Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.26 @ 02:55:16 Player: Ultra Sane Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (10) 50 Value Destroyed (61) 61 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 4051 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 106/700 Matter 300/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Signal Interpreter Terrain Scan Processor ECM Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Makeshift Flight Unit Improved Heat Sink System Restoration Module Magnetic Acceleration Cannon Mining Claw Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Weight Redist. System Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Shotgun > --- INVENTORY -------- ECM Suite Mining Claw [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Weight Redist. System Device Weight Redist. System Processor Signal Interpreter Weapon CR-A16's Pointy Stick Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Slots Evolved 6 | . . . 2 . 2 2 . . . Power 1 | . . . 1 . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . . 1 . 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 23 | 6 5 . 2 6 2 . . 2 . Power 3 | 1 . . 1 1 . . . . . Engine 3 | 1 . . 1 1 . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 7 | 2 2 . . 3 . . . . . Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5 | . 2 . . 3 . . . . . Utility 8 | 1 1 . 1 2 2 . . 1 . Device 5 | 1 1 . 1 1 1 . . . . Storage . | . . . . . . . . . . Processor 3 | . . . . 1 1 . . 1 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 5 | 2 2 . . . . . . 1 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . Parts Lost 11 | . . . 1 5 3 . . . 2 Power 3 | . . . . 3 . . . . . Propulsion 3 | . . . . 1 1 . . . 1 Utility 3 | . . . 1 . 1 . . . 1 Weapon 2 | . . . . 1 1 . . . . Highest Loss Streak 3 | . . . 1 3 3 . . . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . 3 5 4 4 2 3 3 2 5 Power . | . 1 1 . . . . . . . Propulsion . | . 1 2 2 1 . . . . . Utility 1 | . . 1 1 2 1 2 2 1 2 Weapon 1 | . . 1 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 5 | . 1 . . . . . . . 4 Power 1 | . 1 . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon 2 | . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 64 | . 94 100 97 96 69 30 30 52 48 Engine 5 | . 14 14 22 19 . . . . . Flight 12 | . 22 28 22 22 17 7 7 7 2 Device 18 | . 25 28 30 22 26 7 7 14 15 Processor 15 | . . . . 10 17 15 15 22 23 Ballistic Gun 6 | . 23 14 13 20 8 . . . . Slashing Weapon 1 | . 4 14 8 1 . . . . . Piercing Weapon 3 | . . . . . . . . 6 7 Peak Build Rating 23 | 8 13 12 15 21 23 7 7 16 16 Average Rating 13 | 5 11 12 14 18 21 7 7 15 14 On Entrance 9 | . 8 12 12 12 18 7 7 7 16 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 13 | 7 8 7 13 12 5 . . 5 5 Greatest Support 20 | 20 20 14 16 16 16 5 5 5 5 Greatest Overweight (x) 1 | . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 3 3 4 5 5 Average Carried 3 | . 4 5 4 4 2 3 3 2 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 4 3 3 4 5 5 Class Distribution -------------------- 65% | Mutant 21% | Sprinter 6% | Scout 5% | Scientist-Sprinter Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Scientist-Sprinter | -9/Materials Sprinter | -9/Mines Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Matter Collected 598 | 348 . . 43 154 . . 13 40 . Remotely . | . . . . . . . . . . Salvage Created 284 | 174 . . 43 67 . . . . . Parts 23 | 10 . . 3 10 . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 4 | . . . . 4 . . . . . Guns 4 | . . . . 4 . . . . . Classes Destroyed 6 | 3 . . 1 2 . . . . . Worker 2 | 2 . . . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 1 | 1 . . . . . . . . . Swarmer 3 | . . . . 3 . . . . . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 2 | 2 . . 1 2 . . . . . Combat Bots Only 2 | . . . . 2 . . . . . Max Kills in Single Turn 2 | 2 . . 1 2 . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Hostile Shots Fired 182 | . 7 . 16 52 12 3 47 . 45 Missed 91 | . 2 . 11 23 6 2 30 . 17 Hits 91 | . 5 . 5 29 6 1 17 . 28 Melee 10 | . . . . 4 6 . . . . Projectile 81 | . 5 . 5 25 . 1 17 . 28 AOE 2 | . . . . 1 1 . . . . Critical Strikes 5 | . 1 . . 1 2 . . . 1 Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 1372 | . 64 . 73 377 136 15 219 . 488 Core 846 | . . . 30 147 75 15 193 . 386 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 85 | 100 . 100 . 55 86 . . . . Volleys Fired 32 | 22 . . 1 7 2 . . . . Largest 2 | 2 . . 2 2 1 . . . . Hottest 43 | 40 . . 43 43 23 . . . . Shots Fired 62 | 44 . . 2 14 2 . . . . Gun 62 | 44 . . 2 14 2 . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 62 | 44 . . 2 14 2 . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 4 | 4 . . 2 4 . . . . . Robot Miss Streak 5 | 1 . . 1 2 5 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 31 | 19 . . 3 9 . . . . . Core Hits 14 | 7 . . 1 6 . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 17 | . 2 . 14 1 . . . . . Impact . | . . . . . . . . . . Slashing 17 | . 2 . 14 1 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 506 | 242 . . 121 131 12 . . . . Guns 406 | 242 . . 21 131 12 . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 100 | . . . 100 . . . . . . Ramming . | . . . . . . . . . . Kinetic 406 | 242 . . 21 131 12 . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 100 | . . . 100 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . 1 1 . . . . . Average Corruption 1 | . . . 1 1 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . 1 1 . . . . . Message Errors 1 | . . . . 1 . . . . . Matter Fused 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 10 | . . . 10 . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 10 | . . . 10 . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 41 | . 15 . 10 41 . . . . . Average Temperature 15 | . 9 . 7 16 . . . . . Received Heat Transfer 364 | . 54 . 15 214 . 9 60 . 12 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 120 | 10 31 7 23 120 31 . . . . Initial 31 | . . 7 . . 31 . . . . Average 13 | 1 6 4 7 34 10 . . . . Influence Increases 574 | 25 31 . 67 211 15 . 225 . . Destroy 0b10 Robot/C 60 | . . . . 60 . . . . . Destroy 0b10 Robot/NC 35 | 25 . . 5 5 . . . . . Destroy Leader 12 | . . . 2 10 . . . . . Successful Hack 11 | . . . 11 . . . . . . Destroy Structure 6 | . 1 . 4 1 . . . . . Partial Spotted 75 | . . . 45 15 15 . . . . Lose Combat Pursuer 375 | . 30 . . 120 . . 225 . . Influence Decreases 574 | 25 10 21 67 131 95 . 80 145 . Entered New Map 208 | . . 14 . . 49 . . 145 . Time Decay 311 | 25 10 7 57 91 41 . 80 . . Lost Part 55 | . . . 10 40 5 . . . . Squads Dispatched 4 | . 1 . 2 . 1 . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . 2 . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Distress Signals 3 | . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 6 . 15 28 4 2 13 . 11 Peak Tracking Total 12 | . 3 . 8 10 4 2 12 . 4 Tactical Retreats 16 | . 1 . 3 4 . . 5 . 3 ECM-based Alert Blocks 13 | . . . 6 4 . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Machines Accessed 5 | . . . 4 . . 1 . . . Terminals 3 | . . . 3 . . . . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . . . 28 . . 2 . . . Successful 21 | . . . 20 . . 1 . . . Failed 8 | . . . 7 . . 1 . . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . Manual 3 | . . . 3 . . . . . . Terminals 16 | . . . 16 . . . . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 12 | . . . 12 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . . . 10 . . . . . . Record 7 | . . . 7 . . . . . . Alert Level 1 | . . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . . 10 . . . . . . Insert Component 3 | . . . 3 . . . . . . Analyze 3 | . . . 3 . . . . . . Retrieve Study 4 | . . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . 3 . . 1 . . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 . Highest-Rated Group 165 | . . . . . . . . 165 . Highest-Rated Ally 42 | . . . . . . . . 42 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Active Infowar (turns) 1433 | 78 95 29 143 229 68 . . 658 133 Optics 791 | . . . . . . . . 658 133 Sensors 225 | . . . . 160 65 . . . . Terrain 409 | 78 95 29 139 . 68 . . . . ECM 981 | . . . 122 69 . . . 657 133 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Turns Passed 1808 | 159 95 29 143 229 141 26 181 672 133 Spaces Moved 2839 | 79 165 66 275 535 182 39 463 846 189 Core 115 | 15 . . . . . . . . 100 Treads . | . . . . . . . . . . Legs 69 | 64 5 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2655 | . 160 66 275 535 182 39 463 846 89 Fastest Speed 32 | 50 32 32 32 32 32 35 35 35 35 Average Speed 38 | 106 34 32 32 32 32 35 35 35 69 Slowest Speed 120 | 120 120 32 32 35 35 35 35 35 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 17 | . . . 3 10 1 . 3 . . Potential Cave-ins 4 | . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 29 28 36 79 23 1 66 82 37 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 9 | . . . . 1 . . 1 5 2 Spaces Dug 10 | . 1 . 8 1 . . . . . Terrain Destroyed 10 | . 1 . 8 1 . . . . . Melee 10 | . 1 . 8 1 . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Total 3454 | 114 202 73 298 568 259 50 478 1221 191 Wait 510 | . 13 8 . 18 74 12 18 367 . Move 2796 | 78 164 65 268 514 179 38 456 845 189 Hop 17 | . . . 3 10 1 . 3 . . Pick Up 33 | 8 9 . 3 6 1 . 1 4 1 Fast Attach . | . . . . . . . . . . Attach 27 | 6 6 . 5 4 2 . . 4 . Detach 8 | . 3 . 3 1 . . . 1 . Swap 3 | . . . . 3 . . . . . Drop 11 | . 5 . 1 4 . . . . 1 Fire 32 | 22 . . 1 7 2 . . . . Melee 17 | . 2 . 14 1 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 7) 255 | -10/Materials | Entered Mines 267 | -10/Mines | Met a Derelict bent on vengeance 278 | -10/Mines | Discovered new exit (range 10) 280 | -10/Mines | Learned location of Zion (-6) 284 | -10/Mines | Entered Materials 284 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 310 | -9/Materials | Central database locked down 422 | -9/Materials | Discovered new exit (range 15) 427 | -9/Materials | Entered Mines 434 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 436 | -9/Mines | Found Prototype Device 441 | -9/Mines | Learned location of 1 exit from Materials 496 | -9/Mines | Identified Exp. Sensor Array 525 | -9/Mines | Assembled infested the area 637 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 651 | -9/Mines | Discovered new exit (range 8) 653 | -9/Mines | Identified exit to Materials 656 | -9/Mines | Entered Materials 656 | -8/Materials | Evolved 2 slots: Utility x2 657 | -8/Materials | Identified exit to Factory 686 | -8/Materials | Lost 3 parts (2p1w) 797 | -8/Materials | Entered Factory 797 | -7/Factory | Evolved 2 slots: Utility x2 797 | -7/Factory | Discovered new exit (range 7) 815 | -7/Factory | Lost 3 parts (1n1u1w) 823 | -7/Factory | Entered Lower Caves 835 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 937 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 970 | -7/Lower Caves | Encountered a Warlord checkpoint 1000 | -7/Lower Caves | Discovered new exit (range 7) 1001 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1004 | -7/Lower Caves | Entered Zion 1016 | -6/Zion | Found CR-A16's Pointy Stick 1058 | -6/Zion | Learned Factory emergency access door positions 1080 | -6/Zion | Build established: Mutant 1111 | -6/Zion | Learned Factory terminal intel 1145 | -6/Zion | Met Imprinter 1152 | -6/Zion | Imprinted 1154 | -6/Zion | Declared Zion's savior 1673 | -6/Zion | Discovered new exit (range 9) 1676 | -6/Zion | Entered Proximity Caves 1678 | -5/Proximity Caves | Spotter reported a threat 1679 | -5/Proximity Caves | Spotter reported a threat 1701 | -5/Proximity Caves | Spotted B-75 Beast 1736 | -5/Proximity Caves | Spotter reported a threat 1755 | -5/Proximity Caves | Spotter reported a threat 1789 | -5/Proximity Caves | Core integrity fell below 50% 1807 | -5/Proximity Caves | Core integrity fell below 20% 1809 | -5/Proximity Caves | Self-destructed Last Messages --------------- 01734_ N-01 Spotter is scanning... 01736_ N-01 Spotter sends a signal. 01736_ ALERT: Unidentified potential threat approaching Complex 0b10. 01741_ Searching scrap... 01741_ Found Imp. Light Armor Plating. 01741_ Found Neutrino Core. 01741_ Found 37 Matter. 01753_ N-01 Spotter is scanning... 01755_ N-01 Spotter sends a signal. 01755_ ALERT: Unidentified potential threat approaching Complex 0b10. 01788_ Searching scrap... 01788_ Found Hpw. Shock Rifle. 01788_ Found Mak. Flight Unit. 01788_ Found Greatsword. 01788_ Found 40 Matter. 01792_ Dropped Beamcaster. 01792_ Acquired Mak. Flight Unit. 01800_ Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ###???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ????????????????????????## ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ##?????????????????????# #?????????????????????? | | ##???????????????????# #?????????????????????? | | #???????????????????# #?????????????????????? | | #???????????????????#@ #?????????????????????? | | ? #???????????????????#s #?????????????????????? | | ?? ##??????????????#####s ##????????????????????? | | ### ####??????????##$ #####????????????????? | | ? ##???????### $#????????????????? | | ??# #???????# ##????????????????? | | ??# #??????## ##?????????????????? | | ??# #????### #### ##??????????????????? | | ??# ## #???## #??## ##???????????????????? | | ??# ## #???# #???? ##???????????????????? | | ??# ### #???# ### #??# ##??????????????????? | | ??# #?# #??## [#?? ##?????????????????? | | ### #?# #### % ## #?????????????? | | #?# ## [ / #?????????????? | | ###?# ## ## #####???????????????? | | #??# ##?? ##???????????????????? | | #??####### #???? ##????????????????????? | | ##????????## ##????? #?????????????????????? | | #??????????## ###???????#?????????????????????? | | #???????????# #???????????????????????????????? | | #??????????? #???????????????????????????????? | | #??????????? ???????????????????????????????? | | #?????????? #??????????????????????????????? | | ##????????? ??????????????????????????????? | | #????????? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Evasion (%) 63 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Mining Claw | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Mining Claw | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Look Less Dangerous Next Time Spot Them First Challenges ------------ None Game ------ Seed BiomechanicalVortexMapper Manual? 0 Play Time 00:44:21 Cumulative 14.5 hours Start 2026.04.21 @ 18:36:13 End 2026.04.26 @ 02:55:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c1433b4-5198-4c0c-be1e-8cd03d4261e8