Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.12.23 @ 12:40:14 Player: supermega Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (210) 1050 Value Destroyed (8864) 8864 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1533) 1533 TOTAL SCORE: 18307 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 736 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -199 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Light Antimatter Reactor Improved Heat Sink Advanced Heat Sink Targeting Computer Relay Coupler [Sentry] (25) Autogun Autogun Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Improved Heavy Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle HERF Cannon Autogun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Angular Momentum Engine Micro Fission Core Light Quantum Reactor Advanced Treads Improved Heat Sink Advanced Heat Sink Salvage Targeting Computer Targeting Computer Targeting Computer Relay Coupler [Sentry] Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Gauss Rifle Smartbomb Launcher Axe Segregator [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Advanced Targeting Computer Device Tactical Coordination Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Segregator Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Slots Evolved 13 | . 1 . 2 . 2 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . Utility 7 | . . . 1 . 1 2 . . . . 2 . . . . . 1 . Weapon 4 | . . . 1 . 1 . . . . . . . . . . 1 1 . Parts Attached 116 | 8 7 3 4 2 21 6 2 1 1 . 8 2 11 . 4 5 17 14 Power 14 | 1 1 . . 1 2 1 . . . . 1 . 1 . . 2 1 3 Engine 5 | 1 1 . . 1 . . . . . . . . . . . 1 . 1 Core 6 | . . . . . 2 1 . . . . 1 . 1 . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . 1 1 1 Propulsion 31 | 2 3 1 2 . 4 3 . . . . 1 2 4 . 1 1 5 2 Treads 29 | 2 3 1 2 . 4 3 . . . . 1 2 4 . 1 1 4 1 Leg 2 | . . . . . . . . . . . . . . . . . 1 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 34 | 3 1 1 1 . 11 2 2 . . . 4 . 4 . . 1 2 2 Device 6 | . . . . . 4 . . . . . 1 . . . . . 1 . Storage 4 | 1 1 . . . . . . . . . 1 . 1 . . . . . Processor 13 | 1 . . 1 . 3 1 1 . . . 1 . 2 . . 1 . 2 Hackware 2 | . . . . . . 1 1 . . . . . . . . . . . Protection 9 | 1 . 1 . . 4 . . . . . 1 . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 2 1 1 1 4 . . 1 1 . 2 . 2 . 3 1 9 7 Energy Gun 4 | 1 . . . . . . . . . . . . . . . . 2 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 22 | 1 2 1 1 . 3 . . 1 1 . . . 2 . 3 . 3 4 Ballistic Cannon 5 | . . . . 1 1 . . . . . 1 . . . . 1 1 . Launcher 1 | . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . 1 . . . . . . . Parts Lost 61 | . . 4 . 1 4 1 . . . . 6 . 6 . 2 . 13 24 Power 9 | . . . . 1 . 1 . . . . . . 1 . . . 3 3 Propulsion 14 | . . 2 . . 2 . . . . . 2 . 1 . 1 . 3 3 Utility 14 | . . 1 . . 1 . . . . . 2 . 2 . 1 . 1 6 Weapon 24 | . . 1 . . 1 . . . . . 2 . 2 . . . 6 12 Highest Loss Streak 23 | . . 3 . 1 1 1 . . . . 2 . 6 . 1 . 7 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 89 89 97 99 97 99 100 99 99 100 92 93 89 100 89 99 87 75 Engine 2 | . 12 12 10 9 . . . . . . . . . . . 5 3 3 Core 4 | . . . . . 7 7 7 7 7 7 6 6 5 6 6 1 . . Treads 19 | . 31 28 27 30 24 21 21 21 21 21 17 18 16 18 13 16 11 8 Device 3 | . . . . . 5 . . . . . 6 6 6 6 6 5 6 4 Storage 7 | . 11 12 10 10 8 7 7 7 7 7 6 6 5 6 6 5 5 5 Processor 17 | . 12 2 10 10 9 21 21 21 21 21 18 18 19 25 19 22 20 20 Hackware 4 | . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 4 Protection 5 | . . 8 10 10 8 7 7 7 7 7 5 6 4 6 6 5 2 4 Ballistic Gun 15 | . 20 25 30 20 17 14 14 14 20 21 14 6 8 12 17 22 7 . Ballistic Cannon 8 | . . . . 9 14 14 14 13 7 7 8 12 8 6 4 5 9 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 242 | 15 51 54 56 57 70 69 69 69 66 66 242 242 242 76 76 90 108 108 Greatest Support 97 | 40 60 60 63 63 65 78 78 78 78 78 80 70 73 73 73 63 92 97 Greatest Overweight (x) 14 | . . 1 1 . 2 1 . . . . 4 3 10 1 1 1 4 14 Average Overweight (x) . | . . . . . . . . . . . 1 3 1 1 1 1 1 1 Largest Inventory Capacity 35 | 10 20 20 20 20 20 20 20 20 20 20 35 35 35 20 20 20 20 20 Average Capacity 21 | 8 11 20 20 20 20 20 20 20 20 20 31 35 25 20 20 20 20 20 Most Carried 21 | 5 11 16 17 20 20 20 20 20 20 20 21 19 18 12 18 16 20 20 Average Carried 17 | 4 8 13 14 19 19 17 19 19 19 20 18 18 14 12 15 15 17 17 Final Capacity 35 | 10 20 20 20 20 20 20 20 20 20 20 35 35 20 20 20 20 20 20 Final Carried 20 | 5 11 15 17 20 19 18 20 20 20 20 20 18 12 12 17 16 20 8 Class Distribution -------------------- 55% | Hacker-Gunner 12% | Hauler-Gunner 10% | Hacker-Mutant 6% | Hacker-Executioner 5% | Hacker-Tank 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -9/Storage Hacker-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Gunner | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Hacker-Executioner | -4/Factory Hacker-Gunner | -4/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Matter Collected 7028 | 187 410 207 148 399 1244 423 149 95 75 92 1011 106 625 . 267 292 1020 278 Remotely 126 | . . . . . 126 . . . . . . . . . . . . . Salvage Created 8162 | . 405 196 171 606 1588 579 191 59 . 125 1135 78 757 . 160 422 1295 395 Parts 451 | . 22 12 16 35 98 37 8 1 . 6 63 3 23 . 10 28 73 16 Haulers Intercepted 4 | . . . 1 1 1 1 . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Combat Hostiles Destroyed 171 | . 7 15 4 13 35 7 4 4 . 3 18 3 16 . 5 6 25 6 Melee 3 | . . . . . 2 . . . . . . . . . . . 1 . Guns 90 | . 7 15 4 7 10 3 3 2 . 1 13 . 8 . 4 3 6 4 Cannons 72 | . . . . 6 23 3 1 2 . 2 5 3 8 . 1 3 13 2 AOE 3 | . . . . . . . . . . . . . . . . . 3 . Classes Destroyed 20 | . 5 2 1 1 2 3 2 1 . . 2 . . . . . 1 . Worker 11 | . 1 1 . 2 2 3 . . . . 1 . . . . 1 . . Builder 3 | . . . . . . 1 . . . . 2 . . . . . . . Tunneler 4 | . . . . . 1 2 . . . . . . . . . . 1 . Hauler 4 | . . . 1 1 1 1 . . . . . . . . . . . . Recycler 5 | . 1 . . 1 . 1 . . . . 2 . . . . . . . Operator 3 | . . . . . 2 . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . Watcher 17 | . 2 . 1 2 4 3 . . . . 2 . . . . 2 1 . Swarmer 23 | . 2 7 2 2 3 . . . . . . . 1 . 3 . 3 . Grunt 72 | . 5 . 2 7 24 5 2 2 . 2 3 3 7 . 1 1 7 1 Brawler 3 | . . . . . . . 1 . . . 1 . 1 . . . . . Duelist 7 | . . . . . . . 1 . . . 1 . 4 . . . 1 . Sentry 23 | . . . . 4 8 . . . . . 4 . 2 . . 1 1 3 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . Hunter 12 | . . . . . . 1 . . . . 5 . . . . 2 2 2 Programmer 17 | . . . . . . 1 . . . 1 2 . 1 . . 2 10 . Heavy 1 | . . . . . . . . . . . 1 . . . . . . . Behemoth 2 | . . . . . . . . . . . 1 . . . 1 . . . Thief 2 | . . . . . . . . 2 . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 10 3 7 8 11 2 2 . 1 6 2 6 . 2 3 6 2 Combat Bots Only 9 | . 2 9 3 3 8 3 2 2 . 1 3 2 6 . 2 2 6 2 Max Kills in Single Turn 3 | . 1 2 1 2 2 3 1 1 . 1 3 1 1 . 1 2 3 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . 2 . Melee 1 | . . . . . 1 . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Damage Taken 11195 | . 131 759 63 262 950 285 11 161 . 43 1216 26 1279 . 355 334 1744 3576 Core 1947 | . 47 79 4 17 123 17 . 37 . 10 91 . 255 . 22 85 127 1033 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 49 . 94 77 . . . . 90 . . . . 56 91 . . Volleys Fired 402 | . 26 31 12 33 65 21 6 10 . 5 59 9 31 . 11 11 49 23 Largest 6 | . 2 2 3 3 4 4 4 4 . 4 4 3 3 . 4 5 6 4 Hottest 342 | . 46 46 66 91 142 142 142 142 . 122 147 124 124 . 127 155 342 231 Shots Fired 1366 | . 49 61 36 99 252 84 24 38 . 20 223 27 82 . 34 55 222 60 Gun 875 | . 49 61 36 66 160 42 12 22 . 15 147 9 37 . 23 44 110 42 Cannon 487 | . . . . 33 92 42 12 16 . 5 74 18 43 . 11 11 112 18 Launcher . | . . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . 2 . 2 . . . . . Kinetic 1286 | . 49 61 36 99 252 84 24 38 . 20 221 27 80 . 34 55 174 32 Thermal 24 | . . . . . . . . . . . . . . . . . 9 15 Explosive 4 | . . . . . . . . . . . 2 . 2 . . . . . Electromagnetic 52 | . . . . . . . . . . . . . . . . . 39 13 Robot Hit Streak 75 | . 37 17 12 34 40 17 8 26 . 28 75 14 16 . 23 18 36 32 Robot Miss Streak 5 | . 2 2 3 1 5 5 1 1 . 1 1 2 1 . 1 1 3 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . 1 . . Secondary Targets 3 | . . 2 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 1027 | . 40 47 25 75 187 55 14 31 . 16 174 21 62 . 27 41 157 55 Core Hits 439 | . 16 21 7 30 78 48 8 8 . 7 63 7 31 . 8 23 64 20 Critical Kills 3 | . . . . . 1 . . . . . 1 1 . . . . . . Critical Parts Destroyed 13 | . . 2 . . . . . . . 1 1 3 2 . 2 . 2 . Critical Strikes 40 | . . 2 . 3 4 1 . . . 2 6 4 6 . 3 1 6 2 Destroy 16 | . . 2 . . 1 . . . . 1 2 4 2 . 2 . 2 . Blast 21 | . . . . 3 3 1 . . . 1 4 . 3 . 1 1 3 1 Corrupt 2 | . . . . . . . . . . . . . . . . . 1 1 Sever 1 | . . . . . . . . . . . . . 1 . . . . . Melee Attacks 14 | . . . . . . . . . . . . . . . . . 10 4 Thermal 13 | . . . . . . . . . . . . . . . . . 10 3 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22408 | . 630 686 366 1538 3597 1794 270 603 . 327 3475 539 1959 . 549 842 4113 1120 Guns 11524 | . 630 686 366 735 1851 455 135 276 . 215 1865 141 669 . 429 686 1606 779 Cannons 8630 | . . . . 587 1631 602 135 327 . 112 1377 398 977 . 120 156 1906 302 Explosions 2044 | . . . . 216 43 737 . . . . 177 . 275 . . . 596 . Melee 33 | . . . . . . . . . . . . . . . . . . 33 Ramming 97 | . . . . . 72 . . . . . 14 . . . . . 5 6 Kinetic 18643 | . 630 686 366 1322 3482 1057 270 603 . 327 3242 539 1646 . 549 842 2554 528 Thermal 912 | . . . . . . 178 . . . . . . . . . . 451 283 Explosive 1000 | . . . . 216 43 . . . . . 177 . 275 . . . 289 . Electromagnetic 1643 | . . . . . . 559 . . . . . . . . . . 814 270 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 113 | . . . . . . . . . . . 42 . 38 . . . . 33 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . 2 . . . . . . . . 5 5 5 5 5 . 8 9 Average Corruption 4 | . . 2 . . . . . . . . 2 5 5 5 5 . 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . 14 . . Effects 189 | . . 11 . . . . . . . . 19 19 36 4 37 . 35 28 Message Errors 45 | . . 6 . . . . . . . . 4 5 8 1 9 . 6 6 Matter Fused 38 | . . 1 . . . . . . . . 3 2 8 . 9 . 7 8 Heat Flow Errors 25 | . . 1 . . . . . . . . 3 4 2 . 6 . 4 5 Energy Discharges 31 | . . . . . . . . . . . 1 5 9 . 5 . 4 7 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 24 | . . . . . . . . . . . 4 2 5 1 6 . 5 1 Data Loss (major) 8 | . . 1 . . . . . . . . 1 1 1 . 1 . 3 . Misfires 3 | . . . . . . . . . . . 1 . . . . . 2 . Alerts 7 | . . 1 . . . . . . . . 1 . 2 2 . . 1 . Weapon Failures 7 | . . 1 . . . . . . . . 1 . 1 . . . 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 301 | . . . . 14 52 116 . 8 . . 18 . 16 . 8 . 69 . Projectiles 128 | . . . . 14 6 18 . 8 . . 18 . 16 . 8 . 40 . Explosions 173 | . . . . . 46 98 . . . . . . . . . . 29 . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 63 | . . . . 4 9 5 . 6 . 1 8 2 11 . . 1 15 1 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 58 | . . . . 4 9 5 . 6 . 1 7 2 9 . . 1 13 1 Secondary 5 | . . . . . . . . . . . 1 . 2 . . . 2 . Self-Inflicted Damage 316 | . . . . 38 104 29 . . . . . . . . . . 145 . Shots 9 | . . . . 1 2 3 . . . . . . . . . . 3 . Rammed 20 | . . . . . 15 . . . . . 2 . . . . . 2 1 Targets Rammed 24 | . . . . . 18 . . . . . 2 . . . . . 3 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . 3 . . . . . . . . . . . 1 . Highest Temperature 534 | . 4 90 36 272 534 354 256 189 . 86 312 270 494 . 211 186 528 230 Average Temperature 121 | . 4 25 12 76 151 124 113 89 . 36 97 98 161 . 66 61 204 89 Received Heat Transfer 2914 | . 66 60 24 153 666 180 9 45 . 18 183 27 484 . 60 39 360 540 Effects 29 | . . . . . 4 1 1 . . . 4 2 4 . . . 13 . Shutdowns 11 | . . . . . 1 . . . . . . . 1 . . . 9 . Energy Bleed 4 | . . . . . . 1 1 . . . . . . . . . 2 . Interference 7 | . . . . . . . . . . . 4 2 1 . . . . . Matter Decay 3 | . . . . . 2 . . . . . . . 1 . . . . . Short Circuit 3 | . . . . . 1 . . . . . . . 1 . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . . . . . . . . 2 . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . 2 . Parts Fried 8 | . . . . . . 2 . . . . 1 . . . . . 4 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . 1 . . . . 1 . 3 Heat Transferred 1300 | . . . . . . 100 . . . . . . . . . . 550 650 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Peak Influence 550 | . 115 162 130 430 550 294 . . . . 146 . . . . 304 396 104 Initial 73 | . . 17 13 7 73 . . . . . 16 . . . . . 23 18 Average 107 | . 39 35 37 184 245 46 . . . . 66 . . . . 99 135 40 Maximum Alert Level 2 | . . . . 2 2 1 . . . . . . . . . 1 1 . Low Security (%) 81 | 100 100 100 100 52 39 98 . . . . 100 . . . . 82 74 100 Level 1 15 | . . . . 39 42 1 . . . . . . . . . 17 25 . Level 2 3 | . . . . 8 17 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . 1 2 8 3 . . . . 6 . 1 . . 3 9 . Investigation 7 | . . . . 2 2 2 . . . . . . . . . . 1 . Extermination 9 | . . . . . . 1 . . . . 2 . . . . 2 4 . Reinforcement 9 | . . . 1 . 3 . . . . . 3 . . . . 1 1 . Assault 2 | . . . . . . . . . . . . . 1 . . . 1 . Garrison 6 | . . . . . 3 . . . . . 1 . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Distress Signals 4 | . 1 . . . 1 . . . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 251 | . 9 35 5 14 44 15 4 5 . 4 25 3 19 . 11 16 29 13 Peak Tracking Total 13 | . 3 13 2 2 5 3 2 3 . 1 3 2 13 . 3 3 7 4 Tactical Retreats 14 | . 2 2 . . 1 1 . . . 2 . . 3 . 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Traps Triggered 8 | . 3 . . . 1 . . . . . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Machines Disabled 37 | . 1 1 . 3 3 16 . . . . 2 . 1 . . . 10 . Max in Single Turn 5 | . 1 . . 1 2 5 . . . . 1 . 1 . . . 4 . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Machines Accessed 34 | . 5 2 . 5 6 3 1 . 1 . 2 . . 4 1 1 3 . Terminals 25 | . 5 1 . 5 6 3 . . . . 1 . . . 1 1 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . 1 . Total Hacks 92 | . 14 6 . 9 12 6 1 . 5 . 2 . . 29 1 1 6 . Successful 69 | . 9 3 . 6 6 4 1 . 5 . 2 . . 29 1 1 2 . Failed 23 | . 5 3 . 3 6 2 . . . . . . . . . . 4 . Catastrophic 1 | . . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 71 | . 12 5 . 16 11 6 . . 2 . 8 . . . . 7 4 . Terminals 51 | . 14 5 . 9 12 6 . . . . 1 . . . 1 1 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 1 . . . . . 4 . Terminal Hacks 63 | . 7 3 . 5 5 3 1 . 5 . 1 . . 29 1 1 2 . Record 13 | . . . . . 1 . . . . . . . . 11 1 . . . Part Schematic 17 | . . . . 1 . . . . 5 . . . . 11 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . Open Door 4 | . . 1 . 1 . . 1 . . . . . . . . . 1 . Open DSF 3 | . . . . . . . . . . . 1 . . . . 1 1 . Level Access Points 4 | . 1 1 . 1 1 . . . . . . . . . . . . . Branch Access Points 4 | . 1 1 . 1 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . Locate Traps 5 | . 2 . . . 1 2 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . 2 . . 1 1 1 . . . . . . . . . . . . Terminals 5 | . 2 . . 1 1 1 . . . . . . . . . . . . Botnet 4 | . 2 . . 1 . 1 . . . . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 1 . 6 3 3 . . . . 1 . . . . . 1 . Full Trace Events 13 | . 3 1 . 4 2 2 . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 1 . . . . 5 . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . 7 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 4 . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Total Allies 23 | . . 1 . . . . . . 4 . 4 . 2 . 1 7 . 4 Largest Group 5 | . . 1 . . . . . . 4 2 4 . 2 2 3 5 4 3 Highest-Rated Group 209 | . . 31 . . . . . . 154 77 111 . 52 52 148 209 163 135 Highest-Rated Ally 96 | . . 31 . . . . . . 40 40 40 . 32 32 96 96 51 51 Zionite Dispatches 4 | . . . . . . . . . . . 2 . . . . 2 . . Fire 2 | . . . . . . . . . . . 1 . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . 1 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 104 | . . 9 . . . . . . . 2 16 . . . 19 27 13 18 Total Damage 3708 | . . 144 . . . . . . . . 648 . . . 751 500 1180 485 Kills 26 | . . 4 . . . . . . . . 1 . . . 6 7 6 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . 1 2 1 1 . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access 1 | . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Turns Passed 20341 | 124 1131 707 552 505 2009 1013 2348 1119 1677 574 1584 683 1341 185 1438 682 1814 855 Spaces Moved 9046 | 73 633 279 278 240 850 408 1495 696 1045 359 424 164 464 78 582 263 471 244 Core 19 | 10 . . . . . . . . . . . . 1 . . . . 8 Treads 9010 | 63 633 279 278 240 850 408 1495 696 1045 359 424 164 463 78 582 263 465 225 Legs 17 | . . . . . . . . . . . . . . . . . 6 11 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 155 155 155 155 155 400 160 240 235 240 155 162 Average Speed 196 | 144 160 216 179 160 195 225 155 155 155 155 276 400 260 240 239 240 241 262 Slowest Speed 750 | 160 160 240 240 160 320 230 155 155 155 155 480 400 550 240 240 240 400 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 80 60 19 54 63 11 98 79 87 67 14 39 68 69 79 10 10 37 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 7 | . . 2 . . . . . . 2 1 . . . 1 1 . . . Known Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . 2 . . . . 2 1 3 . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 206 | . . . . 15 53 7 3 1 . . 27 1 27 . 5 2 62 3 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 75 | . . . . 7 22 3 3 1 . . 7 1 5 . 5 2 16 3 AOE 131 | . . . . 8 31 4 . . . . 20 . 22 . . . 46 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Total 10683 | 90 703 321 305 288 1035 451 1512 712 1105 365 697 175 534 77 606 289 1008 410 Wait 744 | . 14 3 5 7 28 6 . . 50 2 180 . 2 . . 6 435 6 Move 9028 | 72 632 278 277 239 849 407 1494 695 1044 358 423 163 463 77 581 262 470 244 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 154 | 8 18 6 6 5 26 6 5 2 4 . 22 . 17 . 7 4 16 2 Fast Attach 22 | 4 4 . . . 6 . 2 . 1 . . . 1 . . . 4 . Attach 92 | 4 3 3 3 2 15 6 . 1 . . 8 2 9 . 4 5 14 13 Detach 11 | 1 . . . 1 3 1 . . . . . . . . 2 . 3 . Swap 3 | . . . 1 . . . . . . . . . 1 . . . . 1 Drop 60 | 1 6 . 1 1 23 4 5 1 6 . 2 1 2 . 1 1 4 1 Fire 402 | . 26 31 12 33 65 21 6 10 . 5 59 9 31 . 11 11 49 23 Melee 14 | . . . . . . . . . . . . . . . . . 10 4 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 24 | . . . . . 18 . . . . . 2 . . . . . 3 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 129 | . . . . . 2 . . 3 . . 1 . 8 . . . . 115 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 125 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Evolved 1 slot: Propulsion x1 143 | -10/Materials | Identified exit to Mines 143 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Hacker-Mutant 1256 | -10/Materials | Entered Mines 1270 | -10/Mines | Found the Drone Emporium 1277 | -10/Mines | Found Prototype Device 1369 | -10/Mines | Assembled infested the area 1371 | -10/Mines | Received a Mining Laser from a helpful Derelict 1375 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1468 | -10/Mines | Lost 3 parts (1n1u1w) 1481 | -10/Mines | Destroyed 9 combat bots 1610 | -10/Mines | Core integrity fell below 50% 1846 | -10/Mines | Learned location of Mines (-9) 1941 | -10/Mines | Learned location of Zion (-7) 1963 | -10/Mines | Entered Materials 1963 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2073 | -9/Materials | Identified exit to Storage 2073 | -9/Materials | Discovered exit to Storage (range 8) 2266 | -9/Materials | Build established: Hacker-Tank 2515 | -9/Materials | Entered Storage 2747 | -9/Storage | Identified exit to Materials 2747 | -9/Storage | Identified exit to Recycling 3020 | -9/Storage | Entered Materials 3020 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3033 | -8/Materials | Identified exit to Factory 3058 | -8/Materials | Garrison activated, responded to threat 3123 | -8/Materials | Destroyed 8 combat bots 3313 | -8/Materials | Build established: Hacker-Skirmisher 4497 | -8/Materials | Build established: Hacker-Gunner 5029 | -8/Materials | Entered Factory 5029 | -7/Factory | Evolved 2 slots: Utility x2 6035 | -7/Factory | Identified exit to Lower Caves 6035 | -7/Factory | Discovered exit to Lower Caves (range 5) 6042 | -7/Factory | Entered Lower Caves 6300 | -7/Lower Caves | Learned Factory emergency access door positions 6972 | -7/Lower Caves | Identified exit to Lower Caves 6972 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 8390 | -7/Lower Caves | Entered another Lower Caves area 8485 | -7/Lower Caves | Learned location of 1 exit from Factory 8652 | -7/Lower Caves | Encountered a Warlord checkpoint 9217 | -7/Lower Caves | Identified exit to Zion 9217 | -7/Lower Caves | Discovered exit to Zion (range 7) 9391 | -7/Lower Caves | Learned Factory stockpile data 9509 | -7/Lower Caves | Entered Zion 9576 | -7/Zion | Identified exit to Proximity Caves 9576 | -7/Zion | Discovered exit to Proximity Caves (range 15) 9612 | -7/Zion | Received a hallucinogenic algorithm 9915 | -7/Zion | Found Prototype Special Weapon 10477 | -7/Zion | Learned Factory emergency access door positions 10727 | -7/Zion | Imprinted 10729 | -7/Zion | Declared Zion's savior 11186 | -7/Zion | Entered Proximity Caves 11186 | -6/Proximity Caves | Accompanied by 2 allies 11210 | -6/Proximity Caves | Learned location of Extension (-4) 11600 | -6/Proximity Caves | Identified exit to Factory 11600 | -6/Proximity Caves | Discovered exit to Factory (range 7) 11760 | -6/Proximity Caves | Entered Factory 11760 | -6/Factory | Accompanied by 2 allies 11760 | -6/Factory | Evolved 2 slots: Utility x2 11761 | -6/Factory | Identified exit to Factory 11909 | -6/Factory | Garrison activated, responded to threat 12281 | -6/Factory | Spotted B-75 Beast 12311 | -6/Factory | Destroyed B-75 Beast 12385 | -6/Factory | Build established: Hauler-Gunner 12526 | -6/Factory | Cargo convoy interrupted 12665 | -6/Factory | Retrieved Zion intel report: Branch Access 12665 | -6/Factory | Identified exit to Lower Caves 12666 | -6/Factory | Zion Explosive Resupply teleported in 13036 | -6/Factory | Zion Fire squad teleported in 13245 | -6/Factory | Identified RU-N14's Throwing Claymores 13344 | -6/Factory | Entered Lower Caves 13935 | -6/Lower Caves | Identified exit to Lower Caves 14027 | -6/Lower Caves | Entered another Lower Caves area 14083 | -6/Lower Caves | Learned Factory garrison access intel 14561 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14640 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 15010 | -6/Lower Caves | Build established: Hacker-Gunner 15344 | -6/Lower Caves | Identified exit to Data Miner 15344 | -6/Lower Caves | Discovered exit to Data Miner (range 11) 15368 | -6/Lower Caves | Entered Data Miner 15368 | -6/Data Miner | Accompanied by 2 allies 15368 | -6/Data Miner | Identified exit to Proximity Caves 15368 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 15414 | -6/Data Miner | Met Data Miner 15464 | -6/Data Miner | Learned location of Section 7 (-2) 15464 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15503 | -6/Data Miner | Received God Mode back door access code from Data Miner 15553 | -6/Data Miner | Entered Proximity Caves 15553 | -5/Proximity Caves | Accompanied by 2 allies 15637 | -5/Proximity Caves | Spotted B-75 Beast 15639 | -5/Proximity Caves | Escorted by Enhanced Grunt 15658 | -5/Proximity Caves | Destroyed B-75 Beast 16377 | -5/Proximity Caves | Learned location of 2 exits from Factory 16982 | -5/Proximity Caves | Discovered exit to Factory (range 4) 16991 | -5/Proximity Caves | Entered Factory 16991 | -5/Factory | Accompanied by 2 allies 16991 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 16992 | -5/Factory | Identified exit to Upper Caves 16992 | -5/Factory | Identified exit to Factory 16994 | -5/Factory | Loaded intel: 3 garrison access locations 17256 | -5/Factory | Zion Fire squad teleported in 17268 | -5/Factory | P-70 Sage assimilated allied 79-V37(i) 17276 | -5/Factory | P-70 Sage assimilated allied E3-RTI(i) 17431 | -5/Factory | Zion Hacker squad teleported in 17465 | -5/Factory | Build established: Scavenger-Gunner 17673 | -5/Factory | Entered another Factory area 17673 | -4/Factory | Accompanied by 4 allies 17673 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17800 | -4/Factory | Lost 7 parts (1p2n1u3w) 17980 | -4/Factory | Garrison activated, responded to threat 18091 | -4/Factory | Incoming investigation squad redirected 18122 | -4/Factory | Build established: Hacker-Executioner 19481 | -4/Factory | Identified exit to Extension 19481 | -4/Factory | Discovered exit to Extension (range 6) 19487 | -4/Factory | Entered Extension 19548 | -4/Extension | Rescued a captive Derelict 19697 | -4/Extension | Build established: Hacker-Gunner 19944 | -4/Extension | Rescued a captive Derelict 19944 | -4/Extension | Rescued a captive Derelict 20132 | -4/Extension | Rescued a captive Derelict 20177 | -4/Extension | Spotted B-86 Titan 20188 | -4/Extension | Spotted B-86 Titan 20291 | -4/Extension | Core integrity fell below 50% 20312 | -4/Extension | Core integrity fell below 20% 20342 | -4/Extension | Destroyed by B-86 Titan with Railgun Last Messages --------------- Autogun destroyed. B-86 Titan exits siege mode. System corrupted: Energy discharge (-34). Flexi-carbon Leg destroyed. Knocked back. Machine disabled. Knocked back. Penetrated by Slug. Slug penetrates Machine. Machine disabled. Phasing Sabre destroyed. B-86 Titan exits siege mode. Penetrated by Slug. Slug penetrates Earth. Knocked back. Slug penetrates Earth. Penetrated by Slug. Slug penetrates Machine. Adv. Targeting Computer destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????######?????????????????????????????????? | | #??????+ #?????????????????????????????????? | | #??????# #?????????????????????????????????? | | % #??????# #?????????????????????????????????? | | #??????# #????????? ???????????????????????? | | #??????# #????????? ???????????????????????? | | ######## ####?????? ???????????????????????? | | [% # #?????? ???????????????????????? | | ##### =%## ##????? ???????????????????????? | | ????# % [%=# #????? ???????????????????????? | | ????# ==[#####????? ???????????????????????? | | ????## #######%#????????# #??????????????????????? | | ????#T #?????#%#????????# #??????????????????????? | | ????## #?????#=#????????# #??????????????????????? | | ?????# #?????#*#????????# #??????????????????????? | | ?????###?????#%#????????# #??????????????????????? | | ?????????????#%##???????# #??????????????????????? | | ?????????????#!# ???????# #??????????????????????? | | ?????????????#!# ??????## #??????????????????????? | | ?????????????#= #??????#;@#??????????????????????? | | ??????????#?##%%####### ; ##?????????????????????? | | ??????????# # =%#% ;;; ;##????????????????????? | | ???????????#%[[= % % "" #???????????????????? | | ??????????## = [% #????????????????? | | ??????????# *!==BB % w%%% #???????????????? | | ?????????# # BB %% ######???????????????? | | ?????????## % % #????????????????????? | | ???????? % ??????????????????? | | ??????? ???????????????? | | ????? ??????????????? | | ??? ?????????????? | | ?? k %k Au Ru ????????????? | | ???######### % #########????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????######T#"""#######????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 38 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 29 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 31 Item Schematics ----------------- Xenon Bombardment Thruster | -9/Storage | Hacked Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Explorer The Oracle Use The Force Challenges ------------ None Game ------ Seed GrapheneFlyingPerforator Manual? 0 Play Time 02:33:21 Cumulative 23.9 hours Start 2022.07.19 @ 17:21:27 End 2022.12.23 @ 12:40:14 Sessions 13 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 0 Adventurer 7 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1cb8a4f8-94bc-4ecf-84b2-00df5b5e4f2c