Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 15:06:03 Player: BVrutally Odd Result: Destroyed by H-66 Slayer via exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (144) 720 Value Destroyed (5003) 5003 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (4618) 4618 TOTAL SCORE: 16061 Bonus ------- High Alert Combat Kills 18 Awakened Behemoth Slayer 1000 Subatomizer Sterilization 3000 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 56/100 System Corruption 11% Temperature Cool (36) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Improved Deuterium Engine Makeshift System Shield Plasma Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Improved Cooling System Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Improved Medium Armor Plating Medium Insulated Plating Long-range Tractor Beam > --- WEAPON ----------- Heavy Particle Cannon Heavy Phase Cannon > --- INVENTORY -------- Improved Deuterium Engine Precision Grenade Launcher Rocket Array Chainsword CR-A16's Pointy Stick [Rating: 84] Favorites ----------- Power Neutrino Core Engine Subdweller Power Source Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Cargo Legs Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Improved Light Armor Plating Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Battle Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Slots Evolved 10 | . . . 4 2 . . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . 2 . . . . Utility 6 | . . . 2 2 . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 120 | 6 16 24 19 14 3 4 2 . 3 2 . 2 25 Power 13 | 1 . 4 3 . 1 1 . . . . . . 3 Engine 9 | 1 . 4 2 . 1 . . . . . . . 1 Core 4 | . . . 1 . . 1 . . . . . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 37 | 2 6 7 4 3 2 . . . 2 . . 1 10 Treads 16 | . 2 6 . 2 2 . . . 2 . . 1 1 Leg 8 | 2 2 1 2 1 . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 6 Flight 5 | . . . 2 . . . . . . . . . 3 Utility 39 | 1 5 5 7 8 . 2 . . . 2 . 1 8 Device 11 | . 1 3 1 3 . . . . . 1 . 1 1 Storage 4 | 1 2 . . 1 . . . . . . . . . Processor 5 | . 1 . . 1 . . . . . 1 . . 2 Hackware 1 | . . . . . . . . . . . . . 1 Protection 18 | . 1 2 6 3 . 2 . . . . . . 4 Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 5 8 5 3 . 1 2 . 1 . . . 4 Energy Gun 10 | 2 4 1 1 1 . . . . 1 . . . . Energy Cannon 5 | . . 1 . 2 . 1 . . . . . . 1 Ballistic Gun 4 | . . 3 1 . . . . . . . . . . Ballistic Cannon 6 | . 1 1 3 . . . . . . . . . 1 Launcher 4 | . . 2 . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 4 1 . . 2 . 1 . . . 1 Parts Lost 39 | . 3 3 2 3 2 2 . . . . . . 24 Power 5 | . . 1 . 1 . 1 . . . . . . 2 Propulsion 17 | . 1 . . 2 2 . . . . . . . 12 Utility 12 | . . 1 2 . . 1 . . . . . . 8 Weapon 5 | . 2 1 . . . . . . . . . . 2 Highest Loss Streak 12 | . 2 1 1 1 2 2 . . . . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 2 16 6 11 21 24 22 24 25 24 25 25 24 20 Power . | . 1 . . 1 . . 2 2 2 2 2 1 1 Propulsion 2 | 1 5 2 2 4 4 3 3 3 1 2 2 1 1 Utility 6 | . 2 1 2 9 11 10 11 11 11 12 12 12 9 Weapon 6 | . 7 2 5 6 7 8 8 9 9 9 9 9 8 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 24 | . 1 4 . 1 . . 3 . 1 1 . 1 12 Power 2 | . . . . . . . . . . . . 1 1 Propulsion 4 | . 1 1 . . . . . . . . . . 2 Utility 12 | . . 2 . 1 . . 1 . 1 . . . 7 Weapon 6 | . . 1 . . . . 2 . . 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 92 87 90 91 91 83 84 85 86 86 88 84 Engine 6 | . 14 12 8 6 6 . . . . . . . . Core 2 | . . . . . . 6 7 7 6 6 6 6 4 Treads 15 | . 1 20 . 8 9 15 15 15 25 26 26 30 27 Leg 9 | . 22 2 25 12 11 7 7 7 6 6 6 4 . Device 8 | . 7 9 1 18 7 7 7 7 10 6 6 6 10 Storage 9 | . 14 13 8 7 7 7 7 7 6 6 6 6 4 Processor 4 | . 1 . . 1 7 7 7 7 6 13 13 13 11 Protection 11 | . 2 6 24 17 23 22 15 15 8 6 6 6 8 Energy Gun 5 | . 21 9 . . . . . . . . . . . Energy Cannon 6 | . . . . 5 15 14 14 14 13 13 13 13 6 Ballistic Gun 3 | . . 9 4 . . . . . . . . . . Ballistic Cannon 3 | . 5 4 12 9 . . . . . . . . 2 Peak Build Rating 84 | 6 12 50 65 59 60 65 67 68 74 75 75 77 84 Average Rating 47 | 5 9 33 54 56 58 60 65 66 71 74 75 72 66 On Entrance 51 | . 6 10 49 52 54 60 65 66 66 72 75 75 64 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 147 | 12 147 77 91 133 114 126 127 126 126 122 122 129 135 Greatest Support 155 | 20 40 55 85 85 70 55 55 55 104 104 104 155 155 Greatest Overweight (x) 9 | . 9 1 1 2 2 2 2 2 1 1 1 1 4 Average Overweight (x) 1 | . 1 . . 1 1 2 2 2 1 1 1 . . Largest Inventory Capacity 30 | 8 30 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 20 20 20 23 25 25 25 25 25 25 25 25 21 Most Carried 25 | 5 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 2 16 19 18 22 24 22 24 25 24 25 25 24 20 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 20 19 20 25 23 25 25 25 25 25 25 24 4 Class Distribution -------------------- 69% | Mutant 14% | Derelict-Mutant 7% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Matter Collected 3912 | 260 261 762 1206 259 129 68 40 20 88 40 . 70 709 Remotely 380 | . . . . 83 . . . . . . . . 297 Salvage Created 5577 | 78 834 522 1327 298 547 219 . 48 536 . . 199 969 Parts 323 | 5 55 44 70 17 23 10 . 3 11 . . 15 70 Haulers Intercepted 8 | . 2 . 3 . . . . . 3 . . . . Recyclers Shooed 11 | . 2 . 2 . . . . . 3 . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . 16 . . 20 10 1 3 . . . 14 . Prevented 5 | . . . . . 3 2 . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Combat Hostiles Destroyed 99 | . 14 16 23 7 8 4 . 1 2 . . 3 21 Melee 7 | . . . . . . . . . . . . . 7 Guns 27 | . 13 6 8 . . . . . . . . . . Cannons 45 | . 1 2 15 7 8 4 . 1 1 . . 3 3 AOE 17 | . . 8 . . . . . . . . . . 9 Classes Destroyed 19 | 2 7 2 2 . 2 . . 1 . . . . 3 Worker 7 | . 3 . 3 . . . . . . . . . 1 Builder 14 | . 2 . 5 . . . . . . . . . 7 Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 8 | . 2 . 3 . . . . . 3 . . . . Recycler 7 | 1 2 . 2 . . . . . . . . . 2 Mechanic 2 | . 1 . . . . . . . 1 . . . . Watcher 6 | . 3 . 2 . . . . . 1 . . . . Swarmer 13 | . 6 . . . 2 . . . . . . . 5 Cutter 4 | . . . . . . . . . . . . . 4 Grunt 34 | . 8 2 13 5 . 2 . . 2 . . . 2 Brawler 3 | . . . . . 2 1 . . . . . . . Duelist 3 | . . . 1 . 2 . . . . . . . . Sentry 12 | . . 1 6 1 1 1 . . . . . 1 1 Hunter 7 | . . . 3 1 1 . . . . . . 2 . Programmer 8 | . . . . . . . . 1 . . . . 7 Heavy 1 | . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . 1 Subdweller 13 | . . 13 . . . . . . . . . . . Packrat 1 | . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . 1 . . . . . . . . Best Kill Streak 7 | 1 4 2 6 3 7 3 . 1 5 . . 2 7 Combat Bots Only 7 | . 3 2 3 3 7 3 . 1 2 . . 2 6 Max Kills in Single Turn 4 | 1 2 2 2 1 1 1 . 1 1 . . 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Hostile Shots Fired 741 | . 80 73 127 69 61 15 . 6 21 . . 32 257 Missed 227 | . 23 22 25 39 12 6 . 3 3 . . 11 83 Hits 514 | . 57 51 102 30 49 9 . 3 18 . . 21 174 Melee 14 | . . . 1 . 10 . . . . . . . 3 Projectile 500 | . 57 51 101 30 39 9 . 3 18 . . 21 171 AOE 8 | . . . . . . . . . . . . . 8 Critical Strikes 19 | . 1 1 5 . 3 . . 1 . . . . 8 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 10322 | . 663 1143 1477 775 980 110 . 45 343 . . 301 4485 Core 1594 | . 106 139 146 27 65 18 . 15 . . . 60 1018 Absorbed by Shields 114 | . . . . . . . . . . . . 114 . Ignored by Resistances 208 | . . . 111 26 . . . . . . . . 71 Regen/Repaired (Parts) 1042 | . . . . . . . 760 . . . . . 282 Core Remaining (%) 69 | 100 . 2 73 . . . . 82 . . . 92 . Volleys Fired 446 | 5 90 93 101 27 24 16 . 2 23 . . 10 55 Largest 2 | 2 2 2 2 2 2 2 . 2 2 . . 2 2 Hottest 165 | 90 130 105 80 150 150 150 . 150 150 . . 150 165 Shots Fired 780 | 10 149 137 200 50 48 27 . 4 46 . . 20 89 Gun 270 | 10 123 65 72 . . . . . . . . . . Cannon 476 | . 26 47 128 50 48 27 . 4 46 . . 20 80 Launcher 34 | . . 25 . . . . . . . . . . 9 Special . | . . . . . . . . . . . . . . Kinetic 346 | . 26 64 200 29 . 3 . . . . . . 24 Thermal 364 | 5 92 48 . 21 48 24 . 4 46 . . 20 56 Explosive 31 | . . 22 . . . . . . . . . . 9 Electromagnetic 39 | 5 31 3 . . . . . . . . . . . Robot Hit Streak 23 | 2 12 20 23 6 8 5 . 4 15 . . 6 9 Robot Miss Streak 5 | 4 5 3 5 2 2 2 . . 1 . . 1 3 Penetration Max 1 | . . . 1 . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 472 | 4 83 70 123 26 30 12 . 3 36 . . 14 71 Core Hits 255 | 2 38 31 55 14 18 7 . 1 12 . . 7 70 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 20 | . 4 1 12 . . . . . . . . . 3 Burn 4 | . 3 1 . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . Blast 12 | . 1 . 10 . . . . . . . . . 1 Impale 2 | . . . . . . . . . . . . . 2 Melee Attacks 21 | . . . . . . . . . . . . . 21 Impact . | . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . 8 Piercing 13 | . . . . . . . . . . . . . 13 Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12832 | 88 1290 1774 2729 717 750 325 . 93 925 . . 350 3791 Guns 2676 | 50 1092 690 844 . . . . . . . . . . Cannons 7000 | . 99 243 1885 717 750 325 . 93 925 . . 350 1613 Explosions 2430 | 38 96 841 . . . . . . . . . . 1455 Melee 608 | . . . . . . . . . . . . . 608 Ramming 118 | . 3 . . . . . . . . . . . 115 Kinetic 3816 | . 99 324 2729 367 . . . . . . . . 297 Thermal 5708 | 63 927 609 . 350 750 325 . 93 925 . . 350 1316 Explosive 2296 | . . 841 . . . . . . . . . . 1455 Electromagnetic 286 | 25 261 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 185 | . . . . . . . . . . . . . 185 Piercing 423 | . . . . . . . . . . . . . 423 Highest Corruption 11 | . . . . . . . . 1 . . . . 11 Average Corruption 3 | . . . . . . . . 1 . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 21 | . . . . . . . . 4 . . . . 17 Message Errors 3 | . . . . . . . . . . . . . 3 Matter Fused 9 | . . . . . . . . 3 . . . . 6 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 1 . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 159 | 8 . . 20 . 13 . . . 5 . . . 113 Projectiles 117 | . . . 20 . 13 . . . 5 . . . 79 Explosions 20 | 8 . . . . . . . . . . . . 12 Melee 22 | . . . . . . . . . . . . . 22 Knockbacks 23 | . 3 . 13 1 . . . . . . . . 6 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 21 | . 3 . 12 1 . . . . . . . . 5 Secondary 1 | . . . 1 . . . . . . . . . . Self-Inflicted Damage 405 | . 27 51 . . . . . . . . . . 327 Shots 19 | . 1 5 . . . . . . . . . . 13 Rammed 4 | . . . . . . . . . . . . . 4 Targets Rammed 8 | . 1 . . . . . . . . . . . 7 Kicked 1 | . 1 . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . 3 Highest Temperature 416 | 90 360 30 416 54 12 108 . 24 70 . . 223 324 Average Temperature 88 | 41 100 9 109 24 5 38 . 14 18 . . 125 80 Received Heat Transfer 1666 | . 255 273 567 93 27 48 . . 162 . . 16 225 Effects 4 | . . . 2 . . . . . . . . . 2 Shutdowns 2 | . . . 1 . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . 1 Parts Melted 21 | . 4 1 . . 1 4 . . 6 . . 2 3 Heat Transferred 9393 | 124 2592 1053 . 518 1110 481 . 111 1369 . . 518 1517 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Maximum Alert Level 2 | . . . 1 . . . . . . . . . 2 Low Security (%) 79 | 100 100 . 46 100 . . . . 100 . . . 55 Level 1 19 | . . . 53 . . . . . . . . . 42 Level 2 . | . . . . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . Peak Influence 477 | 5 101 . 379 150 . . . . 40 . . . 477 Initial 86 | . . . . 86 . . . . . . . . . Average 78 | 1 14 . 182 34 . . . . 5 . . . 152 Influence Increases 3185 | 10 492 70 862 374 170 138 . 30 86 . . 70 883 Destroy 0b10 Robot/C 1720 | . 280 60 460 140 160 80 . 20 40 . . 60 420 Destroy 0b10 Robot/NC 225 | 10 65 . 75 . . . . . 25 . . . 50 Destroy Leader 386 | . 50 10 150 40 10 10 . 10 6 . . 10 90 Allied During Kill 3 | . . . . . . 3 . . . . . . . Successful Hack 37 | . 18 . 7 . . . . . . . . . 12 Disable Machine 165 | . 30 . 45 30 . . . . 15 . . . 45 Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . Destroy Structure 304 | . 4 . 50 14 . . . . . . . . 236 Lose Combat Pursuer 195 | . 45 . 75 . . 45 . . . . . . 30 Influence Decreases 2748 | 10 426 136 670 526 210 138 . 30 86 . . 70 446 Entered New Map 154 | . . 33 . 106 15 . . . . . . . . Time Decay 1960 | 10 396 103 500 266 175 118 . 30 86 . . 70 206 Lost Part 322 | . 30 . 20 12 20 . . . . . . . 240 Lost Ally 20 | . . . . . . 20 . . . . . . . Purge Threat 292 | . . . 150 142 . . . . . . . . . Squads Dispatched 20 | . 1 . 3 7 . . . . . . . . 9 Investigation 6 | . 1 . 2 3 . . . . . . . . . Extermination 4 | . . . . 1 . . . . . . . . 3 Reinforcement 8 | . . . 1 1 . . . . . . . . 6 Assault 2 | . . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Distress Signals 7 | . 1 . 6 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 154 | . 40 17 37 9 8 7 . 1 5 . . 3 27 Peak Tracking Total 7 | . 4 3 7 3 7 3 . 1 2 . . 2 6 Tactical Retreats 11 | . 2 1 4 . . 2 . . . . . . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Traps Triggered 8 | . 2 1 1 2 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Machines Disabled 16 | . 2 1 4 3 1 1 . . 1 . . . 3 Max in Single Turn 1 | . 1 1 1 1 1 1 . . 1 . . . 1 Garrison Access 2 | . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Machines Accessed 30 | . 7 4 5 3 2 . . . 1 . 4 . 4 Terminals 11 | . 5 . 3 1 . . . . . . . . 2 Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 5 | . 2 . 1 . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Total Hacks 86 | . 14 7 11 9 6 . . . 1 . 28 . 10 Successful 59 | . 7 7 4 2 6 . . . . . 28 . 5 Failed 27 | . 7 . 7 7 . . . . 1 . . . 5 Catastrophic 6 | . 2 . 3 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . 1 . 5 5 . . . . . . . . . Terminals 23 | . 10 . 6 3 . . . . . . . . 4 Fabricators 3 | . . . . 3 . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 Recycling Units 10 | . 4 . 2 . . . . . 1 . . . 3 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . 3 3 . . . . . . . . . Terminal Hacks 50 | . 4 7 2 1 6 . . . . . 28 . 2 Record 20 | . . 4 . . 5 . . . . . 11 . . Part Schematic 8 | . . . . . . . . . . . 8 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . Open Door 2 | . . 1 . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . 1 Proto ID Catalog 1 | . . 1 . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . 2 . 1 . . . . . . . . . 1 Retrieve Components 4 | . 2 . 1 . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 4 . 3 3 . . . . 1 . . . 3 Full Trace Events 4 | . . . 1 3 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 Time 25 | . . . . . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 25 | . 14 . 10 . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Total Allies 2 | . . . . . 2 . . . . . . . . Largest Group 2 | . . . . . 2 2 . . . . . . . Highest-Rated Group 46 | . . . . . 46 46 . . . . . . . Highest-Rated Ally 30 | . . . . . 30 30 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . 20 . . . . . . . Total Damage 261 | . . . . . . 261 . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Active Infowar (turns) 13993 | . 399 3716 . 834 1018 1181 2273 1015 552 489 204 862 1450 Optics 9972 | . 399 44 . 485 1018 1181 2273 1015 552 489 204 862 1450 Sensors 5941 | . . 3672 . . . . . . . 487 204 759 819 Structural 2027 | . . . . 662 . . . . 386 2 . . 977 Machine Analysis 99 | . . . . . . . . . . . . . 99 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . 2 1 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Turns Passed 19930 | 128 2923 5414 1585 836 1018 1181 2273 1015 552 489 204 862 1450 Spaces Moved 7042 | 83 872 1570 660 324 421 413 834 372 192 156 85 378 682 Core 67 | 4 . . . . . . . . . . . . 63 Treads 2274 | . 14 898 . . . . . . 192 156 85 378 551 Legs 4312 | 79 537 672 660 324 421 413 834 372 . . . . . Wheels 321 | . 321 . . . . . . . . . . . . Hover 62 | . . . . . . . . . . . . . 62 Flight 6 | . . . . . . . . . . . . . 6 Fastest Speed 20 | 50 105 130 123 193 195 270 270 270 242 242 242 161 20 Average Speed 219 | 116 201 229 169 223 218 270 270 270 242 242 242 209 150 Slowest Speed 610 | 120 610 260 200 270 270 270 270 270 242 242 242 242 360 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 97 68 45 15 68 58 86 63 8 42 72 65 21 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 8 | . . . . . 2 . 5 . . . 1 . . Known Exits Taken 6 | . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 20 | . . 10 . . 1 2 3 1 . 1 . 2 . Spaces Dug 20 | . . . 4 6 . 3 . . . . . . 7 Terrain Destroyed 373 | 6 2 138 53 14 . 3 . . . . . . 157 Melee . | . . . . . . . . . . . . . . Projectile 87 | . . 1 53 14 . 3 . . . . . . 16 AOE 286 | 6 2 137 . . . . . . . . . . 141 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Total 10687 | 101 1884 3246 941 383 473 454 858 379 234 268 84 429 953 Wait 2829 | 3 885 1514 126 2 9 12 13 4 4 109 . 29 119 Move 7029 | 82 871 1569 659 323 420 412 833 371 191 155 84 377 682 Hop . | . . . . . . . . . . . . . . Pick Up 77 | 5 15 6 17 9 3 5 3 . 4 1 . 2 7 Fast Attach 67 | 6 9 7 11 3 1 1 2 . 1 . . 1 25 Attach 23 | . 1 2 1 4 3 2 . . 2 . . 1 7 Detach 5 | . 1 1 . 1 . . 1 . . . . . 1 Swap 80 | . 6 20 12 9 . 3 1 2 5 2 . 5 15 Drop 86 | . 5 31 13 5 2 3 5 . 4 1 . 3 14 Fire 446 | 5 90 93 101 27 24 16 . 2 23 . . 10 55 Melee 21 | . . . . . . . . . . . . . 21 Ram . | . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . 7 Escape Stasis . | . . . . . . . . . . . . . . Rewire 11 | . . . . . 11 . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . Miscellaneous 4 | . . 3 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 529 | -10/Materials | Discovered new exit (range 13) 551 | -10/Materials | Discovered new exit (range 17) 718 | -10/Materials | Build established: Mutant 893 | -10/Materials | Discovered new exit (range 16) 1372 | -10/Materials | Discovered new exit (range 10) 1426 | -10/Materials | Discovered new exit (range 9) 3052 | -10/Materials | Entered Subcaves 3053 | -10/Subcaves | Approached by a straggling Scientist 3539 | -10/Subcaves | Found SUBCON Basin 3762 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3928 | -10/Subcaves | A Subdweller sparked back to life 3929 | -10/Subcaves | Core integrity fell below 50% 3983 | -10/Subcaves | Found Prototype Device 3983 | -10/Subcaves | Identified Power Bank 3984 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 4008 | -10/Subcaves | Learned Materials stockpile data 4963 | -10/Subcaves | Core integrity fell below 20% 5321 | -10/Subcaves | Build established: Derelict-Mutant 7033 | -10/Subcaves | Visited 4L-MR0's lab 7065 | -10/Subcaves | Found Cargo Legs 7066 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 7296 | -10/Subcaves | Learned location of 1 exit from Materials 7297 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 7338 | -10/Subcaves | Visited Clippyterm 7344 | -10/Subcaves | Identified exit to Recycling 7376 | -10/Subcaves | Shifting Twisted Machinery released Flamer 7482 | -10/Subcaves | Discovered new exit (range 13) 7732 | -10/Subcaves | Build established: Subdweller-Mutant 7745 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 8030 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 8352 | -10/Subcaves | Build established: Derelict-Mutant 8466 | -10/Subcaves | Entered Materials 8466 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 8467 | -8/Materials | Identified exit to Factory 8881 | -8/Materials | Build established: Mutant 9193 | -8/Materials | Released subatomizers from SUBCON Basin 9549 | -8/Materials | Discovered exit to Factory (range 8) 9752 | -8/Materials | Sterilization system engaged 9752 | -8/Materials | Non-combat units ordered to evacuate 9852 | -8/Materials | Combat units ordered to evacuate 10051 | -8/Materials | Entered Factory 10051 | -7/Factory | Evolved 2 slots: Utility x2 10317 | -7/Factory | Discovered new exit (range 6) 10812 | -7/Factory | Discovered new exit (range 13) 10887 | -7/Factory | Entered Lower Caves 11078 | -7/Lower Caves | Learned location of Extension (-4) 11150 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 11323 | -7/Lower Caves | Entered an active Warlord outpost 11407 | -7/Lower Caves | Learned location of 1 exit from Factory 11407 | -7/Lower Caves | Learned Armory emergency access door positions 11407 | -7/Lower Caves | Learned Research stockpile data 11490 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11551 | -7/Lower Caves | Destroyed 7 combat bots 11892 | -7/Lower Caves | Discovered new exit (range 5) 11905 | -7/Lower Caves | Entered another Lower Caves area 11905 | -7/Lower Caves | Accompanied by 2 allies 11907 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11954 | -7/Lower Caves | Discovered new exit (range 19) 12343 | -7/Lower Caves | Learned Factory interactive machine intel 12871 | -7/Lower Caves | Discovered new exit (range 18) 12899 | -7/Lower Caves | Encountered a Warlord checkpoint 13086 | -7/Lower Caves | Entered Zion 13138 | -7/Zion | Received a visual enhancement algorithm 13340 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13375 | -7/Zion | Learned location of Data Miner (-6) 13613 | -7/Zion | Given A8's code to call for help 13646 | -7/Zion | Found CR-A16's Pointy Stick 13758 | -7/Zion | Learned location of Warlord (-5) 13817 | -7/Zion | Learned location of Storage (-7) 14274 | -7/Zion | Visited the Megawrench Repair Shop 14274 | -7/Zion | Megawrench repaired 7 parts 14274 | -7/Zion | Learned location of Recycling (-7) 14592 | -7/Zion | Found Prototype Launcher 14592 | -7/Zion | Identified Rocket Array 14757 | -7/Zion | Met Imprinter 15071 | -7/Zion | Learned location of 1 exit from Factory 15225 | -7/Zion | Given the Hacking Drone Bay 15226 | -7/Zion | Found Prototype Device 15267 | -7/Zion | Discovered new exit (range 15) 15359 | -7/Zion | Entered Proximity Caves 15360 | -6/Proximity Caves | Identified exit to Factory 15500 | -6/Proximity Caves | Learned 4 Factory zone layouts 16374 | -6/Proximity Caves | Entered Factory 16374 | -6/Factory | Evolved 2 slots: Propulsion x2 16375 | -6/Factory | Identified exit to Lower Caves 16375 | -6/Factory | Identified exit to Factory 16377 | -6/Factory | Loaded intel: 54 interactive machine locations 16774 | -6/Factory | Discovered exit to Lower Caves (range 20) 16926 | -6/Factory | Entered Lower Caves 17231 | -6/Lower Caves | Build established: Skirmisher 17375 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 17391 | -6/Lower Caves | Discovered new exit (range 8) 17393 | -6/Lower Caves | Identified exit to Data Miner 17403 | -6/Lower Caves | Identified exit to Lower Caves 17415 | -6/Lower Caves | Entered Data Miner 17415 | -6/Data Miner | Discovered new exit (range 6) 17452 | -6/Data Miner | Met Data Miner 17503 | -6/Data Miner | Learned location of Section 7 (-3) 17503 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17556 | -6/Data Miner | Received God Mode back door access code from Data Miner 17616 | -6/Data Miner | Identified exit to Proximity Caves 17619 | -6/Data Miner | Entered Proximity Caves 18200 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18339 | -5/Proximity Caves | Discovered exit to Factory (range 11) 18481 | -5/Proximity Caves | Entered Factory 18481 | -5/Factory | Evolved 2 slots: Utility x2 18563 | -5/Factory | Repaired Imp. Heavy Armor Plating 18784 | -5/Factory | Build established: Scavenger-Skirmisher 19278 | -5/Factory | Discovered new exit (range 20) 19425 | -5/Factory | Identified exit to Factory 19578 | -5/Factory | Build established: Mutant 19732 | -5/Factory | Spotted B-75 Beast 19781 | -5/Factory | System corruption reached 10% 19787 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 19791 | -5/Factory | Destroyed B-75 Beast 19846 | -5/Factory | Lost 12 parts (7n4u1w) 19892 | -5/Factory | Core integrity fell below 50% 19927 | -5/Factory | Lost 3 parts (2u1w) 19929 | -5/Factory | Core integrity fell below 20% 19931 | -5/Factory | Destroyed by H-66 Slayer via exploding Power Conduit Last Messages --------------- 19905_ Acquired 22 matter. 19906_ S-27 Virus destroyed. 19908_ Acquired 20 matter. 19909_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5T. 19912_ S-27 Virus destroyed. 19914_ U-05 Engineer builds a Door. 19920_ S-27 Virus destroyed. 19922_ Acquired 27 matter. 19923_ Acquired VTOL Module. 19928_ Acquired Lgt. Nuclear Core. 19928_ Penetrated by Slug. 19928_ Slug penetrates Wall. 19930_ Acquired VTOL Module. 19931_ Power Conduit explodes. 19931_ VTOL Module destroyed. 19931_ Power Conduit explodes. 19931_ Lgt. Nuclear Core destroyed. 19931_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#?+#?????????????????????? | | ?????????????????####### # ?????????????????????? | | ???????????####### # #?????????????????????? | | ??? ?????# ###???????????????????? | | ??? ????# #???????????????????? | | ?? ???# ##??????????????????? | | ?? ??# #??????????????????? | | ??? ?? #???????????????????? | | ????# ? # ????????????????????? | | ????# ###+############ #####?????????????????? | | ????# k u #?????????????????? | | ????? k #?????????????????? | | ????? u"T" +?????????????????? | | ????? """ #?????????????????? | | ????# """ * ???????????????????? | | ????# """ %# ##?????????????????????? | | ????# !####?????????????????????? | | ????# """ =! !##?????????????????????? | | ????# """ * * *###### ????????????? | | ????+ """ !* *# ;;;######???????????? | | ????# ; * #???????????? | | ????# ! ; #???????????? | | ????######## h *=!;[ #???????????? | | ??????????## ! !;@ ##??????????? | | ?????####### * h; ##??????????? | | ??? ######## ; ##??????????? | | ??? + !!! ! ##??????????? | | ???######### !!! =; ##??????????? | | ?????????### !! ; ##??????????? | | ?????????######+##### ; ##??????????? | | ?????????## # # """"""""" #???????????? | | ?????????## # #*[ #???????????? | | ?????????## ! # #####+########???????????? | | ?????????## =="""" # ##### ######?????????????? | | ?????????##] !!"""" # !##???????????????????????? | | ?????????##![!!"""" # ##???????????????????????? | | ?????????## """" + ##????#??????????????????? | | ?????????## ! # ##### ###????????????????? | | ?????############# ## ^ #????????????????? | | ?????# ###### #????????????????? | | ?????# ###### ##???????????????? | | ?????# ###### ##???????????????? | | ?????# + ^^ ####?????????????? | | ##########+####### ########/######?????????????? | | # ##???# #### ##?????????????? | | # ##??## #### ##???#####?????? | | + ###### #### ###########????? | | # ###### #### ######T ###???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EM 20 Power Shielding 33 Evasion (%) 63 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Heavy Armor Plating | 53% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedSuperdenseFirepult Manual? 0 Play Time 01:28:06 Cumulative 262.0 hours Start 2025.05.10 @ 23:07:45 End 2025.05.12 @ 15:06:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 68 Adventurer 16 Explorer 43 Win Type - Total 35 Types 21/5/3/1/0/1/2/1/1/0 Lore% 85 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34055dcb-acaa-471e-9042-ccdf3fb87bb2