . 1 1 . . 1 . . 1 1 1 . 1 10 2 2 . 1 1 1 . 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 1 . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Hostile Shots Fired 726 | . 9 13 . . 64 . . . 15 9 . . 303 31 76 . 77 48 11 . 70 Missed 223 | . 2 3 . . 21 . . . 7 2 . . 103 15 26 . 16 17 . . 11 Damage Taken 9635 | . 102 77 . . 834 . . . 213 189 . . 2907 249 581 . 1500 474 523 . 1986 Core 2214 | . . 7 . . 173 . . . 18 12 . . 411 . 50 . 233 74 53 . 1183 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 171 | . . . . . . . . . . . . . 95 . . . . . . . 76 Regen/Repaired (Parts) 251 | . . . . . . . 60 . 36 . . . . . . 155 . . . . . Core Remaining (%) 77 | 100 . . . 97 68 . . . . . . 95 . . . . 18 . . 87 . Volleys Fired 241 | . 13 7 . . 47 . . 6 6 8 . 4 70 10 14 . 25 5 18 . 8 Largest 4 | . 2 2 . . 3 . . 4 4 4 . 4 4 4 4 . 4 4 4 . 2 Hottest 324 | . 40 40 . . 191 . . 243 243 236 . 236 320 320 320 . 320 309 324 . 169 Shots Fired 763 | . 26 14 . . 140 . . 24 24 32 . 16 218 40 56 . 79 20 66 . 8 Gun 763 | . 26 14 . . 140 . . 24 24 32 . 16 218 40 56 . 79 20 66 . 8 Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 58 | . 26 14 . . 18 . . . . . . . . . . . . . . . . Thermal 705 | . . . . . 122 . . 24 24 32 . 16 218 40 56 . 79 20 66 . 8 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 6 3 . . 9 . . 6 5 9 . 3 29 22 14 . 13 13 18 . 6 Robot Miss Streak 8 | . 4 4 . . 4 . . 6 3 2 . 6 8 3 3 . 8 1 3 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 20 | . . . . . 2 . . . . . . . 9 3 3 . 3 . . . . Max Gunslinging Chain 2 | . . . . . 1 . . . . . . . 1 1 2 . 1 . . . . Shots Hit Robots 507 | . 16 4 . . 89 . . 12 13 23 . 5 139 29 38 . 61 13 54 . 11 Core Hits 259 | . 7 3 . . 35 . . 5 6 9 . 4 68 20 27 . 45 12 12 . 6 Critical Kills 2 | . . . . . . . . . . . . . 2 . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 2 1 1 . 1 . . . . Critical Strikes 27 | . . . . . 7 . . . 1 3 . . 11 1 1 . 1 . 1 . 1 Burn 20 | . . . . . 7 . . . 1 3 . . 7 . . . . . 1 . 1 Destroy 7 | . . . . . . . . . . . . . 4 1 1 . 1 . . . . Melee Attacks 16 | . . . . . . . . . . . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . . . . . . . . 16 Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12720 | . 206 50 . . 1472 . . 287 350 430 . 104 4453 691 815 . 1581 344 1418 . 519 Guns 10947 | . 206 50 . . 1472 . . 287 350 430 . 104 3058 691 815 . 1581 344 1418 . 141 Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 1395 | . . . . . . . . . . . . . 1395 . . . . . . . . Melee 371 | . . . . . . . . . . . . . . . . . . . . . 371 Ramming 7 | . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 351 | . 206 50 . . 95 . . . . . . . . . . . . . . . . Thermal 11991 | . . . . . 1377 . . 287 350 430 . 104 4453 691 815 . 1581 344 1418 . 141 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 371 | . . . . . . . . . . . . . . . . . . . . . 371 Highest Corruption 34 | . . . . . . . . 1 1 1 1 1 1 1 1 1 10 . 34 34 18 Average Corruption 3 | . . . . . . . . 1 1 1 1 1 1 1 1 1 9 . 11 34 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 40 | . . . . . . . . 2 1 . 1 2 1 5 4 . 13 . 6 1 4 Message Errors 6 | . . . . . . . . . . . . . 1 2 . . 2 . 1 . . Matter Fused 14 | . . . . . . . . 2 . . . 1 . 1 2 . 4 . 2 1 1 Heat Flow Errors 5 | . . . . . . . . . 1 . 1 . . . . . 2 . . . 1 Energy Discharges 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . . . . . . . . 2 1 . 3 . 2 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 172 | . . . . . . . . . . . . . 86 . . . . . . . 86 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 86 | . . . . . . . . . . . . . 86 . . . . . . . . Melee 86 | . . . . . . . . . . . . . . . . . . . . . 86 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 2 . . . 305 . . . 316 . 49 60 516 . . . 399 57 439 . 189 Average Temperature 132 | . 2 . . . 83 . . . 105 . 49 28 148 . . . 185 38 125 . 72 Received Heat Transfer 1489 | . 60 . . . 249 . . . 334 27 . . 366 18 45 . 369 12 9 . . Effects 8 | . . . . . . . . . . . . . 4 . . . 3 . 1 . . Shutdowns 4 | . . . . . . . . . . . . . 1 . . . 2 . 1 . . Short Circuit 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . 1 . . . . . 2 . 1 Total Turns 73 | . . . . . . . . . . . . . 47 . . . . . 11 . 15 Longest Duration 47 | . . . . . . . . . . . . . 47 . . . . . 9 . 15 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . . . 1 . . 6 1 1 . 2 . 1 . . Combat Hostiles 12 | . . . . . . . . . . 1 . . 6 1 1 . 2 . 1 . . Parts Melted 73 | . . . . . 1 . . 1 1 4 . . 37 5 8 . 10 5 1 . . Heat Transferred 23769 | . . . . . 3700 . . 629 814 1147 . 222 7509 1383 1760 . 3344 708 2257 . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Peak Influence 559 | . 99 123 . . 200 38 13 254 . . . . 559 . . . . 115 . . 54 Initial 56 | . . 38 . . . 38 13 9 . . . . 42 . . . . 56 . . . Average 105 | . 59 34 . . 92 38 13 91 . . . . 276 . . . . 61 . . 31 Maximum Alert Level 2 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . Low Security (%) 84 | 100 100 100 . 100 99 100 100 67 . . . . 43 . . . . 100 100 100 100 Level 1 4 | . . . . . . . . 32 . . . . 11 . . . . . . . . Level 2 10 | . . . . . . . . . . . . . 44 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . 2 . . 1 . . . . 5 . . . 1 1 . . 1 Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 Reinforcement 5 | . . . . . 2 . . . . . . . 3 . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Distress Signals 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Communications Jammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 141 | . 5 4 . . 19 . . 17 3 8 . 2 26 8 9 . 17 4 6 . 13 Peak Tracking Total 10 | . 2 3 . . 4 . . 4 2 4 . 1 5 4 5 . 10 2 3 . 7 Tactical Retreats 12 | . . 1 . . 2 . . 1 . . . . . . . . 7 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Traps Triggered 7 | . . . . . . 1 . . . . . . 3 . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Machines Disabled 23 | . . . . . . . . . . 2 . . 21 . . . . . . . . Max in Single Turn 21 | . . . . . . . . . . . . . 21 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Machines Accessed 29 | . 3 . 2 . 4 2 . 2 . . 3 . 10 1 . . . . . . 2 Terminals 7 | . 2 . . . 1 . . . . . . . 4 . . . . . . . . Fabricators 5 | . . . . . . 1 . 1 . . . . 2 . . . . . . . 1 Repair Stations 3 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 Recycling Units 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Total Hacks 75 | . 5 . 2 . 15 6 . 4 . . 22 . 17 1 . . . . . . 3 Successful 43 | . 2 . 2 . 6 1 . 1 . . 22 . 7 1 . . . . . . 1 Failed 32 | . 3 . . . 9 5 . 3 . . . . 10 . . . . . . . 2 Catastrophic 5 | . . . . . . 1 . 1 . . . . 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 3 . 1 . 5 . . . . . . . 6 . . . . . . . . Terminals 16 | . 4 . . . 5 . . . . . . . 7 . . . . . . . . Fabricators 10 | . . . . . . 3 . 2 . . . . 4 . . . . . . . 1 Repair Stations 5 | . . . . . . . . 2 . . . . 1 . . . . . . . 2 Recycling Units 6 | . 1 . . . . 3 . . . . . . 2 . . . . . . . . Scanalyzers 9 | . . . . . 8 . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . Terminal Hacks 27 | . 1 . 2 . . . . . . . 22 . 1 1 . . . . . . . Record 7 | . . . 1 . . . . . . . 6 . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . Network Status 2 | . . . . . . . . . . . . . 2 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Scan Component 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . Terminals 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . Botnet 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 3 2 . 2 . . . . 8 . . . . . . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . . . 8 . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Total Allies 22 | . . . . . . . 20 . . 1 . . . . . . . . 1 . . Largest Group 20 | . . . . . . . 20 20 11 11 8 8 8 . . . . . 1 . . Highest-Rated Group 479 | . . . . . . . 479 479 299 299 198 198 198 . . . . . 31 . . Highest-Rated Ally 35 | . . . . . . . 35 35 35 35 31 31 31 . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 209 | . . . . . . . . 94 37 18 . 8 36 . . . . . 16 . . Total Damage 4682 | . . . . . . . . 1957 700 1124 . 41 629 . . . . . 231 . . Kills 43 | . . . . . . . . 24 3 11 . . 4 . . . . . 1 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 1 1 . 1 . 1 1 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Turns Passed 8923 | 69 310 652 358 68 941 101 204 277 269 491 109 291 1115 328 593 897 809 436 232 19 354 Spaces Moved 6223 | 39 159 321 267 75 444 75 185 241 241 444 77 228 684 246 492 757 573 227 149 30 269 Core 185 | 3 . . . . . . . . . . . . . . . . . . 102 30 50 Treads 803 | 36 159 321 157 . . . . . . . . . 77 . . . . . 37 . 16 Legs 5032 | . . . 110 75 444 75 185 241 241 444 77 228 607 246 492 757 573 227 10 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . 3 Flight 200 | . . . . . . . . . . . . . . . . . . . . . 200 Fastest Speed 50 | 50 160 160 90 90 90 90 90 90 90 90 90 90 107 107 107 110 62 125 50 50 50 Average Speed 110 | 151 160 160 131 90 90 90 90 90 90 90 90 90 113 107 107 111 121 159 100 50 83 Slowest Speed 270 | 160 160 160 160 90 90 90 90 90 90 90 90 90 160 107 110 117 195 195 270 50 160 Overloaded Moves 9 | . . . . . . . . . . . . . . . . . 9 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 36 65 65 33 46 4 82 10 46 60 69 43 25 48 71 85 66 8 95 2 9 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 5 | . . 1 1 . . . . . . . 1 . . . . 2 . . . . . Known Exits Taken 5 | . . . . . 1 . . . . . . 1 1 1 . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . . 1 1 1 1 . . . 1 1 1 . . . . Scrap Searched 17 | . . 3 . . . . . . 2 2 . 2 . 2 1 4 1 . . . . Spaces Dug 11 | . . . . . . . . . . . . . . . . . . . . . 11 Terrain Destroyed 50 | . . . . . . . . . . . . . 39 . . . . . . . 11 Melee 11 | . . . . . . . . . . . . . . . . . . . . . 11 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 39 | . . . . . . . . . . . . . 39 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Total 7700 | 46 189 446 276 75 878 109 224 286 276 514 116 302 858 281 511 812 616 292 199 33 361 Wait 922 | . 13 113 . . 352 28 28 38 25 55 40 68 39 20 4 40 1 31 11 . 16 Move 6204 | 38 158 320 266 74 443 75 184 240 240 443 76 227 683 245 491 756 572 227 148 29 269 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 73 | 2 5 2 2 1 10 1 5 1 1 1 . 1 15 4 1 7 3 6 . . 5 Fast Attach 61 | 6 . 1 1 . 8 1 1 . . 1 . . 17 . . 1 2 3 10 1 8 Attach 53 | . . . 1 . 4 2 1 . 2 . . . 17 1 1 . 8 4 4 1 7 Detach 13 | . . . . . . 1 . . . . . . 3 . . . . 3 2 1 3 Swap 21 | . . 1 1 . 4 . . . 2 2 . 2 3 . . 1 2 3 . . . Drop 72 | . . 2 5 . 10 1 5 1 . 1 . . 11 1 . 7 3 10 6 1 8 Fire 241 | . 13 7 . . 47 . . 6 6 8 . 4 70 10 14 . 25 5 18 . 8 Melee 16 | . . . . . . . . . . . . . . . . . . . . . 16 Ram 3 | . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . 18 Rewire 3 | . . . . . . . . . . 3 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) -5/Waste -5/Factory -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 380 | -10/Materials | Entered Mines 381 | -10/Mines | Learned location of Storage (-8) 442 | -10/Mines | Learned location of 1 exit from Materials 751 | -10/Mines | Discovered new exit (range 10) 1026 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1026 | -10/Mines | Discovered new exit (range 5) 1032 | -10/Mines | Entered Exiles 1072 | -10/Exiles | Met 8R-AWN 1098 | -10/Exiles | Met EX-HEX 1217 | -10/Exiles | Met EX-BIN 1236 | -10/Exiles | Aligned with FarCom system 1238 | -10/Exiles | Given EX-Vault access code 1274 | -10/Exiles | Opened EX-Vault 1284 | -10/Exiles | Found Potential Leg 1288 | -10/Exiles | Found Potential Leg 1309 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1321 | -10/Exiles | Exiles lab attacked by MAIN.C 1338 | -10/Exiles | Learned location of Zion (-6) 1383 | -10/Exiles | Discovered new exit (range 10) 1390 | -10/Exiles | Left Exiles lab with Potential Leg 1390 | -10/Exiles | Entered Mines 1402 | -9/Mines | Met a Derelict bent on vengeance 1423 | -9/Mines | Learned 2 Materials zone layouts 1435 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1436 | -9/Mines | Found Prototype Device 1447 | -9/Mines | Discovered new exit (range 15) 1458 | -9/Mines | Entered Materials 1458 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1459 | -8/Materials | Identified exit to Factory 1570 | -8/Materials | Discovered new exit (range 12) 1969 | -8/Materials | Build established: Scavenger-Skirmisher 2044 | -8/Materials | Identified Exp. Sensor Array 2336 | -8/Materials | Build established: Skirmisher 2393 | -8/Materials | Discovered exit to Factory (range 5) 2399 | -8/Materials | Entered Factory 2399 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2500 | -7/Factory | Sucked down chute 2500 | -7/Factory | Entered Waste 2501 | -7/Waste | Joined by Warlord forces that had cleared the area 2627 | -7/Waste | Discovered new exit (range 15) 2704 | -7/Waste | Entered Factory 2704 | -7/Factory | Accompanied by 20 allies 2784 | -7/Factory | Discovered new exit (range 12) 2868 | -7/Factory | Assembled infested ambush trap array 2926 | -7/Factory | Lost 9 allies 2962 | -7/Factory | Build established: Infiltrator-Skirmisher 2981 | -7/Factory | Entered Lower Caves 2981 | -7/Lower Caves | Accompanied by 11 allies 3106 | -7/Lower Caves | Spotted B-75 Beast 3124 | -7/Lower Caves | Allies destroyed B-75 Beast 3199 | -7/Lower Caves | Encountered a Warlord checkpoint 3203 | -7/Lower Caves | Discovered new exit (range 6) 3217 | -7/Lower Caves | Learned Factory terminal intel 3250 | -7/Lower Caves | Entered another Lower Caves area 3250 | -7/Lower Caves | Accompanied by 11 allies 3251 | -7/Lower Caves | Encountered a Warlord checkpoint 3485 | -7/Lower Caves | Learned Factory security intel 3496 | -7/Lower Caves | Build established: Tank 3596 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3654 | -7/Lower Caves | Lost 4 allies 3673 | -7/Lower Caves | Discovered new exit (range 8) 3741 | -7/Lower Caves | Entered Data Miner 3741 | -7/Data Miner | Accompanied by 8 allies 3741 | -7/Data Miner | Discovered new exit (range 6) 3759 | -7/Data Miner | Met Data Miner 3777 | -7/Data Miner | Learned location of Section 7 (-2) 3777 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3789 | -7/Data Miner | Received God Mode back door access code from Data Miner 3850 | -7/Data Miner | Entered Proximity Caves 3850 | -6/Proximity Caves | Accompanied by 8 allies 3880 | -6/Proximity Caves | Spotted B-75 Beast 3898 | -6/Proximity Caves | Build established: Gunner 4053 | -6/Proximity Caves | Identified exit to Factory 4141 | -6/Proximity Caves | Entered Factory 4141 | -6/Factory | Accompanied by 8 allies 4141 | -6/Factory | Evolved 2 slots: Propulsion x2 4143 | -6/Factory | Loaded intel: 26 terminal locations 4237 | -6/Factory | Identified exit to Lower Caves 4309 | -6/Factory | Lost 3 allies 4347 | -6/Factory | Lost 4 parts (1p3w) 4376 | -6/Factory | P-60 Hacker assimilated allied 74-ABZ(b) 4721 | -6/Factory | Build established: Scavenger-Skirmisher 4886 | -6/Factory | Lost 7 parts (2p3u2w) 4891 | -6/Factory | Destroyed 7 combat bots 5256 | -6/Factory | Entered Lower Caves 5266 | -6/Lower Caves | Lost 3 parts (1n2w) 5375 | -6/Lower Caves | Encountered a Warlord checkpoint 5528 | -6/Lower Caves | Build established: Scavenger-Tank 5578 | -6/Lower Caves | Identified exit to Lower Caves 5584 | -6/Lower Caves | Entered another Lower Caves area 5691 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5718 | -6/Lower Caves | Core integrity fell below 50% 5793 | -6/Lower Caves | Encountered a Warlord checkpoint 5810 | -6/Lower Caves | Learned Factory stockpile data 6167 | -6/Lower Caves | Discovered new exit (range 10) 6177 | -6/Lower Caves | Entered Zion 6190 | -6/Zion | Given A8's code to call for help 6226 | -6/Zion | Received a hallucinogenic algorithm 6267 | -6/Zion | System corruption cleaned by Quarantine Array 6404 | -6/Zion | Learned 8 Factory zone layouts 6489 | -6/Zion | Learned location of Armory (-4) 6571 | -6/Zion | Rebuked by Imprinter 7044 | -6/Zion | Discovered new exit (range 11) 7074 | -6/Zion | Entered Proximity Caves 7085 | -5/Proximity Caves | Learned Factory terminal intel 7322 | -5/Proximity Caves | Learned 8 Factory zone layouts 7564 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7589 | -5/Proximity Caves | System corruption reached 10% 7625 | -5/Proximity Caves | Lost 8 parts (1p2n4u1w) 7637 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7810 | -5/Proximity Caves | Core integrity fell below 20% 7873 | -5/Proximity Caves | Discovered new exit (range 6) 7883 | -5/Proximity Caves | Entered Factory 7883 | -5/Factory | Evolved 2 slots: Utility x2 7884 | -5/Factory | Identified exit to Factory 7886 | -5/Factory | Loaded intel: 25 terminal locations 8021 | -5/Factory | Garrison activated, responded to threat 8031 | -5/Factory | Spotted B-75 Beast 8319 | -5/Factory | Sucked down chute 8319 | -5/Factory | Entered Waste 8320 | -5/Waste | Met a frightened Derelict 8333 | -5/Waste | Spotted C-40 Crusher 8334 | -5/Waste | EMP discharged 8345 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8346 | -5/Waste | Allies destroyed C-40 Crusher 8402 | -5/Waste | Spotted C-40 Crusher 8408 | -5/Waste | Spotted C-40 Crusher 8412 | -5/Waste | Destroyed C-40 Crusher 8429 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8432 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8434 | -5/Waste | EMP discharged 8434 | -5/Waste | System corruption reached 10% 8435 | -5/Waste | Crushed by Compactor (1 part destroyed) 8438 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8447 | -5/Waste | Crushed by Compactor (1 part destroyed) 8452 | -5/Waste | Destroyed C-40 Crusher 8456 | -5/Waste | Spotted C-40 Crusher 8460 | -5/Waste | Spotted C-40 Crusher 8467 | -5/Waste | Spotted C-40 Crusher 8473 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8476 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8510 | -5/Waste | Lost 6 parts (1p1n2u2w) 8510 | -5/Waste | Discovered new exit (range 12) 8534 | -5/Waste | EMP discharged 8534 | -5/Waste | System corruption reached 30% 8539 | -5/Waste | Crushed by Compactor (1 part destroyed) 8551 | -5/Waste | Identified exit to Factory 8551 | -5/Waste | Entered Factory 8562 | -5/Factory | Discovered exit to Factory (range 8) 8570 | -5/Factory | Entered another Factory area 8570 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8571 | -4/Factory | Identified exit to Extension 8866 | -4/Factory | Assembled infested ambush trap array 8879 | -4/Factory | System corruption reached 10% 8917 | -4/Factory | Core integrity fell below 50% 8919 | -4/Factory | Lost 8 parts (1p1n5u1w) 8921 | -4/Factory | Core integrity fell below 20% 8924 | -4/Factory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- lockdown mode. 08894_ System corrupted: Heat flow error (+232). 08894_ as-57965 destroyed. 08894_ Pressure Siphon disabled. 08894_ as-70023 destroyed. 08896_ Acquired Imp. Fusion Compressor. 08896_ as-13282 destroyed. 08896_ S-27 Virus destroyed. 08897_ as-77671 destroyed. 08897_ L-61 Swordsman destroyed. 08897_ G-67 Veteran destroyed. 08913_ System corrupted: Matter fused (-10). 08913_ The unstable cave ceiling collapses. 08914_ Dropped Lgt. Neutrino Core. 08915_ Acquired Flexi-carbon Leg. 08918_ T-07 Excavator destroyed. 08918_ Pressure Siphon disabled. 08919_ Acquired 67 matter. 08920_ Pressure Siphon disabled. 08922_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????##! ! ### "" | | ??????????????????????????????## ### | | ????????????????????? ######## ### | | ?????????????????????#################+########### | | ????????????????????? | | ????????????????????? | | ????????????????????? | | ????????????????????? | | ????????????????????? | | ????????????????????################ ######### | | ????????????????????###### # ######## | | ????????????????????## !!# ! # T##???## | | ????????????????????##!!!# ! + ##???## | | ???????????????? ???##!!!# # ###?#### | | ??????????????? ???## = # # ###?#?## | | ???????????????? ??## + # ##????## | | ??????????##### ?## # # ###???## | | ??????????##### ## # # ##????## | | ???????? ####+#####+##### # ????### | | ???????? # ??# | | ???????? #"" ??#?? | | ?????????? """ """ """ " """ " #"" ????? | | ?????????????? """ """ " " """ # | | ???????????????""" """ """ # | | ????????????"" """ """ """ #?? | | ?????????? @d =#?? | | ?????????? ! d #?? | | ?????????? ! #?? | | ?????????? * #?? | | ??????????? m = [ #?? | | ???????????###### ###### # #####?? | | ???????????###### # # p #???? | | ???????????????## #! "" ## p" #???? | | ???????????????Y? # """ ## "" " #???? | | ????????????????? # =R" ## "" " "" #???? | | ????????????????? # """ ## """"""" #???? | | ????????????????? # ## #???? | | ????????????????? # """"""""" ## """ #???? | | ????????????????? # ## """ #???? | | ????????????????? # """"""""" ## """ #???? | | ????????????????? # ## #???? | | ????????????????? # """"""""" ## #???? | | ?????????????????## ## #???? | | ????????????????? ############################???? | | ????????????????? ###############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 151 Coolant Potential 65 Energy Generation 34 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 450 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedMappingFlightbrick Manual? 0 Play Time 01:16:40 Cumulative 362.9 hours Start 2024.09.14 @ 19:54:00 End 2024.09.15 @ 16:04:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 364 Adventurer 5 Explorer 0 Win Type - Total 7 Types 5/0/0/2/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be9f9f25-a0da-4be5-838a-f0afd17d78a1