Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.23 @ 22:07:55 Player: Allaark Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (78) 78 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 533 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 249/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Heat Sink Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (4) ---- Seismic Analyzer Datajack Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Cannon Grenade Launcher [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Heat Sink Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | 6 2 1 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 92 | . 85 100 Engine 14 | . 14 14 Leg 28 | . 28 28 Device 8 | . 4 14 Processor 11 | . 10 14 Ballistic Gun 23 | . 28 18 Ballistic Cannon 4 | . . 9 Naked Turns . | . . . Heaviest Build 11 | 8 9 11 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 2 4 4 Average Carried 1 | . 1 3 Final Capacity 4 | 4 4 4 Final Carried 4 | . 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 334 | 280 36 18 Remotely . | . . . Salvage Created 70 | 30 40 . Parts 6 | 2 4 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 3 | 1 2 . Guns 2 | 1 1 . AOE 1 | . 1 . Classes Destroyed 2 | 1 1 . Swarmer 1 | . 1 . Grunt 2 | 1 1 . Best Kill Streak 1 | 1 1 . Combat Bots Only 1 | 1 1 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 588 | 47 244 297 Core 251 | 12 186 53 Absorbed by Shields . | . . . Core Remaining (%) 95 | 95 . . Volleys Fired 19 | 5 6 8 Largest 2 | 2 2 2 Hottest 55 | 40 40 55 Shots Fired 38 | 10 12 16 Gun 30 | 10 12 8 Cannon 8 | . . 8 Launcher . | . . . Special . | . . . Kinetic 38 | 10 12 16 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 4 11 3 Robot Miss Streak 3 | 2 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 24 | 7 9 8 Core Hits 6 | 2 3 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 278 | 73 72 133 Guns 207 | 73 72 62 Cannons 71 | . . 71 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 278 | 73 72 133 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | 12 12 . Average Temperature 8 | 8 8 . Received Heat Transfer 48 | 24 24 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 93 | 20 93 36 Initial 36 | . 13 36 Average 29 | 13 36 35 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | 1 7 1 Peak Tracking Total 4 | 1 4 1 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 685 | 213 249 223 Spaces Moved 457 | 143 161 153 Core 20 | 20 . . Treads . | . . . Legs 437 | 123 161 153 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 116 | 110 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 11 21 53 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 573 | 189 206 178 Wait 71 | 29 32 10 Move 455 | 142 160 153 Hop . | . . . Pick Up 15 | 6 6 3 Fast Attach . | . . . Attach 8 | 5 2 1 Detach . | . . . Swap 1 | 1 . . Drop 4 | 1 . 3 Fire 19 | 5 6 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 214 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 9) 420 | -10/Materials | Core integrity fell below 50% 462 | -10/Materials | Identified exit to Mines 463 | -10/Materials | Entered Mines 535 | -10/Mines | Found a hidden stash of uninstalled traps 650 | -10/Mines | Discovered new exit (range 14) 663 | -10/Mines | Core integrity fell below 20% 686 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 00543_ Acquired Explosive Trap. 00562_ Searching scrap... 00562_ Found Aluminum Leg. 00562_ Found Lgt. Ion Engine. 00562_ Found Com. Wheel. 00562_ Found Datajack. 00562_ Found 19 Matter. 00563_ Acquired 18 matter. 00565_ Dropped Grenade Launcher. 00565_ Acquired Datajack. 00603_ K-01 Serf collects debris. 00650_ EXIT=FOUND 00658_ R-06 Scavenger destroyed. 00670_ The unstable cave ceiling collapses. 00678_ Destroyed Shock Absorption System. 00678_ YI-UF0 knocked back. 00684_ The unstable cave ceiling collapses. 00684_ Aluminum Leg destroyed. 00685_ The unstable cave ceiling collapses. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ??????????????????#? #???????????????????????????? | | ???????????????????#? ???????????????????????????? | | ????????????????# ?? =??????????????????????????? | | ????????????????# ?# ########??????????????????? | | ???????????????### =# # # ##?????????????????? | | ???????????????# ##????????????????? | | ???????????????# #####????????????? | | ??????????? # * #????????????? | | ????????? < %g @ #???????????? | | ##?????????# #????????????? | | #?????####?# # # #????????????? | | #????## ##???##### ## #???????????? | | #???## #???????#?## # ##???????????? | | #??## #??????????###### ###?????????? | | #### ##????????###### #?????????? | | ########## ## #?????????? | | ## #?????????? | | ### #?????????? | | ##?#### ### ###### #### #?????????? | | #?????## ##?# #????## ### #???# #?????????? | | ###########??# #?????# ##?# #????# #?????????? | | #????# #?????# #??# #?????# #?????????? | | ######## #????# #?????# #??? #?????? #????????? | | ???????# #????# #????? ??? #??????? ?????????? | | ???????# #????# #?????###???##???????? ?????????? | | ?####### ###### #????????????????????????????????? | | ?# ## ?????????????????????????????????? | | ?# ######## ## ?????????????????????????????????? | | ?# #??????# ## ?????????????????????????????????? | | ?# #??????# ## #????????????????????????????????? | | ?# #?????## ##???????????????????????????????? | | ?# #????## ##???????????####???????????????? | | ?# #????# ###????????# ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Uninvited Guest Challenges ------------ None Game ------ Seed DecoyCompositeBattery Manual? 0 Play Time 00:22:48 Cumulative 0.7 hours Start 2020.12.23 @ 21:21:21 End 2020.12.23 @ 22:07:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/CogTall Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 22965cd2-194c-4872-9a43-3ba7f7e8e368