Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 02:23:38 Player: tkc Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (3123) 3123 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1361) 1361 TOTAL SCORE: 8744 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 261 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -25 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Salvage Targeting Computer Relay Coupler [Hunter] (14) Relay Coupler [Behemoth] (8) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Large Storage Unit Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Improved Salvage Targeting Computer Improved Reaction Control System > --- WEAPON ----------- Thermic Laser Thermic Laser Power Maul > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Core Shielding Hacking Suite Relay Coupler [Hunter] Relay Coupler [Behemoth] Advanced Beam Rifle Ion Cannon Mini Grenade Launcher Improved Datajack [Rating: 44] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Thermic Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Gar Slots Evolved 8 | . . . 2 . 2 . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . Utility 5 | . . . 2 . . . 2 1 . Weapon 1 | . . . . . 1 . . . . Parts Attached 121 | 7 9 . 10 14 9 27 28 15 2 Power 14 | 2 2 . 2 2 . 1 2 3 . Engine 14 | 2 2 . 2 2 . 1 2 3 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 1 . 2 4 2 7 8 . . Treads 11 | 1 . . 1 3 1 4 1 . . Leg 9 | . 1 . . . . 3 5 . . Wheel 5 | 1 . . 1 1 1 . 1 . . Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 27 | 1 2 . 2 3 4 4 4 6 1 Device 5 | . . . 1 1 . . 1 2 . Storage 6 | 1 2 . . . 1 1 . . 1 Processor 2 | . . . . . 1 1 . . . Hackware 6 | . . . . . . . 3 3 . Protection 8 | . . . 1 2 2 2 . 1 . Artifact . | . . . . . . . . . . Weapon 54 | 2 4 . 4 5 3 15 14 6 1 Energy Gun 10 | . 2 . . . 1 1 3 3 . Energy Cannon 2 | . . . . . . . 1 1 . Ballistic Gun 20 | 2 1 . 3 5 2 6 1 . . Ballistic Cannon 2 | . 1 . 1 . . . . . . Launcher 8 | . . . . . . 5 2 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . . . 3 3 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . 4 1 1 Unidentified Prototypes 3 | . . . . 1 1 . 1 . . Parts Lost 53 | . 4 . 4 . 1 11 17 12 4 Power 9 | . 2 . 1 . . . 3 2 1 Propulsion 14 | . 1 . 2 . . 4 5 2 . Utility 11 | . . . . . 1 3 3 2 2 Weapon 19 | . 1 . 1 . . 4 6 6 1 Highest Loss Streak 12 | . 2 . 3 . 1 4 12 12 3 To Critical Strikes 2 | . . . . . . 2 . . . Average Slot Usage (%) 85 | . 93 100 86 91 99 95 86 57 39 Engine 8 | . 13 14 11 10 9 9 6 4 5 Treads 8 | . 11 . 6 10 18 13 . . . Leg 8 | . 1 14 3 . . 11 18 12 . Wheel 4 | . 14 14 11 10 9 . . . . Device 4 | . . . 8 5 9 1 5 8 . Storage 14 | . 23 28 22 22 14 13 7 6 . Processor 4 | . . . . . 3 8 7 6 6 Hackware 1 | . . . . . . . 10 . 20 Protection 5 | . . . . 10 8 8 8 . 4 Energy Gun 4 | . 2 28 7 . . 2 . 10 . Ballistic Gun 13 | . 23 . 14 21 27 16 6 . . Launcher 1 | . . . . . . 3 2 . . Impact Weapon 2 | . . . . . . 3 3 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 13 49 49 55 58 66 46 46 47 14 Greatest Support 60 | 20 16 16 16 20 20 60 49 30 3 Greatest Overweight (x) 6 | 1 3 3 5 5 6 2 2 4 4 Average Overweight (x) 1 | . 1 3 4 4 2 . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 14 5 Most Carried 15 | 8 13 12 15 15 15 15 15 11 3 Average Carried 12 | 5 9 12 13 14 13 14 13 9 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 12 12 14 15 15 15 6 3 2 Class Distribution -------------------- 46% | Mutant 33% | Scavenger-Mutant 11% | Scavenger-Tank 5% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Gar Matter Collected 2510 | 290 211 . 159 238 312 968 313 19 . Remotely . | . . . . . . . . . . Salvage Created 2996 | 119 488 . 142 421 401 1136 230 59 . Parts 187 | 13 42 . 13 32 21 54 12 . . Haulers Intercepted 3 | . . . 1 1 1 . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Gar Combat Hostiles Destroyed 59 | . 13 . 3 7 4 27 4 1 . Guns 49 | . 11 . 3 7 4 22 2 . . Cannons 1 | . 1 . . . . . . . . AOE 6 | . 1 . . . . 5 . . . Classes Destroyed 14 | 2 5 . 2 1 . 2 2 . . Worker 5 | . . . 1 2 1 . 1 . . Builder 2 | . 1 . . 1 . . . . . Tunneler 5 | 4 . . . . 1 . . . . Hauler 3 | . . . 1 1 1 . . . . Recycler 2 | 1 . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . Watcher 3 | . 2 . . 1 . . . . . Swarmer 14 | . 3 . 2 2 . 7 . . . Grunt 26 | . 10 . 1 1 1 12 1 . . Brawler 3 | . . . . . . 3 . . . Duelist 4 | . . . . . . 3 1 . . Sentry 10 | . . . . 4 3 2 . 1 . Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 5 | 5 4 . 2 5 3 5 1 1 . Combat Bots Only 5 | . 4 . 2 3 2 5 1 1 . Max Kills in Single Turn 2 | 1 1 . 1 2 1 2 1 1 . Gunslinging 1 | . . . . 1 . 1 . . . Exploded 2 | . 1 . . . . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Gar Damage Taken 7813 | . 887 . 444 322 130 2208 1993 1266 563 Core 1871 | . 193 . 147 45 29 228 377 404 448 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 43 | . . . . . . 27 4 5 7 Regen/Repaired (Parts) 237 | . . . . . . . 237 . . Core Remaining (%) 54 | 100 . 22 . 52 . 53 46 . . Volleys Fired 291 | 7 65 1 23 34 15 109 24 13 . Largest 3 | 2 2 2 2 2 3 3 3 2 . Hottest 170 | 40 90 90 90 43 69 111 106 170 . Shots Fired 599 | 14 129 2 46 68 45 234 42 19 . Gun 552 | 14 115 2 46 68 45 223 23 16 . Cannon 32 | . 14 . . . . . 16 2 . Launcher 15 | . . . . . . 11 3 1 . Special . | . . . . . . . . . . Kinetic 501 | 14 121 . 24 68 45 211 18 . . Thermal 35 | . . . . . . 12 5 18 . Explosive 11 | . . . . . . 7 3 1 . Electromagnetic 52 | . 8 2 22 . . 4 16 . . Robot Hit Streak 18 | 8 10 . 13 10 7 18 11 14 . Robot Miss Streak 6 | 1 5 . 5 6 2 4 2 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 3 . . 1 . 5 . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . Shots Hit Robots 412 | 11 80 . 33 48 29 146 48 15 2 Core Hits 161 | 7 35 . 13 20 14 53 15 4 . Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . 1 . . 2 1 . . Critical Strikes 9 | . 1 . 2 1 . 2 2 1 . Burn 1 | . . . . . . . . 1 . Destroy 5 | . . . 2 1 . 2 . . . Blast 1 | . 1 . . . . . . . . Corrupt 1 | . . . . . . . 1 . . Smash 1 | . . . . . . . 1 . . Melee Attacks 25 | . . . . . . 6 15 1 3 Impact 10 | . . . . . . 6 4 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6350 | 105 877 . 404 555 454 2856 792 307 . Guns 4714 | 105 632 . 404 555 454 2154 198 212 . Cannons 446 | . 163 . . . . . 236 47 . Explosions 982 | . 72 . . . . 702 160 48 . Melee 198 | . . . . . . . 198 . . Ramming 10 | . 10 . . . . . . . . Kinetic 4118 | 105 716 . 173 555 454 1998 117 . . Thermal 568 | . 72 . . . . 156 81 259 . Explosive 588 | . . . . . . 380 160 48 . Electromagnetic 868 | . 79 . 231 . . 322 236 . . Impact 198 | . . . . . . . 198 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . . 10 7 . . Average Corruption 8 | . . . . . . 9 5 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 60 | . . . . . . 50 10 . . Message Errors 14 | . . . . . . 12 2 . . Matter Fused 18 | . . . . . . 16 2 . . Heat Flow Errors 5 | . . . . . . 4 1 . . Energy Discharges 6 | . . . . . . 6 . . . Data Loss (minor) 6 | . . . . . . 4 2 . . Data Loss (major) 4 | . . . . . . 2 2 . . Misfires 2 | . . . . . . 1 1 . . Alerts 2 | . . . . . . 2 . . . Weapon Failures 3 | . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 101 | . . . . . . 96 . 5 . Projectiles . | . . . . . . . . . . Explosions 101 | . . . . . . 96 . 5 . Melee . | . . . . . . . . . . Knockbacks 5 | . 3 . . . . . 2 . . Impact 2 | . . . . . . . 2 . . Kinetic 3 | . 3 . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 313 | . 5 . . . . 261 . 47 . Shots 6 | . . . . . . 5 . 1 . Rammed 2 | . 1 . 1 . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 343 | . 97 30 78 31 . 343 166 292 . Average Temperature 68 | . 20 17 33 6 . 100 55 161 . Received Heat Transfer 2634 | . 462 . 135 120 72 801 561 330 153 Effects 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 3 | . . . . . . . 3 . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 1147 | . 100 . . . . 255 185 607 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Gar Peak Influence 1203 | 25 326 105 358 412 242 1203 815 277 26 Initial 631 | . 16 105 40 96 89 157 631 261 21 Average 415 | 10 197 105 239 256 164 745 694 186 21 Maximum Alert Level 4 | . 1 . 1 2 1 4 3 1 . Low Security (%) 32 | 100 54 100 32 31 70 4 . 41 100 Level 1 28 | . 45 . 67 44 29 13 . 58 . Level 2 18 | . . . . 23 . 32 55 . . Level 3 14 | . . . . . . 31 44 . . Level 4 5 | . . . . . . 18 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 . 1 1 . . 5 2 . Investigation 2 | . . . 1 . . . 1 . . Extermination 2 | . . . . . . . 2 . . Reinforcement 3 | . 2 . . 1 . . . . . Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . 2 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Gar Distress Signals 8 | . 2 . 1 2 2 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | . 23 . 16 12 8 32 11 6 15 Peak Tracking Total 15 | . 7 . 4 6 4 5 5 2 15 Tactical Retreats 5 | . . . . 1 1 3 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Gar Traps Triggered 9 | . . . . 3 . 6 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Gar Machines Disabled 13 | . 2 . . . . 5 6 . . Max in Single Turn 4 | . 1 . . . . 2 4 . . Garrison Relay 3 | . . . . . . 3 . . . Phase Generator 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Gar Machines Accessed 17 | . 4 . 3 2 3 . 2 3 . Terminals 10 | . 4 . 2 2 1 . . 1 . Fabricators 2 | . . . . . . . 1 1 . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 45 | . 10 . 9 3 11 . 7 5 . Successful 30 | . 7 . 5 1 9 . 6 2 . Failed 15 | . 3 . 4 2 2 . 1 3 . Catastrophic 2 | . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 19 | . 9 . 4 3 1 . . 2 . Terminals 22 | . 10 . 6 3 1 . . 2 . Fabricators 5 | . . . . . . . 3 2 . Repair Stations 4 | . . . . . . . 4 . . Recycling Units . | . . . . . . . . . . Scanalyzers 11 | . . . 3 . 8 . . . . Garrison Access 3 | . . . . . 2 . . 1 . Terminal Hacks 8 | . 5 . 2 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . 4 . . Scan Component 2 | . . . . . . . 2 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . . 3 . 8 . . . . Insert Component 6 | . . . 2 . 4 . . . . Analyze 5 | . . . 1 . 4 . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Unlock Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks 3 | . 2 . . . . . . 1 . Terminals 3 | . 2 . . . . . . 1 . Botnet 2 | . 1 . . . . . . 1 . Disrupt 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 4 . 3 2 3 . 2 3 . Full Trace Events 2 | . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . 4 . . . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 73 | . . . . . . . 73 . . Total Part Build Rating 3 | . . . . . . . 3 . . Parts Repaired 2 | . . . . . . . 2 . . Time 76 | . . . . . . . 76 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 4 . . . . Part Schematics Acquired 5 | . . . 1 . 4 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 8 | . . . . . . . 6 . 2 Non-combat 4 | . . . . . . . 4 . . Combat 4 | . . . . . . . 2 . 2 Robot Hacks Applied 9 | . . . . . . . 7 . 2 parse_system 3 | . . . . . . . 1 . 2 start_evac 1 | . . . . . . . 1 . . streamctrl_high 2 | . . . . . . . 2 . . formatsys_low 3 | . . . . . . . 3 . . Relay Couplers Released 13 | . . . . . . 13 . . . Machine Destruction 13 | . . . . . . 13 . . . Attached 4 | . . . . . . . 2 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Gar Total Allies 7 | . . 3 . . . . 4 . . Largest Group 3 | . . 3 3 3 . . 1 . . Highest-Rated Group 40 | . . 40 40 40 . . 32 . . Highest-Rated Ally 32 | . . 16 16 16 . . 32 . . Total Orders . | . . . . . . . . . . Ally Attacks 57 | . . . 49 6 . . 2 . . Total Damage 611 | . . . 501 56 . . 54 . . Kills 13 | . . . 11 1 . . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Gar Turns Passed 5176 | 119 607 170 494 405 303 1624 575 689 190 Spaces Moved 2494 | 66 340 116 271 169 114 757 222 356 83 Core 89 | 5 . . . . . . . 1 83 Treads 253 | 22 . . . 13 18 200 . . . Legs 1044 | . . . . . . 473 216 355 . Wheels 1108 | 39 340 116 271 156 96 84 6 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 145 130 155 130 126 115 120 50 Average Speed 154 | 119 118 145 147 167 181 159 132 177 213 Slowest Speed 400 | 160 145 145 155 320 400 240 270 330 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 58 27 30 36 15 63 5 8 17 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 4 | . . . . . . 4 . . . Terrain Destroyed 158 | . 4 . . . . 105 49 . . Melee 4 | . . . . . . 4 . . . Projectile . | . . . . . . . . . . AOE 154 | . 4 . . . . 101 49 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Gar Total 3285 | 92 433 116 322 229 178 971 455 393 96 Wait 226 | . 7 . . . 26 30 154 2 7 Move 2485 | 65 339 115 270 168 114 755 221 355 83 Hop . | . . . . . . . . . . Pick Up 59 | 11 9 . 11 4 4 11 5 4 . Fast Attach 40 | 5 3 . 3 7 6 3 8 5 . Attach 44 | 2 4 . 4 . 2 9 11 10 2 Detach 6 | . . . . . 2 . . 3 1 Swap 37 | . 2 . 3 7 1 15 9 . . Drop 41 | 2 3 . 7 9 8 5 7 . . Fire 291 | 7 65 1 23 34 15 109 24 13 . Melee 25 | . . . . . . 6 15 1 3 Ram 2 | . 1 . 1 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 28 | . . . . . . 28 . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -9/Storage -8/Materials -8/Garrison -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Identified exit to Mines 285 | -10/Materials | Discovered new exit (range 13) 320 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 18) 574 | -10/Materials | Core integrity fell below 50% 727 | -10/Materials | Entered Mines 793 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 794 | -10/Mines | Discovered new exit (range 5) 881 | -10/Mines | Discovered new exit (range 7) 894 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 897 | -10/Mines | Entered Materials 897 | -9/Materials | Accompanied by 3 allies 897 | -9/Materials | Evolved 2 slots: Utility x2 1113 | -9/Materials | Lost 3 parts (2n1w) 1359 | -9/Materials | Discovered new exit (range 11) 1391 | -9/Materials | Entered Storage 1391 | -9/Storage | Accompanied by 3 allies 1764 | -9/Storage | Discovered new exit (range 15) 1796 | -9/Storage | Entered Materials 1796 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2099 | -8/Materials | Identified exit to Garrison 2099 | -8/Materials | Entered Garrison 2144 | -8/Garrison | Triggered checkpoint 2178 | -8/Garrison | Triggered checkpoint 2345 | -8/Garrison | System corruption reached 10% 2375 | -8/Garrison | Lost 3 parts (2u1w) 2532 | -8/Garrison | Triggered checkpoint 2611 | -8/Garrison | Garrison Relay disabled 2826 | -8/Garrison | Build established: Scavenger-Mutant 2834 | -8/Garrison | Lost 4 parts (2n2w) 2880 | -8/Garrison | Triggered checkpoint 2917 | -8/Garrison | Garrison Relay disabled 3141 | -8/Garrison | Discovered new exit (range 9) 3169 | -8/Garrison | Installed Relay Interface Framework 3238 | -8/Garrison | Triggered checkpoint 3297 | -8/Garrison | Garrison Relay disabled 3424 | -8/Garrison | Phase Generator disabled 3723 | -8/Garrison | Entered Factory 3723 | -7/Factory | Evolved 2 slots: Utility x2 3953 | -7/Factory | Fabricated Hacking Suite (x1) 4021 | -7/Factory | Repaired Titanium Leg 4060 | -7/Factory | Repaired Titanium Leg 4125 | -7/Factory | Garrison activated, responded to threat 4178 | -7/Factory | Lost 5 parts (1p1n3w) 4222 | -7/Factory | Discovered new exit (range 10) 4286 | -7/Factory | Core integrity fell below 50% 4298 | -7/Factory | Entered another Factory area 4298 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4324 | -6/Factory | Lost 12 parts (2p4n3u3w) 4532 | -6/Factory | Build established: Mutant 4925 | -6/Factory | Identified exit to Garrison 4987 | -6/Factory | Entered Garrison 5014 | -6/Garrison | Lost 12 parts (2p2n2u6w) 5122 | -6/Garrison | Triggered checkpoint 5123 | -6/Garrison | Core integrity fell below 50% 5174 | -6/Garrison | Core integrity fell below 20% 5177 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04972_ Y-54 Guardian heat short circuits Gatling Laser. 04974_ Y-54 Guardian heat damages Imp. Heat Sink, Unknown Protection. 04975_ Y-54 Guardian suffers critical hit (Burn). 04975_ Adv. Beam Rifle destroyed. 04978_ Jacked Y-54 Guardian... 04983_ Y-54 Guardian heat damages Lgt. Treads. 04983_ Angular Momentum Engine destroyed. 04986_ Y-54 Guardian heat damages Unknown Protection. LOCATION=GARRISON GOAL=ESCAPE 05122_ Core Shielding destroyed. 05130_ Jacked G-50 Soldier... >>parse_system Reading system data... 05159_ Jacked G-50 Soldier... >>parse_system Reading system data... 05168_ Imp. Datajack destroyed. 05168_ Angular Momentum Engine destroyed. 05173_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????# ???????????????????????????? | | ??????????????????## #??????????????????????????? | | ?????????????? ?? #?????????????????????????? | | ???????????? ?? ?????????????????????????? | | ????????????? ?? ?????????????????????????? | | ?????????? ??# ?# #?????????????????????????? | | ?????????? ## ## ##????????????????????????? | | ????????? ????????????????????????? | | ????????? ?????????????????????????? | | ?????????? ?????????????????????????? | | ???????????? ? ?????????????????????????? | | ????????# ???# ?# #?????????????????????????? | | ???????## ## ## s##########????????????????? | | ??????? s sg #????????????????? | | ??????? gs ss @ #????????????????? | | ????????# g s####### #????????????????? | | ??????????#### g## ##?????# #????????????????? | | ?????????????# ???# #??????# #????????????????? | | ???????????????????# #??????# #????????????????? | | ???????????????????# #??????# #????????????????? | | ???????????????????# #??????# #????????????????? | | ???????????????????# #??????# #????????????????? | | ???????????????????# #??????# #????????????????? | | ???????????????????# ######## ##############???? | | ???????????????????# #???? | | ???????????????????# #???? | | ???????????????????####### ################ #???? | | ?????????????????????????# #??????????????# #???? | | ?????????????????????????# #??????????????# #???? | | ?????????????????????????# #??????????????# #???? | | ?????????????????????????# #??????????????# #???? | | ?????????????????????????# #??????????????# ###?? | | ?????????????????????????# #??????????????# #?? | | ?????????????????????????# #??????????????# #?? | | ?????????????????????????# #??????????????# #?? | | ?????????????????????????# ?????????????######?? | | ?????????????????????????### ??????????????????? | | ???????????????????????????? #?????????????????? | | ?????????????????????????????###?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 300 Matter Stores 455 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 60 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 42 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed LightningTrapDetector Manual? 0 Play Time 01:30:18 Cumulative 31.9 hours Start 2022.07.08 @ 00:51:49 End 2022.07.08 @ 02:23:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 24 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7e80e96-1a0c-4479-b338-7988884cfa7b