Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.25 @ 13:14:39 Player: Granzteel Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (3445) 3445 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 9706 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 634 Friendly Fire -15 Cogmind --------- Core Integrity 0/1150 Matter 115/300 Energy 12/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Nuclear Pulse Array > --- UTILITY (8) ------ Advanced Melee Analysis Suite Microactuators > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Battery (250) Drone Bay (2/2) Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Matter Pod Improved Terrain Scan Processor Improved Particle Charger Improved Utility Shielding > --- WEAPON ----------- Heavy Laser Plasma Cannon Phase Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Light Neutrino Core Carbon-fiber Leg VTOL Module High-capacity Battery Remote Shield Drone Bay Heavy Laser Autogun Precision Rocket Launcher Mining Laser Plasma Cutter Maul [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Slots Evolved 12 | . . . 2 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . 2 . . 1 . . . . Utility 6 | . . . . 1 . 1 2 . . 2 Weapon 2 | . . . . 1 . . . . 1 . Parts Attached 161 | 6 13 . 11 13 14 13 5 17 45 24 Power 23 | 1 2 . 2 3 1 1 1 2 6 4 Engine 11 | 1 1 . 2 1 . . 1 1 1 3 Core 12 | . 1 . . 2 1 1 . 1 5 1 Reactor . | . . . . . . . . . . . Propulsion 45 | 2 3 . 6 4 5 5 . 6 12 2 Treads 2 | . . . . . . . . 2 . . Leg 33 | 2 3 . 5 4 4 5 . 4 6 . Wheel . | . . . . . . . . . . . Hover 3 | . . . 1 . 1 . . . . 1 Flight 7 | . . . . . . . . . 6 1 Utility 39 | 1 5 . 3 2 4 3 3 4 7 7 Device 18 | . 2 . 1 1 3 2 1 1 3 4 Storage 9 | 1 3 . 1 . 1 . . 1 2 . Processor 6 | . . . 1 1 . 1 1 . 1 1 Hackware . | . . . . . . . . . . . Protection 6 | . . . . . . . 1 2 1 2 Artifact . | . . . . . . . . . . . Weapon 54 | 2 3 . . 4 4 4 1 5 20 11 Energy Gun 20 | 1 1 . . 2 3 1 . 3 7 2 Energy Cannon 5 | . . . . . . . . . 4 1 Ballistic Gun 14 | 1 2 . . 2 1 2 . . 5 1 Ballistic Cannon 3 | . . . . . . 1 . 2 . . Launcher 4 | . . . . . . . 1 . 1 2 Special Weapon 3 | . . . . . . . . . 2 1 Impact Weapon 2 | . . . . . . . . . 1 1 Slashing Weapon 3 | . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . . 3 1 Parts Lost 70 | . 1 . 5 8 3 5 1 4 14 29 Power 13 | . . . 2 3 . 1 . 1 2 4 Propulsion 21 | . . . 2 2 2 4 1 2 4 4 Utility 15 | . 1 . 1 . . . . . 3 10 Weapon 21 | . . . . 3 1 . . 1 5 11 Highest Loss Streak 29 | . 1 . 1 5 2 3 1 2 7 29 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 92 100 99 93 98 93 45 42 80 52 Engine 3 | . 9 . 8 2 . . 1 3 1 1 Core 5 | . 4 14 2 5 9 6 1 . 6 3 Leg 25 | . 28 28 43 31 35 31 7 10 15 9 Flight 1 | . . . . . . . . . 6 . Device 8 | . 7 14 7 9 9 6 6 5 10 15 Storage 8 | . 14 14 11 9 8 7 3 1 5 5 Processor 5 | . . . 3 9 9 15 10 . 4 2 Protection 1 | . . . . . . . . 8 3 2 Energy Gun 9 | . 14 . . 12 17 14 2 3 7 3 Ballistic Gun 9 | . 14 28 22 13 9 6 3 . 5 2 Naked Turns 186 | . . . . . . . 174 12 . . Heaviest Build 70 | 13 31 31 54 56 62 60 70 38 64 59 Greatest Support 64 | 20 32 32 58 64 61 60 34 52 60 60 Greatest Overweight (x) 12 | 1 1 . 1 1 1 2 2 1 12 3 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 5 15 15 Average Capacity 14 | 6 10 15 19 20 19 20 13 5 12 14 Most Carried 20 | . 15 15 20 18 20 20 20 5 15 15 Average Carried 12 | . 6 14 18 15 18 19 13 4 9 10 Final Capacity 20 | 8 15 15 20 20 20 20 5 5 15 5 Final Carried 20 | . 15 15 18 18 20 20 5 5 15 4 Class Distribution -------------------- 41% | Mutant 30% | Scavenger-Skirmisher 11% | Scavenger-Mutant 10% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Matter Collected 2814 | 269 231 60 397 244 246 149 . 660 483 75 Remotely . | . . . . . . . . . . . Salvage Created 4059 | 93 400 36 675 679 570 197 122 99 969 219 Parts 219 | . 19 6 72 31 31 8 6 . 39 7 Haulers Intercepted 6 | . 1 . . . 3 . . 1 1 . Recyclers Shooed 4 | . . . . 2 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Combat Hostiles Destroyed 73 | . 8 3 19 7 7 4 3 1 16 5 Melee 1 | . . . . . . . . . 1 . Guns 59 | . 8 3 19 7 7 4 1 . 10 . Cannons 4 | . . . . . . . . 1 3 . AOE 7 | . . . . . . . 2 . . 5 Classes Destroyed 13 | 1 3 1 2 1 . 2 . . 1 2 Worker 5 | . . . . 2 2 . 1 . . . Builder 2 | . . . 1 . . 1 . . . . Tunneler 1 | . . . . . . . . . 1 . Hauler 6 | . 1 . . . 3 . . 1 1 . Recycler 5 | 1 . . . 3 . . . . 1 . Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . 1 Watcher 6 | . 1 . 2 2 1 . . . . . Swarmer 15 | . . 3 7 . . . . . 5 . Grunt 38 | . 8 . 5 6 4 . 3 . 8 4 Duelist 2 | . . . . . . 1 . . . 1 Sentry 14 | . . . 7 1 3 1 . 1 1 . Programmer 4 | . . . . . . 2 . . 2 . Best Kill Streak 8 | 1 2 3 5 6 2 2 4 1 8 4 Combat Bots Only 7 | . 2 3 5 3 2 2 3 1 7 3 Max Kills in Single Turn 3 | 1 1 1 2 2 1 1 2 1 2 3 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 2 Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Damage Taken 9377 | . 377 68 706 719 766 280 900 746 2022 2793 Core 2415 | . 64 6 75 66 66 20 507 180 269 1162 Absorbed by Shields 23 | . . . . . . . . . . 23 Redirected to Shielding 167 | . . . . . . . . . 25 142 Regen/Repaired (Parts) 486 | . . . . . 486 . . . . . Core Remaining (%) 74 | 100 . 72 81 . 76 97 . 19 73 . Volleys Fired 289 | 3 42 5 39 32 38 13 14 36 54 13 Largest 4 | 2 2 2 2 3 3 3 3 1 4 3 Hottest 246 | 60 85 46 46 125 141 173 156 57 246 177 Shots Fired 614 | 6 84 10 78 92 100 38 31 36 120 19 Gun 509 | 6 84 10 78 92 100 35 14 . 83 7 Cannon 90 | . . . . . . 3 14 36 32 5 Launcher 9 | . . . . . . . 3 . . 6 Special 6 | . . . . . . . . . 5 1 Kinetic 332 | 3 42 10 78 47 40 16 26 36 29 5 Thermal 270 | 3 42 . . 45 60 22 2 . 89 7 Explosive 9 | . . . . . . . 3 . . 6 Electromagnetic 3 | . . . . . . . . . 2 1 Robot Hit Streak 20 | 3 15 2 17 16 14 11 4 9 16 20 Robot Miss Streak 6 | 1 3 6 4 3 4 5 3 4 4 . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 9 | . 1 1 3 3 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . Shots Hit Robots 421 | 5 60 4 62 68 59 29 15 10 87 22 Core Hits 207 | 2 20 3 37 34 26 11 14 4 37 19 Critical Kills 5 | . . . 2 1 . . . 2 . . Critical Parts Destroyed 6 | . . . 1 . . . . 2 3 . Critical Strikes 18 | . . . 3 4 2 . . 5 4 . Burn 6 | . . . . 3 2 . . . 1 . Destroy 9 | . . . 3 1 . . . 5 . . Smash 3 | . . . . . . . . . 3 . Melee Attacks 19 | . . . . . . . . . 12 7 Impact 12 | . . . . . . . . . 12 . Slashing 7 | . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9161 | 65 735 53 940 1019 855 672 731 256 1902 1933 Guns 5620 | 65 735 53 940 1019 853 620 180 . 1028 127 Cannons 981 | . . . . . . 52 79 228 440 182 Explosions 1916 | . . . . . . . 435 . . 1481 Melee 527 | . . . . . . . . . 384 143 Ramming 71 | . . . . . 2 . 37 28 4 . Kinetic 3286 | 42 327 53 940 567 284 259 225 228 277 84 Thermal 3638 | 23 408 . . 452 569 413 34 . 1237 502 Explosive 1618 | . . . . . . . 435 . . 1183 Electromagnetic 21 | . . . . . . . . . . 21 Impact 384 | . . . . . . . . . 384 . Slashing 143 | . . . . . . . . . . 143 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 1 2 2 . Average Corruption 1 | . . . . 2 2 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . . . . 4 20 4 1 9 4 . Message Errors 8 | . . . . 1 4 1 . . 2 . Matter Fused 9 | . . . . 1 3 1 . 3 1 . Heat Flow Errors 8 | . . . . 2 1 . . 5 . . Energy Discharges 6 | . . . . . 4 . . 1 1 . Data Loss (minor) 2 | . . . . . 2 . . . . . Data Loss (major) 3 | . . . . . 1 1 1 . . . Misfires 2 | . . . . . 2 . . . . . Alerts 1 | . . . . . 1 . . . . . Weapon Failures 3 | . . . . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 408 | . . . . . . . 10 . 225 173 Projectiles 51 | . . . . . . . 6 . 36 9 Explosions 168 | . . . . . . . 4 . . 164 Melee 189 | . . . . . . . . . 189 . Knockbacks 10 | . . . . . . 1 3 1 5 . Impact 6 | . . . . . . . 1 1 4 . Kinetic 3 | . . . . . . 1 2 . . . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 202 | . . . . . . . 15 5 . 182 Shots 3 | . . . . . . . . . . 3 Rammed 12 | . . . . . . . 9 3 . . Targets Rammed 18 | . . . . . 2 . 9 6 1 . Kicked 6 | . . . . . 2 . . 3 1 . Crushed . | . . . . . . . . . . . Highest Temperature 391 | . 246 . 20 316 339 354 264 337 391 45 Average Temperature 114 | . 63 . 3 109 139 163 175 71 123 16 Received Heat Transfer 2558 | . 246 . 243 414 378 27 321 159 582 188 Effects 14 | . . . . 1 5 7 . . 1 . Energy Bleed 1 | . . . . . 1 . . . . . Interference 12 | . . . . . 4 7 . . 1 . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 . Impact Corruptions 5 | . . . . . . . . . 5 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . 3 . . 2 2 2 . . 2 . Heat Transferred 7504 | 50 933 . . 1286 1556 846 75 . 2286 472 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Peak Influence 458 | 5 172 134 440 260 458 187 451 413 284 240 Initial 220 | . 3 49 52 128 55 142 24 220 114 7 Average 163 | 1 74 126 256 167 247 89 156 265 109 77 Maximum Alert Level 2 | . . . 2 1 2 . 2 2 1 1 Low Security (%) 60 | 100 100 100 29 60 28 100 64 . 79 78 Level 1 37 | . . . 66 39 65 . 29 98 20 21 Level 2 1 | . . . 3 . 5 . 5 1 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 4 . . . 4 2 6 3 4 1 Investigation 6 | . 2 . . . 1 . 2 . 1 . Extermination 4 | . . . . . . 2 . . 2 . Reinforcement 10 | . 2 . . . 2 . 1 3 1 1 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 1 . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Distress Signals 10 | . 2 . 1 3 2 . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 17 2 24 12 30 7 19 20 19 10 Peak Tracking Total 10 | . 3 2 5 3 8 4 10 6 4 5 Tactical Retreats 11 | . . . 1 2 . . 5 2 1 . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Traps Triggered 10 | . 1 . . 2 2 2 1 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Machines Disabled 8 | . . . . . . . 2 . 1 5 Max in Single Turn 4 | . . . . . . . 1 . 1 4 Energy Cycler 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Machines Accessed 36 | . 3 . 5 1 9 3 6 5 4 . Terminals 29 | . 3 . 5 1 6 3 4 5 2 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 3 | . . . . . 1 . 2 . . . Total Hacks 87 | . 9 . 11 2 19 9 17 8 12 . Successful 41 | . 5 . 5 1 15 1 6 3 5 . Failed 46 | . 4 . 6 1 4 8 11 5 7 . Catastrophic 3 | . . . . . . 1 . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 65 | . 9 . 11 2 13 9 11 2 8 . Terminals 69 | . 9 . 11 2 11 9 11 8 8 . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . 4 . . . 1 . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 3 | . . . . . . . . . 3 . Garrison Access 9 | . . . . . 3 . 6 . . . Terminal Hacks 10 | . 1 . . . 2 . 3 3 1 . Record 1 | . . . . . . . 1 . . . Open Door 5 | . . . . . 1 . 1 3 . . Branch Access Points 1 | . . . . . . . 1 . . . Terminal Index 3 | . 1 . . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer 3 | . . . . . . . . . 3 . Insert Component 1 | . . . . . . . . . 1 . Analyze 2 | . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 23 | . 4 . 5 1 8 1 3 . 1 . Terminals 20 | . 4 . 5 1 6 1 2 . 1 . Assimilate 3 | . . . 2 . 1 . . . . . Botnet 15 | . 3 . 3 1 4 1 2 . 1 . Operators 2 | . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . Reprogram 1 | . . . . . 1 . . . . . Watchers 2 | . . . . . 1 . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 2 . 4 . 6 3 6 3 3 . Full Trace Events 5 | . 1 . . . 1 . 2 . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 64 | . . . . . 64 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Total Allies 13 | . . . . . 3 . . 10 . . Largest Group 4 | . . . . . 3 . . 4 . . Highest-Rated Group 115 | . . . . . 93 . . 115 . . Highest-Rated Ally 39 | . . . . . 31 . . 39 . . Total Orders 4 | . . . . . 4 . . . . . FOLLOW 2 | . . . . . 2 . . . . . EXPLORE 1 | . . . . . 1 . . . . . RETURN 1 | . . . . . 1 . . . . . Ally Attacks 139 | . . . . . 71 . . 68 . . Total Damage 2547 | . . . . . 1070 . . 1477 . . Kills 25 | . . . . . 16 . . 9 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 6 | . . . . . 6 . . . . . Drone Recoveries 4 | . . . . . 4 . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Turns Passed 7148 | 55 1130 63 873 565 1089 722 398 787 1275 191 Spaces Moved 3807 | 29 586 39 402 171 441 427 421 619 601 71 Core 531 | 1 . . . . . . 330 198 2 . Treads 89 | . . . . . . . . 76 13 . Legs 3085 | 28 586 39 402 171 441 427 91 345 514 41 Wheels . | . . . . . . . . . . . Hover 27 | . . . . . . . . . . 27 Flight 75 | . . . . . . . . . 72 3 Fastest Speed 40 | 50 120 120 120 122 122 120 50 50 62 40 Average Speed 136 | 124 120 120 166 164 182 146 80 101 158 138 Slowest Speed 650 | 190 190 120 190 195 190 260 260 190 650 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 66 20 39 15 75 9 14 50 10 2 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 14 | . . . . . . . 1 10 3 . Terrain Destroyed 89 | . . . . . . . 16 17 7 49 Melee . | . . . . . . . . . . . Projectile 29 | . . . . . . . 5 17 7 . AOE 60 | . . . . . . . 11 . . 49 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Total 5151 | 39 926 45 526 379 647 492 450 732 788 127 Wait 692 | 2 266 . 62 160 130 24 . 4 33 11 Move 3797 | 28 585 38 401 170 440 426 420 618 600 71 Hop . | . . . . . . . . . . . Pick Up 75 | . 14 1 10 4 16 9 1 4 16 . Fast Attach 87 | 6 3 . 3 4 9 6 2 12 30 12 Attach 39 | . 2 . 4 6 1 4 1 3 8 10 Detach 10 | . 2 . . . 1 . . . 7 . Swap 35 | . 8 . 4 3 4 3 2 2 7 2 Drop 44 | . 4 1 3 . 6 7 1 1 20 1 Fire 289 | 3 42 5 39 32 38 13 14 36 54 13 Melee 19 | . . . . . . . . . 12 7 Ram 12 | . . . . . . . 9 3 . . Kick 6 | . . . . . 2 . . 3 1 . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . Rewire 31 | . . . . . . . . 31 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 9) 1051 | -10/Materials | Discovered new exit (range 16) 1186 | -10/Materials | Entered Mines 1204 | -10/Mines | Assembled infested the area 1209 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1240 | -10/Mines | Discovered new exit (range 8) 1249 | -10/Mines | Entered Materials 1249 | -9/Materials | Evolved 2 slots: Propulsion x2 2105 | -9/Materials | Discovered new exit (range 8) 2122 | -9/Materials | Entered another Materials area 2122 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2311 | -8/Materials | Lost 3 parts (2p1w) 2479 | -8/Materials | Lost 5 parts (1p2n2w) 2582 | -8/Materials | Discovered new exit (range 15) 2687 | -8/Materials | Entered Storage 2743 | -8/Storage | Build established: Scavenger-Skirmisher 2843 | -8/Storage | Allied Derelicts emerged from ambush trap array 3140 | -8/Storage | Repaired Carbon-fiber Leg 3168 | -8/Storage | Repaired Hcp. Storage Unit 3304 | -8/Storage | Garrison activated, responded to threat 3726 | -8/Storage | Discovered new exit (range 16) 3776 | -8/Storage | Entered Factory 3776 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4126 | -7/Factory | Discovered new exit (range 9) 4190 | -7/Factory | Lost 3 parts (1p2n) 4495 | -7/Factory | Identified exit to Factory 4498 | -7/Factory | Entered another Factory area 4498 | -6/Factory | Evolved 2 slots: Utility x2 4689 | -6/Factory | Garrison activated, responded to threat 4722 | -6/Factory | Released all parts (11) 4815 | -6/Factory | Identified exit to Lower Caves 4815 | -6/Factory | Identified exit to Extension 4851 | -6/Factory | Core integrity fell below 50% 4896 | -6/Factory | Entered Extension 4948 | -6/Extension | Build established: Mutant 5141 | -6/Extension | Energy Cycler disabled 5141 | -6/Extension | Rescued a captive Derelict 5141 | -6/Extension | Rescued a captive Derelict 5142 | -6/Extension | Rescued a captive Derelict 5142 | -6/Extension | Rescued a captive Derelict 5142 | -6/Extension | Rescued a captive Derelict 5143 | -6/Extension | Rescued a captive Derelict 5143 | -6/Extension | Rescued a captive Derelict 5144 | -6/Extension | Rescued a captive Derelict 5144 | -6/Extension | Rescued a captive Derelict 5148 | -6/Extension | Rescued a captive Derelict 5224 | -6/Extension | Spotted B-75 Beast 5509 | -6/Extension | Build established: Scavenger-Mutant 5664 | -6/Extension | Discovered new exit (range 15) 5664 | -6/Extension | Spotted B-75 Beast 5682 | -6/Extension | Core integrity fell below 20% 5683 | -6/Extension | Entered Factory 5683 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5733 | -5/Factory | Lost 3 parts (1n1u1w) 5852 | -5/Factory | Lost 4 parts (2n1u1w) 5868 | -5/Factory | Destroyed 7 combat bots 5943 | -5/Factory | Lost 7 parts (1p2n1u3w) 6416 | -5/Factory | Build established: Scavenger-Gunner 6446 | -5/Factory | Discovered new exit (range 10) 6958 | -5/Factory | Entered another Factory area 6958 | -4/Factory | Evolved 2 slots: Utility x2 7085 | -4/Factory | Core integrity fell below 50% 7107 | -4/Factory | Core integrity fell below 20% 7149 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07131_ Acquired Microactuators. 07133_ The unstable cave ceiling collapses. 07136_ Acquired Adv. Melee Analysis Suite. 07137_ Neutron Missile Launcher destroyed. 07142_ Slug penetrates Earth. 07142_ Construction Platform disabled. 07143_ Slug penetrates Earth. 07143_ Penetrated by Slug. 07145_ Acquired Dual-blade Saw. 07146_ Penetrated by Slug. 07146_ Imp. Core Shielding destroyed. 07146_ Slug penetrates Construction Platform. 07146_ Slug penetrates Earth. 07146_ Slug penetrates Wall. 07146_ Penetrated by Slug. 07147_ The unstable cave ceiling collapses. 07147_ Dual-blade Saw destroyed. 07147_ Penetrated by Slug. 07147_ Dropped Lrg. Storage Unit. 07149_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##???##??##??##??????????????????????? | | ????????????# """ """ # ????????????????????? | | ????????????# """ """ # ???????????????????? | | ????????????# """ """ # ??????????????????? | | ????????????# ??????????????????? | | ????????????# ??????????????????? | | ????????????# = ??????????????????? | | ????????????? %! ##??????????????????? | | ?????????????? #??????????????????? | | ??????????????# #### # # #####??????????????? | | ?????????????## #??????????????? | | ?????????????# # #??????????????? | | ??????????????# #??????????????? | | ??????????????# #??????????????? | | ??????????????## #??????????????? | | ???????????????# !#??????????????? | | ???????????????# #??????????????? | | ???????????????# "" ! !#??????????????? | | ???????????????##### # ;;;;###??????????????? | | ???????????????????# % #???????????????? | | ???????????????????# !@ #???????????????? | | ???????????????????# s #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# " " " #???????????????? | | ???????????????????# "" """" #???????????????? | | ???????????????????## """" """" #???????????????? | | ????????????????????# """" """" #???????????????? | | ????????????????????# """" """" #???????????????? | | ????????????????????# """" """" #???????????????? | | ????????????????????# """" """" #???????????????? | | ????????????????????# #???????????????? | | ???????????????############+######???????????????? | | ????????????? #????????????????? | | ????????????? #????????????????? | | ????????????? #????????????????? | | ?????????????? #????????????????? | | ?????????????? #????????????????? | | ???????????????#############+####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 30 Energy Capacity 590 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 300 Core Shielding 30 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 59 Melee Accuracy 8 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Biomechanical Wings | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed Hacknet Manual? 1 Play Time 02:38:40 Cumulative 33.7 hours Start 2023.02.24 @ 23:09:53 End 2023.02.25 @ 13:14:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6897fa38-1d0c-408b-8f82-b8405ccd26c0