Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.03 @ 20:45:57 Player: Zuz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (659) 659 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1984 Bonus ------- None Cogmind --------- Core Integrity 316/400 Matter 233/300 Energy 10/100 System Corruption 12% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY (10) --- Improved Treads Aluminum Leg Aluminum Leg High-capacity Storage Unit Medium Matter Pod (100) Large Matter Pod (0) Improved Signal Interpreter Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved Light Cannon > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Medium Matter Pod Improved Signal Interpreter Small Laser Improved Medium Laser Improved Medium Laser Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 5 7 15 2 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 6 | 2 2 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 6 . Device 2 | . . 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 4 . Artifact . | . . . . Weapon 12 | 1 2 7 2 Energy Gun 7 | . 2 4 1 Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 8 | . 1 6 1 Power 2 | . 1 . 1 Propulsion 2 | . . 2 . Utility 3 | . . 3 . Weapon 1 | . . 1 . Highest Loss Streak 4 | . 1 4 1 Average Slot Usage (%) 91 | . 97 86 96 Engine 12 | . 13 11 7 Treads 24 | . 28 21 22 Device 5 | . . 8 11 Storage 12 | . 14 11 11 Protection 12 | . 11 11 22 Energy Gun 14 | . 14 14 20 Ballistic Gun 9 | . 14 5 . Naked Turns . | . . . . Heaviest Build 40 | 11 27 39 40 Greatest Support 46 | 40 46 46 43 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 6 10 10 Most Carried 9 | 2 7 9 8 Average Carried 5 | 1 4 7 8 Final Capacity 10 | 6 10 10 10 Final Carried 8 | 2 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 689 | 210 192 271 16 Remotely . | . . . . Salvage Created 1087 | . 356 692 39 Parts 73 | . 21 46 6 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 21 | . 7 10 4 Guns 15 | . 7 7 1 Cannons 2 | . . 2 . AOE 3 | . . . 3 Classes Destroyed 8 | . 4 4 . Worker 1 | . . 1 . Builder 1 | . . 1 . Hauler 2 | . . 2 . Recycler 2 | . 1 1 . Watcher 2 | . 1 1 . Swarmer 8 | . 3 1 4 Grunt 9 | . 4 5 . Sentry 4 | . . 4 . Best Kill Streak 9 | . 2 9 4 Combat Bots Only 5 | . 2 5 4 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging 1 | . 1 . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1680 | . 418 1171 91 Core 151 | . 67 84 . Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 73 . . Volleys Fired 77 | . 29 42 6 Largest 2 | . 2 2 2 Hottest 101 | . 60 101 101 Shots Fired 153 | . 58 85 10 Gun 136 | . 58 69 9 Cannon 16 | . . 16 . Launcher 1 | . . . 1 Special . | . . . . Kinetic 64 | . 29 35 . Thermal 67 | . 29 31 7 Explosive 1 | . . . 1 Electromagnetic 21 | . . 19 2 Robot Hit Streak 28 | . 10 28 6 Robot Miss Streak 5 | . 5 2 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 119 | . 42 73 4 Core Hits 45 | . 16 25 4 Critical Hits 3 | . 2 1 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1848 | . 414 1134 300 Guns 1425 | . 414 897 114 Cannons 205 | . . 205 . Explosions 218 | . . 32 186 Melee . | . . . . Ramming . | . . . . Kinetic 669 | . 204 465 . Thermal 637 | . 210 359 68 Explosive 186 | . . . 186 Electromagnetic 356 | . . 310 46 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . 12 12 Average Corruption 7 | . . 7 12 Corruption Purged . | . . . . Effects 38 | . . 31 7 Message Errors 6 | . . 5 1 Matter Fused 11 | . . 10 1 Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (minor) 4 | . . 4 . Data Loss (major) 1 | . . 1 . Misfires 4 | . . 2 2 Misdirections 4 | . . 4 . Targeting Errors 5 | . . 2 3 Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles . | . . . . Explosions 38 | . . . 38 Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary 1 | . . 1 . Self-Inflicted Damage 88 | . . 40 48 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 281 | . 96 281 . Average Temperature 62 | . 33 89 . Received Heat Transfer 531 | . 177 354 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1408 | . 475 785 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 280 | . 146 280 130 Average Influence 86 | . 47 125 71 Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 80 100 Level 1 9 | . . 19 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 14 20 4 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 9 | . 6 3 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 10 10 . Successful 14 | . 6 8 . Failed 6 | . 4 2 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 4 | . 3 1 . Terminals 11 | . 8 3 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 5 | . 2 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Locate Traps 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks 5 | . 2 3 . Process 1 | . . 1 . Report Inventory 2 | . 1 1 . Retrieve Matter 1 | . . 1 . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter 16 | . . 16 . Retrieved Matter 16 | . . 16 . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1867 | 66 758 941 102 Spaces Moved 861 | 37 356 426 42 Core 2 | 2 . . . Treads 859 | 35 356 426 42 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 155 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 26 | 4 49 41 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . 6 14 Melee . | . . . . Projectile 1 | . . 1 . AOE 19 | . . 5 14 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1204 | 43 487 607 67 Wait 201 | . 84 100 17 Move 858 | 36 355 425 42 Hop . | . . . . Pick Up 24 | 2 7 15 . Fast Attach 11 | 5 1 5 . Attach 9 | . 2 7 . Detach . | . . . . Swap 9 | . 4 3 2 Drop 15 | . 5 10 . Fire 77 | . 29 42 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 751 | -10/Materials | Discovered new exit (range 15) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Utility x2 922 | -9/Materials | Repaired Lgt. Armor Plating 1436 | -9/Materials | Crushed by falling debris 1436 | -9/Materials | System corruption reached 10% 1467 | -9/Materials | Lost 4 parts (2n2u) 1467 | -9/Materials | Identified exit to Mines 1766 | -9/Materials | Entered Mines 1847 | -9/Mines | Discovered new exit (range 9) 1868 | -9/Mines | Self-destructed Last Messages --------------- 01847_ System corrupted: Matter fused (-5). 01847_ Acquired 5 matter. 01847_ EXIT=FOUND 01848_ R-06 Scavenger collects Lgt. Ion Engine. 01849_ U-05 Engineer builds a Wall. 01849_ R-06 Scavenger collects Lgt. Assault Rifle. 01852_ Destroyed Tractor Beam. 01852_ Destroyed Com. Wheel. 01854_ U-05 Engineer builds a Wall. 01855_ Acquired 11 matter. 01856_ R-06 Scavenger collects Lgt. Assault Rifle. 01857_ U-05 Engineer lays Concrete. 01858_ The unstable cave ceiling collapses. 01858_ U-05 Engineer lays Concrete. 01859_ U-05 Engineer builds a Wall. 01861_ R-06 Scavenger collects Flight Unit. 01864_ U-05 Engineer builds a Wall. 01864_ U-05 Engineer lays Concrete. 01867_ U-05 Engineer builds a Wall. 01868_ U-05 Engineer lays Concrete. 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