Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.01 @ 16:09:30 Player: Knightshade Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (198) 990 Value Destroyed (5739) 5739 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1187) 1187 TOTAL SCORE: 12676 Bonus ------- High Alert Combat Kills 113 Follower Combat Kills 490 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -116 Cogmind --------- Core Integrity 881/1000 Matter 106/300 Energy 235/315 System Corruption 6% Temperature Cool (0) Movement Flying (31) Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Field Propulsion Drive Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY (10) ----- Medium Storage Unit Machine Analyzer Enhanced Optical Array Improved Signal Interpreter ECM Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (10) --- Improved VTOL Module Improved VTOL Module Field Propulsion Drive Improved Transmission Jammer Authchip [Device] Relay Coupler [NC] (37) Missile Launcher Improved Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Improved Signal Interpreter ECM Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Tesla Rifle Chainsword > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Field Propulsion Drive Improved Transmission Jammer Authchip [Device] Relay Coupler [NC] Missile Launcher Improved Datajack Improved Remote Datajack [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Slots Evolved 10 | . . 2 . 2 . . . 4 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . Utility 8 | . . 2 . 2 . . . 2 2 Weapon . | . . . . . . . . . . Parts Attached 114 | 9 8 10 2 36 11 6 2 16 14 Power 10 | 1 1 . 1 2 2 . . 2 1 Engine 3 | 1 1 . 1 . . . . . . Core 7 | . . . . 2 2 . . 2 1 Reactor . | . . . . . . . . . . Propulsion 24 | 4 2 2 . 2 4 1 2 4 3 Treads 2 | 2 . . . . . . . . . Leg 1 | . . . . . . 1 . . . Wheel 13 | 2 2 2 . 2 3 . 2 . . Hover 1 | . . . . . 1 . . . . Flight 7 | . . . . . . . . 4 3 Utility 49 | 2 2 6 . 16 2 4 . 9 8 Device 18 | 1 . . . 8 2 1 . 4 2 Storage 4 | 1 2 . . . . . . 1 . Processor 8 | . . 3 . 2 . 1 . . 2 Hackware 8 | . . . . . . . . 4 4 Protection 11 | . . 3 . 6 . 2 . . . Artifact . | . . . . . . . . . . Weapon 31 | 2 3 2 1 16 3 1 . 1 2 Energy Gun 6 | . . . . 4 1 . . . 1 Energy Cannon 8 | . 2 2 . 4 . . . . . Ballistic Gun 7 | 2 . . . 3 . 1 . . 1 Ballistic Cannon 3 | . . . 1 2 . . . . . Launcher 3 | . 1 . . 1 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 Parts Lost 22 | . 1 1 1 6 6 2 . 1 4 Power 5 | . 1 . 1 . 1 1 . . 1 Propulsion 6 | . . . . 3 3 . . . . Utility 9 | . . 1 . 1 2 1 . 1 3 Weapon 2 | . . . . 2 . . . . . Highest Loss Streak 2 | . 1 1 1 2 2 1 . 1 2 To Critical Strikes . | . . . . . . . . . . Average Backups 21 | 3 13 22 24 24 24 22 22 10 9 Power 1 | . 1 2 1 1 . . 1 . . Propulsion 4 | 1 4 4 5 4 5 5 5 1 1 Utility 8 | . 3 9 11 10 9 10 10 6 4 Weapon 4 | 1 3 4 5 5 6 3 2 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 29 | . . 10 . 8 3 . . 1 7 Power 2 | . . 2 . . . . . . . Propulsion 7 | . . . . 3 2 . . . 2 Utility 8 | . . 4 . 1 1 . . . 2 Weapon 8 | . . 3 . 4 . . . . 1 Tool/Special 4 | . . 1 . . . . . 1 2 Average Slot Usage (%) 98 | . 99 97 100 98 97 96 100 98 97 Engine 4 | . 13 11 11 . . . . . . Core 5 | . . . . 8 8 8 9 6 4 Treads 1 | . 11 . . . . . . . . Leg 1 | . . . . . . 7 2 . . Wheel 15 | . 16 22 22 17 15 9 15 . . Flight 2 | . . . . . . . . 25 22 Device 6 | . 14 2 . 8 8 . 8 12 10 Storage 9 | . 14 11 11 9 9 9 9 6 5 Processor 19 | . . 19 22 20 27 26 27 12 11 Hackware 2 | . . . . . . . . 19 28 Protection 10 | . . 8 11 16 9 17 9 . . Energy Gun 1 | . . . . 3 3 2 . . . Energy Cannon 7 | . 16 21 13 5 . . . . . Ballistic Gun 6 | . 11 . . 7 14 10 10 . 2 Slashing Weapon 1 | . . . . . . 3 7 6 5 Peak Build Rating 82 | 7 15 25 27 36 39 40 39 58 82 Average Rating 33 | 5 11 22 26 33 35 37 35 52 68 On Entrance 27 | . 7 15 25 27 35 35 39 35 56 Naked Turns . | . . . . . . . . . . Heaviest Build 111 | 11 94 102 102 109 103 111 109 103 29 Greatest Support 40 | 40 40 24 24 37 20 10 32 29 37 Greatest Overweight (x) 11 | . 3 4 4 9 9 11 10 3 . Average Overweight (x) 3 | . 2 3 4 4 5 9 4 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 10 Average Capacity 22 | 7 22 25 25 25 25 25 25 10 10 Most Carried 25 | 6 18 25 25 25 25 25 25 24 10 Average Carried 21 | 4 13 23 24 24 24 24 24 10 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 10 Final Carried 25 | 5 18 25 25 25 25 25 25 10 9 Class Distribution -------------------- 66% | Mutant 6% | Skirmisher 6% | Wizard-Scout 5% | Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Storage Mutant | -8/Garrison Assassin | -8/Recycling Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Matter Collected 2757 | 202 269 160 75 553 708 418 115 30 227 Remotely . | . . . . . . . . . . Salvage Created 6442 | 125 563 1440 420 1574 1047 712 181 132 248 Parts 436 | 10 39 109 15 111 82 30 10 16 14 Haulers Intercepted 10 | . 1 4 . 5 . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Combat Hostiles Destroyed 134 | . 17 32 9 24 22 17 3 8 2 Melee 13 | . . . . 2 . 6 3 . 2 Guns 35 | . 4 . . 11 14 6 . . . Cannons 53 | . 11 28 9 5 . . . . . AOE 31 | . 2 4 . 4 8 5 . 8 . Classes Destroyed 18 | 2 5 3 . 2 3 1 . 1 1 Worker 14 | . 3 2 . 3 5 . . 1 . Builder 4 | . . . . 1 2 . 1 . . Tunneler 4 | 3 . . . 1 . . . . . Hauler 10 | . 1 4 . 5 . . . . . Recycler 4 | 1 1 . 1 1 . . . . . Mechanic 3 | . . 1 . 1 1 . . . . Operator 3 | . . 3 . . . . . . . Drone 1 | . . . . . . . . 1 . Watcher 22 | . 2 4 . 5 2 1 . 3 5 Swarmer 45 | . 11 12 . 9 3 3 . 7 . Grunt 51 | . 6 12 9 6 9 9 . . . Brawler 2 | . . . . . 1 1 . . . Duelist 1 | . . . . . 1 . . . . Protector 1 | . . . . . 1 . . . . Sentry 27 | . . 8 . 8 6 2 3 . . Specialist 1 | . . . . . . 1 . . . Hunter 3 | . . . . 1 1 1 . . . Programmer 2 | . . . . . . . . . 2 Thug 1 | . . . . . 1 . . . . Best Kill Streak 10 | 4 8 7 4 7 10 3 1 6 2 Combat Bots Only 6 | . 5 5 3 4 6 3 1 5 2 Max Kills in Single Turn 4 | 1 2 3 2 3 4 3 1 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 3 . 3 3 3 . 2 . Melee 1 | . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Hostile Shots Fired 584 | . 79 90 28 130 83 99 8 18 49 Missed 186 | . 22 25 8 45 19 38 2 5 22 Hits 398 | . 57 65 20 85 64 61 6 13 27 Melee 2 | . . . . . . 2 . . . Projectile 396 | . 57 65 20 85 64 59 6 13 27 Critical Strikes 14 | . . . . 5 2 5 . . 2 Damage Taken 4430 | . 510 549 204 858 795 787 67 159 501 Core 749 | . 125 107 . 79 103 144 11 61 119 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1305 | . 161 167 62 252 230 227 19 48 139 Regen/Repaired (Parts) 93 | . . . . . 34 . . . 59 Core Remaining (%) 70 | 100 50 . 73 . . . 38 92 . Volleys Fired 335 | 13 45 78 22 74 67 28 . 6 2 Largest 2 | 2 2 2 2 2 2 2 . 1 1 Hottest 138 | 40 136 136 120 138 100 100 . 30 65 Shots Fired 609 | 26 75 137 44 135 130 51 1 6 4 Gun 314 | 26 30 . . 81 126 46 1 . 4 Cannon 271 | . 41 134 44 52 . . . . . Launcher 24 | . 4 3 . 2 4 5 . 6 . Special . | . . . . . . . . . . Kinetic 260 | 26 30 . 11 31 120 38 1 . 3 Thermal 235 | . 41 134 33 27 . . . . . Explosive 24 | . 4 3 . 2 4 5 . 6 . Electromagnetic 90 | . . . . 75 6 8 . . 1 Robot Hit Streak 26 | 11 14 15 17 26 22 13 11 . 12 Robot Miss Streak 3 | 1 3 3 1 3 3 2 . . 1 Penetration Max 1 | . . . . 1 1 1 . . . Secondary Targets 3 | . . . . 1 2 . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . Shots Hit Robots 497 | 22 55 91 34 96 99 62 7 6 25 Core Hits 251 | 9 34 49 13 45 55 24 4 11 7 Critical Kills 2 | . . 1 . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . 1 1 1 1 2 . . 3 Meltdown 1 | . . 1 . . . . . . . Destroy 1 | . . . . . 1 . . . . Blast 1 | . . . 1 . . . . . . Corrupt 1 | . . . . 1 . . . . . Sever 5 | . . . . . . 2 . . 3 Melee Attacks 92 | . . . . 6 4 31 6 15 30 Impact . | . . . . . . . . . . Slashing 78 | . . . . 6 4 17 6 15 30 Piercing . | . . . . . . . . . . Sneak Attacks 18 | . . . . 3 . 13 1 . 1 Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14536 | 182 1244 2352 821 2629 2901 1861 274 1306 966 Guns 3927 | 182 202 . . 992 1804 722 17 . 8 Cannons 4606 | . 591 2094 821 1100 . . . . . Explosions 3779 | . 451 258 . 257 1097 692 . 1024 . Melee 2224 | . . . . 280 . 447 257 282 958 Ramming . | . . . . . . . . . . Kinetic 3287 | 182 202 . 193 410 1686 589 17 . 8 Thermal 3985 | . 591 2094 628 423 32 105 . 112 . Explosive 3530 | . 451 258 . 257 1065 587 . 912 . Electromagnetic 1510 | . . . . 1259 118 133 . . . Impact . | . . . . . . . . . . Slashing 2224 | . . . . 280 . 447 257 282 958 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . 4 4 . 6 Average Corruption 3 | . . . . . . 4 4 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 70 | . . . . . . 38 23 . 9 Message Errors 21 | . . . . . . 11 9 . 1 Matter Fused 13 | . . . . . . 11 1 . 1 Heat Flow Errors 11 | . . . . . . 5 3 . 3 Energy Discharges 9 | . . . . . . 4 4 . 1 Data Loss (minor) 8 | . . . . . . 4 3 . 1 Data Loss (major) 3 | . . . . . . 2 1 . . Misfires 3 | . . . . . . . 1 . 2 Alerts 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 508 | . 11 22 1 93 11 24 . 184 162 Projectiles 68 | . 11 22 1 34 . . . . . Explosions 170 | . . . . 40 11 14 . 105 . Melee 270 | . . . . 19 . 10 . 79 162 Knockbacks 2 | . . . 2 . . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 160 | . 6 . . 15 52 62 . 25 . Shots 7 | . 1 . . 1 1 3 . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 393 | . 365 280 393 298 102 241 275 . 235 Average Temperature 83 | . 111 80 158 67 19 48 119 . 87 Received Heat Transfer 1863 | . 234 180 153 432 432 387 27 . 18 Effects 13 | . 5 1 6 1 . . . . . Shutdowns 2 | . 1 . 1 . . . . . . Energy Bleed 2 | . . 1 1 . . . . . . Interference 7 | . 3 . 3 1 . . . . . Damage (minor) 2 | . 1 . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 11 | . . . . 11 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . 1 . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 13 | . 1 8 2 2 . . . . . Heat Transferred 6390 | . 1073 3441 999 703 50 74 . 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 2 . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Maximum Alert Level 4 | . . . . 1 . 4 2 2 . Low Security (%) 78 | 100 100 100 100 93 100 14 39 . 100 Level 1 8 | . . . . 6 . 18 36 81 . Level 2 7 | . . . . . . 33 24 18 . Level 3 3 | . . . . . . 22 . . . Level 4 1 | . . . . . . 10 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1255 | 10 165 174 67 239 180 1255 498 451 143 Initial 482 | . . 7 . . . 5 482 300 143 Average 144 | 1 46 30 11 55 45 604 252 304 17 Influence Increases 6513 | 20 540 1048 258 1040 786 1630 271 751 169 Destroy 0b10 Robot/C 3020 | . 340 640 180 500 460 660 60 140 40 Destroy 0b10 Robot/NC 330 | 20 35 70 5 85 55 5 5 25 25 Destroy Leader 622 | . 76 166 30 160 124 30 . 16 20 Allied During Kill 84 | . . . . 2 9 73 . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . Successful Hack 273 | . 18 72 . 63 47 . 26 29 18 Select Force Hacks 240 | . 60 . . . . . 180 . . Disable Machine 198 | . 9 18 9 27 45 36 . 54 . Anti-Garrison Action 700 | . . . . . . 700 . . . Destroy Structure 286 | . 2 22 4 23 31 96 . 102 6 Advance Influence 300 | . . . . . . . . 300 . Partial Spotted 75 | . . . . . . . . 45 30 Lose Combat Pursuer 375 | . . 60 30 180 15 30 . 30 30 Influence Decreases 6513 | 20 520 1068 258 1040 776 385 1526 410 510 Entered New Map 989 | . . 13 . . . 5 773 . 198 Time Decay 4687 | 20 510 1055 248 980 726 . 603 250 295 Lost Part 177 | . 10 . 10 60 50 20 . 10 17 Lost Ally 360 | . . . . . . 360 . . . Purge Threat 300 | . . . . . . . 150 150 . Squads Dispatched 21 | . 2 5 . 1 3 . . 4 6 Investigation 7 | . 2 2 . . . . . 1 2 Extermination 4 | . . . . . . . . 2 2 Reinforcement 6 | . . 3 . . . . . 1 2 Assault 2 | . . . . . 2 . . . . Garrison 2 | . . . . 1 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Distress Signals 9 | . 3 3 . . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 218 | . 27 41 11 44 31 34 2 13 15 Peak Tracking Total 9 | . 6 4 3 6 9 4 1 4 4 Tactical Retreats 19 | . 1 2 2 8 1 2 . 1 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Traps Triggered 13 | . 1 3 . 1 . 6 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts 45 | . . . . 1 44 . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 13 | . . . . 1 6 . . 6 . Reused 1 | . . . . . . . . 1 . Traps Extracted 1 | . . . . 1 . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Most Traps Carried 4 | . . . . 1 . 4 3 3 . Objects Rigged 10 | . . . . . . . . 10 . Exploded 3 | . . . . . . . . 3 . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Machines Disabled 26 | . 1 3 1 3 5 7 . 6 . Max in Single Turn 2 | . 1 1 1 1 1 1 . 2 . Garrison Access 4 | . . . . . . . . 1 3 Garrison Relay 1 | . . . . . . 1 . . . Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Machines Accessed 83 | . 9 12 . 16 11 3 12 7 13 Terminals 59 | . 7 10 . 12 9 3 6 6 6 Fabricators 2 | . . . . . . . . . 2 Repair Stations 4 | . . . . 2 1 . . . 1 Recycling Units 8 | . 2 . . . . . 6 . . Scanalyzers 5 | . . 2 . 2 . . . . 1 Garrison Access 5 | . . . . . 1 . . 1 3 Total Hacks 321 | . 35 48 . 63 34 7 40 41 53 Successful 231 | . 24 31 . 48 27 . 33 31 37 Failed 87 | . 10 16 . 14 7 7 7 10 16 Catastrophic 12 | . 1 2 . . . 3 . 2 4 Database Lockouts 3 | . 1 1 . 1 . . . . . Manual 217 | . 27 35 . 35 26 7 24 34 29 Terminals 250 | . 32 40 . 40 31 7 29 38 33 Fabricators 4 | . . . . . . . . . 4 Repair Stations 8 | . . . . 4 2 . . . 2 Recycling Units 14 | . 3 . . . . . 11 . . Scanalyzers 33 | . . 8 . 19 . . . . 6 Garrison Access 12 | . . . . . 1 . . 3 8 Terminal Hacks 70 | . 9 6 . 12 10 . 10 14 9 Part Schematic 6 | . . . . . 3 . 2 . 1 Prototype ID Bank 16 | . 3 4 . 2 2 . 4 1 . Open Door 1 | . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 2 | . . . . 1 . . 1 . . Machine Index 1 | . . . . . . . . . 1 Terminal Index 7 | . 1 1 . 1 1 . . 2 1 Fabricator Index 3 | . . . . . . . . 2 1 Repair Station Index 1 | . . . . 1 . . . . . Scanalyzer Index 3 | . 1 . . . . . . 1 1 Alert Level 1 | . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 1 1 . Locate Traps 5 | . 1 . . 2 1 . . 1 . Reprogram Traps 2 | . . . . 1 . . . 1 . Security Status 1 | . . . . . 1 . . . . Investigation Status 1 | . . . . . . . . 1 . Extermination Status 1 | . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . 1 . Recall Extermination 2 | . . . . . . . . 1 1 Recall Reinforcements 1 | . . . . . . . . 1 . Hauler Manifests 5 | . 2 . . 1 1 . . 1 . Registered Components 2 | . 1 . . 1 . . . . . Registered Prototypes 2 | . . 1 . 1 . . . . . Zone Layout 3 | . . . . . . . 1 . 2 Fabricator Hacks 4 | . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks 7 | . . . . 3 2 . . . 2 Scan Component 4 | . . . . 2 1 . . . 1 Repair 3 | . . . . 1 1 . . . 1 Recycling Unit Hacks 6 | . 1 . . . . . 5 . . Report Inventory 6 | . 1 . . . . . 5 . . Scanalyzer 31 | . . 6 . 19 . . . . 6 Insert Component 13 | . . 3 . 9 . . . . 1 Analyze 18 | . . 3 . 10 . . . . 5 Garrison Access Hacks 7 | . . . . . 1 . . 1 5 Unlock Access 1 | . . . . . 1 . . . . Seal Access 4 | . . . . . . . . 1 3 Coupler Status 2 | . . . . . . . . . 2 Unauthorized Hacks 106 | . 14 19 . 14 14 . 18 16 11 Terminals 94 | . 12 19 . 14 14 . 12 14 9 Track 3 | . 1 . . . . . . 1 1 Assimilate 2 | . . 2 . . . . . . . Botnet 43 | . 6 8 . 7 7 . 6 5 4 Detonate 2 | . . . . . . . . 2 . Operators 6 | . . 1 . 2 1 . 1 1 . Skim 38 | . 5 8 . 5 6 . 5 5 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 2 . . . . . 6 . . Tunnel 8 | . 2 . . . . . 6 . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 2 Broadcast 2 | . . . . . . . . 1 1 Watchers 2 | . . . . . . . . 1 1 Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 72 | . 8 12 . 16 10 3 7 6 10 Full Trace Events 3 | . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 18 | . . 3 . 9 2 . 2 . 2 Parts Built 2 | . . . . . . . . . 2 Authchips 1 | . . . . . . . . . 1 Time 234 | . . . . . . . . . 234 Total Part Build Rating 14 | . . . . . . . . . 14 Parts Repaired 3 | . . . . 1 1 . . . 1 Time 106 | . . . . 30 38 . . . 38 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 13 | . . 3 . 9 . . . . 1 Part Schematics Acquired 13 | . . 3 . 9 . . . . 1 Parts Damaged 1 | . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . Machine Destruction 5 | . . . . . . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Total Allies 21 | . . 1 1 . 12 7 . . . Largest Group 11 | . . 1 1 1 11 11 . . . Highest-Rated Group 204 | . . 10 31 31 204 204 . . . Highest-Rated Ally 31 | . . 10 31 31 31 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 161 | . . . . 7 16 138 . . . Total Damage 1810 | . . . . 128 149 1533 . . . Kills 19 | . . . . 1 2 16 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Active Infowar (turns) 17302 | 23 926 3410 1291 3552 2092 2696 1250 517 1545 Optics 5361 | . . 41 . 883 2092 813 . . 1532 Sensors 5222 | . . . . 152 2012 180 1158 517 1203 Traps 844 | . . . . 844 . . . . . Seismic 2125 | 23 926 615 . 561 . . . . . Machine Analysis 14788 | . . 3410 1291 3552 2092 2696 1250 450 47 Jamming 73 | . . . . . . . . . 73 ECM 98 | . . . . . . . . . 98 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Turns Passed 18058 | 120 1510 3485 1291 3552 2092 2696 1250 517 1545 Spaces Moved 10182 | 53 738 1628 689 1671 957 1036 703 872 1835 Core 22 | 22 . . . . . . . . . Treads 292 | 22 270 . . . . . . . . Legs . | . . . . . . . . . . Wheels 7161 | 9 468 1628 689 1671 957 1036 703 . . Hover . | . . . . . . . . . . Flight 2707 | . . . . . . . . 872 1835 Fastest Speed 26 | 50 135 135 150 125 140 215 135 26 26 Average Speed 126 | 102 161 147 150 150 155 229 159 27 27 Slowest Speed 320 | 160 320 150 150 215 215 245 230 236 35 Overloaded Moves 2 | . . . . . . . . . 2 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . . . . . . . . 6 4 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 72 | 3 99 97 98 94 92 96 90 22 32 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 15 | . 2 1 . . 4 . 8 . . Known Exits Taken 6 | . 1 . 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 28 | . . . . 12 . . . 13 3 Terrain Destroyed 303 | . 2 21 4 19 26 116 . 112 3 Melee 10 | . . . . . . . . 7 3 Projectile 11 | . . 5 4 . 1 1 . . . AOE 282 | . 2 16 . 19 25 115 . 105 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Total 14627 | 97 987 2593 903 2578 1426 1277 823 1117 2826 Wait 3537 | 11 176 819 188 696 323 117 105 186 916 Move 10153 | 52 737 1627 688 1670 956 1035 702 859 1827 Hop 10 | . . . . . . . . 6 4 Pick Up 151 | 12 17 34 2 47 7 8 2 5 17 Fast Attach 12 | . . . . 3 4 2 2 . 1 Attach 57 | 7 3 6 1 15 3 3 . 10 9 Detach 3 | . . . . 1 . 1 . . 1 Swap 88 | 2 6 7 1 26 12 13 2 12 7 Drop 113 | . 3 22 1 39 6 8 4 18 12 Fire 335 | 13 45 78 22 74 67 28 . 6 2 Melee 92 | . . . . 6 4 31 6 15 30 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 31 | . . . . . . 31 . . . Rewire . | . . . . . . . . . . Trap 45 | . . . . 1 44 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling (discovered 2 exits: *Fac / Scr) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 16) 237 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 1003 | -10/Materials | Discovered new exit (range 14) 1151 | -10/Materials | Learned 2 Mines zone layouts 1182 | -10/Materials | Discovered new exit (range 5) 1201 | -10/Materials | Identified exit to Subcaves 1201 | -10/Materials | Identified exit to Materials 1221 | -10/Materials | Derelicts attacked the area 1239 | -10/Materials | Learned location of 2 exits from Subcaves 1268 | -10/Materials | Learned location of 2 exits from Mines 1286 | -10/Materials | Learned 4 Subcaves zone layouts 1294 | -10/Materials | Learned location of 1 exit from Recycling 1313 | -10/Materials | Learned location of 1 exit from Recycling 1342 | -10/Materials | Learned location of 2 exits from Materials 1414 | -10/Materials | Central database locked down 1631 | -10/Materials | Entered another Materials area 1631 | -9/Materials | Evolved 2 slots: Utility x2 1632 | -9/Materials | Identified exit to Materials 2820 | -9/Materials | Discovered exit to Materials (range 16) 3637 | -9/Materials | Discovered new exit (range 13) 4364 | -9/Materials | Loaded intel: 2 recycling unit locations 4380 | -9/Materials | Learned location of 1 exit from Storage 4385 | -9/Materials | Learned Storage stockpile data 4386 | -9/Materials | Learned Materials emergency access door positions 4387 | -9/Materials | Learned location of 2 exits from Materials 4388 | -9/Materials | Learned 4 Recycling zone layouts 4389 | -9/Materials | Learned Storage trap positions 4400 | -9/Materials | Learned Storage trap positions 4568 | -9/Materials | Central database locked down 5116 | -9/Materials | Entered Mines 5144 | -9/Mines | Met a Derelict bent on vengeance 5462 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6250 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6250 | -9/Mines | Discovered new exit (range 5) 6302 | -9/Mines | Received a Mining Laser from a helpful Derelict 6407 | -9/Mines | Entered Materials 6407 | -8/Materials | Accompanied by 1 ally 6407 | -8/Materials | Evolved 2 slots: Utility x2 6408 | -8/Materials | Identified exit to Factory 6408 | -8/Materials | Identified exit to Storage 6632 | -8/Materials | Garrison activated, responded to threat 8334 | -8/Materials | Discovered exit to Factory (range 4) 8918 | -8/Materials | Learned Storage stockpile data 9029 | -8/Materials | Learned location of 3 exits from Factory 9069 | -8/Materials | Learned 12 Factory zone layouts 9118 | -8/Materials | Learned location of 1 exit from Storage 9133 | -8/Materials | Central database locked down 9176 | -8/Materials | Learned location of 2 exits from Lower Caves 9486 | -8/Materials | Repaired Broken Remote Datajack 9959 | -8/Materials | Entered Storage 9961 | -8/Storage | Identified exit to Recycling 9962 | -8/Storage | Loaded intel: 18 trap records 10094 | -8/Storage | Build established: Skirmisher 10120 | -8/Storage | Garrison activated, responded to threat 10676 | -8/Storage | Learned location of Recycling (-8) 10749 | -8/Storage | Loaded intel: 11 terminal locations 10813 | -8/Storage | Learned location of Zion (-7) 10866 | -8/Storage | Learned location of 2 exits from Factory 10936 | -8/Storage | Learned location of 2 exits from Factory 11019 | -8/Storage | Learned Factory emergency access door positions 11040 | -8/Storage | Repaired Lgt. Nuclear Core 11129 | -8/Storage | Learned Storage trap positions 11471 | -8/Storage | Identified exit to Garrison 11479 | -8/Storage | Build established: Scavenger-Skirmisher 11569 | -8/Storage | Met a pair of Derelict thieves 11583 | -8/Storage | Learned location of Armory (-4) 11874 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12051 | -8/Storage | Entered Garrison 12051 | -8/Garrison | Accompanied by 11 allies 12166 | -8/Garrison | Build established: Commander-Skirmisher 12430 | -8/Garrison | Garrison Relay disabled 12526 | -8/Garrison | Build established: Commander-Mutant 12529 | -8/Garrison | Phase Generator disabled 12632 | -8/Garrison | Lost 6 allies 12747 | -8/Garrison | Triggered checkpoint 12749 | -8/Garrison | Triggered checkpoint 12872 | -8/Garrison | Build established: Mutant 12907 | -8/Garrison | Core integrity fell below 50% 13081 | -8/Garrison | Triggered checkpoint 13093 | -8/Garrison | Triggered checkpoint 13237 | -8/Garrison | Discovered exit to Recycling (range 13) 13754 | -8/Garrison | Discovered exit to Recycling (range 7) 13755 | -8/Garrison | Triggered checkpoint 13901 | -8/Garrison | Triggered checkpoint 13927 | -8/Garrison | Triggered checkpoint 13951 | -8/Garrison | Triggered checkpoint 13984 | -8/Garrison | Lost 3 allies 14051 | -8/Garrison | Triggered checkpoint 14112 | -8/Garrison | Installed Relay Interface Framework 14146 | -8/Garrison | Discovered exit to Recycling (range 12) 14747 | -8/Garrison | Entered Recycling 14748 | -8/Recycling | Identified exit to Factory 14749 | -8/Recycling | Identified exit to Scraptown 15265 | -8/Recycling | Build established: Assassin 15496 | -8/Recycling | Learned location of Lower Caves (-7) 15553 | -8/Recycling | Learned 2 Lower Caves zone layouts 15598 | -8/Recycling | Learned Factory trap positions 15631 | -8/Recycling | Learned location of Extension (-4) 15652 | -8/Recycling | Learned 2 Storage zone layouts 15663 | -8/Recycling | Learned Storage garrison access intel 15997 | -8/Recycling | Entered Factory 15997 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 15998 | -6/Factory | Identified exit to Factory 15998 | -6/Factory | Identified exit to Lower Caves 16000 | -6/Factory | Loaded intel: 86 trap records 16309 | -6/Factory | Build established: Hacker-Scout 16514 | -6/Factory | Entered another Factory area 16514 | -5/Factory | Evolved 2 slots: Utility x2 16515 | -5/Factory | Identified exit to Factory 16516 | -5/Factory | Identified exit to Upper Caves 16628 | -5/Factory | Repaired Missile Launcher 16814 | -5/Factory | Build established: Wizard-Scout 17421 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 17645 | -5/Factory | Fabricated Impulse Thruster Array? 18059 | -5/Factory | Self-destructed Last Messages --------------- 18016_ Slug penetrates Wall. 18019_ >> Machine Analyzer network decryption results: 18019_ Recycling Unit x5 18030_ >> Machine Analyzer network decryption results: 18030_ DSF Access x1 18030_ Terminal x1 18036_ Triggered Tiamat Bomb Trap. 18036_ An explosion rips through the floor. 18037_ Acquired Unknown Power Core. 18043_ Identified Neutrino Core. 18048_ Dropped Tesla Rifle. 18052_ The unstable cave ceiling collapses. 18054_ U-05 Engineer lays Concrete. 18055_ The unstable cave ceiling collapses. 18055_ U-05 Engineer lays Concrete. 18056_ Adv. Weight Redist. System destroyed. 18056_ U-05 Engineer lays Concrete. 18058_ The unstable cave ceiling collapses. 18058_ Slug penetrates U-05 Engineer. 18058_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????# | | ????????????????????????????????# | | ?????????????????????????#+?????# | | ?????????????????????????# ?????######## !! ! | | ?????????????????????????# ????????????# !! ! | | ?????????????############# ############# ! ! | | ?????????????? | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ############ | | ????????????????????????# #??????????### #### | | ????????????????????????# #????????????# #??? | | ????????????????????????# #????????????#/#???? | | ????????????????????????# #???????????? ???? | | ????????????????????????# #??????"""?""" ????? | | ????????????????????????# #??????"Y??""" ???? | | ????????????????????"""?+ #??????"""?""" ????? | | ????????????????????"""?# h #???????????? ????? | | ????????????????????"""?# #?????????????####???? | | ????????????????????????# #????????????????????? | | ????????????????????????# #?????????????????# | | ??????????###############u #?????????????????# | | ??????????# # ##????????????????+ | | ??????????# # u #???????????????????? | | ??????????# = [ p ##???????????????????? | | ??????????# @ ##???????????????????? | | ??????????# ! p #???????????????????? | | ??????????# ! ##???????????????????? | | ??????????############# #???????????????????? | | ??????????????????????## #???????????????????? | | ???????????????????????# T !#???????????????????? | | ??????????????????????? "" #???????????????????? | | ??????????????????????## #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????###+###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????""""?""""??????????????????? | | ??????????????????????""""?""""??????????????????? | | ??????????????????????""""?""""??????????????????? | | ??????????????????????""""?""""??????????????????? | | ??????????????????????""""?""""??????????????????? | | ??????????????????????""""?""""??????????????????? | | ??????????????????????""""?""""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 48 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed System Restoration Module | -8/Storage | Hacked System Shield | -8/Storage | Hacked Xenon Bombardment Thruster | -8/Recycling | Hacked Gauss Cannon | -8/Recycling | Hacked Impulse Thruster Array | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Authchip Impulse Thruster Array | x1 | -5/Factory Repaired ---------- Remote Datajack | 99% | -8/Materials | Broken Lgt. Nuclear Core | 32% | -8/Storage Missile Launcher | 21% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipSpacefoldCalibrator Manual? 0 Play Time 02:47:14 Cumulative 113.8 hours Start 2025.08.31 @ 16:15:30 End 2025.09.01 @ 16:09:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 80 Rogue 0 Adventurer 80 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 323fd819-296d-4402-a7b2-8f12cc79a513