Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.07 @ 22:48:16 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (123) 615 Value Destroyed (4300) 4300 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1728) 1728 TOTAL SCORE: 12963 Bonus ------- Follower Combat Kills 261 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 488 Friendly Fire -321 Cogmind --------- Core Integrity 391/1000 Matter 290/300 Energy 79/160 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Experimental Myomer Leg > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Makeshift Sensor Array Experimental Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Core Analyzer Layered Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Vortex Chain Reactor Titanium Leg Advanced Armor Integrity Analyzer Advanced Transmission Jammer Experimental Phase Shifter Improved Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Advanced Shield Generator System Purifier Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Experimental Myomer Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Core Analyzer Advanced Kinecellerator Layered Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Chainsword Power Sword > --- INVENTORY -------- Vortex Chain Reactor Titanium Leg Flexi-carbon Leg Experimental Myomer Leg Advanced Armor Integrity Analyzer Experimental Phase Shifter Improved Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Advanced Shield Generator System Purifier Heavy Missile Launcher Axe [Rating: 95] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Layered Medium Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 . . . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . Utility 6 | . . 2 . 2 . . . . 1 . . 1 . . . . Weapon 2 | . . . . . . . . . 1 . . 1 . . . . Parts Attached 193 | 7 2 32 19 12 11 13 . . 16 . 3 34 2 2 30 10 Power 15 | 1 . 2 3 2 . 1 . . 3 . . 2 . . . 1 Engine 7 | 1 . 2 2 . . . . . 1 . . 1 . . . . Core 6 | . . . 1 2 . 1 . . 1 . . . . . . 1 Reactor 2 | . . . . . . . . . 1 . . 1 . . . . Propulsion 56 | 2 . 7 9 4 5 4 . . 2 . . 8 . . 13 2 Treads 2 | 2 . . . . . . . . . . . . . . . . Leg 54 | . . 7 9 4 5 4 . . 2 . . 8 . . 13 2 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 81 | 2 2 7 7 4 6 3 . . 9 . . 20 2 1 13 5 Device 36 | . . 1 2 2 3 1 . . 6 . . 9 2 . 6 4 Storage 5 | 2 2 . . 1 . . . . . . . . . . . . Processor 12 | . . 1 1 1 . . . . 1 . . 4 . . 4 . Hackware . | . . . . . . . . . . . . . . . . . Protection 28 | . . 5 4 . 3 2 . . 2 . . 7 . 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | 2 . 16 . 2 . 5 . . 2 . 3 4 . 1 4 2 Energy Gun 6 | 1 . 5 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . 1 . . . . . . . . . . . . 2 . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . Launcher 6 | . . . . . . 2 . . . . 1 . . 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . 8 . 2 . 3 . . 2 . 2 4 . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 1 . . . . . 1 . . 1 . . 7 . Parts Lost 22 | . . 2 7 . . 2 . . . . . 3 . . . 8 Power 4 | . . . 1 . . 1 . . . . . 1 . . . 1 Propulsion 7 | . . . 4 . . . . . . . . . . . . 3 Utility 6 | . . 2 2 . . 1 . . . . . 1 . . . . Weapon 5 | . . . . . . . . . . . . 1 . . . 4 Highest Loss Streak 5 | . . 1 5 . . 1 . . . . . 1 . . . 3 Average Slot Usage (%) 96 | . 100 97 98 99 100 99 100 100 100 100 100 99 94 94 95 85 Engine 3 | . 14 11 6 1 . . . . 1 6 6 4 . . . . Core 1 | . . . 2 5 7 6 7 7 4 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 5 5 5 3 Leg 24 | . . 19 35 30 30 30 30 30 26 26 26 23 23 23 23 22 Device 6 | . . 3 4 10 5 6 7 7 9 13 13 3 10 8 5 5 Storage 14 | . 28 22 18 15 15 15 15 15 13 13 13 11 11 11 11 11 Processor 15 | . . 3 5 10 15 15 15 15 13 13 13 19 23 23 23 23 Protection 7 | . . 12 7 7 9 7 7 7 9 6 6 10 . 2 4 5 Slashing Weapon 15 | . . 16 18 15 15 14 15 15 20 20 19 22 17 17 15 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 73 | 16 40 53 53 48 49 49 48 48 65 62 62 71 61 73 73 70 Greatest Support 85 | 40 40 40 49 50 55 62 62 62 62 62 62 69 69 69 85 85 Greatest Overweight (x) 2 | . . 2 1 1 . . . . 1 . . 1 . 1 . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 16 | 4 12 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 15 | 2 8 14 14 15 15 15 16 16 15 16 16 15 15 15 15 14 Final Capacity 16 | 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 4 12 16 15 16 16 16 16 16 16 16 16 15 15 16 16 13 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Matter Collected 2447 | 272 . 318 196 120 100 214 . . 160 . 72 330 18 20 534 93 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6334 | 71 . 1038 1033 664 213 619 . 122 191 36 50 1369 66 25 230 607 Parts 257 | 5 . 55 43 33 8 19 . 2 10 4 6 45 1 5 8 13 Haulers Intercepted 5 | . . 3 1 . . . . . . . . 1 . . . . Recyclers Shooed 7 | . . . 2 1 . . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 137 | . . . . . 5 19 . . . 4 2 . 1 2 92 12 Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Combat Hostiles Destroyed 94 | . . 18 16 6 4 11 . . 3 . 4 13 . 3 5 11 Melee 67 | . . 10 16 6 4 4 . . 3 . . 13 . . . 11 Guns 8 | . . 7 . . . . . . . . . . . . 1 . AOE 19 | . . 1 . . . 7 . . . . 4 . . 3 4 . Classes Destroyed 16 | 1 . 9 1 1 . 1 . . . 1 . 2 . . . . Worker 2 | . . 1 . . . . . . . . . 1 . . . . Tunneler 2 | . . . . 1 . . . . . . . 1 . . . . Hauler 5 | . . 3 1 . . . . . . . . 1 . . . . Recycler 13 | 1 . 2 3 4 . . . . . . . 3 . . . . Minesweeper 2 | . . . . . . . . . . 1 . . . . . 1 Operator 1 | . . 1 . . . . . . . . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . . . . . . Swarmer 28 | . . 5 3 . . 7 . . . . 4 . . 3 1 5 Grunt 36 | . . 8 8 3 3 3 . . . . . 4 . . 4 3 Brawler 2 | . . 1 . . . . . . . . . 1 . . . . Duelist 2 | . . 1 . . . 1 . . . . . . . . . . Sentry 14 | . . 3 4 1 . . . . 3 . . 2 . . . 1 Hunter 7 | . . . 1 2 1 . . . . . . 1 . . . 2 Programmer 4 | . . . . . . . . . . . . 4 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 1 . 6 7 6 2 4 . . 1 1 4 5 . 3 4 4 Combat Bots Only 6 | . . 4 6 3 2 4 . . 1 . 4 3 . 3 4 4 Max Kills in Single Turn 3 | 1 . 1 1 1 1 2 . . 1 1 3 1 . 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . 2 . . . . 3 . . 2 2 . Melee 1 | . . 1 1 1 1 1 . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Damage Taken 8796 | . . 1023 1393 242 420 704 . . 333 . 96 2006 . 47 630 1902 Core 1427 | . . 206 216 55 96 156 . . 75 . 14 241 . . 111 257 Absorbed by Shields 241 | . . . . . . . . . . . . . . . . 241 Core Remaining (%) 75 | 100 100 48 60 . . . . 56 . . 89 . . . . . Volleys Fired 61 | 2 . 24 . . . 6 . . . . 3 . . 4 20 2 Largest 2 | 2 . 2 . . . 1 . . . . 1 . . 1 2 1 Hottest 101 | 60 . 101 . . . 39 . . . . 39 . . 39 51 39 Shots Fired 97 | 4 . 42 . . . 6 . . . . 3 . . 4 36 2 Gun 77 | 4 . 41 . . . . . . . . . . . . 32 . Cannon 1 | . . 1 . . . . . . . . . . . . . . Launcher 19 | . . . . . . 6 . . . . 3 . . 4 4 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 40 | 2 . 6 . . . . . . . . . . . . 32 . Thermal 9 | . . 9 . . . . . . . . . . . . . . Explosive 19 | . . . . . . 6 . . . . 3 . . 4 4 2 Electromagnetic 29 | 2 . 27 . . . . . . . . . . . . . . Robot Hit Streak 23 | 3 . 23 . . . 3 . . . . 4 . . 2 6 . Robot Miss Streak 4 | 1 . 1 . . . 1 . . . . . . . 1 4 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 2 | . . 1 . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . 1 . Shots Hit Robots 410 | 3 . 73 85 20 13 16 . 2 15 1 3 117 1 2 21 38 Core Hits 182 | 2 . 31 26 12 5 16 . 1 6 1 4 32 . 3 17 26 Critical Hits 10 | . . . 4 1 . . . . 1 . . 3 . . . 1 Critical Kills 3 | . . . . 1 . . . . . . . 2 . . . . Critical Parts Destroyed 6 | . . . 4 . . . . . 1 . . 1 . . . . Melee Attacks 456 | . . 63 104 29 20 17 . 3 17 1 2 137 4 . . 59 Impact . | . . . . . . . . . . . . . . . . . Slashing 417 | . . 63 104 29 20 17 . 3 17 1 2 137 4 . . 20 Piercing 39 | . . . . . . . . . . . . . . . . 39 Sneak Attacks 40 | . . 6 15 6 . 1 . . . 1 . 9 . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks 82 | . . 7 16 4 3 1 . . 3 . . 42 . . . 6 Damage Inflicted 17894 | 33 . 1719 3556 1131 472 1696 . 246 539 113 450 4839 115 286 914 1785 Guns 950 | 33 . 429 . . . . . . . . . . . . 488 . Cannons 19 | . . 19 . . . . . . . . . . . . . . Explosions 2236 | . . 44 . . . 799 . . . . 450 . . 286 426 231 Melee 14689 | . . 1227 3556 1131 472 897 . 246 539 113 . 4839 115 . . 1554 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 556 | 6 . 62 . . . . . . . . . . . . 488 . Thermal 129 | . . 129 . . . . . . . . . . . . . . Explosive 2192 | . . . . . . 799 . . . . 450 . . 286 426 231 Electromagnetic 328 | 27 . 301 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 13630 | . . 1227 3556 1131 472 897 . 246 539 113 . 4839 115 . . 495 Piercing 1059 | . . . . . . . . . . . . . . . . 1059 Highest Corruption 4 | . . . 1 . . . . . . . . 4 4 . . . Average Corruption 1 | . . . 1 . . . . . . . . 3 2 . . . Corruption Purged 4 | . . . . . . . . . . . . . 4 . . . Effects 4 | . . . 1 . . . . . . . . 1 2 . . . Message Errors 1 | . . . . . . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . 1 . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2187 | . . 29 567 139 12 488 . 92 . . 18 601 62 . 22 157 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 125 | . . . . . . 85 . . . . 18 . . . 22 . Melee 2062 | . . 29 567 139 12 403 . 92 . . . 601 62 . . 157 Knockbacks 1 | . . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . 42 . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 120 | 20 . 120 . . 6 . . . . . . . . . . 5 Average Temperature 50 | 15 . 56 . . 6 . . . . . . . . . . 5 Received Heat Transfer 1782 | . . 312 522 60 207 216 . . 84 . . 225 . . . 156 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 185 | . . 185 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Peak Influence 328 | 5 54 328 307 257 . . . . 104 . . 235 . . . . Initial 109 | . 3 22 102 109 . . . . 2 . . 72 . . . . Average 111 | 2 27 152 190 125 . . . . 38 . . 71 . . . . Maximum Alert Level 1 | . . 1 1 1 . . . . . . . 1 . . . . Low Security (%) 80 | 100 100 59 54 88 . . . . 100 . . 97 . . . . Level 1 19 | . . 40 45 11 . . . . . . . 2 . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 1 4 2 . . . . . . . 7 . . . . Investigation 3 | . . . 2 1 . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . 3 . . . . Reinforcement 4 | . . 1 1 1 . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . 1 . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Distress Signals 5 | . . 3 2 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 190 | . 3 37 27 17 4 11 . . 4 . 4 20 . 4 42 17 Peak Tracking Total 11 | . 2 7 7 6 3 4 . . 1 . 4 5 . 3 11 5 Tactical Retreats 15 | . . 5 6 . . 1 . . . . . 1 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Traps Triggered 5 | . . 1 2 1 . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . 11 . . . . . . Triggered 13 | . . . . . . 1 . . . . . . . . 12 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Machines Disabled 3 | . . 1 . 1 . . . . . . . . . . 1 . Max in Single Turn 1 | . . 1 . 1 . . . . . . . . . . 1 . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Machines Accessed 36 | . 2 8 9 4 . . 3 . 4 . . 4 . 1 1 . Terminals 23 | . 2 6 6 4 . . . . 3 . . 2 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 4 | . . 2 1 . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Total Hacks 106 | . 9 25 18 8 . . 18 . 16 . . 8 . 1 3 . Successful 66 | . 4 17 8 2 . . 18 . 8 . . 5 . 1 3 . Failed 40 | . 5 8 10 6 . . . . 8 . . 3 . . . . Catastrophic 3 | . . 1 1 . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 41 | . 9 12 9 5 . . . . 5 . . . . . 1 . Terminals 61 | . 9 18 14 8 . . . . 10 . . 2 . . . . Fabricators 5 | . . . . . . . . . . . . 5 . . . . Repair Stations 9 | . . 7 1 . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . . . 6 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Terminal Hacks 39 | . 1 7 5 2 . . 18 . 1 . . 1 . 1 3 . Record 9 | . . . . . . . 6 . . . . . . . 3 . Part Schematic 7 | . . 2 . . . . 5 . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . Robot Analysis 2 | . . 1 1 . . . . . . . . . . . . . Prototype ID Bank 7 | . . 1 2 . . . 3 . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . . 2 . . . . . . . . . . . . . . Recall Investigation 2 | . . . 2 . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . . . . . 3 . . . . Repair Station Hacks 5 | . . 5 . . . . . . . . . . . . . . Scan Component 3 | . . 3 . . . . . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 2 . . . . . 6 . . . . . . . Insert Component 4 | . . . 1 . . . . . 3 . . . . . . . Analyze 4 | . . . 1 . . . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 5 . . . . . . 1 . . . . . . . Terminals 9 | . 3 5 . . . . . . 1 . . . . . . . Track 3 | . 1 2 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . Botnet 4 | . 1 3 . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . Hacking Detections 25 | . 2 7 6 4 . . . . 3 . . 3 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 2 1 . . . 5 . 3 . . . . . . . Parts Built 6 | . . . . . . . . . . . . 6 . . . . Matter 438 | . . . . . . . . . . . . 438 . . . . Time 219 | . . . . . . . . . . . . 219 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . . . . . Time 52 | . . 52 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . 3 . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Total Allies 4 | . . . . . . . . . 1 . . . . . 3 . Largest Group 3 | . . . . . . . . . 1 . . . . . 3 . Highest-Rated Group 131 | . . . . . . . . . 10 . . . . . 131 . Highest-Rated Ally 49 | . . . . . . . . . 10 . . . . . 49 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . . . . . . 25 . Total Damage 1345 | . . . . . . . . . . . . . . . 1345 . Kills 8 | . . . . . . . . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Robot Analysis Total 2 | . . 1 1 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . 2 1 . 1 . 1 . . 1 3 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Turns Passed 11936 | 88 256 1431 976 771 459 846 104 339 733 321 275 1515 490 1012 1220 1100 Spaces Moved 6574 | 46 153 583 499 480 307 468 86 272 508 229 199 619 363 496 759 507 Core 4 | 4 . . . . . . . . . . . . . . . . Treads 268 | 42 153 73 . . . . . . . . . . . . . . Legs 6302 | . . 510 499 480 307 468 86 272 508 229 199 619 363 496 759 507 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 120 120 120 120 122 122 122 122 122 127 127 127 112 110 Average Speed 133 | 150 160 179 123 136 120 120 122 122 122 122 122 146 127 127 124 136 Slowest Speed 180 | 160 160 180 150 150 120 122 122 122 152 122 122 157 127 157 127 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 32 52 36 17 41 58 71 50 14 51 31 20 61 70 78 61 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . 1 . . . . . . 1 . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . 1 3 . . . 3 3 . 1 2 . 4 Spaces Dug 24 | . . . . 2 . . . 1 2 . 1 3 2 . . 13 Terrain Destroyed 209 | . . 2 . 2 . 90 . 1 2 . 31 3 2 39 15 22 Melee 15 | . . . . 2 . . . 1 2 . 1 3 2 . . 4 Projectile 5 | . . . . . . . . . . . . . . . 5 . AOE 189 | . . 2 . . . 90 . . . . 30 . . 39 10 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Total 9078 | 58 164 813 731 582 374 717 85 274 604 269 226 1110 386 870 1005 810 Wait 1647 | . . 82 105 41 30 215 . . 48 29 18 349 18 364 110 238 Move 6558 | 45 152 582 498 479 306 467 85 271 507 228 198 618 362 495 758 507 Hop . | . . . . . . . . . . . . . . . . . Pick Up 81 | 4 8 19 11 11 3 . . . 8 . 1 8 . 2 5 1 Fast Attach 44 | 7 . 8 7 1 . . . . 3 . . 2 . . 14 2 Attach 31 | . . 5 5 1 2 2 . . 2 . . 8 . 1 1 4 Detach 4 | . . . 1 . . . . . . . . . . 1 2 . Swap 118 | . 2 19 7 10 9 11 . . 11 . 3 24 2 1 15 4 Drop 124 | . 2 21 14 16 7 2 . . 11 . 2 15 1 2 28 3 Fire 61 | 2 . 24 . . . 6 . . . . 3 . . 4 20 2 Melee 347 | . . 53 83 23 17 14 . 3 14 1 1 86 3 . . 49 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 52 | . . . . . . . . . . . . . . . 52 . Trap 11 | . . . . . . . . . . 11 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Utility x2 1105 | -9/Materials | Repaired Mining Claw 1458 | -9/Materials | Core integrity fell below 50% 1490 | -9/Materials | Repaired Aluminum Leg 1698 | -9/Materials | Discovered new exit (range 5) 1776 | -9/Materials | Entered another Materials area 1776 | -8/Materials | Evolved 2 slots: Propulsion x2 1857 | -8/Materials | Build established: Scavenger-Mutant 2183 | -8/Materials | Lost 5 parts (3n2u) 2387 | -8/Materials | Garrison activated, responded to threat 2435 | -8/Materials | Discovered new exit (range 13) 2748 | -8/Materials | Identified exit to Factory 2752 | -8/Materials | Entered Factory 2752 | -7/Factory | Evolved 2 slots: Utility x2 3050 | -7/Factory | Identified exit to Storage 3050 | -7/Factory | Identified exit to Lower Caves 3523 | -7/Factory | Entered Lower Caves 3538 | -7/Lower Caves | Learned 4 Factory zone layouts 3568 | -7/Lower Caves | Learned Factory emergency access door positions 3967 | -7/Lower Caves | Discovered new exit (range 14) 3981 | -7/Lower Caves | Identified exit to Lower Caves 3982 | -7/Lower Caves | Entered another Lower Caves area 4732 | -7/Lower Caves | Learned Factory terminal intel 4813 | -7/Lower Caves | Discovered new exit (range 13) 4827 | -7/Lower Caves | Identified exit to Data Miner 4828 | -7/Lower Caves | Entered Data Miner 4828 | -7/Data Miner | Discovered new exit (range 6) 4852 | -7/Data Miner | Met Data Miner 4881 | -7/Data Miner | Learned location of Section 7 (-2) 4881 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4899 | -7/Data Miner | Received God Mode back door access code from Data Miner 4931 | -7/Data Miner | Identified exit to Proximity Caves 4932 | -7/Data Miner | Entered Proximity Caves 5044 | -6/Proximity Caves | Build established: Mutant 5186 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5247 | -6/Proximity Caves | Discovered new exit (range 14) 5269 | -6/Proximity Caves | Identified exit to Factory 5271 | -6/Proximity Caves | Entered Factory 5271 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5274 | -6/Factory | Loaded intel: 20 terminal locations 5639 | -6/Factory | Found Exp. Signal Interpreter 5765 | -6/Factory | Discovered new exit (range 11) 5819 | -6/Factory | Identified exit to Lower Caves 6004 | -6/Factory | Entered Lower Caves 6005 | -6/Lower Caves | Identified exit to Lower Caves 6325 | -6/Lower Caves | Entered another Lower Caves area 6581 | -6/Lower Caves | Discovered new exit (range 15) 6598 | -6/Lower Caves | Identified exit to Factory 6600 | -6/Lower Caves | Entered Factory 6600 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6601 | -5/Factory | Identified exit to Upper Caves 6674 | -5/Factory | Spotted B-75 Beast 6703 | -5/Factory | Destroyed B-75 Beast 6805 | -5/Factory | Fabricated Titanium Leg (x2) 6884 | -5/Factory | Fabricated Titanium Leg (x2) 6963 | -5/Factory | Fabricated Titanium Leg (x2) 7081 | -5/Factory | Discovered new exit (range 11) 7096 | -5/Factory | Identified exit to Factory 7344 | -5/Factory | Found Prototype Processor 7344 | -5/Factory | Identified Exp. Terrain Scan Processor 7844 | -5/Factory | Garrison activated, responded to threat 8115 | -5/Factory | Entered Upper Caves 8455 | -5/Upper Caves | Encountered a Warlord checkpoint 8466 | -5/Upper Caves | Learned Factory garrison access intel 8589 | -5/Upper Caves | Discovered new exit (range 15) 8603 | -5/Upper Caves | Identified exit to Upper Caves 8605 | -5/Upper Caves | Entered another Upper Caves area 8619 | -5/Upper Caves | Discovered exit to Factory (range 5) 8652 | -5/Upper Caves | Learned Factory emergency access door positions 8654 | -5/Upper Caves | Learned 8 Factory zone layouts 8925 | -5/Upper Caves | Learned location of Armory (-3) 9502 | -5/Upper Caves | Discovered new exit (range 16) 9615 | -5/Upper Caves | Identified exit to Warlord 9617 | -5/Upper Caves | Entered Warlord 10264 | -5/Warlord | Met Warlord 10279 | -5/Warlord | Opened Warlord's prototype stash 10284 | -5/Warlord | Found Prototype Reactor 10289 | -5/Warlord | Warlord's base attacked by MAIN.C 10300 | -5/Warlord | Found Prototype Device 10300 | -5/Warlord | Identified Exp. Phase Shifter 10314 | -5/Warlord | Found Prototype Device 10314 | -5/Warlord | Identified System Purifier 10639 | -5/Warlord | Warlord forces counterattacked 10653 | -5/Warlord | Spotted Striker 10664 | -5/Warlord | Spotted Striker 10699 | -5/Warlord | Spotted Striker 10722 | -5/Warlord | Spotted Executioner 10724 | -5/Warlord | Spotted Striker 10735 | -5/Warlord | Allies destroyed Striker 10768 | -5/Warlord | Found Prototype Processor 10768 | -5/Warlord | Identified Exp. Targeting Computer 10771 | -5/Warlord | Found Prototype Processor 10771 | -5/Warlord | Identified Exp. Core Analyzer 10781 | -5/Warlord | Found Prototype Device 10781 | -5/Warlord | Identified Adv. Kinecellerator 10790 | -5/Warlord | Spotted Executioner 10790 | -5/Warlord | Spotted Executioner 10826 | -5/Warlord | Discovered new exit (range 12) 10836 | -5/Warlord | Identified exit to Proximity Caves 10837 | -5/Warlord | Entered Proximity Caves 11040 | -4/Proximity Caves | Build established: Scavenger-Mutant 11484 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11489 | -4/Proximity Caves | Core integrity fell below 50% 11849 | -4/Proximity Caves | Learned 4 Research zone layouts 11937 | -4/Proximity Caves | Self-destructed Last Messages --------------- 11604_ Sneak attack on M-30 Cleanser. 11604_ Destroyed Wheel. 11607_ Axe follow-up attack on M-30 Cleanser. 11610_ M-30 Cleanser destroyed. 11622_ Adv. Datajack fries itself beyond repair. 11695_ Searching scrap... 11695_ Found Remote Force Field. 11695_ Found Adv. Transmission Jammer. 11695_ Found Antigrav System. 11695_ Found HERF Cannon. 11695_ Found 28 Matter. 11699_ Acquired Adv. Transmission Jammer. 11768_ Dropped Lyr. Medium Armor Plating. 11849_ Acquired derelict log, extracted data. Data stored: Research zone layouts (x4). 11919_ Flexi-carbon Leg destroyed. 11923_ Hvy. Pick destroyed. 11932_ S-27 Virus destroyed. 11933_ Axe destroyed. 11936_ Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????######??????????????????????????????????? | | #??####### ##?????????????????????????????????? | | #### #?????????????????????????????????? | | ## #????????????????###??????????????? | | ### ###??????????##???? ????????????? | | #?# ##???????????# ##?? ???????????? | | ### ##???????#### ### #?????????????? | | # ### ######### #?????????????? | | ### #### ####??????????? | | #?####?# %??????????? | | #??????# #### *??????????? | | #??????# #####?# ?????????? | | #??????# ##?????## #??????????? | | #??????# #???????## s ! #??????????? | | #??????# #????????# ss %! ???????????? | | #??????# #???????## @%## ???????????? | | #?????? ???????## ##?# ????????????? | | #?????## ???????# s#???# ?????????????? | | #??????# ??# #???? ?????????????? | | #??? ?# ##????? ??????????????? | | ?# #??????? #??????????????? | | ?# #???????????????????????? | | #??? ??# ???????????????????????? | | #??# ??# ### ???????????????????????? | | ### #???????# #??# ??????????????????????? | | ??###???????# ???# ??????????????????????? | | ### ######??### ???# ?????????????????????? | | # ## ####### #???# ??????????????????????? | | ! # #?####????? ??????????????????????? | | ## ## # ##????????? ??????????????????????? | | ### ### #?????????# ???????????????????????? | | ##?## #?????????? ???????????????????????? | | # ##???## ##?????????????????????????????????? | | ##?????## ###???????????????????????????????? | | ##???????# #???????????????????????????????? | | ##???????# ###???????????????????????????????? | | ##????????######?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###???????????????????????????????????????? | | ????#### ##??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 6 Melee Accuracy 12 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Scythe | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Titanium Leg | -6/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Titanium Leg | x2 | -5/Factory Titanium Leg | x2 | -5/Factory Titanium Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugNeutrinoDetonator Manual? 0 Play Time 01:06:00 Cumulative 667.5 hours Start 2020.12.07 @ 21:46:51 End 2020.12.07 @ 22:48:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1012 Rogue 1012 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f92954b-de3b-47b1-b098-09dcf61d3bb4