Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 23:15:51 Player: frazz Result: Destroyed self with Light Nuclear Core chain reaction Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1434) 1434 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4549 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 6/100 System Corruption 2% Temperature Cool (12) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Core Analyzer Hacking Suite > --- WEAPON (2) ------- Proton Cannon Spear > --- INVENTORY (5) ---- Improved Hardlight Generator Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Core Analyzer Improved Weapon Shielding Hacking Suite > --- WEAPON ----------- Shock Rifle Spear > --- INVENTORY -------- Aluminum Leg Core Analyzer Flak Gun Heavy Missile Launcher [Rating: 45] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 1 1 . Weapon . | . . . . . . . Parts Attached 54 | 4 3 5 5 12 19 6 Power 8 | 1 . . 1 1 5 . Engine 5 | 1 . . 1 1 2 . Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 17 | 2 . 2 1 7 4 1 Treads . | . . . . . . . Leg 17 | 2 . 2 1 7 4 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 1 1 2 1 5 3 Device 6 | . 1 1 1 . 2 1 Storage 2 | 1 . . 1 . . . Processor 4 | . . . . 1 1 2 Hackware 1 | . . . . . 1 . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 15 | . 2 2 1 3 5 2 Energy Gun 5 | . 2 1 . 1 1 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | . . . 1 2 2 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 32 | . . 4 5 1 14 8 Power 7 | . . . 1 . 4 2 Propulsion 12 | . . 2 2 . 5 3 Utility 8 | . . 1 1 . 4 2 Weapon 5 | . . 1 1 1 1 1 Highest Loss Streak 4 | . . 4 3 1 3 2 To Critical Strikes . | . . . . . . . Average Backups 5 | 3 3 5 7 7 4 4 Power 1 | . 1 2 3 . 1 . Propulsion . | . . . . 2 . . Utility . | . . 1 . . . 1 Weapon 2 | 2 1 1 2 3 2 2 Tool/Special . | . . . . . . . Unused Backups 13 | . . 1 2 2 8 . Power 5 | . . . 2 1 2 . Propulsion 3 | . . . . 1 2 . Utility 2 | . . 1 . . 1 . Weapon 3 | . . . . . 3 . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 82 93 83 99 94 70 Engine 7 | . 14 14 11 9 6 5 Core 3 | . . . . . 6 . Leg 25 | . 28 26 19 35 28 15 Device 13 | . 8 14 13 18 15 6 Storage 4 | . 14 9 17 9 . . Processor 10 | . . . . 8 12 16 Hackware 4 | . . . . . 6 7 Protection 1 | . . . . . . 5 Energy Gun 8 | . 16 24 16 7 6 . Ballistic Gun 5 | . . . 4 10 6 5 Launcher 1 | . . 2 . . . 5 Peak Build Rating 45 | 4 7 13 17 34 45 45 Average Rating 29 | 2 5 9 14 28 38 31 On Entrance 16 | . 4 7 13 16 34 42 Avg Prop Armor Cover (%) 14 | . . . . . . 14 Naked Turns . | . . . . . . . Heaviest Build 34 | 10 14 17 20 26 34 34 Greatest Support 72 | 20 20 20 20 66 72 65 Greatest Overweight (x) 5 | . . 5 1 . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 6 | 6 8 7 8 8 5 5 Most Carried 8 | 5 5 7 8 8 8 5 Average Carried 5 | 3 2 5 7 7 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 4 3 6 8 8 3 2 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1496 | 220 . 262 92 115 576 231 Remotely 158 | . . 158 . . . . Salvage Created 1401 | . . 20 448 169 742 22 Parts 75 | . . . 32 7 35 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 41 | . . 4 14 3 18 2 Guns 35 | . . 1 14 3 16 1 AOE 5 | . . 3 . . 1 1 Classes Destroyed 7 | . . 1 4 . 1 1 Watcher 2 | . . . 1 1 . . Swarmer 13 | . . . 7 . 5 1 Grunt 13 | . . . 4 3 6 . Sentry 7 | . . . 3 . 4 . Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . 3 . Assembled 4 | . . 4 . . . . Best Kill Streak 5 | . . 2 5 2 2 1 Combat Bots Only 4 | . . 2 4 2 2 1 Max Kills in Single Turn 2 | . . 1 1 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded 1 | . . 1 . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 538 | . . 41 62 21 292 122 Missed 188 | . . 8 13 1 103 63 Hits 350 | . . 33 49 20 189 59 Melee 4 | . . 4 . . . . Projectile 346 | . . 29 49 20 189 59 Critical Strikes 10 | . . 1 2 1 5 1 Damage Taken 4505 | . . 516 529 313 2230 917 Core 884 | . . 69 85 27 224 479 Absorbed by Shields . | . . . . . . . Redirected to Shielding 73 | . . . . . 19 54 Regen/Repaired (Parts) 201 | . . . . 15 186 . Core Remaining (%) 86 | 100 . 72 78 95 . . Volleys Fired 178 | . . 19 43 27 82 7 Largest 2 | . . 2 2 2 2 2 Hottest 90 | . . 90 90 79 84 75 Shots Fired 314 | . . 38 78 54 131 13 Gun 296 | . . 31 78 54 127 6 Cannon 1 | . . . . . . 1 Launcher 17 | . . 7 . . 4 6 Special . | . . . . . . . Kinetic 126 | . . . 22 41 57 6 Thermal 146 | . . 31 56 13 46 . Explosive 17 | . . 7 . . 4 6 Electromagnetic 25 | . . . . . 24 1 Robot Hit Streak 15 | . . 5 15 7 14 5 Robot Miss Streak 6 | . . 5 4 4 6 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 222 | . . 17 60 36 100 9 Core Hits 109 | . . 9 21 13 56 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . 1 1 4 . Burn 6 | . . . 1 1 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3648 | 3 . 382 766 539 1699 259 Guns 3160 | . . 182 766 539 1605 68 Cannons 27 | . . . . . . 27 Explosions 458 | . . 200 . . 94 164 Melee . | . . . . . . . Ramming 3 | 3 . . . . . . Kinetic 1665 | . . . 269 452 876 68 Thermal 1206 | . . 182 497 87 388 52 Explosive 406 | . . 200 . . 94 112 Electromagnetic 368 | . . . . . 341 27 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . . . 14 14 Message Errors 4 | . . . . . 3 1 Matter Fused 3 | . . . . . 1 2 Heat Flow Errors 5 | . . . . . 3 2 Energy Discharges 6 | . . . . . 3 3 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 3 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . 2 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . 30 . . . 31 Shots 2 | . . 1 . . . 1 Rammed . | . . . . . . . Targets Rammed 1 | 1 . . . . . . Kicked 1 | 1 . . . . . . Crushed . | . . . . . . . Highest Temperature 270 | . . 270 123 . 266 211 Average Temperature 67 | . . 83 32 . 96 90 Received Heat Transfer 1210 | . . 190 153 198 522 147 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 7 | . . . 4 . 3 . Heat Transferred 3356 | . . 495 1257 296 1258 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 98 | 100 100 100 92 100 98 . Level 1 1 | . . . 7 . 1 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 238 | . 14 19 207 86 238 . Initial 86 | . . . . 86 . . Average 47 | . 2 1 86 30 54 . Influence Increases 1678 | . 14 64 446 99 750 305 Destroy 0b10 Robot/C 740 | . . . 280 60 360 40 Destroy 0b10 Robot/NC 10 | . . . 5 5 . . Destroy Leader 174 | . . . 62 12 90 10 Successful Hack 77 | . 14 . 7 5 51 . Disable Machine 15 | . . 15 . . . . Destroy Structure 77 | . . 49 2 2 24 . Lose Combat Pursuer 585 | . . . 90 15 225 255 Influence Decreases 1507 | . 14 64 241 304 514 370 Entered New Map 207 | . . . . 119 . 88 Time Decay 1061 | . 14 42 191 175 384 255 Lost Part 239 | . . 22 50 10 130 27 Squads Dispatched 7 | . 1 . 2 . 4 . Investigation 1 | . . . . . 1 . Extermination 3 | . . . . . 3 . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 11 | . . 4 2 . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 1 30 24 8 45 22 Peak Tracking Total 14 | . 1 14 5 5 5 7 Tactical Retreats 24 | . . 6 3 1 8 6 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 6 | . . . . . 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 19 | . 3 2 5 2 6 1 Terminals 10 | . 1 1 3 1 4 . Fabricators . | . . . . . . . Repair Stations 4 | . 1 . . 1 2 . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 51 | . 6 3 20 4 17 1 Successful 32 | . 3 2 12 4 10 1 Failed 19 | . 3 1 8 . 7 . Catastrophic 5 | . . 1 1 . 3 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 26 | . 2 2 11 2 9 . Fabricators . | . . . . . . . Repair Stations 12 | . 2 . . 2 8 . Recycling Units 2 | . 2 . . . . . Scanalyzers 9 | . . . 9 . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 1 2 5 2 6 1 Record 7 | . . 1 3 . 3 . Robot Analysis 3 | . 1 . 1 1 . . Open Door 2 | . . 1 . . . 1 Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Locate Traps 2 | . . . 1 . 1 . Dispatch Records 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 2 4 . Scan Component 3 | . . . . 1 2 . Repair 3 | . . . . 1 2 . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 7 | . . . 7 . . . Insert Component 2 | . . . 2 . . . Analyze 3 | . . . 3 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 3 1 4 2 4 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 3 | . . . . 1 2 . Time 70 | . . . . 26 44 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks 46 | . . 36 10 . . . Total Damage 285 | . . 209 76 . . . Kills 7 | . . 7 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Active Infowar (turns) 4155 | . . . . 535 2488 1132 Optics 4155 | . . . . 535 2488 1132 Robot Analysis Total 3 | . 1 . 1 1 . . Derelict Logs Recovered 4 | . . 1 . . . 3 Drone Launches 3 | . . 3 . . . . Drone Recoveries 1 | . . . 1 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 5377 | 62 112 460 559 537 2488 1159 Spaces Moved 3094 | 46 90 300 281 247 1037 1093 Core 435 | 15 . 1 . . . 419 Treads . | . . . . . . . Legs 2659 | 31 90 299 281 247 1037 674 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 105 105 121 50 Average Speed 113 | 97 120 123 121 116 127 96 Slowest Speed 300 | 120 120 300 175 127 130 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 18 56 30 37 32 95 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 157 | . . 71 . . 29 57 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 157 | . . 71 . . 29 57 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 4639 | 63 94 350 424 442 2081 1185 Wait 1194 | 5 . 15 80 137 887 70 Move 3088 | 45 89 299 280 246 1036 1093 Hop . | . . . . . . . Pick Up 80 | 8 2 9 11 13 33 4 Fast Attach . | . . . . . . . Attach 53 | 4 3 4 5 7 23 7 Detach 2 | . . . . . . 2 Swap 16 | . . 4 . 5 7 . Drop 27 | . . . 5 7 13 2 Fire 178 | . . 19 43 27 82 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | 1 . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 7) 175 | -10/Materials | Entered Mines 176 | -10/Mines | Assembled infested the area 181 | -10/Mines | Assisted by a Guerilla fighting off Assembled 240 | -10/Mines | Learned 2 Materials zone layouts 275 | -10/Mines | Found the Drone Emporium 281 | -10/Mines | Found Prototype Device 298 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 300 | -10/Mines | Build established: Mutant 476 | -10/Mines | Identified Thief Drone Bay 488 | -10/Mines | Discovered new exit (range 20) 505 | -10/Mines | Lost 4 parts (2n1u1w) 635 | -10/Mines | Entered Materials 635 | -9/Materials | Accompanied by 3 allies 635 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 636 | -9/Materials | Identified exit to Materials 991 | -9/Materials | Lost 3 parts (1n1u1w) 1152 | -9/Materials | Discovered exit to Materials (range 10) 1194 | -9/Materials | Entered another Materials area 1194 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1230 | -8/Materials | Repaired Ion Engine 1508 | -8/Materials | Build established: Scavenger-Mutant 1710 | -8/Materials | Discovered new exit (range 15) 1731 | -8/Materials | Entered Factory 1731 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2132 | -7/Factory | Repaired Lgt. Angular Momentum Engine 2872 | -7/Factory | Build established: Mutant 3219 | -7/Factory | Repaired Titanium Leg 3778 | -7/Factory | Build established: Scavenger-Mutant 4045 | -7/Factory | Lost 3 parts (1p1n1u) 4183 | -7/Factory | Discovered new exit (range 18) 4219 | -7/Factory | Entered Lower Caves 4227 | -7/Lower Caves | Learned 4 Factory zone layouts 4508 | -7/Lower Caves | Spotted B-75 Beast 5105 | -7/Lower Caves | Build established: Mutant 5109 | -7/Lower Caves | Core integrity fell below 50% 5226 | -7/Lower Caves | Attracted the attention of an 0b10 base 5231 | -7/Lower Caves | Core integrity fell below 20% 5240 | -7/Lower Caves | Encountered a Warlord checkpoint 5266 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5329 | -7/Lower Caves | Learned Factory terminal intel 5378 | -7/Lower Caves | Destroyed self with Light Nuclear Core chain reaction Last Messages --------------- DERELICT." Acquired 10 matter. System corrupted: Matter fused (-7). B-48 Gladiator suffers critical hit (Destroy). 5T-GBC(b) suffers critical hit (Smash). 5T-GBC(b) system corrupted by crushing effect. Searching scrap... Found Adv. Weight Redist. System. Found Coolant Injector. Found 31 Matter. Acquired 7 matter. Acquired derelict log, extracted data. Data stored: Factory terminal intel. Mak. Salvage Targeting Computer destroyed. System corrupted: Component data lost. M-14 Sweeper suffers critical hit (Destroy). System corrupted: Matter fused (-9). Acquired 9 matter. Chain reaction triggered in Lgt. Nuclear Core. S-27 Virus destroyed. 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Angular Momentum Engine | 3% | -7/Factory Titanium Leg | 11% | -7/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Slippery One Challenges ------------ None Game ------ Seed PulseStrikeCompactor Manual? 0 Play Time 01:00:53 Cumulative 10.0 hours Start 2026.08.28 @ 13:19:40 End 2026.08.28 @ 23:15:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 10 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6886bb71-940b-462e-b3bb-0e844407ad72