Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.18 @ 14:35:47 Player: wartank Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1532) 1532 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3219 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 110/400 Matter 300/300 Energy 275/275 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink Small Storage Unit > --- WEAPON (3) ------- Beam Rifle Autogun Mini Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Ion Engine High-capacity Battery (250) ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- ECM Suite Medium Armor Plating > --- WEAPON ----------- Beam Rifle Minigun Minigun > --- INVENTORY -------- Small Storage Unit High-capacity Battery Beam Rifle Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage High-capacity Battery Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Minigun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 54 | 6 3 11 18 16 Power 8 | 1 . 1 3 3 Engine 8 | 1 . 1 3 3 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 1 5 5 3 Treads 6 | 1 . 2 1 2 Leg 4 | 1 1 . 2 . Wheel 1 | . . . 1 . Hover 1 | . . . 1 . Flight 4 | . . 3 . 1 Utility 10 | 1 2 . 3 4 Device 2 | . 1 . . 1 Storage 5 | 1 1 . 2 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 20 | 2 . 5 7 6 Energy Gun 9 | . . 3 3 3 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . . 2 2 Ballistic Cannon . | . . . . . Launcher 5 | . . 2 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 9 | . . 1 3 5 Power . | . . . . . Propulsion 4 | . . 1 2 1 Utility 1 | . . . . 1 Weapon 4 | . . . 1 3 Highest Loss Streak 2 | . . 1 1 2 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 98 | . 98 99 94 99 Engine 19 | . 14 14 21 22 Treads 14 | . 14 21 4 14 Leg 3 | . 14 2 7 . Wheel 2 | . . . . 5 Hover 1 | . . . 5 . Flight 2 | . . 4 3 1 Device 11 | . 6 14 11 11 Storage 10 | . 20 14 10 6 Protection 1 | . . . . 4 Energy Gun 12 | . . 12 9 17 Ballistic Gun 15 | . 28 15 15 12 Launcher 2 | . . . 4 3 Naked Turns . | . . . . . Heaviest Build 33 | 13 17 17 29 33 Greatest Support 40 | 20 20 40 20 40 Greatest Overweight (x) 7 | . 1 3 7 3 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 8 | 8 8 5 5 8 Average Capacity 5 | 5 6 5 5 5 Most Carried 5 | 5 4 5 5 5 Average Carried 4 | 4 3 4 4 4 Final Capacity 8 | 8 5 5 5 8 Final Carried 5 | 2 4 5 4 5 Class Distribution -------------------- 52% | Mutant 18% | Gunner 11% | Scavenger-Gunner 10% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Sto Matter Collected 1569 | 260 102 146 448 613 Remotely . | . . . . . Salvage Created 1919 | . 144 314 753 708 Parts 130 | . 15 17 52 46 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Combat Hostiles Destroyed 51 | . 4 10 16 21 Guns 39 | . 4 8 11 16 AOE 12 | . . 2 5 5 Classes Destroyed 11 | . 3 2 6 . Worker 2 | . . 1 1 . Builder 2 | . . . 2 . Tunneler 1 | . . 1 . . Hauler 2 | . . . 1 1 Recycler 1 | . . . 1 . Operator 2 | . . . 1 1 Watcher 4 | . 2 . 1 1 Swarmer 22 | . 2 6 3 11 Grunt 15 | . 2 4 7 2 Brawler 1 | . . . 1 . Sentry 13 | . . . 5 8 Best Kill Streak 11 | . 4 4 11 5 Combat Bots Only 8 | . 4 3 8 4 Max Kills in Single Turn 4 | . 1 2 3 4 Gunslinging . | . . . . . Exploded 3 | . . 1 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Damage Taken 2062 | . 87 510 546 919 Core 408 | . . 118 89 201 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 52 . . Volleys Fired 160 | . 18 32 40 70 Largest 3 | . 2 2 3 3 Hottest 137 | . 40 60 100 137 Shots Fired 357 | . 36 60 97 164 Gun 343 | . 36 58 89 160 Cannon . | . . . . . Launcher 14 | . . 2 8 4 Special . | . . . . . Kinetic 205 | . 36 43 52 74 Thermal 105 | . . . 19 86 Explosive 14 | . . 2 8 4 Electromagnetic 33 | . . 15 18 . Robot Hit Streak 19 | . 8 6 10 19 Robot Miss Streak 6 | . 4 2 5 6 Penetration Max . | . . . . . Secondary Targets 9 | . 2 2 3 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 196 | . 16 33 56 91 Core Hits 102 | . 10 20 35 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . 2 4 Burn 5 | . . . 1 4 Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3974 | . 173 647 1457 1697 Guns 2853 | . 173 436 852 1392 Cannons . | . . . . . Explosions 1095 | . . 202 605 288 Melee . | . . . . . Ramming 26 | . . 9 . 17 Kinetic 1719 | . 173 310 523 713 Thermal 987 | . . 70 238 679 Explosive 909 | . . 132 489 288 Electromagnetic 333 | . . 126 207 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . 1 21 Message Errors 4 | . . . . 4 Matter Fused 6 | . . . . 6 Heat Flow Errors 4 | . . . 1 3 Energy Discharges 4 | . . . . 4 Data Loss (minor) 3 | . . . . 3 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 16 | . . . 16 . Projectiles . | . . . . . Explosions 16 | . . . 16 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 46 | . . 39 . 7 Shots 1 | . . 1 . . Rammed 5 | . . 1 . 4 Targets Rammed 5 | . . 1 . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 432 | . 12 39 307 432 Average Temperature 139 | . 9 17 113 167 Received Heat Transfer 615 | . 30 204 207 174 Effects 12 | . . . . 12 Shutdowns 4 | . . . . 4 Interference 7 | . . . . 7 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . . 7 Heat Transferred 2595 | . . 100 460 2035 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Peak Influence 413 | . 136 182 368 413 Initial 155 | . . 52 61 155 Average 202 | . 81 109 185 300 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 49 | 100 100 100 46 8 Level 1 50 | . . . 53 90 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 3 2 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 9 13 20 27 Peak Tracking Total 12 | . 5 3 12 4 Tactical Retreats 5 | . . 2 1 2 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . . 1 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Sto Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Machines Accessed 17 | . 3 2 2 10 Terminals 13 | . 2 2 1 8 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 8 9 5 24 Successful 26 | . 2 6 3 15 Failed 20 | . 6 3 2 9 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 37 | . 7 9 2 19 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 7 | . . . 3 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 2 6 1 12 Record 14 | . 2 6 . 6 Prototype ID Bank 1 | . . . . 1 Alert Level 2 | . . . 1 1 Locate Traps 2 | . . . . 2 Reprogram Traps 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks 4 | . . . 2 2 Recycle Component 2 | . . . 1 1 Process 2 | . . . 1 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 10 | . 2 1 2 5 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . . . 1 1 Recycled Matter 27 | . . . 27 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Sto Turns Passed 3116 | 68 378 679 622 1369 Spaces Moved 1643 | 43 196 351 198 855 Core 12 | 11 . . 1 . Treads 1022 | 27 193 350 74 378 Legs 121 | 5 3 . 113 . Wheels 487 | . . . 10 477 Hover . | . . . . . Flight 1 | . . 1 . . Fastest Speed 50 | 50 160 160 110 110 Average Speed 154 | 127 160 160 233 132 Slowest Speed 400 | 160 190 300 400 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 35 71 31 80 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 111 | . . 34 44 33 Melee . | . . . . . Projectile . | . . . . . AOE 111 | . . 34 44 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Total 1938 | 55 228 409 279 967 Wait 13 | . 5 1 2 5 Move 1639 | 42 195 350 197 855 Hop . | . . . . . Pick Up 39 | 5 5 6 11 12 Fast Attach 8 | 5 . 1 2 . Attach 14 | 1 2 1 4 6 Detach . | . . . . . Swap 32 | . 1 9 12 10 Drop 28 | 2 2 8 11 5 Fire 160 | . 18 32 40 70 Melee . | . . . . . Ram 4 | . . . . 4 Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 69 | -11/Junkyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Entered Mines 662 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1113 | -10/Mines | Discovered new exit (range 4) 1126 | -10/Mines | Entered Materials 1126 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1127 | -9/Materials | Identified exit to Storage 1213 | -9/Materials | Discovered new exit (range 16) 1671 | -9/Materials | Destroyed 8 combat bots 1745 | -9/Materials | Discovered new exit (range 9) 1748 | -9/Materials | Entered Storage 2354 | -9/Storage | Core integrity fell below 50% 2689 | -9/Storage | Build established: Scavenger-Tank 3063 | -9/Storage | Build established: Scavenger-Gunner 3117 | -9/Storage | Self-destructed Last Messages --------------- 02980_ The unstable cave ceiling collapses. 02981_ Y-45 Defender destroyed. 02987_ U-05 Engineer lays Concrete. 02990_ R-06 Scavenger collects Lgt. Treads. 02990_ U-05 Engineer lays Concrete. 02992_ The unstable cave ceiling collapses. 02993_ U-05 Engineer lays Concrete. 03065_ System corrupted: Energy discharge (-77). 03080_ System corrupted: Matter fused (-8). 03093_ Acquired 36 matter. 03095_ System corrupted: Energy discharge (-63). 03099_ S-10 Pest destroyed. 03100_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03102_ S-10 Pest destroyed. 03113_ U-05 Engineer lays Concrete. 03113_ Acquired Lgt. Ion Engine. 03114_ Acquired 18 matter. 03115_ U-05 Engineer lays Concrete. 03117_ U-05 Engineer builds a Wall. 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