Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 16:07:34 Player: Lolterzard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (164) 820 Value Destroyed (3746) 3746 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 6626 Bonus ------- High Alert Combat Kills 180 Cogmind --------- Core Integrity 0/550 Matter 482/500 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Matter Pod High-powered Tractor Beam > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (20) --- Ion Engine Heavy Ion Engine Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Minigun Minigun Minigun High-powered Shotgun Enhanced Autogun Light Cannon Improved Light Cannon Assault Cannon Flak Cannon Rocket Launcher Mini Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Layered Light Armor Plating Tractor Beam > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Minigun Minigun Minigun Light Cannon Improved Light Cannon Assault Cannon Flak Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Missile Launcher [Rating: 26] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Matter Pod Device Tractor Beam Storage High-capacity Matter Pod Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 89 | 8 17 25 1 38 Power 7 | 1 2 3 . 1 Engine 7 | 1 2 3 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 39 | 4 7 11 . 17 Treads . | . . . . . Leg 7 | . 1 3 . 3 Wheel 32 | 4 6 8 . 14 Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 2 7 1 8 Device 3 | . . . . 3 Storage 5 | 1 2 1 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 11 | . . 6 1 4 Artifact . | . . . . . Weapon 24 | 2 6 4 . 12 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 16 | 1 4 3 . 8 Ballistic Cannon 3 | . . . . 3 Launcher 3 | . 1 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 . 2 Parts Lost 37 | . 4 8 . 25 Power 3 | . 1 . . 2 Propulsion 22 | . 3 5 . 14 Utility 6 | . . 1 . 5 Weapon 6 | . . 2 . 4 Highest Loss Streak 8 | . 2 4 . 8 To Critical Strikes . | . . . . . Average Backups 13 | 5 8 11 14 18 Power 1 | . . 1 2 1 Propulsion . | 3 . . . . Utility 1 | . 1 2 2 . Weapon 9 | . 5 6 9 16 Tool/Special . | . . . . . Unused Backups 26 | 1 5 5 1 14 Power 6 | . . 3 . 3 Propulsion 5 | 1 3 1 . . Utility 2 | . 1 . 1 . Weapon 13 | . 1 1 . 11 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 97 94 100 88 Engine 10 | . 13 11 11 8 Leg 2 | . . 4 . . Wheel 26 | . 26 23 33 28 Device 2 | . . . . 7 Storage 21 | . 27 21 22 18 Protection 7 | . . 11 11 8 Ballistic Gun 19 | . 25 21 22 13 Ballistic Cannon 1 | . . . . 3 Peak Build Rating 26 | 6 10 15 19 26 Average Rating 16 | 5 9 13 17 23 On Entrance 10 | . 6 10 15 19 Avg Prop Armor Cover (%) 3 | 20 7 3 . 3 Naked Turns . | . . . . . Heaviest Build 71 | 10 25 41 42 71 Greatest Support 46 | 32 20 30 30 46 Greatest Overweight (x) 22 | 3 2 10 1 22 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 20 | 8 10 15 15 20 Average Capacity 14 | 7 8 11 15 19 Most Carried 20 | 8 10 15 15 20 Average Carried 13 | 5 8 11 14 18 Final Capacity 20 | 8 10 15 15 20 Final Carried 18 | 8 10 14 15 18 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 5228 | 257 812 1959 120 2080 Remotely 1412 | . . . . 1412 Salvage Created 6188 | 111 766 2605 149 2557 Parts 381 | 11 52 164 10 144 Haulers Intercepted 14 | . 2 6 . 6 Recyclers Shooed 6 | . 2 4 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 82 | . 11 37 3 31 Guns 72 | . 11 33 3 25 Cannons 6 | . . . . 6 AOE 4 | . . 4 . . Classes Destroyed 13 | 2 7 4 . . Worker 20 | 2 4 5 1 8 Builder 17 | . 2 7 . 8 Tunneler 4 | 3 . 1 . . Hauler 14 | . 2 6 . 6 Recycler 9 | . 1 4 . 4 Mechanic 1 | . . 1 . . Operator 4 | . 1 1 . 2 Watcher 13 | . 3 5 . 5 Swarmer 10 | . 3 4 . 3 Grunt 51 | . 8 20 3 20 Brawler 2 | . . 2 . . Duelist 3 | . . 1 . 2 Sentry 16 | . . 10 . 6 Best Kill Streak 9 | 3 6 7 4 9 Combat Bots Only 6 | . 3 6 3 6 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 466 | . 70 138 8 250 Missed 122 | . 22 34 1 65 Hits 344 | . 48 104 7 185 Melee 14 | . . 4 . 10 Projectile 330 | . 48 100 7 175 Critical Strikes 10 | . . 3 . 7 Damage Taken 5319 | . 518 1459 129 3213 Core 851 | . 99 152 47 553 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 412 | . . 237 . 175 Core Remaining (%) 70 | 100 60 . 50 . Volleys Fired 497 | 15 87 179 9 207 Largest 2 | 2 2 2 2 2 Hottest 62 | 60 60 56 46 62 Shots Fired 977 | 30 173 344 18 412 Gun 918 | 30 172 335 18 363 Cannon 49 | . . . . 49 Launcher 10 | . 1 9 . . Special . | . . . . . Kinetic 935 | 15 155 335 18 412 Thermal 32 | 15 17 . . . Explosive 10 | . 1 9 . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 4 8 12 8 16 Robot Miss Streak 6 | 1 4 5 3 6 Penetration Max . | . . . . . Secondary Targets 10 | . . 3 . 7 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 592 | 17 79 209 14 273 Core Hits 269 | 8 33 106 8 114 Critical Kills 3 | . 1 . . 2 Critical Parts Destroyed 5 | . . 1 . 4 Critical Strikes 8 | . 1 1 . 6 Destroy 8 | . 1 1 . 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9952 | 159 1125 3589 208 4871 Guns 8716 | 159 1125 3086 208 4138 Cannons 733 | . . . . 733 Explosions 503 | . . 503 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 9242 | 63 1014 3086 208 4871 Thermal 276 | 96 111 69 . . Explosive 434 | . . 434 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 2 3 5 Average Corruption 3 | . 1 1 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 68 | . 3 18 2 45 Message Errors 14 | . . 4 1 9 Matter Fused 19 | . 1 5 . 13 Heat Flow Errors 8 | . . 2 . 6 Energy Discharges 7 | . 1 2 . 4 Parts Fused 1 | . . . . 1 Data Loss (minor) 10 | . 1 1 1 7 Data Loss (major) 1 | . . . . 1 Misfires 3 | . . 1 . 2 Alerts 1 | . . 1 . . Weapon Failures 4 | . . 2 . 2 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . . . . 11 Impact . | . . . . . Kinetic 11 | . . . . 11 Secondary . | . . . . . Self-Inflicted Damage 72 | . . 72 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 259 | 40 108 259 13 231 Average Temperature 27 | 17 20 18 4 38 Received Heat Transfer 2010 | . 222 501 54 1233 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 525 | 225 250 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 33 | 100 100 7 . 27 Level 1 35 | . . 17 100 72 Level 2 31 | . . 75 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 581 | 5 69 581 268 397 Initial 213 | . 3 2 213 80 Average 286 | 2 28 439 231 263 Influence Increases 2992 | 25 372 1398 75 1122 Destroy 0b10 Robot/C 1640 | . 220 740 60 620 Destroy 0b10 Robot/NC 420 | 25 65 160 5 165 Destroy Leader 464 | . 60 232 10 162 Successful Hack 47 | . 9 24 . 14 Disable Machine 135 | . . 75 . 60 Destroy Structure 106 | . 3 92 . 11 Lose Combat Pursuer 180 | . 15 75 . 90 Influence Decreases 2641 | 20 370 857 415 979 Entered New Map 470 | . 2 5 335 128 Time Decay 1673 | 20 350 622 80 601 Lost Part 348 | . 18 80 . 250 Purge Threat 150 | . . 150 . . Squads Dispatched 12 | . 2 6 . 4 Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 8 | . 1 3 . 4 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 1 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 133 | . 20 58 3 52 Peak Tracking Total 6 | . 4 5 3 6 Tactical Retreats 6 | . 1 3 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 16 | . 3 4 1 8 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 10 | . 1 5 . 4 Max in Single Turn 3 | . 1 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 19 | . 7 7 1 4 Terminals 14 | . 7 4 . 3 Fabricators . | . . . . . Repair Stations 3 | . . 2 . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 43 | . 15 19 1 8 Successful 23 | . 4 14 1 4 Failed 20 | . 11 5 . 4 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 15 8 . 6 Fabricators . | . . . . . Repair Stations 11 | . . 9 . 2 Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 13 | . 4 6 1 2 Open Door 1 | . . . 1 . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 2 | . 1 1 . . Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . 6 . 2 Scan Component 4 | . . 3 . 1 Repair 4 | . . 3 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 11 | . 5 4 . 2 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired 4 | . . 3 . 1 Time 134 | . . 90 . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 5525 | 133 1002 2284 171 1935 Spaces Moved 3673 | 76 818 1571 147 1061 Core 59 | 23 . 14 . 22 Treads . | . . . . . Legs 137 | . . 125 . 12 Wheels 3477 | 53 818 1432 147 1027 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 85 85 Average Speed 100 | 88 87 101 85 112 Slowest Speed 1150 | 200 110 550 85 1150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 4 98 91 45 67 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 111 | . . 104 . 7 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 104 | . . 104 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 4714 | 113 959 1982 177 1483 Wait 308 | . 11 157 17 123 Move 3669 | 75 817 1570 146 1061 Hop . | . . . . . Pick Up 67 | 10 11 22 2 22 Fast Attach 51 | 6 6 11 . 28 Attach 19 | 1 2 5 . 11 Detach . | . . . . . Swap 42 | 2 10 16 1 13 Drop 61 | 4 15 22 2 18 Fire 497 | 15 87 179 9 207 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 5) 482 | -10/Materials | Discovered new exit (range 15) 868 | -10/Materials | Discovered new exit (range 5) 872 | -10/Materials | Discovered new exit (range 5) 1136 | -10/Materials | Entered another Materials area 1136 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1462 | -9/Materials | Repaired Autogun 1936 | -9/Materials | First assault squad dispatched 2229 | -9/Materials | Lost 4 parts (2n1u1w) 2363 | -9/Materials | Discovered new exit (range 16) 2919 | -9/Materials | Discovered new exit (range 16) 3162 | -9/Materials | Repaired Autogun 3352 | -9/Materials | Repaired Hcp. Matter Pod 3420 | -9/Materials | Entered Mines 3483 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3579 | -9/Mines | Discovered new exit (range 15) 3591 | -9/Mines | Entered Materials 3591 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3654 | -8/Materials | Discovered new exit (range 8) 3866 | -8/Materials | Discovered new exit (range 5) 4124 | -8/Materials | Repaired Lyr. Light Armor Plating 4288 | -8/Materials | Lost 4 parts (1p3n) 4478 | -8/Materials | Lost 3 parts (1n1u1w) 4502 | -8/Materials | Core integrity fell below 50% 4569 | -8/Materials | Lost 3 parts (1n1u1w) 4797 | -8/Materials | Discovered new exit (range 4) 4929 | -8/Materials | Build established: Scavenger-Mutant 5000 | -8/Materials | Lost 4 parts (3n1u) 5451 | -8/Materials | Discovered new exit (range 16) 5484 | -8/Materials | Core integrity fell below 20% 5526 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05511_ U-05 Engineer builds a Wall. 05511_ Wheel+ destroyed. 05511_ Slug penetrates Wall. 05511_ Hvy. Assault Rifle+ destroyed. 05511_ Wheel+ destroyed. 05511_ Knocked back. 05511_ Hvy. Assault Rifle+ destroyed. 05512_ Acquired 8 matter. 05513_ Knocked back. 05514_ Acquired 2 matter. 05515_ U-05 Engineer builds a Wall. 05515_ G-47 Trooper destroyed. 05515_ Switching to secondary target: G-47 Trooper. 05516_ Acquired 38 matter. 05517_ Knocked back. 05519_ Acquired 1 matter. 05519_ Acquired 7 matter. 05519_ U-05 Engineer builds a Wall. 05521_ Acquired 6 matter. 05523_ U-05 Engineer builds a Wall. 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