Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 15:58:26 Player: Singularius Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (4113) 4113 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1016) 1016 TOTAL SCORE: 9274 Bonus ------- High Alert Combat Kills 547 Follower Combat Kills 195 Met Data Miner 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 65/100 System Corruption 17% Temperature Cool (30) Movement Core (750) Ox14 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (5) ------- Powered Hammer > --- INVENTORY (20) --- Improved Deuterium Engine Improved Heat Sink Particle Charger Hardened Heavy Armor Plating Improved Shield Generator Component Analysis Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Improved Particle Charger > --- WEAPON ----------- Heavy Laser Gatling Laser Beamcaster Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Hardened Light Armor Plating Hardened Heavy Armor Plating Improved Shield Generator Component Analysis Suite Heavy Laser Heavy Laser Heavy Laser Gatling Laser Gatling Laser Heavy Particle Cannon Advanced Assault Cannon Improved Grenade Launcher Powered Hammer [Rating: 54] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Improved Titanium Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 2 | . . . 1 1 . . . . Weapon 3 | . . 1 1 1 . . . . Parts Attached 128 | 6 6 23 27 43 9 6 1 7 Power 14 | 1 2 3 2 3 1 . . 2 Engine 10 | 1 1 3 . 3 1 . . 1 Core 4 | . 1 . 2 . . . . 1 Reactor . | . . . . . . . . . Propulsion 32 | 2 . 9 9 9 2 . . 1 Treads . | . . . . . . . . . Leg 6 | . . 2 1 . 2 . . 1 Wheel 26 | 2 . 7 8 9 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 2 . 4 14 3 1 . . Device 16 | . 1 . 2 11 1 1 . . Storage 3 | 1 1 . . 1 . . . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 5 | . . . 2 1 2 . . . Artifact . | . . . . . . . . . Weapon 57 | 2 2 11 12 17 3 5 1 4 Energy Gun 31 | 2 1 5 6 11 2 4 . . Energy Cannon 6 | . . . 1 4 . . 1 . Ballistic Gun 7 | . . 3 3 . 1 . . . Ballistic Cannon 4 | . 1 . . 1 . . . 2 Launcher 8 | . . 3 2 1 . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . 1 Parts Lost 62 | . 1 8 9 21 2 8 . 13 Power 7 | . 1 2 . 1 . . . 3 Propulsion 19 | . . 3 5 6 1 1 . 3 Utility 9 | . . . . 5 . 2 . 2 Weapon 27 | . . 3 4 9 1 5 . 5 Highest Loss Streak 12 | . 1 7 3 6 1 5 . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 87 93 95 98 99 89 82 79 Engine 6 | . 6 10 . 6 6 7 7 6 Core 1 | . 7 . 8 . . . . . Leg 7 | . . 9 2 . 12 15 15 13 Wheel 15 | . 28 19 20 22 9 1 . . Device 13 | . 3 11 9 12 17 15 15 14 Storage 8 | . 14 11 9 7 7 7 7 7 Processor 1 | . . . . 5 . . . . Protection 3 | . . . 9 3 4 5 . . Energy Gun 21 | . 16 19 20 20 22 21 30 28 Energy Cannon 7 | . . . 3 13 7 5 6 6 Ballistic Gun 3 | . . 10 11 1 . 5 . . Ballistic Cannon 2 | . 12 . . 1 6 . . . Peak Build Rating 54 | 6 13 18 28 44 54 53 45 48 Average Rating 36 | 4 8 15 23 39 50 49 44 43 On Entrance 27 | . 6 13 18 27 40 53 42 45 Naked Turns . | . . . . . . . . . Heaviest Build 90 | 13 52 57 67 90 85 84 74 74 Greatest Support 48 | 26 26 36 36 48 26 40 40 48 Greatest Overweight (x) 6 | . 1 5 6 3 5 5 1 3 Average Overweight (x) 2 | . . 2 2 1 4 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 19 20 20 20 20 Most Carried 20 | 4 9 20 20 20 20 19 14 13 Average Carried 16 | 1 7 15 19 19 17 16 13 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 4 9 20 20 19 19 14 13 7 Class Distribution -------------------- 30% | Scavenger-Gunner 27% | Gunner 16% | Scavenger-Tank 15% | Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 2499 | 260 152 338 655 577 271 163 . 83 Remotely . | . . . . . . . . . Salvage Created 4205 | . 222 539 1231 1425 78 558 . 152 Parts 244 | . 17 46 70 73 8 17 . 13 Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 61 | . . . . . 20 17 . 24 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 105 | . 7 23 24 31 4 10 . 6 Melee 1 | . . . . . . . . 1 Guns 67 | . . 14 20 18 4 7 . 4 Cannons 19 | . 7 1 . 9 . 2 . . AOE 13 | . . 8 3 2 . . . . Classes Destroyed 18 | . 1 3 9 2 . 1 . 2 Worker 6 | . . . 3 3 . . . . Builder 5 | . . 2 1 2 . . . . Tunneler 1 | . . . 1 . . . . . Hauler 2 | . . . 2 . . . . . Recycler 1 | . . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . . . 1 . . . . Drone 1 | . . . . . . . . 1 Watcher 3 | . . . 2 1 . . . . Swarmer 33 | . . 14 6 6 4 . . 3 Saboteur 1 | . . . . . . . . 1 Grunt 41 | . 7 4 13 11 . 6 . . Brawler 6 | . . . 2 2 . 1 . 1 Duelist 2 | . . . 1 . . 1 . . Sentry 15 | . . 5 1 8 . 1 . . Hunter 2 | . . . 1 1 . . . . Programmer 3 | . . . . 3 . . . . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 10 | . 2 10 7 5 4 4 . 3 Combat Bots Only 9 | . 2 9 4 4 4 4 . 3 Max Kills in Single Turn 4 | . 1 3 3 4 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 1 2 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 739 | . 39 123 104 272 39 73 . 89 Missed 252 | . 15 31 34 118 5 24 . 25 Damage Taken 7151 | . 319 925 979 2132 528 843 . 1425 Core 1136 | . 86 245 91 259 59 117 . 279 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 451 | . . 50 . 401 . . . . Core Remaining (%) 71 | 100 65 38 83 . . . . . Volleys Fired 197 | . 26 35 48 51 10 16 . 11 Largest 5 | . 2 3 4 5 5 5 . 5 Hottest 378 | . 100 165 209 378 352 378 . 373 Shots Fired 759 | . 52 102 190 239 48 78 . 50 Gun 533 | . 26 90 173 116 28 61 . 39 Cannon 211 | . 26 6 12 121 20 15 . 11 Launcher 15 | . . 6 5 2 . 2 . . Special . | . . . . . . . . . Kinetic 184 | . 26 43 69 23 10 12 . 1 Thermal 511 | . 26 52 96 186 38 64 . 49 Explosive 15 | . . 6 5 2 . 2 . . Electromagnetic 49 | . . 1 20 28 . . . . Robot Hit Streak 16 | . 7 12 10 16 12 11 . 9 Robot Miss Streak 10 | . 4 7 4 4 5 4 . 10 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 5 | . . 3 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 416 | . 30 49 102 143 19 48 . 25 Core Hits 266 | . 13 30 76 103 7 27 . 10 Critical Kills 2 | . . . . 1 . 1 . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . Critical Strikes 12 | . 1 1 5 1 . 4 . . Burn 4 | . . . 4 . . . . . Meltdown 1 | . . . . 1 . . . . Destroy 5 | . . . 1 . . 4 . . Blast 2 | . 1 1 . . . . . . Melee Attacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10172 | . 475 1261 2303 4051 450 1101 . 531 Guns 5898 | . 191 700 1483 2010 293 792 . 429 Cannons 2389 | . 284 84 105 1488 157 215 . 56 Explosions 1839 | . . 477 715 553 . 94 . . Melee 46 | . . . . . . . . 46 Ramming . | . . . . . . . . . Kinetic 1685 | . 284 393 479 349 99 50 . 31 Thermal 6469 | . 191 391 1139 2986 351 957 . 454 Explosive 1561 | . . 477 500 490 . 94 . . Electromagnetic 411 | . . . 185 226 . . . . Impact 46 | . . . . . . . . 46 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . 8 8 17 17 17 Average Corruption 8 | . . . . 3 8 10 17 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 120 | . . . . 17 48 30 9 16 Message Errors 28 | . . . . 4 12 8 . 4 Matter Fused 35 | . . . . 5 15 6 3 6 Heat Flow Errors 15 | . . . . 3 8 . 2 2 Energy Discharges 12 | . . . . 1 2 7 2 . Parts Fused 3 | . . . . 1 1 1 . . Data Loss (minor) 8 | . . . . 2 3 1 . 2 Data Loss (major) 5 | . . . . . 1 3 1 . Misfires 5 | . . . . 1 3 1 . . Alerts 6 | . . . . . 2 2 1 1 Weapon Failures 3 | . . . . . 1 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 180 | . 9 17 11 130 . 13 . . Projectiles 37 | . 9 . . 15 . 13 . . Explosions 143 | . . 17 11 115 . . . . Melee . | . . . . . . . . . Knockbacks 10 | . 5 . . 1 2 . . 2 Impact 1 | . . . . . . . . 1 Kinetic 8 | . 4 . . 1 2 . . 1 Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 310 | . . 31 2 277 . . . . Shots 7 | . . 1 1 5 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 650 | . 294 198 650 550 350 360 68 236 Average Temperature 150 | . 125 60 164 199 137 123 34 88 Received Heat Transfer 1773 | . 189 210 423 297 . 300 . 354 Effects 28 | . . . 15 10 3 . . . Shutdowns 7 | . . . 4 3 . . . . Energy Bleed 1 | . . . . . 1 . . . Interference 5 | . . . . 3 2 . . . Matter Decay 4 | . . . 3 1 . . . . Short Circuit 4 | . . . 2 2 . . . . Damage (minor) 3 | . . . 2 1 . . . . Damage (major) 4 | . . . 4 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . 1 2 . 1 . 1 Combat Hostiles 5 | . . . 1 2 . 1 . 1 Parts Melted 25 | . . . 2 16 . 7 . . Heat Transferred 12398 | . 555 925 2412 4948 634 1967 . 957 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen 2 | . . . . . 2 . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Peak Influence 852 | . 209 593 726 852 . . . . Initial 329 | . . 9 189 329 . . . . Average 384 | . 108 236 456 497 . . . . Maximum Alert Level 3 | . 1 2 3 3 . . . . Low Security (%) 26 | 100 81 61 13 . . . . . Level 1 25 | . 18 8 23 36 . . . . Level 2 39 | . . 30 55 47 . . . . Level 3 8 | . . . 7 15 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 2 2 3 11 . . . 1 Investigation 8 | . 2 1 2 3 . . . . Extermination 4 | . . . . 4 . . . . Reinforcement 2 | . . 1 . 1 . . . . Assault 3 | . . . 1 1 . . . 1 Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 8 | . 2 2 1 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 174 | . 12 31 38 47 14 10 . 22 Peak Tracking Total 9 | . 5 7 5 7 4 4 . 9 Tactical Retreats 9 | . . 1 5 2 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 9 | . 2 1 1 5 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . 6 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 7 | . . 3 1 3 . . . . Max in Single Turn 3 | . . 2 1 3 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 34 | . 3 8 3 14 2 . 4 . Terminals 13 | . 2 4 2 5 . . . . Fabricators 3 | . . . . 3 . . . . Repair Stations 3 | . . 1 . 2 . . . . Recycling Units 4 | . 1 2 . 1 . . . . Scanalyzers 5 | . . 1 1 3 . . . . Garrison Access . | . . . . . . . . . Total Hacks 106 | . 7 20 11 32 2 . 34 . Successful 79 | . 3 13 6 21 2 . 34 . Failed 27 | . 4 7 5 11 . . . . Catastrophic 4 | . . 1 1 2 . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . 1 . Terminals 32 | . 6 7 6 13 . . . . Fabricators 4 | . . . . 4 . . . . Repair Stations 10 | . . 5 . 5 . . . . Recycling Units 4 | . 1 2 . 1 . . . . Scanalyzers 20 | . . 6 5 9 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 51 | . 3 2 2 8 2 . 34 . Record 16 | . . . . 4 1 . 11 . Part Schematic 13 | . . . . . . . 13 . Robot Schematic 7 | . . . . . . . 7 . Prototype ID Bank 7 | . . 1 1 2 . . 3 . Open Door 1 | . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . Locate Traps 3 | . 2 . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . Registered Components 1 | . . . . 1 . . . . Fabricator Hacks 3 | . . . . 3 . . . . Network Status 1 | . . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 8 | . . 4 . 4 . . . . Scan Component 4 | . . 2 . 2 . . . . Repair 4 | . . 2 . 2 . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . Retrieve Components 2 | . . 1 . 1 . . . . Scanalyzer 15 | . . 6 4 5 . . . . Insert Component 7 | . . 2 2 3 . . . . Analyze 8 | . . 4 2 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 2 6 3 9 . . . . Full Trace Events 3 | . . . 1 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 18 | . . 2 2 1 . . 13 . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 95 | . . . . 95 . . . . Total Part Build Rating 10 | . . . . 10 . . . . Parts Repaired 4 | . . 2 . 2 . . . . Time 79 | . . 52 . 27 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . 3 . 3 . . . . Parts Scanalyzed 7 | . . 2 2 3 . . . . Part Schematics Acquired 5 | . . 2 2 1 . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 19 | . . . . . . . . 19 Total Damage 599 | . . . . . . . . 599 Kills 6 | . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 6690 | 49 424 887 729 1894 1458 729 225 295 Spaces Moved 3884 | 41 319 479 385 1290 863 288 113 106 Core 1 | 1 . . . . . . . . Treads . | . . . . . . . . . Legs 458 | . . 20 . . . 219 113 106 Wheels 3425 | 40 319 459 385 1290 863 69 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 98 98 101 135 175 200 195 Average Speed 137 | 88 96 133 116 110 160 227 200 204 Slowest Speed 470 | 90 105 470 170 135 175 270 200 340 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 5 56 54 33 34 88 53 75 24 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . 4 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 154 | . . 41 24 77 7 5 . . Melee . | . . . . . . . . . Projectile 29 | . . . . 22 7 . . . AOE 125 | . . 41 24 55 . 5 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 4724 | 50 381 642 550 1621 903 314 113 150 Wait 318 | . 20 79 62 121 13 5 . 18 Move 3876 | 40 318 478 384 1289 862 287 112 106 Hop . | . . . . . . . . . Pick Up 117 | 4 8 21 14 63 7 . . . Fast Attach 29 | 6 2 6 7 7 . . . 1 Attach 55 | . 1 8 6 22 6 5 1 6 Detach . | . . . . . . . . . Swap 44 | . 3 9 14 14 3 1 . . Drop 63 | . 3 6 15 38 1 . . . Fire 197 | . 26 35 48 51 10 16 . 11 Melee 1 | . . . . . . . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . 16 . . . . Rewire 7 | . . . . . . . . 7 Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 4) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 757 | -9/Materials | Discovered new exit (range 11) 826 | -9/Materials | Build established: Scavenger-Gunner 878 | -9/Materials | Repaired Com. Wheel 906 | -9/Materials | Repaired Wheel 1053 | -9/Materials | Destroyed 9 combat bots 1153 | -9/Materials | Core integrity fell below 50% 1208 | -9/Materials | Lost 7 parts (1p3n3w) 1303 | -9/Materials | Discovered new exit (range 10) 1361 | -9/Materials | Entered another Materials area 1361 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1664 | -8/Materials | Build established: Scavenger-Tank 1761 | -8/Materials | First assault squad dispatched 1865 | -8/Materials | Lost 3 parts (1n2w) 2029 | -8/Materials | Discovered new exit (range 15) 2090 | -8/Materials | Entered Factory 2090 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2376 | -7/Factory | Build established: Scavenger-Gunner 2599 | -7/Factory | Repaired Hcp. Storage Unit 3056 | -7/Factory | Lost 4 parts (1p1u2w) 3094 | -7/Factory | Repaired Imp. Heat Sink 3290 | -7/Factory | First assault squad dispatched 3498 | -7/Factory | Lost 6 parts (1n3u2w) 3857 | -7/Factory | Discovered new exit (range 15) 3878 | -7/Factory | Garrison activated, responded to threat 3962 | -7/Factory | Fabricated Cloaking Device (x2) 3984 | -7/Factory | Entered Lower Caves 4011 | -7/Lower Caves | Learned location of 2 exits from Factory 4454 | -7/Lower Caves | Build established: Gunner 4539 | -7/Lower Caves | Learned Factory trap positions 4762 | -7/Lower Caves | Found DRS Beacon 4764 | -7/Lower Caves | Activated DRS Beacon 4974 | -7/Lower Caves | Build established: Tank 5416 | -7/Lower Caves | Discovered new exit (range 5) 5442 | -7/Lower Caves | Entered another Lower Caves area 5444 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5557 | -7/Lower Caves | Build established: Scavenger-Tank 5569 | -7/Lower Caves | Spotted B-75 Beast 5571 | -7/Lower Caves | Core integrity fell below 50% 5580 | -7/Lower Caves | Destroyed B-75 Beast 5741 | -7/Lower Caves | Encountered a Warlord checkpoint 5984 | -7/Lower Caves | System corruption reached 10% 6036 | -7/Lower Caves | Lost 5 parts (2u3w) 6159 | -7/Lower Caves | Discovered new exit (range 6) 6171 | -7/Lower Caves | Entered Data Miner 6171 | -7/Data Miner | Discovered new exit (range 6) 6209 | -7/Data Miner | Met Data Miner 6276 | -7/Data Miner | Learned location of Section 7 (-3) 6276 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6287 | -7/Data Miner | Build established: Gunner 6312 | -7/Data Miner | Received God Mode back door access code from Data Miner 6396 | -7/Data Miner | Entered Proximity Caves 6399 | -6/Proximity Caves | Spotter reported a threat 6485 | -6/Proximity Caves | Escorted by Enhanced Grunt 6487 | -6/Proximity Caves | Spotter reported a threat 6586 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6684 | -6/Proximity Caves | Core integrity fell below 20% 6691 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Gatling Laser blown off. E-15 Imp destroyed. Hvy. Particle Cannon destroyed. System corrupted: Matter fused (-10). Cesium-ion Thruster fries itself beyond repair. Imp. Cooling System destroyed. Imp. Titanium Leg destroyed. Hvy. Laser destroyed. Propulsion Shielding fries itself beyond repair. Hvy. Laser destroyed. Enh. Flexi-carbon Leg destroyed. Adv. Assault Cannon destroyed. Mic. Fission Core destroyed. Imp. Heat Sink destroyed. Imp. Grenade Launcher severed. L-41 Fighter knocked back. Critical hit (Burn: +37). L-41 Fighter knocked back. Adv. Assault Cannon destroyed. Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ##???????# ##????## ##???????????????? | | #???????## #?????# ####????????????????? | | ##???????# ###???# #???????????????????? | | ######### ###?# #???????????????????? | | % #### ##???????????????????? | | % #?# ###????????????????????? | | ############ #?# #??????????????????????? | | #???????????# #### ######?????????????????? | | ##????????????## #?????????????????? | | ######??????????????# ! #???? #???????????? | | #???????????????????# " %!" #### #???????????? | | ????????????????????# ""!""" #???????????? | | ????????????????????# "" "" " #???????????? | | ???????????????????## " " #### ##???????????? | | ???????????????????# #????#????????????? | | ???????????????????# % #?????????????????? | | ???????????????????# % ###?????????????????? | | ???????????????????# "% #???????????????????? | | ???????????????????# ## #???????????????????? | | ???????????????????# ####%g#????? ##???????????? | | ???????????????????# #?## ##?? ##??????????? | | ???????????????????# ?## g % ## ##?????????? | | ???????????????????# ?# g #?????????? | | ???????????????????# ## g ### #??????????? | | ???????????????????# l]l g % ##??????????????? | | ???????????????????# ##@l #" #???????????????? | | ???????????????????# #g # ????????????? | | ???????????????????# ?#b % # ?????????? | | ???????????????????# ??###+;### ??????????? | | ???????????????????#????? ???### ###?????????? | | ?????????????????????????? ????? ##???????????? | | ??????????????????????????""""#?????#????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 8 Particle Charging 20 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Lance | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Cloaking Device | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed CompanionMasterComputer Manual? 0 Play Time 01:37:11 Cumulative 34.4 hours Start 2025.04.20 @ 14:02:54 End 2025.04.20 @ 15:58:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: efab325c-0f9c-49a6-8aae-e78761f2f2ae