Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 00:26:52 Player: odium reigns Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1846) 1846 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4906 Bonus ------- None Cogmind --------- Core Integrity 56/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Treads > --- UTILITY (3) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Component Analysis Suite Field Laser Mini Assault Cannon Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Minigun Powered Hammer > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Micro Nuclear Core Light Treads Carbon-fiber Leg Heat Sink Improved Heat Sink Medium Matter Pod Medium Matter Pod Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Component Analysis Suite Field Laser Welding Torch [Rating: 33] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 4 | . . . 2 . 1 1 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Parts Attached 58 | 7 2 . 12 5 9 23 Power 7 | 1 . . 1 1 1 3 Engine 4 | 1 . . 1 1 . 1 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 28 | 2 . . 7 3 4 12 Treads 25 | 2 . . 7 3 4 9 Leg 3 | . . . . . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 2 . 1 1 1 4 Device 2 | 1 . . . . 1 . Storage 3 | 1 2 . . . . . Processor 3 | . . . . 1 . 2 Hackware . | . . . . . . . Protection 3 | . . . 1 . . 2 Artifact . | . . . . . . . Weapon 12 | 2 . . 3 . 3 4 Energy Gun 3 | 1 . . . . 2 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | 1 . . 3 . 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 22 | . . . 2 . 1 19 Power 5 | . . . 1 . . 4 Propulsion 13 | . . . . . 1 12 Utility 2 | . . . 1 . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 7 | . . . 1 . 1 7 To Critical Strikes . | . . . . . . . Average Backups 15 | 4 11 15 17 18 18 13 Power 2 | . 1 2 3 3 3 2 Propulsion 4 | 1 5 7 7 5 3 1 Utility 5 | . 1 3 4 7 9 7 Weapon 1 | 1 2 2 1 . 1 2 Tool/Special . | . . . . . . . Unused Backups 34 | . 3 . 6 1 8 16 Power 7 | . . . 4 . . 3 Propulsion 2 | . 2 . . . . . Utility 20 | . 1 . 1 . 8 10 Weapon 4 | . . . 1 1 . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 98 100 99 72 Engine 10 | . 14 14 10 11 9 8 Core 2 | . . . . . 8 1 Treads 37 | . 28 28 43 44 44 30 Device 6 | . 14 14 5 . 5 4 Storage 9 | . 14 14 11 11 9 4 Processor 3 | . . . . 8 3 5 Protection 2 | . . . 5 2 . 3 Energy Gun 4 | . 14 14 1 . 6 . Ballistic Gun 13 | . 14 14 20 22 11 4 Peak Build Rating 33 | 9 10 10 16 22 27 33 Average Rating 18 | 5 9 10 13 20 25 24 On Entrance 13 | . 9 10 10 16 22 27 Naked Turns . | . . . . . . . Heaviest Build 83 | 13 48 48 56 64 71 83 Greatest Support 120 | 40 40 40 80 80 100 120 Greatest Overweight (x) 1 | . 1 1 . . . 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 17 | 5 15 20 20 20 20 14 Most Carried 20 | 7 15 15 20 20 20 20 Average Carried 15 | 4 11 15 18 18 18 13 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 7 15 15 20 18 20 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1723 | 306 79 . 396 388 201 353 Remotely . | . . . . . . . Salvage Created 2128 | 157 204 . 676 236 265 590 Parts 133 | 18 13 . 49 15 14 24 Haulers Intercepted 4 | . 1 . 2 . 1 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 47 | . 5 . 16 6 4 16 Melee 4 | . . . . . . 4 Guns 34 | . 5 . 16 6 4 3 Cannons 4 | . . . . . . 4 AOE 5 | . . . . . . 5 Classes Destroyed 10 | 2 4 . 1 . . 3 Tunneler 5 | 5 . . . . . . Hauler 4 | . 1 . 2 . 1 . Recycler 1 | 1 . . . . . . Mechanic 1 | . . . . . . 1 Watcher 2 | . 1 . . . 1 . Swarmer 12 | . 3 . 4 . . 5 Grunt 28 | . 2 . 10 6 3 7 Duelist 1 | . . . . . . 1 Sentry 5 | . . . 2 . 1 2 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | 6 6 . 4 3 3 7 Combat Bots Only 6 | . 3 . 4 3 3 6 Max Kills in Single Turn 6 | 1 1 . 1 1 1 6 Gunslinging . | . . . . . . . Exploded 5 | . . . . . . 5 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 588 | . 28 . 93 34 35 398 Missed 155 | . 10 . 23 11 5 106 Hits 433 | . 18 . 70 23 30 292 Melee 11 | . . . . . . 11 Projectile 422 | . 18 . 70 23 30 281 AOE 3 | . . . . . . 3 Critical Strikes 16 | . 1 . 3 . 5 7 Damage Taken 5775 | . 196 . 846 279 461 3993 Core 791 | . 52 . 57 10 28 644 Absorbed by Shields 632 | . . . . . . 632 Core Remaining (%) 89 | 100 . 79 . 83 94 . Volleys Fired 191 | 12 29 . 45 23 31 51 Largest 2 | 2 2 . 2 2 2 2 Hottest 100 | 70 70 . 70 46 90 100 Shots Fired 359 | 24 58 . 87 46 61 83 Gun 329 | 24 58 . 87 46 61 53 Cannon 30 | . . . . . . 30 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 265 | 12 29 . 86 46 48 44 Thermal 94 | 12 29 . 1 . 13 39 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | 14 9 . 13 20 13 26 Robot Miss Streak 3 | 2 3 . 3 2 3 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 2 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 264 | 17 42 . 61 35 46 63 Core Hits 99 | 7 12 . 29 11 15 25 Critical Kills 4 | . . . 2 . 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | 1 . . 2 . 2 . Burn 1 | 1 . . . . . . Destroy 4 | . . . 2 . 2 . Melee Attacks 6 | . . . . . . 6 Impact 6 | . . . . . . 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4949 | 214 512 . 896 528 717 2082 Guns 3488 | 214 512 . 896 528 717 621 Cannons 575 | . . . . . . 575 Explosions 642 | . . . . . . 642 Melee 221 | . . . . . . 221 Ramming 23 | . . . . . . 23 Kinetic 2838 | 91 250 . 884 528 585 500 Thermal 1867 | 123 262 . 12 . 132 1338 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 221 | . . . . . . 221 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 90 | . . . . . . 90 Projectiles 6 | . . . . . . 6 Explosions 84 | . . . . . . 84 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 143 | . . . . . . 143 Shots 2 | . . . . . . 2 Rammed 12 | . . . . . . 12 Targets Rammed 15 | . . . . . . 15 Kicked . | . . . . . . . Crushed 3 | . . . . . . 3 Highest Temperature 595 | 90 174 . 22 18 340 595 Average Temperature 137 | 40 53 . 9 6 133 230 Received Heat Transfer 2078 | . 84 . 420 156 342 1076 Effects 21 | . . . . . 5 16 Shutdowns 9 | . . . . . 1 8 Energy Bleed 5 | . . . . . 1 4 Interference 3 | . . . . . 3 . Matter Decay 1 | . . . . . . 1 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 2925 | 444 777 . 37 . 333 1334 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 93 | 100 100 100 88 100 100 79 Level 1 6 | . . . 11 . . 20 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 280 | 20 113 3 222 84 60 280 Initial 73 | . . 3 . 73 26 . Average 66 | 4 38 . 97 33 12 157 Influence Increases 1630 | 30 154 . 420 170 104 752 Destroy 0b10 Robot/C 940 | . 100 . 320 120 80 320 Destroy 0b10 Robot/NC 65 | 30 10 . 10 . 10 5 Destroy Leader 192 | . 24 . 74 20 14 60 Successful Hack 24 | . 4 . 14 . . 6 Disable Machine 45 | . . . . . . 45 Destroy Structure 34 | . 1 . 2 . . 31 Lose Combat Pursuer 330 | . 15 . . 30 . 285 Influence Decreases 1350 | 30 146 8 230 292 172 472 Entered New Map 164 | . . 5 . 117 42 . Time Decay 976 | 30 146 3 210 175 130 282 Lost Part 210 | . . . 20 . . 190 Squads Dispatched 10 | . . . 2 1 1 6 Investigation 3 | . . . 1 1 1 . Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . 1 . . . Assault 2 | . . . . . . 2 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 5 | . 2 . 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 13 . 19 8 14 43 Peak Tracking Total 13 | . 4 . 5 3 5 13 Tactical Retreats 11 | . 1 . . 1 . 9 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 3 | . . . . . . 3 Max in Single Turn 3 | . . . . . . 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 6 | . 1 . 3 1 . 1 Terminals 4 | . 1 . 2 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 3 . 7 1 . 3 Successful 8 | . 2 . 4 1 . 1 Failed 6 | . 1 . 3 . . 2 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 3 . 5 . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 . 2 1 . 1 Record 2 | . 1 . . . . 1 Open Door 1 | . . . . 1 . . Emergency Access Points 2 | . 1 . 1 . . . Alert Level 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 2 . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 867 | 30 438 140 259 . . . Terrain 867 | 30 438 140 259 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2972 | 121 438 140 538 464 606 665 Spaces Moved 1542 | 53 175 59 229 239 300 487 Core 321 | 17 . . . . . 304 Treads 1218 | 36 175 59 229 239 300 180 Legs 3 | . . . . . . 3 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 50 Average Speed 143 | 124 189 240 160 160 160 90 Slowest Speed 240 | 160 240 240 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 33 16 23 46 27 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 41 | . . . . . . 41 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 41 | . . . . . . 41 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1956 | 82 227 58 324 278 370 617 Wait 25 | . 5 . 5 2 . 13 Move 1536 | 52 174 58 228 238 299 487 Hop . | . . . . . . . Pick Up 69 | 11 12 . 18 3 17 8 Fast Attach 21 | 3 . . 3 1 2 12 Attach 19 | 4 . . 4 . 3 8 Detach 1 | . . . . . . 1 Swap 20 | . 2 . 5 4 4 5 Drop 53 | . 5 . 16 7 14 11 Fire 191 | 12 29 . 45 23 31 51 Melee 6 | . . . . . . 6 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 14 | . . . . . . 14 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 560 | -10/Materials | Entered Mines 587 | -10/Mines | Discovered new exit (range 14) 602 | -10/Mines | Met a Derelict bent on vengeance 700 | -10/Mines | Entered Materials 700 | -9/Materials | Evolved 2 slots: Propulsion x2 895 | -9/Materials | Discovered new exit (range 15) 1238 | -9/Materials | Entered Mines 1315 | -9/Mines | Learned 2 Materials zone layouts 1324 | -9/Mines | Met a Derelict shopkeep closing up shop 1629 | -9/Mines | Discovered new exit (range 13) 1702 | -9/Mines | Entered Materials 1702 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1703 | -8/Materials | Identified exit to Factory 2006 | -8/Materials | Build established: Scavenger-Mutant 2308 | -8/Materials | Entered Factory 2308 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2363 | -7/Factory | Garrison activated, responded to threat 2738 | -7/Factory | Core integrity fell below 50% 2762 | -7/Factory | Lost 7 parts (1p4n1u1w) 2776 | -7/Factory | Build established: Mutant 2886 | -7/Factory | Lost 7 parts (2p5n) 2922 | -7/Factory | Core integrity fell below 20% 2973 | -7/Factory | Self-destructed Last Messages --------------- Acquired 2 matter. Acquired Lgt. Nuclear Core. Crushed S-27 Virus. S-27 Virus destroyed. Critical hit (Burn: +37). Acquired 1 matter. Acquired Lgt. Nuclear Core. Adv. Treads destroyed. Slammed into S-27 Virus. Lgt. Nuclear Core destroyed. Adv. Treads destroyed. Lgt. Nuclear Core destroyed. LY&9B