Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 04:56:41 Player: faqq Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (252) 1260 Value Destroyed (11033) 11033 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (5094) 5094 TOTAL SCORE: 24827 Bonus ------- High Alert Combat Kills 1462 Follower Combat Kills 632 Entered DSFs 500 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 87/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Antimissile System KE Penetrator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg Biometal Leg Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Experimental Energy Well Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Centrium Light Armor Plating Improved Thermal Shield > --- WEAPON ----------- Plasma Rifle Phase Gun Precision Phase Gun Matter Neutralizer > --- INVENTORY -------- Micro Antimatter Reactor Flexi-carbon Leg Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Quantum Capacitor Improved Core Shielding Antimissile System Gamma Rifle Gamma Rifle Gamma Rifle Field Laser Precision Phase Gun Long-range Proton Cannon Heavy Proton Missile Launcher Advanced Datajack Shock Maul SGEMP Prototype [Rating: 174] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Centrium Light Armor Plating Weapon Precision Phase Gun Energy Gun Precision Phase Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Slots Evolved 16 | . . 2 . 2 2 2 . . 2 2 . 2 . 2 Power 2 | . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . 1 . 1 1 1 . . . . . . . . Utility 8 | . . 1 . 1 1 1 . . . 2 . 1 . 1 Weapon 2 | . . . . . . . . . 1 . . . . 1 Parts Attached 377 | 8 12 35 17 12 15 25 9 3 48 2 21 27 90 53 Power 51 | 1 3 3 1 . 3 1 . . 6 . 1 8 13 11 Engine 15 | 1 3 3 1 . 2 1 . . 3 . 1 . . . Core 4 | . . . . . 1 . . . 2 . . . . 1 Reactor 32 | . . . . . . . . . 1 . . 8 13 10 Propulsion 80 | 3 3 9 5 4 3 3 2 . 12 . 6 2 16 12 Treads 9 | 1 . 1 . . . . . . . . 2 . 2 3 Leg 58 | 2 3 8 2 4 3 2 2 . 11 . 4 2 12 3 Wheel 8 | . . . 1 . . 1 . . 1 . . . . 5 Hover 5 | . . . 2 . . . . . . . . . 2 1 Flight . | . . . . . . . . . . . . . . . Utility 139 | 2 5 14 6 5 5 13 4 . 16 2 8 8 38 13 Device 98 | 1 4 8 5 1 1 9 4 . 15 1 5 7 30 7 Storage 9 | 1 . 1 . 1 . 1 . . . . 2 . 2 1 Processor 12 | . 1 . . 2 2 . . . 1 . . . 4 2 Hackware . | . . . . . . . . . . . . . . . Protection 20 | . . 5 1 1 2 3 . . . 1 1 1 2 3 Artifact . | . . . . . . . . . . . . . . . Weapon 107 | 2 1 9 5 3 4 8 3 3 14 . 6 9 23 17 Energy Gun 58 | 2 1 7 1 1 4 4 . 1 8 . 4 4 14 7 Energy Cannon 9 | . . . . . . 1 . . 2 . . 1 2 3 Ballistic Gun 11 | . . . 3 1 . 1 1 2 1 . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 19 | . . 2 . 1 . 2 2 . 2 . 2 2 1 5 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 9 | . . . 1 . . . . . 1 . . 2 5 . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 19 | . . . . 1 2 1 . . 1 . . . 11 3 Corrupted Parts 9 | . . . . . . . . . . . 5 1 1 2 System Corruption 60 | . . . . . . . . . . . 39 3 11 7 Parts Lost 114 | . 1 3 4 . . 1 1 . 12 . 14 3 20 55 Power 22 | . . 1 . . . . . . 2 . 1 2 6 10 Propulsion 36 | . . 2 1 . . . 1 . 4 . 4 1 6 17 Utility 30 | . . . 2 . . 1 . . . . 5 . 5 17 Weapon 26 | . 1 . 1 . . . . . 6 . 4 . 3 11 Highest Loss Streak 38 | . 1 2 4 . . 1 1 . 5 . 8 2 9 38 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 98 87 91 89 90 93 91 87 80 99 94 84 Engine 4 | . 14 10 11 9 7 6 6 6 1 5 4 1 . . Core 1 | . . . . . . . . . 4 5 5 1 . . Reactor 4 | . . . . . . . . . 3 . . 10 13 12 Treads 1 | . . . 3 . . . . . . . 7 8 3 4 Leg 21 | . 28 32 21 18 23 23 26 26 21 15 10 19 18 11 Wheel 3 | . . . . 9 7 6 6 6 5 5 1 . . . Device 12 | . 14 7 20 13 2 4 10 13 11 13 17 24 17 14 Storage 7 | . 14 11 11 9 7 8 6 6 5 5 5 4 6 7 Processor 12 | . . 11 . 2 16 20 20 20 17 15 11 9 14 8 Protection 2 | . . 3 . 8 11 4 . . . 5 1 2 1 4 Energy Gun 10 | . 27 21 11 9 7 6 10 5 9 5 4 8 10 9 Energy Cannon 1 | . . . . . . . . . 3 5 2 2 . 4 Ballistic Gun 1 | . . . 9 8 7 3 . 1 . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . 1 Heaviest Build 136 | 14 15 28 31 42 48 84 63 63 89 86 88 136 130 127 Greatest Support 121 | 20 20 30 38 33 53 70 70 65 78 55 100 103 121 101 Greatest Overweight (x) 38 | 2 . 1 2 1 . 3 . . 5 1 3 1 7 38 Average Overweight (x) . | . . . . . . . . . 1 1 1 . . 1 Largest Inventory Capacity 20 | 8 8 10 10 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 9 10 12 15 19 20 20 20 20 20 20 20 19 Most Carried 20 | 7 8 10 10 15 15 20 20 20 20 20 20 20 20 20 Average Carried 16 | 4 7 9 9 11 14 19 19 20 19 19 15 19 18 18 Final Capacity 20 | 8 8 10 10 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 10 10 15 15 20 20 20 20 19 20 20 20 3 Class Distribution -------------------- 21% | Scavenger-Mutant 17% | Mutant 16% | Scavenger-Skirmisher 15% | Skirmisher 13% | Scavenger-Assassin 6% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -4/Factory Mutant | -4/DSF Mutant | -3/Research Scavenger-Assassin | -3/Testing Scavenger-Tank | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Matter Collected 5511 | 280 95 403 175 375 253 264 280 11 623 . 300 319 1067 1066 Remotely 57 | . . . . . . . . . . . . . . 57 Salvage Created 11383 | 83 386 1278 110 694 187 410 160 43 1773 . 1093 848 1666 2652 Parts 483 | 4 30 68 6 32 11 34 7 5 41 . 45 34 71 95 Haulers Intercepted 5 | . . 2 . 1 1 . . . 1 . . . . . Recyclers Shooed 11 | 1 . 1 . . 1 . . . 2 . . 1 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 4 5 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Combat Hostiles Destroyed 181 | . 10 29 3 10 2 11 8 1 25 . 9 12 23 38 Melee 2 | . . . . . . . . . 1 . . 1 . . Guns 98 | . 9 20 3 7 2 4 3 1 13 . 2 5 15 14 Cannons 13 | . . . . . . . . . 4 . 2 1 3 3 AOE 44 | . . 5 . 3 . 7 5 . 1 . 2 4 . 17 Classes Destroyed 20 | 2 4 3 . 4 1 . . . . . 2 . 3 1 Worker 16 | . . . . 2 . 2 . . 3 . . 1 1 7 Builder 9 | . . . . 1 . 1 . . . . . . . 7 Tunneler 4 | 1 1 . . . . 1 . . . . . . . 1 Hauler 5 | . . 2 . 1 1 . . . 1 . . . . . Recycler 14 | 1 1 1 . 1 . . . . 3 . . 1 1 5 Operator 3 | . 1 . . . . 1 . . . . . . . 1 Watcher 19 | . 3 3 . 2 1 . . . 2 . . 4 1 3 Swarmer 40 | . 6 7 . . . 5 4 . 2 . . 6 2 8 Grunt 54 | . 4 13 2 6 . . 3 . 11 . 3 2 3 7 Brawler 3 | . . 1 1 . . . . . 1 . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 . Sentry 16 | . . 8 . 1 1 1 . . 2 . . . . 3 Specialist 5 | . . . . . . . . . . . 3 . . 2 Hunter 20 | . . . . 2 . 3 . . 3 . 2 2 3 5 Programmer 37 | . . . . . 1 2 . 1 6 . . 2 13 12 Heavy 1 | . . . . . . . . . . . 1 . . . Q-Series 1 | . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 16 | 1 4 8 3 4 2 6 4 1 6 . 4 8 5 16 Combat Bots Only 9 | . 4 5 3 3 2 4 4 1 6 . 4 5 3 9 Max Kills in Single Turn 5 | 1 2 3 2 2 1 3 2 1 1 . 1 3 2 5 Gunslinging 1 | . . 1 1 . . . . . . . . . 1 . Exploded 4 | . . 3 . 2 . 3 2 . 1 . 1 2 . 4 Melee 1 | . . . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Hostile Shots Fired 1454 | . 38 112 17 61 33 105 32 6 179 . 135 122 280 334 Missed 430 | . 12 31 2 22 13 41 15 2 48 . 42 32 68 102 Damage Taken 18957 | . 348 987 272 635 184 990 199 46 2018 . 1926 1031 4185 6136 Core 2950 | . 43 129 23 62 28 43 40 12 188 . 247 82 601 1452 Absorbed by Shields 2332 | . . . . . . 55 56 16 562 . 10 556 1077 . Redirected to Shielding 122 | . . . . . 31 . . . . . . . . 91 Ignored by Resistances 197 | . . . . . . . . . . . . 85 30 82 Regen/Repaired (Parts) 592 | . 12 18 . . . . . . 130 . . . 432 . Core Remaining (%) 80 | 100 82 . 62 88 96 . . 88 81 . 78 . 47 . Volleys Fired 499 | 5 37 71 6 43 15 25 10 4 62 . 22 40 84 75 Largest 4 | 2 2 2 2 2 2 2 2 2 3 . 3 3 3 4 Hottest 387 | 90 100 121 121 97 103 165 119 56 250 . 239 281 287 387 Shots Fired 1163 | 10 65 137 13 86 28 49 15 8 178 . 49 99 184 242 Gun 956 | 10 65 133 13 81 28 44 10 8 148 . 19 80 166 151 Cannon 149 | . . . . . . . . . 27 . 16 15 18 73 Launcher 58 | . . 4 . 5 . 5 5 . 3 . 14 4 . 18 Special . | . . . . . . . . . . . . . . . Kinetic 107 | . . . 5 38 15 16 2 8 16 . . . . 7 Thermal 927 | 10 65 133 8 43 13 28 8 . 152 . 20 95 177 175 Explosive 43 | . . 4 . 5 . 5 5 . 3 . 3 . . 18 Electromagnetic 86 | . . . . . . . . . 7 . 26 4 7 42 Robot Hit Streak 32 | 9 10 18 11 15 13 19 8 8 19 . 19 13 24 32 Robot Miss Streak 5 | . 2 3 4 4 2 2 2 . 5 . 3 3 3 4 Penetration Max 1 | . . . . 1 . . . . 1 . . . . . Secondary Targets 12 | . . 3 1 1 . . . . 3 . . 1 3 . Max Gunslinging Chain 1 | . . 1 1 1 . . . . 1 . . 1 1 . Shots Hit Robots 891 | 9 43 106 11 57 25 37 14 8 164 . 37 70 153 157 Core Hits 499 | 3 22 49 12 32 11 28 18 2 112 . 28 33 51 98 Critical Kills 5 | . . . . . . . . . . . 1 1 . 3 Critical Parts Destroyed 12 | . . . . . . . . . 2 . . 7 3 . Critical Strikes 79 | . 3 13 . 1 . 3 . . 12 . 1 8 15 23 Burn 62 | . 3 13 . 1 . 3 . . 10 . . . 12 20 Meltdown 4 | . . . . . . . . . . . 1 . . 3 Destroy 9 | . . . . . . . . . 1 . . 7 1 . Smash 4 | . . . . . . . . . 1 . . 1 2 . Melee Attacks 71 | . . . 2 . . . . . 30 . . 4 33 2 Impact 69 | . . . 2 . . . . . 30 . . 4 33 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 6 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 32543 | 107 720 1934 177 1332 468 1308 861 180 5008 . 1895 2880 5012 10661 Guns 16703 | 107 535 1553 177 967 466 596 190 180 2706 . 333 1485 4196 3212 Cannons 3524 | . . . . . . . . . 889 . 411 399 634 1191 Explosions 10870 | . 185 359 . 355 . 708 671 . 315 . 1151 868 . 6258 Melee 1395 | . . . . . . . . . 1098 . . 115 182 . Ramming 51 | . . 22 . 10 2 4 . . . . . 13 . . Kinetic 1589 | . . . 56 475 257 203 38 180 291 . . . . 89 Thermal 18288 | 107 720 1553 121 492 209 393 152 . 3250 . 684 2029 4732 3846 Explosive 9187 | . . 359 . 355 . 708 671 . 315 . 164 357 . 6258 Electromagnetic 2033 | . . . . . . . . . 54 . 1047 366 98 468 Impact 1395 | . . . . . . . . . 1098 . . 115 182 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 50 | . . . 11 . . . . . 11 . 39 8 50 27 Average Corruption 13 | . . . 10 . . . . . 4 . 33 7 24 12 Corruption Purged 5 | . . . . . . . . . . . . . 5 . Corruption Blocked 15 | . . . . . . . . . . . . . 15 . Effects 265 | . . . 34 . . . . . 45 . 4 21 121 40 Message Errors 60 | . . . 7 . . . . . 10 . . 5 32 6 Matter Fused 63 | . . . 6 . . . . . 5 . 3 4 32 13 Heat Flow Errors 29 | . . . 8 . . . . . 5 . . 4 10 2 Energy Discharges 27 | . . . 5 . . . . . 8 . . 2 8 4 Parts Rejected 4 | . . . . . . . . . 1 . . . 3 . Parts Fused 4 | . . . . . . . . . 2 . . 1 1 . Data Loss (minor) 28 | . . . 4 . . . . . 7 . . 3 10 4 Data Loss (major) 12 | . . . 3 . . . . . 2 . . . 4 3 Misfires 9 | . . . 1 . . . . . 1 . 1 . 5 1 Alerts 5 | . . . . . . . . . . . . . 4 1 Misdirections 5 | . . . . . . . . . 2 . . . 1 2 Weapon Failures 19 | . . . . . . . . . 2 . . 2 11 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2315 | . . 36 . . . 11 . . 660 . . 154 183 1271 Projectiles 370 | . . . . . . . . . 173 . . 38 51 108 Explosions 1268 | . . 36 . . . 11 . . 16 . . 42 . 1163 Melee 677 | . . . . . . . . . 471 . . 74 132 . Knockbacks 11 | . . . . . . . . . 9 . . 1 1 . Impact 9 | . . . . . . . . . 7 . . 1 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . 2 . . . . . Self-Inflicted Damage 238 | . 47 . . . . 105 . . 1 . . . . 85 Shots 6 | . 1 . . . . 3 . . 1 . . . . 1 Rammed 2 | . . . . . . 1 . . . . . . . 1 Targets Rammed 11 | . . 3 . 4 1 1 . . . . . 1 . 1 Kicked 9 | . . 3 . 4 1 . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 593 | 120 312 402 516 171 126 166 60 . 462 . 562 266 562 593 Average Temperature 127 | 54 113 136 160 67 32 54 30 . 104 . 188 79 185 182 Received Heat Transfer 1880 | . 108 444 72 144 36 54 36 . 317 . 339 23 136 171 Effects 58 | . 4 5 2 . . . . . 6 . 12 . 24 5 Shutdowns 19 | . . 2 1 . . . . . 2 . 2 . 12 . Energy Bleed 8 | . 1 2 . . . . . . 1 . 2 . 1 1 Interference 15 | . 3 . . . . . . . 3 . . . 8 1 Matter Decay 2 | . . 1 1 . . . . . . . . . . . Short Circuit 4 | . . . . . . . . . . . 1 . 3 . Damage (minor) 4 | . . . . . . . . . . . 2 . . 2 Damage (major) 4 | . . . . . . . . . . . 4 . . . Damage (core) 2 | . . . . . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . Parts Fried 24 | . . . . . . . . . 11 . 3 1 4 5 Impact Corruptions 20 | . . . . . . . . . 15 . . 3 2 . Robots Melted 18 | . 1 4 . . . . . . 3 . 1 1 4 4 Combat Hostiles 18 | . 1 4 . . . . . . 3 . 1 1 4 4 Parts Melted 115 | 1 5 16 . 1 . 6 . . 20 . 2 6 28 30 Heat Transferred 31909 | 285 1685 4771 194 1184 319 1127 350 . 5912 . 805 2455 6327 6495 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . 6 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Peak Influence 1324 | 10 229 716 324 333 233 232 . . 226 84 241 298 852 1324 Initial 479 | . 6 96 279 . 151 25 . . 18 84 58 135 137 479 Average 210 | 2 115 327 203 76 88 91 . . 138 84 155 148 208 693 Maximum Alert Level 4 | . 1 3 1 1 1 1 . . 1 . 1 1 3 4 Low Security (%) 65 | 100 80 26 54 91 96 95 . . 81 100 53 85 55 . Level 1 21 | . 19 42 45 8 3 4 . . 18 . 46 14 39 . Level 2 8 | . . 25 . . . . . . . . . . 2 60 Level 3 3 | . . 5 . . . . . . . . . . 2 29 Level 4 1 | . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . Squads Dispatched 48 | . 1 2 . 3 3 6 . . 7 . 2 3 12 9 Investigation 9 | . 1 2 . 1 1 1 . . 3 . . . . . Extermination 17 | . . . . . 2 2 . . 3 . . 2 5 3 Reinforcement 16 | . . . . 2 . 2 . . 1 . 2 1 3 5 Assault 2 | . . . . . . . . . . . . . 1 1 Garrison 4 | . . . . . . 1 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . 1 . . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Distress Signals 19 | . . 2 . 3 . 1 . . 2 . . 2 2 7 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 310 | . 18 38 3 30 10 22 9 1 38 . 10 22 41 68 Peak Tracking Total 8 | . 4 5 3 5 3 7 4 1 5 . 3 6 5 8 Tactical Retreats 18 | . 4 1 . . . . 1 . 3 . 1 1 2 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Traps Triggered 12 | . 1 1 1 . . 2 . . 1 . 4 2 . . Indirectly 2 | . . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Machines Disabled 12 | . 2 . . 1 . . . . 2 . . 2 3 2 Max in Single Turn 2 | . 2 . . 1 . . . . 1 . . 2 1 1 Garrison Access 2 | . . . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Machines Accessed 46 | . 5 7 1 4 2 6 . . 11 2 . 2 6 . Terminals 25 | . 4 5 . 2 2 3 . . 3 1 . 1 4 . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 6 | . 1 1 . . . . . . 2 . . . 2 . Recycling Units 4 | . . 1 . 1 . . . . 1 . . 1 . . Scanalyzers 6 | . . . . 1 . 2 . . 3 . . . . . Garrison Access 3 | . . . . . . 1 . . 1 1 . . . . Total Hacks 137 | . 15 29 1 15 7 22 . . 25 2 . 5 16 . Successful 63 | . 6 13 1 8 . 13 . . 11 2 . 2 7 . Failed 73 | . 9 15 . 7 7 9 . . 14 . . 3 9 . Catastrophic 14 | . 2 1 . 1 1 2 . . 2 . . . 5 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 36 | . 9 13 . 4 . . . . 4 . . 4 2 . Terminals 71 | . 12 20 . 7 7 6 . . 7 1 . 1 10 . Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 20 | . 3 5 . . . . . . 6 . . . 6 . Recycling Units 11 | . . 4 . 1 . . . . 2 . . 4 . . Scanalyzers 28 | . . . . 7 . 14 . . 7 . . . . . Garrison Access 4 | . . . . . . 2 . . 1 1 . . . . Terminal Hacks 22 | . 4 7 1 1 . 2 . . 1 1 . 1 4 . Record 3 | . . . . . . 1 . . . . . . 2 . Part Schematic 1 | . . . . . . . . . 1 . . . . . Robot Analysis 5 | . 2 2 . 1 . . . . . . . . . . Prototype ID Bank 5 | . 2 3 . . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . Terminal Index 1 | . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . Locate Traps 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 10 | . 2 3 . . . . . . 2 . . . 3 . Scan Component 6 | . 1 2 . . . . . . 1 . . . 2 . Repair 4 | . 1 1 . . . . . . 1 . . . 1 . Recycling Unit Hacks 4 | . . 2 . 1 . . . . 1 . . . . . Report Inventory 3 | . . 1 . 1 . . . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . Scanalyzer 21 | . . . . 6 . 11 . . 4 . . . . . Insert Component 11 | . . . . 3 . 6 . . 2 . . . . . Analyze 10 | . . . . 3 . 5 . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . . Unauthorized Hacks 2 | . . 1 . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . . . . 1 . . Mask 2 | . . 1 . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . Hacking Detections 39 | . 5 7 . 3 2 6 . . 10 . . 1 5 . Full Trace Events 9 | . 2 1 . 1 1 1 . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 3 . 5 . . 2 . . . 4 . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . . . . . 14 . . . . . Parts Repaired 4 | . 1 1 . . . . . . 1 . . . 1 . Time 115 | . 26 36 . . . . . . 25 . . . 28 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . 3 . 5 . . 2 . . . . . Part Schematics Acquired 9 | . . . . 3 . 5 . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Total Allies 4 | . . . 3 . . . . . . . . . 1 . Largest Group 3 | . . . 3 3 . . . . . . . . 1 1 Highest-Rated Group 121 | . . . 40 40 . . . . . . . . 121 112 Highest-Rated Ally 121 | . . . 16 16 . . . . . . . . 121 112 Total Orders 2 | . . . 2 . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . Ally Attacks 63 | . . . . 45 . . . . . . . . 16 2 Total Damage 4675 | . . . . 429 . . . . . . . . 4158 88 Kills 24 | . . . . 2 . . . . . . . . 22 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Robot Analysis Total 4 | . 2 1 . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Turns Passed 15079 | 106 648 1143 881 771 1007 1078 1265 470 2565 237 375 937 2343 1253 Spaces Moved 7740 | 58 327 581 365 479 700 659 1018 404 1157 124 136 365 915 452 Core 16 | 5 . . . . . . . . . . . . . 11 Treads 133 | 5 . 22 2 . . . . . . . 40 . 54 10 Legs 6350 | 48 327 559 345 205 700 364 1018 404 545 124 69 365 860 417 Wheels 1240 | . . . 18 274 . 295 . . 612 . 27 . . 14 Hover 1 | . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 115 115 120 115 112 112 130 190 120 120 110 50 Average Speed 143 | 125 120 123 183 125 120 129 114 112 160 190 172 187 157 191 Slowest Speed 1950 | 190 120 240 260 190 123 330 115 112 470 190 330 190 500 1950 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . 2 1 Exploration Rate (%) 38 | 5 50 47 54 46 15 16 90 29 31 4 95 8 69 16 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . . . . . Known Exits Taken 9 | . 1 1 . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 . . 1 1 . . . . . . . 1 . . Scrap Searched 3 | . . . . . . . 3 . . . . . . . Spaces Dug 33 | . . . 2 . . . . . 4 . . 1 24 2 Terrain Destroyed 423 | . 16 30 2 39 . 44 50 1 31 . 55 34 27 94 Melee 31 | . . . 2 . . . . . 4 . . 1 24 . Projectile 26 | . . . . . . . . . 3 . 3 5 3 12 AOE 365 | . 16 30 . 39 . 44 50 . 24 . 52 28 . 82 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac DSF Res Tes Res Total 10564 | 78 519 869 561 568 841 837 1098 412 1671 126 230 527 1584 643 Wait 1522 | . 126 148 158 1 80 95 52 2 335 . 38 63 393 31 Move 7726 | 57 326 580 364 478 699 658 1017 403 1156 123 135 364 914 452 Hop . | . . . . . . . . . . . . . . . Pick Up 148 | 6 8 10 4 15 12 13 1 . 21 1 11 11 19 16 Fast Attach 92 | 8 . 4 5 1 2 5 . . 6 . 8 4 29 20 Attach 83 | . 2 3 3 4 2 1 2 . 11 2 11 4 19 19 Detach 22 | 1 . 1 1 2 . . . . . . 1 1 13 2 Swap 202 | . 10 28 9 7 11 19 7 3 31 . 2 19 42 14 Drop 167 | 1 10 21 9 13 16 14 . . 19 . 2 16 35 11 Fire 499 | 5 37 71 6 43 15 25 10 4 62 . 22 40 84 75 Melee 71 | . . . 2 . . . . . 30 . . 4 33 2 Ram 2 | . . . . . . 1 . . . . . . . 1 Kick 9 | . . 3 . 4 1 . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . 6 . . . . . . 1 . Rewire 14 | . . . . . 3 . 9 . . . . . 2 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/DSF -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 535 | -10/Materials | Repaired Sensor Array 631 | -10/Materials | Discovered new exit (range 4) 754 | -10/Materials | Identified exit to Materials 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1182 | -9/Materials | Build established: Scavenger-Mutant 1220 | -9/Materials | Repaired Broken Sensor Array 1540 | -9/Materials | Central database locked down 1845 | -9/Materials | Discovered new exit (range 12) 1896 | -9/Materials | Identified exit to Mines 1898 | -9/Materials | Entered Mines 1907 | -9/Mines | System corruption reached 10% 1926 | -9/Mines | Assembled infested the area 1943 | -9/Mines | Lost 4 parts (1n2u1w) 1991 | -9/Mines | Learned location of Zion (-6) 1993 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2489 | -9/Mines | Discovered new exit (range 7) 2514 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2779 | -9/Mines | Entered Materials 2779 | -8/Materials | Accompanied by 3 allies 2779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3518 | -8/Materials | Discovered new exit (range 15) 3550 | -8/Materials | Entered Factory 3550 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4182 | -7/Factory | Build established: Mutant 4246 | -7/Factory | Discovered new exit (range 12) 4555 | -7/Factory | Identified exit to Factory 4557 | -7/Factory | Entered another Factory area 4557 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5598 | -6/Factory | Garrison activated, responded to threat 5612 | -6/Factory | Discovered new exit (range 15) 5634 | -6/Factory | Identified exit to Lower Caves 5635 | -6/Factory | Entered Lower Caves 5664 | -6/Lower Caves | Build established: Skirmisher 6383 | -6/Lower Caves | Spotted B-75 Beast 6581 | -6/Lower Caves | Encountered a Warlord checkpoint 6857 | -6/Lower Caves | Discovered new exit (range 13) 6870 | -6/Lower Caves | Identified exit to Lower Caves 6900 | -6/Lower Caves | Entered another Lower Caves area 6904 | -6/Lower Caves | Encountered a Warlord checkpoint 7062 | -6/Lower Caves | Discovered new exit (range 3) 7369 | -6/Lower Caves | Identified exit to Factory 7370 | -6/Lower Caves | Entered Factory 7370 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7769 | -5/Factory | Fabricated Antimatter Reactor (x2) 7818 | -5/Factory | Lost 3 parts (1n2w) 8247 | -5/Factory | Build established: Scavenger-Skirmisher 8798 | -5/Factory | Repaired Flexi-carbon Leg 9408 | -5/Factory | System corruption reached 10% 9445 | -5/Factory | Lost 5 parts (1p2n2w) 9666 | -5/Factory | Discovered new exit (range 7) 9772 | -5/Factory | Build established: Scavenger-Assassin 9920 | -5/Factory | Identified exit to Factory 9935 | -5/Factory | Entered another Factory area 9935 | -4/Factory | Evolved 2 slots: Utility x2 9944 | -4/Factory | Identified exit to DSF 10172 | -4/Factory | Entered DSF 10235 | -4/DSF | Additional patrols routed to DSF 10339 | -4/DSF | Lost 8 parts (3n4u1w) 10384 | -4/DSF | Sterilization system engaged 10398 | -4/DSF | Lost 5 parts (1p1n1u2w) 10404 | -4/DSF | Ambient heat levels rising (+10) 10419 | -4/DSF | Ambient heat levels rising (+10) 10434 | -4/DSF | Ambient heat levels rising (+10) 10447 | -4/DSF | System corruption reached 10% 10449 | -4/DSF | Ambient heat levels rising (+10) 10464 | -4/DSF | Ambient heat levels rising (+10) 10479 | -4/DSF | Ambient heat levels rising (+10) 10479 | -4/DSF | System corruption reached 30% 10494 | -4/DSF | Ambient heat levels rising (+10) 10502 | -4/DSF | Discovered new exit (range 17) 10509 | -4/DSF | Ambient heat levels rising (+10) 10524 | -4/DSF | Ambient heat levels rising (+10) 10539 | -4/DSF | Ambient heat levels rising (+10) 10547 | -4/DSF | Entered Research 10547 | -3/Research | Spotted B-86 Titan 10547 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10885 | -3/Research | Build established: Mutant 11060 | -3/Research | Discovered new exit (range 19) 11252 | -3/Research | Found Unknown Device 11261 | -3/Research | Identified Quantum Capacitor 11484 | -3/Research | Entered Testing 11490 | -3/Testing | System corruption reached 10% 11797 | -3/Testing | Found Prototype Processor 11797 | -3/Testing | Identified Exp. Target Analyzer 11809 | -3/Testing | Found Prototype Device 11809 | -3/Testing | Identified Exp. Thermal Shield 11914 | -3/Testing | Found Prototype Device 11914 | -3/Testing | Identified Adv. Kinecellerator 11987 | -3/Testing | Spotted Striker 12019 | -3/Testing | Scanned by Researcher 12059 | -3/Testing | Spotted Striker 12103 | -3/Testing | Garrison activated, responded to threat 12267 | -3/Testing | Repaired Arm. Medium Treads 12394 | -3/Testing | Build established: Scavenger-Assassin 12798 | -3/Testing | Stole the SGEMP Prototype 12829 | -3/Testing | Destroyed Striker 13158 | -3/Testing | Crushed by falling debris 13161 | -3/Testing | Crushed by falling debris 13161 | -3/Testing | System corruption reached 30% 13192 | -3/Testing | Lost 4 parts (1p1n1u1w) 13320 | -3/Testing | Lost 9 parts (3p3n1u2w) 13599 | -3/Testing | Spotted PD-WYPGZP3R3H 13615 | -3/Testing | Rewired PD-WYPGZP3R3H 13734 | -3/Testing | First assault squad dispatched 13738 | -3/Testing | Discovered new exit (range 15) 13769 | -3/Testing | Core integrity fell below 50% 13820 | -3/Testing | Identified exit to Research 13827 | -3/Testing | Entered Research 13827 | -2/Research | Accompanied by 1 ally 13827 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13983 | -2/Research | Build established: Scavenger-Skirmisher 14105 | -2/Research | Found Prototype Launcher 14105 | -2/Research | Identified Ragnarok Missile Launcher 14141 | -2/Research | Crushed by falling debris 14403 | -2/Research | Build established: Scavenger-Tank 14569 | -2/Research | System corruption reached 10% 14705 | -2/Research | Destroyed 9 combat bots 14711 | -2/Research | Lost 7 parts (4n2u1w) 14800 | -2/Research | Specialist reinforcements revealed to be Infiltrators 14827 | -2/Research | First assault squad dispatched 14868 | -2/Research | Spotted B-90 Cyclops 14885 | -2/Research | Destroyed B-90 Cyclops 14998 | -2/Research | Destroyed 8 combat bots 15059 | -2/Research | Core integrity fell below 50% 15075 | -2/Research | Core integrity fell below 20% 15080 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- report to Research Zone 7X. 15077_ Acquired KE Penetrator. 15077_ K-01 Serf collects debris. 15077_ Penetrated by Slug. 15077_ K-01 Serf destroyed. 15078_ U-05 Engineer lays Concrete. 15078_ Acquired Wheel. 15078_ K-01 Serf collects debris. 15079_ U-05 Engineer lays Concrete. 15079_ Penetrated by Slug. 15079_ U-05 Engineer destroyed. 15079_ Enh. Optical Array destroyed. 15079_ Slug penetrates Wall. 15079_ Penetrated by Slug. 15079_ Wheel destroyed. 15080_ Acquired 5 matter. 15080_ K-01 Serf collects debris. 15080_ U-05 Engineer lays Concrete. 15080_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ? ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #????????#?????????????????? | | #???????????????# #???????k#?????????????????? | | #???????????????# ####???# ######### ????????? | | #???????????????# #??? + ????????? | | #???????????????# #??u #?????????? | | #???????????????# ### % +?????????? | | +????????????#### %= #?????????? | | # ??????????# ## * ! #????????????????? | | !# ??????#### #[!* % %*#????????????????? | | = !###### ####]=%[@% #????????????????? | | # =%* h*%%%=% #????????????????? | | =%% ! =h ! = # #?????????? | | [% = *h / |=% ; #?????????? | | |% !=& !%= # #?????????? | | ! ^ = kk *# ####?? #?????????? | | ] = ## #??????? #?????????? | | ^ u[/ = ##########????#?????????? | | % ! % ??????????? | | = ??????????? | | ! w ??????????? | | ! % % ??????????? | | |%########## #k#########+######+##???????????? | | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | * # #?????????????????????????? | | ! %# % #?????????????????????????? | | %#####+##############?????????????????????????? | | % % !!%= #??????????????????????????????? | | #??????????????????????????????? | | % #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 69 Energy Capacity 1840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 30 Resistance: EM 20 Core Shielding 30 Propulsion Shielding 66 Point Defense Rating 240 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Hvy. Laser | -6/Factory | Scanalyzed Carbon-fiber Leg | -6/Factory | Scanalyzed Antimatter Reactor | -5/Factory | Hacked Adv. Sensor Array | -5/Factory | Scanalyzed Lgt. Antimatter Cannon | -3/Testing | Archive Exp. ECM Suite | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Robot Schematics ------------------ M-30 Cleanser | -3/Testing | Archive Fabricated ------------ Antimatter Reactor | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Can't Touch This Rockin' Loadout Challenges ------------ None Game ------ Seed MeleeFlakBlade Manual? 0 Play Time 02:34:55 Cumulative 21.0 hours Start 2024.06.04 @ 02:24:04 End 2024.06.04 @ 04:56:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 12 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5779de52-bd42-4244-85f5-a8cdcee86924