Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 06:36:50 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (143) 715 Value Destroyed (6890) 6890 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (3812) 3812 TOTAL SCORE: 18257 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 2245 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 240 Met R17 at Cetus 500 Friendly Fire -258 Cogmind --------- Core Integrity 756/1150 Matter 276/300 Energy 170/170 System Corruption 1% Temperature Warm (121) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (8) ------ Wardrone Bay (0/1) > --- WEAPON (5) ------- Plasma Rifle Coil Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Wardrone Bay > --- WEAPON ----------- Plasma Rifle Coil Gun Coil Gun > --- INVENTORY -------- (None) [Rating: 158] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Rainbow Chip Protection Centrium Medium Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Advanced Variable Charge Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Welding Torch Impact Weapon Shock Maul Slashing Weapon Power Sword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Cet Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . 4 . . 4 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . . . . . Utility 6 | . . . . 1 . . 2 . . 2 . . . . 1 Weapon 3 | . . . . 3 . . . . . . . . . . . Parts Attached 136 | 8 1 3 15 7 3 3 11 33 14 8 4 . 12 2 12 Power 16 | 1 . . 2 1 2 . 1 3 1 2 . . . . 3 Engine 7 | 1 . . 2 . 1 . . 2 . 1 . . . . . Core 4 | . . . . 1 1 . . 1 . . . . . . 1 Reactor 5 | . . . . . . . 1 . 1 1 . . . . 2 Propulsion 31 | 3 . 2 3 2 1 1 2 9 3 . . . 1 . 4 Treads 22 | . . 2 2 1 1 1 2 9 3 . . . 1 . . Leg 6 | 2 . . . . . . . . . . . . . . 4 Wheel 3 | 1 . . 1 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 40 | 2 1 . 2 2 . 1 3 9 2 5 3 . 8 1 1 Device 25 | 1 . . 1 . . 1 2 5 1 3 2 . 7 1 1 Storage 3 | 1 1 . . . . . . 1 . . . . . . . Processor 5 | . . . . 1 . . . 1 . 1 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 7 | . . . 1 1 . . 1 2 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 49 | 2 . 1 8 2 . 1 5 12 8 1 1 . 3 1 4 Energy Gun 10 | 1 . . . . . . . 3 3 . 1 . 1 . 1 Energy Cannon 6 | . . . 4 . . . 1 . . . . . . . 1 Ballistic Gun 15 | 1 . 1 3 . . . . 2 3 1 . . 2 . 2 Ballistic Cannon 9 | . . . . 1 . 1 . 6 1 . . . . . . Launcher 2 | . . . . . . . . . 1 . . . . 1 . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . Slashing Weapon 4 | . . . 1 . . . 3 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 . 1 1 . 4 . . . 5 . 3 Corrupted Parts 3 | . . . . . . . 1 2 . . . . . . . System Corruption 18 | . . . . . . . 11 7 . . . . . . . Parts Lost 59 | . . . 6 2 2 . 1 19 6 1 8 . . 1 13 Power 7 | . . . 1 1 . . . 1 . 1 1 . . . 2 Propulsion 21 | . . . 2 1 1 . . 9 4 . 1 . . . 3 Utility 10 | . . . 2 . 1 . . 3 . . 4 . . . . Weapon 21 | . . . 1 . . . 1 6 2 . 2 . . 1 8 Highest Loss Streak 10 | . . . 2 1 1 . 1 5 4 1 7 . . 1 10 To Critical Strikes 6 | . . . . . . . . 1 2 . . . . 1 2 Average Backups 16 | 6 8 12 6 16 19 19 17 18 19 17 17 15 16 11 4 Power . | 1 1 1 1 1 . . 1 1 1 2 1 1 2 3 1 Propulsion 2 | 3 4 4 . . 3 3 . . 1 1 1 1 . . . Utility 8 | . 1 3 1 2 8 8 14 13 13 12 11 10 10 7 2 Weapon 5 | 1 2 3 3 12 7 7 1 3 2 2 3 3 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 45 | . . . 10 2 5 11 4 3 1 . . . 5 . 4 Power 2 | . . . . . . . 1 . . . . . . . 1 Propulsion 7 | . . . 1 . 1 4 . . . . . . 1 . . Utility 19 | . . . 4 . 1 1 3 2 1 . . . 4 . 3 Weapon 17 | . . . 5 2 3 6 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 100 84 61 71 68 80 72 78 87 77 70 80 83 46 Engine 2 | . 14 14 14 5 4 . . 1 . . 1 5 5 5 . Core 6 | . . . . . 8 13 2 1 . . . . . . 2 Treads 13 | . . . 26 12 12 14 17 10 8 11 8 5 5 11 3 Leg 1 | . 28 27 . . . . . 2 . . . . . . 6 Wheel 3 | . . . 1 4 6 5 . . . . . . . . . Device 10 | . 14 14 1 6 6 7 15 10 14 19 16 29 31 29 12 Storage 6 | . 14 14 3 6 6 7 6 6 6 5 5 5 5 5 2 Processor 3 | . . . . 5 6 5 . 1 6 5 6 . 2 5 1 Protection 2 | . . . 9 5 3 . 3 3 4 7 6 . . . . Energy Gun 2 | . 14 14 . . . . 3 2 9 11 9 11 9 5 2 Energy Cannon 1 | . . . 14 . . . . . . . . . . . 1 Ballistic Gun 4 | . 14 14 6 . . . 3 1 12 17 14 11 16 18 8 Ballistic Cannon 5 | . . . . 3 6 6 3 15 5 . . . . . . Slashing Weapon 1 | . . . 6 . . . 11 7 . . . . . . . Special Melee Weapon 3 | . . . . 5 6 6 . . . . . . . . . Peak Build Rating 158 | 7 8 8 23 99 100 98 76 77 117 128 125 82 118 118 158 Average Rating 79 | 3 7 8 16 93 98 92 61 62 70 123 105 81 102 113 125 On Entrance 65 | . 7 8 8 22 97 98 39 76 53 117 125 81 82 118 112 Avg Prop Armor Cover (%) 12 | 12 . . 15 12 11 15 10 5 . . . . . . 10 Naked Turns 1 | . . . . . . . . . . . . . . . 1 Heaviest Build 116 | 14 49 50 57 116 116 112 83 116 98 105 104 77 91 85 114 Greatest Support 160 | 20 20 40 40 40 20 60 92 93 160 160 160 80 107 107 107 Greatest Overweight (x) 37 | 1 2 2 5 5 5 37 3 23 27 . . . 1 . 26 Average Overweight (x) 3 | . 1 1 . 4 5 20 . 3 3 . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 18 20 8 20 20 20 20 20 20 20 20 20 20 20 11 Most Carried 20 | 8 11 13 20 20 20 20 20 20 20 19 20 16 20 20 20 Average Carried 17 | 6 8 12 7 16 19 19 17 19 19 17 17 15 18 19 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 11 13 19 19 20 16 20 20 20 18 15 16 20 20 . Scrap Engine Consumption 39 | . . . . . . 14 8 17 . . . . . . . Constructs Created 6 | . . . . . . 3 . 3 . . . . . . . Constructs Modified 7 | . . . . . . 1 2 4 . . . . . . . Class Distribution -------------------- 41% | Scavenger-Mutant 24% | Mutant 11% | Scavenger-Gunner 9% | Scavenger-Tank 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Cet Fac Upp Upp War Pro Fac Matter Collected 6322 | 214 91 41 318 805 1087 236 130 1591 431 499 342 27 169 154 187 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6884 | 10 248 170 513 155 200 56 398 2059 434 1106 913 . 175 229 218 Parts 327 | 3 14 10 43 10 8 3 10 83 15 63 39 . 11 10 5 Haulers Intercepted 2 | . . . . . 1 . 1 . . . . . . . . Recyclers Shooed 4 | . . . . . 3 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . 20 . . . . . . . 38 . . 15 . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Cet Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 123 | . 6 4 15 3 3 . 6 39 6 21 14 . 1 3 2 Melee 10 | . . . . . . . 3 7 . . . . . . . Guns 64 | . 6 4 4 . . . 1 5 4 20 14 . 1 3 2 Cannons 40 | . . . 11 3 3 . . 22 1 . . . . . . AOE 1 | . . . . . . . . . . 1 . . . . . Classes Destroyed 18 | 1 1 . 3 1 4 . 1 4 1 . 1 . 1 . . Worker 4 | . . . . . 1 . . 3 . . . . . . . Builder 3 | . . . . . 1 . . 2 . . . . . . . Tunneler 2 | 1 . . . . . . . 1 . . . . . . . Hauler 2 | . . . . . 1 . 1 . . . . . . . . Recycler 4 | . . . . 1 . 1 . 1 . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Watcher 2 | . . . . . . . . . 1 . . . . . 1 Swarmer 16 | . . . 3 2 2 . . 2 . 5 2 . . . . Grunt 45 | . 6 4 2 . . . 5 19 . 4 5 . . . . Brawler 4 | . . . . . . . . 1 . . 3 . . . . Duelist 2 | . . . . . . . . . . . 2 . . . . Sentry 16 | . . . 1 1 1 . . 10 . 2 1 . . . . Hunter 12 | . . . . . . . . 4 . 5 . . . 2 1 Programmer 8 | . . . . . . . 1 . . 5 . . . 1 1 Behemoth 3 | . . . . . . . . 2 . . 1 . . . . Cetus Guard 6 | . . . . . . . . . 6 . . . . . . Executioner 1 | . . . . . . . . . . . . . 1 . . Subdweller 9 | . . . 9 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . Bouncer 1 | . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | 1 2 4 3 2 2 1 2 6 2 5 9 . 1 2 2 Combat Bots Only 9 | . 2 4 3 1 2 . 2 6 2 5 9 . 1 2 2 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 2 1 2 2 . 1 1 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . . Melee 1 | . . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Cet Fac Upp Upp War Pro Fac Hostile Shots Fired 1465 | . 16 21 96 71 32 . 52 512 58 99 88 . 21 40 359 Missed 456 | . 2 9 26 23 9 . 15 155 10 27 9 . 7 8 156 Hits 1009 | . 14 12 70 48 23 . 37 357 48 72 79 . 14 32 203 Melee 4 | . . . . . . . . 1 . . 3 . . . . Projectile 1005 | . 14 12 70 48 23 . 37 356 48 72 76 . 14 32 203 AOE 6 | . . . 3 . . . . . . . . . 3 . . Critical Strikes 48 | . 1 . 4 2 . . 3 12 8 6 2 . 2 1 7 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 16518 | . 170 131 1216 933 397 1 688 4327 1294 1182 1807 . 434 461 3477 Core 1898 | . 38 11 146 123 77 . 57 568 82 72 213 . 18 99 394 Absorbed by Shields 147 | . . . . . . . . 16 . 131 . . . . . Reduced by Siege Mode 248 | . . . . . . . . . . 5 243 . . . . Ignored by Resistances 155 | . . . . . . . . 155 . . . . . . . Regen/Repaired (Parts) 1067 | . . . . 233 115 . 42 209 . . . . 468 . . Core Remaining (%) 52 | 100 . . 22 . . 63 . . 16 . . . . 59 . Volleys Fired 298 | 2 13 7 41 13 16 13 14 70 23 34 23 . 3 11 15 Largest 5 | 2 2 2 2 1 1 3 3 5 5 5 5 . 5 4 5 Hottest 309 | 70 70 70 160 33 33 128 128 309 279 265 263 . 275 182 217 Shots Fired 863 | 4 26 14 72 13 16 15 28 265 70 154 94 . 13 43 36 Gun 515 | 4 26 14 29 . . 1 14 43 48 154 94 . 13 43 32 Cannon 346 | . . . 43 13 16 14 14 220 22 . . . . . 4 Launcher . | . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . 2 . . . . . . . Kinetic 590 | 2 13 7 28 13 16 14 7 217 57 96 57 . 10 33 20 Thermal 258 | 2 13 7 44 . . . 7 48 13 58 37 . 3 10 16 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 15 | . . . . . . 1 14 . . . . . . . . Robot Hit Streak 15 | 1 8 8 12 3 4 6 4 15 8 14 13 . 5 8 4 Robot Miss Streak 8 | 2 2 1 2 2 1 . 2 8 5 5 3 . 1 4 6 Penetration Max 1 | . . . . . . . . 1 1 1 1 . 1 . 1 Secondary Targets 17 | . . 2 . . . . . . 1 6 5 . 1 1 1 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 1 1 . 1 1 1 Shots Hit Robots 508 | 1 17 11 48 7 7 2 24 153 44 79 64 . 8 29 14 Core Hits 261 | 1 12 7 18 4 7 1 7 82 25 42 32 . 3 13 7 Critical Kills 16 | . 1 . . . . . . 2 4 3 1 . 2 2 1 Critical Parts Destroyed 29 | . . . . . . . 4 8 3 2 1 . 1 8 2 Critical Strikes 59 | . 2 . . . 2 . 5 20 7 5 2 . 3 10 3 Burn 3 | . 1 . . . . . . 2 . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . Destroy 32 | . 1 . . . . . . 2 6 5 2 . 3 10 3 Blast 7 | . . . . . 2 . . 5 . . . . . . . Smash 12 | . . . . . . . 4 8 . . . . . . . Sever 4 | . . . . . . . 1 3 . . . . . . . Melee Attacks 94 | . . . 10 . . . 18 66 . . . . . . . Impact 51 | . . . . . . . 12 39 . . . . . . . Slashing 43 | . . . 10 . . . 6 27 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 24 | . . . . . . . 3 21 . . . . . . . Damage Inflicted 14691 | 12 195 151 1120 212 295 42 856 5130 1160 2591 1760 . 179 374 614 Guns 7516 | 12 195 151 388 . . . 263 571 874 2413 1760 . 179 374 336 Cannons 4394 | . . . 732 189 167 39 60 2858 286 . . . . . 63 Explosions 390 | . . . . . . . . . . 175 . . . . 215 Melee 2218 | . . . . . . . 533 1685 . . . . . . . Ramming 173 | . . . . 23 128 3 . 16 . 3 . . . . . Kinetic 7525 | . 56 74 375 189 167 39 60 2833 897 1315 964 . 131 201 224 Thermal 4122 | 12 139 77 745 . . . . 596 263 1098 796 . 48 173 175 Explosive 215 | . . . . . . . . . . . . . . . 215 Electromagnetic 438 | . . . . . . . 263 . . 175 . . . . . Impact 1450 | . . . . . . . 426 1024 . . . . . . . Slashing 768 | . . . . . . . 107 661 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 11 17 17 3 9 9 9 . 1 Average Corruption 13 | . . . . . . . 11 16 17 2 5 9 9 . 1 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 230 | . . . . . . . 4 160 40 2 15 7 2 . . Message Errors 67 | . . . . . . . 1 47 15 . 3 1 . . . Matter Fused 48 | . . . . . . . 3 29 9 . 4 3 . . . Heat Flow Errors 30 | . . . . . . . . 21 3 2 3 . 1 . . Energy Discharges 20 | . . . . . . . . 17 3 . . . . . . Parts Rejected 2 | . . . . . . . . 2 . . . . . . . Parts Fused 4 | . . . . . . . . 3 . . . 1 . . . Data Loss (minor) 22 | . . . . . . . . 18 . . 2 2 . . . Data Loss (major) 7 | . . . . . . . . 2 3 . 2 . . . . Misfires 12 | . . . . . . . . 6 4 . 1 . 1 . . Alerts 6 | . . . . . . . . 5 1 . . . . . . Misdirections 4 | . . . . . . . . 4 . . . . . . . Weapon Failures 8 | . . . . . . . . 6 2 . . . . . . Overload Shots 1 | . . . . . . . . . . . . . 1 . . Overflow Damage 797 | . . . 8 17 16 . 237 507 . . . . . . 12 Projectiles 41 | . . . 8 17 2 . . 14 . . . . . . . Explosions 12 | . . . . . . . . . . . . . . . 12 Melee 744 | . . . . . 14 . 237 493 . . . . . . . Knockbacks 30 | . . . . 1 1 . 3 25 . . . . . . . Impact 8 | . . . . . 1 . 2 5 . . . . . . . Kinetic 17 | . . . . 1 . . 1 15 . . . . . . . Secondary 5 | . . . . . . . . 5 . . . . . . . Self-Inflicted Damage 231 | . . . . 11 61 1 . . . . . . . . 158 Shots 2 | . . . . . . . . . . . . . . . 2 Rammed 19 | . . . . 1 10 2 . 4 . 1 . . . . 1 Targets Rammed 19 | . . . . 1 10 2 . 4 . 1 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 695 | 20 131 117 345 8 28 54 198 507 230 221 695 . 137 178 121 Average Temperature 130 | 15 49 65 112 4 10 29 115 159 45 56 302 . 59 82 87 Received Heat Transfer 3206 | . 111 72 499 387 90 . 315 1326 . 36 262 . 96 . 12 Effects 48 | . . . 1 . . . . 24 . . 23 . . . . Shutdowns 5 | . . . . . . . . 2 . . 3 . . . . Energy Bleed 7 | . . . . . . . . 4 . . 3 . . . . Interference 12 | . . . . . . . . 12 . . . . . . . Matter Decay 2 | . . . 1 . . . . . . . 1 . . . . Short Circuit 8 | . . . . . . . . 3 . . 5 . . . . Damage (minor) 4 | . . . . . . . . 3 . . 1 . . . . Damage (major) 9 | . . . . . . . . . . . 9 . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . Siege Activations 7 | . . . . . . . . . . 4 3 . . . . Total Turns 102 | . . . . . . . . . . 34 68 . . . . Longest Duration 48 | . . . . . . . . . . 12 48 . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 2 . 2 6 . . . . . . . Combat Hostiles 6 | . . . . . . . 2 4 . . . . . . . Parts Fried 26 | . . . . . 6 . 2 15 . 3 . . . . . Impact Corruptions 22 | . . . . . 2 . 5 15 . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Melted 11 | . 1 1 1 . . . . 2 3 2 1 . . . . Heat Transferred 6178 | 37 481 222 1073 . . . . 981 370 1295 1036 . 74 259 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Cet Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . . . 1 3 1 . 2 1 1 . . . . 1 Low Security (%) 88 | 100 100 100 . 87 20 96 100 85 56 62 . . . . 98 Level 1 8 | . . . . 12 34 3 . 6 43 37 . . . . 1 Level 2 1 | . . . . . 9 . . 7 . . . . . . . Level 3 1 | . . . . . 35 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1021 | 5 75 80 . 272 1021 384 85 622 362 355 . . . . 219 Initial 384 | . . . . . 107 384 54 . 347 23 . . . . . Average 66 | . 22 24 . 75 510 17 26 79 193 137 . . . . 73 Influence Increases 5948 | 5 145 90 190 544 1510 49 245 1325 189 668 330 . 35 80 543 Destroy 0b10 Robot/C 3600 | . 120 80 120 380 560 20 120 920 160 420 280 . 20 60 340 Destroy 0b10 Robot/NC 145 | 5 . . . 20 35 5 5 55 10 . . . . . 10 Destroy Leader 580 | . 10 10 10 74 146 . 22 126 . 90 20 . . 20 52 Allied During Kill 549 | . . . . 63 347 5 . 109 10 . . . . . 15 Successful Hack 67 | . . . . . 20 18 . 21 . 8 . . . . . Disable Machine 225 | . . . . . 75 . . 30 . 60 . . . . 60 Destroy Structure 222 | . . . . 7 12 1 3 34 9 90 . . . . 66 Advance Influence 50 | . . . . . . . 50 . . . . . . . . Lose Combat Pursuer 210 | . 15 . 60 . 15 . 45 30 . . 30 . 15 . . Active Sensor Use 300 | . . . . . 300 . . . . . . . . . . Influence Decreases 5757 | 5 145 90 190 288 781 1024 255 704 768 355 554 131 35 80 352 Entered New Map 1207 | . . . . . 149 601 6 . 274 19 132 26 . . . Time Decay 3519 | 5 145 90 162 198 392 423 239 389 374 326 342 105 35 80 214 Lost Part 471 | . . . 28 10 20 . 10 135 60 10 80 . . . 118 Lost Ally 560 | . . . . 80 220 . . 180 60 . . . . . 20 Squads Dispatched 38 | . 2 1 . 7 7 . 1 8 . 7 . . . . 5 Investigation 11 | . . . . 1 4 . . 2 . 3 . . . . 1 Extermination 3 | . . . . . . . 1 . . 1 . . . . 1 Reinforcement 14 | . 2 . . 3 . . . 5 . 1 . . . . 3 Assault 2 | . . 1 . . . . . 1 . . . . . . . Garrison 8 | . . . . 3 3 . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 3 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses 3 | . . . . . 3 . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Cet Fac Upp Upp War Pro Fac Distress Signals 15 | . . . . 3 2 1 . 1 2 1 . . 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 251 | . 11 6 21 38 22 . 10 52 10 23 15 . 17 3 23 Peak Tracking Total 10 | . 3 4 6 6 4 . 4 6 5 5 9 . 9 2 10 Tactical Retreats 11 | . 1 . 2 . 1 . 2 2 . . 2 . 1 . . Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Cet Fac Upp Upp War Pro Fac Traps Triggered 5 | . . . 3 . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Cet Fac Upp Upp War Pro Fac Machines Disabled 19 | . . . 1 . 5 . . 4 . 4 . . 1 . 4 Max in Single Turn 3 | . . . 1 . 1 . . 1 . 3 . . 1 . 2 Garrison Access 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Cet Fac Upp Upp War Pro Fac Machines Accessed 45 | . 1 . 2 1 9 9 1 8 2 6 . . 4 . 2 Terminals 30 | . 1 . . 1 8 5 1 8 2 4 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . 3 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . Total Hacks 92 | . 3 . 5 2 12 19 1 15 4 11 . . 14 . 6 Successful 50 | . 1 . 5 . 8 13 1 4 . 3 . . 14 . 1 Failed 42 | . 2 . . 2 4 6 . 11 4 8 . . . . 5 Catastrophic 9 | . 1 . . . 1 1 . . 2 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . 3 . . 2 7 9 . 6 . 7 . . . . . Terminals 51 | . 3 . . 2 9 9 1 15 4 8 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 Repair Stations 4 | . . . . . . . . . . . . . . . 4 Recycling Units 8 | . . . . . . 8 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . Garrison Access 4 | . . . . . 3 . . . . 1 . . . . . Terminal Hacks 30 | . . . 5 . 3 3 1 2 . 2 . . 14 . . Record 13 | . . . 4 . . . . . . 1 . . 8 . . Prototype ID Bank 5 | . . . . . . . . . . . . . 5 . . Open Door 6 | . . . . . 2 . 1 2 . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . . . . . . 6 . . . . . . . . . Report Inventory 3 | . . . . . . 3 . . . . . . . . . Retrieve Components 3 | . . . . . . 3 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 12 | . 1 . . . 5 4 . 2 . . . . . . . Terminals 12 | . 1 . . . 5 4 . 2 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Skim 11 | . . . . . 5 4 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . 1 5 4 1 5 2 4 . . . . 2 Full Trace Events 8 | . . . . 1 1 1 . 2 . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . . . . 29 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Cet Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 12 . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Cet Fac Upp Upp War Pro Fac Total Allies 32 | . . 1 . . 10 4 . 15 . . 2 . . . . Largest Group 10 | . . 1 . . 10 4 . 8 3 . 2 2 2 . . Highest-Rated Group 260 | . . 31 . . 173 201 . 260 98 . 78 78 78 . . Highest-Rated Ally 159 | . . 31 . . 29 107 . 159 39 . 49 49 49 . . Total Orders 6 | . . . . . . 2 . . . . . . . . 4 FOLLOW 1 | . . . . . . 1 . . . . . . . . . AID 1 | . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 RETURN 3 | . . . . . . . . . . . . . . . 3 Ally Attacks 368 | . . 3 . 93 143 2 . 84 10 . . . 13 . 20 Total Damage 9304 | . . 42 . 2114 2523 59 . 1618 158 . . . 399 . 2391 Kills 82 | . . . . 20 30 2 . 12 3 . . . . . 15 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . Borg Created 16 | . . . . 10 6 . . . . . . . . . . Largest Collective 4 | . . . . 3 4 . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Cet Fac Upp Upp War Pro Fac Active Infowar (turns) 2081 | 14 482 328 84 . . . . . . 706 466 . 1 . . Structural 875 | . . . . . . . . . . 706 169 . . . . Seismic 1149 | 14 482 328 84 . . . . . . . 241 . . . . Decoding 297 | . . . . . . . . . . . 297 . . . . Cloaking 1 | . . . . . . . . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 1 . . . . . . . . 1 . 3 . Drone Launches 3 | . . . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Cet Fac Upp Upp War Pro Fac Turns Passed 26008 | 122 482 328 2645 606 938 11395 712 3592 867 795 777 273 1352 481 643 Spaces Moved 6823 | 92 180 109 1405 254 444 919 312 884 203 379 395 171 593 264 219 Core 613 | 21 . . 2 . . 489 . 73 13 . . . . . 15 Treads 4772 | . . 4 1175 37 . 420 312 752 190 379 395 171 593 264 80 Legs 530 | 62 180 105 . . . . . 59 . . . . . . 124 Wheels 908 | 9 . . 228 217 444 10 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 110 160 160 160 165 160 160 160 160 160 160 165 50 Average Speed 332 | 105 225 259 166 184 160 1129 185 338 376 160 160 160 207 165 235 Slowest Speed 1900 | 120 260 260 300 560 160 1900 400 1200 1400 160 160 160 240 165 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 39 30 64 28 62 99 6 85 69 13 67 42 86 47 10 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 6 | . . . 1 . 3 . . . . . . . . 2 . Known Exits Taken 6 | . . . . 1 . 1 1 . 1 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 . . 1 . . 1 1 1 . . Scrap Searched 23 | . . 1 14 . . . . . . . 4 1 . 3 . Spaces Dug 11 | . . . 1 . . 1 3 . . 6 . . . . . Terrain Destroyed 174 | . . . 7 1 . 1 8 25 7 49 21 . 2 7 46 Melee 2 | . . . 1 . . . 1 . . . . . . . . Projectile 127 | . . . 6 1 . 1 7 25 7 49 21 . 2 5 3 AOE 43 | . . . . . . . . . . . . . . . 43 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Cet Fac Upp Upp War Pro Fac Total 9355 | 111 235 139 1621 360 644 1893 398 1230 256 475 484 171 716 295 327 Wait 1567 | . 36 18 75 59 139 924 21 65 . 49 36 . 84 15 46 Move 6808 | 91 179 108 1404 253 443 918 311 883 202 378 394 170 592 263 219 Hop . | . . . . . . . . . . . . . . . . Pick Up 162 | 10 5 2 29 10 14 13 16 23 7 2 5 1 11 1 13 Fast Attach 34 | 3 . . 3 1 1 . 1 14 8 . . . 2 . 1 Attach 76 | 4 . . 4 6 1 3 7 19 1 3 9 . 4 1 14 Detach 9 | . . . . 2 . 1 . 3 . . 1 . 1 1 . Swap 60 | 1 1 4 18 . 1 . 7 7 5 8 . . 6 2 . Drop 133 | . 1 . 27 2 12 19 9 18 10 . 3 . 13 1 18 Fire 298 | 2 13 7 41 13 16 13 14 70 23 34 23 . 3 11 15 Melee 61 | . . . 10 . . . 12 39 . . . . . . . Ram 13 | . . . . 1 10 2 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . 4 . 1 . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 102 | . . . . 3 1 . . 85 . . 13 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 26 | . . . 10 10 6 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 4 exits: Fac x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 16) 592 | -10/Materials | Discovered new exit (range 6) 605 | -10/Materials | Entered Mines 606 | -10/Mines | Met a Derelict testing a Signal Generator 709 | -10/Mines | Discovered new exit (range 6) 746 | -10/Mines | Learned Materials trap positions 865 | -10/Mines | Found a hidden stash of uninstalled traps 909 | -10/Mines | Discovered new exit (range 5) 933 | -10/Mines | Entered Subcaves 933 | -10/Subcaves | Learned location of 1 exit from Materials 934 | -10/Subcaves | Approached by a straggling Scientist 1494 | -10/Subcaves | Build established: Subdweller-Mutant 1734 | -10/Subcaves | Disturbed a concealed Subdweller 1928 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1942 | -10/Subcaves | Discovered new exit (range 15) 2004 | -10/Subcaves | Visited Clippyterm 2012 | -10/Subcaves | Learned location of Deep Caves (-7) 2398 | -10/Subcaves | Discovered new exit (range 12) 2555 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2651 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2753 | -10/Subcaves | Build established: Mutant 2832 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2860 | -10/Subcaves | Core integrity fell below 50% 3116 | -10/Subcaves | Visited 4L-MR0's lab 3123 | -10/Subcaves | Found Prototype Special Melee Weapon 3129 | -10/Subcaves | Found Rainbow Chip 3177 | -10/Subcaves | Discovered new exit (range 10) 3578 | -10/Subcaves | Entered Materials 3578 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 3579 | -8/Materials | Identified exit to Factory 3580 | -8/Materials | Loaded intel: 23 trap records 3580 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3581 | -8/Materials | Identified 1B-0RG's Assimilator 3621 | -8/Materials | Assimilating Trooper 3a into Collective. 3655 | -8/Materials | Assimilating Defender 3a into Collective. 3718 | -8/Materials | Assimilating Trooper 3b into Collective. 3727 | -8/Materials | Assimilating Soldier 3a into Collective. 3743 | -8/Materials | Assimilating Rogue 3a into Collective. 3764 | -8/Materials | Garrison activated, responded to threat 3886 | -8/Materials | Assimilating Trooper 3c into Collective. 3889 | -8/Materials | Assimilating Trooper 3d into Collective. 4050 | -8/Materials | Assimilating Defender 3b into Collective. 4095 | -8/Materials | Discovered exit to Factory (range 11) 4096 | -8/Materials | Discovered new exit (range 14) 4111 | -8/Materials | Assimilating Shepherd 3a into Collective. 4114 | -8/Materials | Assimilating Shotgunner 3a into Collective. 4177 | -8/Materials | Identified exit to Storage 4184 | -8/Materials | Entered Storage 4184 | -8/Storage | Accompanied by 2 allies 4444 | -8/Storage | Assimilating Defender 3c into Collective. 4477 | -8/Storage | Build established: Scavenger-Mutant 4511 | -8/Storage | Assimilating Trooper 3e into Collective. 4531 | -8/Storage | Assimilating Trooper 3f into Collective. 4554 | -8/Storage | Assimilating Trooper 3g into Collective. 4585 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4725 | -8/Storage | Learned location of 2 exits from Factory 4776 | -8/Storage | Garrison activated, responded to threat 4781 | -8/Storage | Assimilating Defender 3d into Collective. 4825 | -8/Storage | Learned Factory trap positions 4825 | -8/Storage | Assimilating Serf 3a into Collective. 4842 | -8/Storage | Lost 5 allies 4889 | -8/Storage | Learned location of Zion (-7) 4908 | -8/Storage | Used back door to open Recycling access 4908 | -8/Storage | Discovered new exit (range 5) 5122 | -8/Storage | Entered Recycling 5122 | -8/Recycling | Accompanied by 4 allies 5123 | -8/Recycling | Identified exit to Factory 14537 | -8/Recycling | Entered Scraplab 14551 | -8/Recycling | Found Prototype Device 14552 | -8/Recycling | Identified Scrap Engine 14833 | -8/Recycling | Build established: Mutant 16517 | -8/Recycling | Entered Factory 16517 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 16518 | -6/Factory | Identified exit to Factory 16519 | -6/Factory | Identified exit to Extension 16520 | -6/Factory | Loaded intel: 113 trap records 17121 | -6/Factory | System corruption reached 10% 17160 | -6/Factory | Build established: Scavenger-Mutant 17196 | -6/Factory | Found Hvy. Reactive Plating 17229 | -6/Factory | Entered Extension 17649 | -6/Extension | Lost 5 parts (1p3n1w) 17760 | -6/Extension | Build established: Mutant 17842 | -6/Extension | Core integrity fell below 50% 18219 | -6/Extension | Rescued A7 19335 | -6/Extension | Build established: Commander-Tank 19568 | -6/Extension | Spotted B-75 Beast 19587 | -6/Extension | Destroyed B-75 Beast 19610 | -6/Extension | Spotted B-75 Beast 19651 | -6/Extension | Destroyed B-75 Beast 19670 | -6/Extension | Lost 4 allies 20171 | -6/Extension | Build established: Gunner 20254 | -6/Extension | Disrupted transfer network 20361 | -6/Extension | Lost 3 parts (3w) 20384 | -6/Extension | Rescued a captive Derelict 20385 | -6/Extension | Rescued a captive Derelict 20630 | -6/Extension | Build established: Scavenger-Gunner 20712 | -6/Extension | Lost 5 allies 20729 | -6/Extension | First assault squad dispatched 20800 | -6/Extension | Discovered exit to Factory (range 10) 20803 | -6/Extension | Discovered new exit (range 6) 20821 | -6/Extension | Entered Cetus 20821 | -6/Cetus | Accompanied by 3 allies 20853 | -6/Cetus | Spotted Cetus Guard 20854 | -6/Cetus | Spotted Cetus Guard 20859 | -6/Cetus | Allies destroyed Cetus Guard 20860 | -6/Cetus | Spotted Cetus Guard 20865 | -6/Cetus | Allies destroyed Cetus Guard 20866 | -6/Cetus | Spotted Cetus Guard 20866 | -6/Cetus | Destroyed Cetus Guard 20878 | -6/Cetus | Destroyed Cetus Guard 21332 | -6/Cetus | Discovered new exit (range 16) 21391 | -6/Cetus | Spotted Cetus Guard 21391 | -6/Cetus | Spotted Cetus Guard 21394 | -6/Cetus | Spotted Cetus Guard 21401 | -6/Cetus | Spotted Cetus Guard 21403 | -6/Cetus | Destroyed Cetus Guard 21412 | -6/Cetus | Destroyed Cetus Guard 21422 | -6/Cetus | Core integrity fell below 20% 21433 | -6/Cetus | Destroyed Cetus Guard 21436 | -6/Cetus | Destroyed Cetus Guard 21461 | -6/Cetus | Lost 4 parts (2n2w) 21529 | -6/Cetus | Discovered exit to Factory (range 15) 21571 | -6/Cetus | Security sweep announced 21599 | -6/Cetus | Met Revision 17 21688 | -6/Cetus | Entered Factory 21688 | -5/Factory | Evolved 2 slots: Utility x2 21927 | -5/Factory | Build established: Scavenger-Tank 22342 | -5/Factory | Identified exit to Upper Caves 22483 | -5/Factory | Entered Upper Caves 22558 | -5/Upper Caves | Spotted B-75 Beast 22569 | -5/Upper Caves | Destroyed B-75 Beast 22769 | -5/Upper Caves | Encountered a Warlord checkpoint 22934 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23015 | -5/Upper Caves | Lost 7 parts (1p1n3u2w) 23024 | -5/Upper Caves | Destroyed 9 combat bots 23232 | -5/Upper Caves | Discovered new exit (range 15) 23260 | -5/Upper Caves | Entered another Upper Caves area 23260 | -5/Upper Caves | Accompanied by 2 allies 23264 | -5/Upper Caves | Discovered new exit (range 15) 23310 | -5/Upper Caves | Learned Factory emergency access door positions 23527 | -5/Upper Caves | Discovered new exit (range 4) 23533 | -5/Upper Caves | Entered Warlord 23533 | -5/Warlord | Accompanied by 2 allies 23591 | -5/Warlord | System corruption cleaned by Quarantine Array 23846 | -5/Warlord | Found Prototype Device 23847 | -5/Warlord | Identified Minesniffer Drone Bay 23994 | -5/Warlord | Met Warlord 24019 | -5/Warlord | Warlord's base attacked by MAIN.C 24161 | -5/Warlord | Found Prototype Reactor 24171 | -5/Warlord | Found Prototype Device 24172 | -5/Warlord | Identified Exp. Cloaking Device 24183 | -5/Warlord | Found Prototype Device 24183 | -5/Warlord | Identified System Purifier 24188 | -5/Warlord | Found Prototype Processor 24189 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 24369 | -5/Warlord | Warlord forces counterattacked 24457 | -5/Warlord | Build established: Scavenger-Gunner 24528 | -5/Warlord | Found Prototype Device 24655 | -5/Warlord | Spotted Striker 24662 | -5/Warlord | Spotted Executioner 24679 | -5/Warlord | Destroyed Executioner 24694 | -5/Warlord | Warlord base infiltrated, sounded retreat 24712 | -5/Warlord | Lost 4 allies 24838 | -5/Warlord | Spotted Striker 24838 | -5/Warlord | Spotted Striker 24860 | -5/Warlord | Discovered new exit (range 15) 24884 | -5/Warlord | Lost 11 allies 24885 | -5/Warlord | Entered Proximity Caves 25070 | -4/Proximity Caves | Learned location of Armory (-4) 25216 | -4/Proximity Caves | Learned location of Quarantine (-2) 25297 | -4/Proximity Caves | Identified exit to Factory 25366 | -4/Proximity Caves | Entered Factory 25366 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 25367 | -4/Factory | Identified Vortex Chain Reactor 25631 | -4/Factory | Identified Wardrone Bay 25656 | -4/Factory | Lost 10 parts (1p2n7w) 25964 | -4/Factory | Cargo convoy interrupted 26009 | -4/Factory | Self-destructed Last Messages --------------- 25994_ Slug penetrates Wall. 25995_ Coil Gun destroyed. 25995_ Knocked back. 25995_ U-05 Engineer lays Concrete. 25996_ K-01 Serf collects debris. 25997_ Slug penetrates H-77 Assassin. 25997_ Slug penetrates Wall. 25998_ Penetrated by Slug. 26000_ K-01 Serf collects debris. 26001_ Penetrated by Slug. 26001_ Slug penetrates Terminal. 26002_ Penetrated by Slug. 26004_ Slug penetrates Wall. 26004_ H-77 Assassin knocked back. 26006_ X-82 Rainmaker knocked back. 26006_ Knocked back. 26007_ Penetrated by Slug. 26007_ Slug penetrates Wall. 26007_ Penetrated by Slug. 26008_ Knocked back. Map ----- +----------------------------------------------------+ | ######+####""" """ """ """ ""????????? | | ! #?????????#"Y """ """ """ """???????? | | # #?????????#""" """ """ """ """ ????? | | # #?????????# ???? | | # """" #?????????# !*! ???? | | # """" #?????????# %=%| ???? | | # """" #?????????# ![[#####+#######??????????? | | # #?????????# #?# #???????????? | | # "" "" #?????????# #?# """" #???????????? | | # ""T"" #?????????# #?# """" #???????????? | | # """ #?????????# #?# """" #???????#???? | | # ########### #?# """" #?????? #???? | | #?# """" #?????? #???? | | #######+############# #?# """" ####### #???? | | ??????# ?????????## #?# + #???? | | ??????# ???????# #?# ### #???? | | ??????# #?????#T =#?##########?# #???? | | ??????# #?????## %#????????????# +???? | | ??????# #??????# #????????????# #???? | | ??????# #????### ###??????????# #???? | | ??????########????# ############ ##??? | | ??????????????????# #??? | | ??????????????????#] #??? | | ??????????????????# % t[ #### | | ??????????????????# ! [%! | | ??????????????????# @ h% | | ??????????????????# % """ | | ?+????????????????# % x %xH " | | ??????????????????# ########;;% / " | | ??????????????????###########?????????# % F" | | ??????????????????????????????????????#%= [ """ | | ??????????????????????????????????????#==* | | ??????????????????????????????????????" """ | | ??????+?????????????????????????????? # """ | | ???????????????????????????????????? # """ | | ???????????????????????????????????? ?# " | | ??????????????????????????????????? ?# "%"""? # | | ?????????????????????????????????? ??# """""??? # | | ????????????+???????????????????? ???#"%"""?????# | | ?????????????????????????????????##???# " ??????? | | ?????????????????????????????????????? "??????? | | ?????????????????????????????????????? "??????? | | ?????????????????????????????????????? "??????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 50 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 900 Resistance: KI 40 Resistance: TH 20 Weapon Cycling 30 Evasion (%) 55 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chop Chop Challenges ------------ None Game ------ Seed SiegeDisruptionMatterbank Manual? 0 Play Time 02:02:52 Cumulative 326.0 hours Start 2026.05.20 @ 04:29:20 End 2026.05.20 @ 06:36:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 444 Rogue 426 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28a154ee-1a02-477e-a83b-e91c3e8a1357