Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 15:04:16

Player: maxwell

Result: Destroyed by H-71 Marshal with Heavy Mass Driver

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (23)       4600
Robots Destroyed (333)     1665
Value Destroyed (13204)    13204
Prototype IDs (44)         880
Alien Tech Used (0)        0
Bonus (1556)               1556
              TOTAL SCORE: 25405

 Bonus
-------
High Alert Combat Kills    799
Follower Combat Kills      2255
Network Hubs Disabled      400
Met Data Miner             300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Friendly Fire              -2998

 Cogmind 
---------
Core Integrity             0/1300
Matter                     300/300
Energy                     35/100
System Corruption          31%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -3/Armory

 Parts 
-------
>   --- POWER (2) --------
        (None)
>   --- PROPULSION (6) ---
        (None)
>   --- UTILITY (10) -----
        (None)
>   --- WEAPON (3) -------
        (None)
>   --- INVENTORY (5) ----
    Energy Well (0)
    Hacking Drone Bay (1/1)
    Powered Hammer
    Powered Hammer

 Peak State 
------------
>            --- POWER ------------
             Particle Reactor
             Quantum Reactor
>            --- PROPULSION -------
       Heavy Treads
             Centrium Heavy Treads
             Centrium Heavy Treads
>            --- UTILITY ----------
    Improved Coolant Injector
             Huge Storage Unit
  Long-range Sensor Array
    Advanced Signal Interpreter
             Launcher Guidance Computer
             Centrium Medium Armor Plating
             Centrium Medium Armor Plating
             Graphene Brace
>            --- WEAPON -----------
    Advanced KE Penetrator
    Advanced KE Penetrator
    Advanced KE Penetrator
>            --- INVENTORY --------
       Light Treads
    Improved Treads
    Improved Treads
    Improved Treads
      Medium Treads
     Armored Medium Treads
    Advanced Matter Compressor
             Structural Scanner
    Enhanced Optical Array
    Advanced Sensor Array
    Advanced Signal Interpreter
   Makeshift Transmission Jammer
    Improved Medium Armor Plating
             Authchip [Storage]
    Improved Dynamic Insulation System
             Hacking Drone Bay
    Advanced Variable Charge Gun
             KE Penetrator
             Railgun
             Railgun
             Railgun
             Proton Missile Launcher
   Precision Grenade Launcher
[Rating: 148]

 Favorites 
-----------
Power                      Reinforced Deuterium Engine
  Engine                   Reinforced Deuterium Engine
  Power Core               Light Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Armored Treads
  Treads                   Armored Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Flight Unit              Cooled Q-thruster
Utility                    Huge Storage Unit
  Device                   Improved Sensor Array
  Storage                  Huge Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Authchip [Storage]
  Protection               Improved Medium Armor Plating
Weapon                     Heavy Flak Cannon
  Energy Gun               Advanced Variable Charge Gun
  Energy Cannon            Neutron Cannon
  Ballistic Gun            Advanced KE Penetrator
  Ballistic Cannon         Heavy Flak Cannon
  Launcher                 Improved Grenade Launcher
  Impact Weapon            Power Maul

 Build                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  
-------                    Run  | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm 
Slots Evolved              14   | .   .   .   2   .   2   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Propulsion               4    | .   .   .   1   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  8    | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   2   .   
  Weapon                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             386  | 6   6   2   20  8   28  31  8   7   .   18  20  10  7   5   9   7   27  15  7   17  40  70  18  
  Power                    31   | 1   2   1   2   .   1   2   1   1   .   1   2   .   .   .   .   .   3   1   .   .   2   9   2   
    Engine                 15   | 1   2   1   2   .   1   .   .   .   .   1   2   .   .   .   .   .   2   .   .   .   .   3   .   
    Core                   7    | .   .   .   .   .   .   2   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   
    Reactor                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   4   2   
  Propulsion               75   | 2   .   .   8   1   10  3   3   2   .   2   3   3   1   2   4   .   8   2   .   .   4   16  1   
    Treads                 62   | 2   .   .   6   1   10  3   3   2   .   2   3   3   1   2   4   .   8   2   .   .   4   5   1   
    Leg                    2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Utility                  145  | 1   2   .   2   2   4   15  .   .   .   9   8   3   2   3   2   5   13  4   1   12  25  23  9   
    Device                 95   | .   .   .   .   .   .   10  .   .   .   7   6   3   2   1   2   4   9   2   1   6   22  14  6   
    Storage                8    | 1   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   2   
    Processor              7    | .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   1   .   
    Hackware               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Protection             34   | .   1   .   2   1   2   3   .   .   .   2   2   .   .   2   .   .   3   1   .   6   2   6   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   135  | 2   2   1   8   5   13  11  4   4   .   6   7   4   4   .   3   2   3   8   6   5   9   22  6   
    Energy Gun             15   | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   2   7   2   
    Energy Cannon          15   | .   .   .   .   .   .   1   1   1   .   2   2   2   1   .   .   1   .   .   .   .   .   3   1   
    Ballistic Gun          61   | 1   2   1   6   2   7   6   1   .   .   3   .   .   1   .   1   .   2   6   4   3   4   10  1   
    Ballistic Cannon       7    | .   .   .   .   .   1   1   .   .   .   .   3   1   .   .   .   .   1   .   .   .   .   .   .   
    Launcher               26   | .   .   .   .   1   5   2   2   2   .   1   1   1   1   .   2   1   .   1   .   1   3   2   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          11   | .   .   .   2   2   .   1   .   1   .   .   1   .   1   .   .   .   .   .   .   1   .   .   2   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  25   | .   .   .   .   .   1   4   .   .   .   1   .   .   .   .   .   1   1   4   .   .   .   9   4   
  Corrupted Parts          10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   1   .   .   1   1   
    System Corruption      79   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   56  4   .   .   10  9   
Parts Lost                 111  | .   2   3   3   1   13  1   2   .   .   7   2   3   .   .   2   .   6   .   .   2   6   46  12  
  Power                    15   | .   2   1   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   7   1   
  Propulsion               38   | .   .   .   2   1   5   .   1   .   .   2   1   2   .   .   1   .   3   .   .   .   2   16  2   
  Utility                  31   | .   .   1   .   .   2   .   .   .   .   2   1   1   .   .   .   .   2   .   .   2   2   11  7   
  Weapon                   27   | .   .   1   1   .   5   .   .   .   .   3   .   .   .   .   1   .   1   .   .   .   1   12  2   
  Highest Loss Streak      24   | .   1   2   1   1   8   1   1   .   .   4   2   2   .   .   2   .   2   .   .   1   2   24  7   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Average Slot Usage (%)     94   | .   92  90  92  99  92  91  95  100 100 99  96  99  100 100 99  95  98  80  82  81  87  71  51  
  Engine                   4    | .   13  13  10  11  8   1   .   .   .   6   6   6   6   6   6   5   2   .   .   .   .   1   .   
  Core                     1    | .   .   .   .   .   .   5   3   7   7   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Treads                   33   | .   28  28  22  32  35  38  37  38  38  37  39  39  40  40  40  35  34  18  17  17  20  14  1   
  Device                   9    | .   .   .   .   .   .   6   7   7   7   6   13  12  13  13  13  18  20  14  17  14  16  16  6   
  Storage                  6    | .   14  14  11  11  9   6   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   3   2   
  Processor                5    | .   .   .   .   .   9   7   7   7   7   7   6   6   6   6   6   5   5   11  11  11  10  7   .   
  Protection               6    | .   6   4   5   10  9   7   7   7   7   7   5   6   6   6   6   5   6   5   5   7   8   2   6   
  Energy Cannon            1    | .   .   .   .   .   .   .   6   .   7   8   4   4   1   .   .   1   3   .   .   .   .   .   .   
  Ballistic Gun            10   | .   27  28  32  28  15  4   14  14  7   9   3   .   .   .   .   5   9   14  17  16  12  6   .   
  Ballistic Cannon         4    | .   .   .   .   .   4   6   .   .   .   .   5   10  13  13  13  5   2   .   .   .   .   .   .   
  Launcher                 1    | .   .   .   .   4   .   2   1   3   7   4   .   .   .   .   5   3   .   .   .   .   .   .   .   
  Impact Weapon            1    | .   .   .   .   .   .   1   .   3   .   .   2   3   3   6   .   .   .   .   .   .   .   .   2   
Naked Turns                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   2   
Heaviest Build             165  | 12  36  32  42  101 104 108 110 111 111 113 123 129 129 124 129 130 143 138 132 135 157 165 77  
  Greatest Support         230  | 40  40  40  66  66  84  116 124 124 119 119 128 120 128 128 130 130 156 230 230 230 230 183 28  
  Greatest Overweight (x)  7    | .   .   .   3   1   2   1   2   .   .   1   1   1   1   .   1   .   1   .   .   .   .   7   4   
  Average Overweight (x)   .    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   15  15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Average Capacity         23   | 7   12  15  15  20  25  24  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  21  5   
  Most Carried             25   | 2   6   4   15  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Average Carried          21   | .   3   3   10  16  20  24  24  24  25  24  23  23  24  24  24  23  23  24  24  24  23  16  3   
  Final Capacity           25   | 8   15  15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   5   
  Final Carried            25   | 2   3   2   15  20  24  25  25  25  25  23  25  25  25  24  25  23  25  25  25  25  24  5   4   

 Class Distribution 
--------------------
 30% | Scavenger-Mutant
 28% | Mutant
 11% | Scavenger-Skirmisher
  5% | Scavenger-Tank
  5% | Skirmisher
  5% | Tank
  4% | Scavenger-Gunner
  3% | Gunner

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Gunner | -9/Materials
                 Tank | -9/Mines
     Scavenger-Gunner | -8/Materials
               Mutant | -7/Factory
               Mutant | -7/Lower Caves
               Mutant | -7/Lower Caves
               Mutant | -7/Data Miner
      Derelict-Mutant | -6/Proximity Caves
               Mutant | -6/Factory
 Scavenger-Skirmisher | -6/Lower Caves
     Scavenger-Mutant | -6/Lower Caves
     Scavenger-Mutant | -6/Zion
     Scavenger-Mutant | -5/Proximity Caves
     Scavenger-Mutant | -5/Factory
     Scavenger-Mutant | -5/Extension
     Scavenger-Gunner | -5/Cetus
 Scavenger-Skirmisher | -5/Archives
 Scavenger-Skirmisher | -5/Hub_04(d)
     Scavenger-Mutant | -4/Factory
     Scavenger-Mutant | -3/Research
     Scavenger-Mutant | -3/Armory

 Resources                       | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   -3   
-----------                Run   | Jun  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Res  Arm  
Matter Collected           11313 | 205  390  134  942  134  1049 909  547  300  .    391  504  579  336  57   171  87   548  355  155  528  1198 1508 286  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            13726 | .    610  138  1518 204  1043 881  610  301  .    697  639  689  261  .    8    87   1043 375  256  718  1401 1950 297  
  Parts                    686   | .    45   7    98   17   47   54   27   15   .    28   26   17   17   .    .    4    37   14   10   55   79   80   9    
Haulers Intercepted        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    
Recyclers Shooed           13    | .    .    .    3    1    .    .    .    .    .    .    1    .    1    .    .    .    2    .    .    .    .    5    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      73    | .    .    .    .    .    .    .    19   11   .    27   .    5    9    2    .    .    .    .    .    .    .    .    .    
  Prevented                22    | .    .    .    .    .    .    .    .    .    .    6    .    12   3    .    1    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  
-------                    Run  | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm 
Combat Hostiles Destroyed  260  | .   18  4   31  11  30  27  19  11  .   14  9   14  9   .   1   1   10  5   3   5   18  15  5   
  Guns                     132  | .   18  4   31  5   13  .   7   4   .   5   1   .   .   .   .   1   4   4   3   5   15  9   3   
  Cannons                  62   | .   .   .   .   .   8   18  2   .   .   2   8   10  5   .   1   .   6   .   .   .   .   .   2   
  AOE                      64   | .   .   .   .   6   9   9   10  7   .   7   .   3   4   .   .   .   .   .   .   .   3   6   .   
Classes Destroyed          22   | .   4   .   3   2   4   2   .   1   .   1   1   2   .   .   .   .   .   .   .   1   .   1   .   
  Worker                   13   | .   1   .   1   2   1   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   1   .   
  Builder                  15   | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   5   4   2   .   
  Hauler                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Recycler                 18   | .   .   .   5   .   .   .   .   .   .   .   2   .   .   .   .   .   3   .   .   1   1   6   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Operator                 2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  19   | .   3   .   3   .   .   3   .   .   .   .   1   .   .   .   .   .   1   2   .   2   3   1   .   
  Swarmer                  52   | .   6   .   5   3   3   5   5   8   .   2   .   .   5   .   .   .   1   2   .   .   4   .   3   
  Grunt                    101  | .   12  4   17  .   17  11  11  2   .   7   2   8   1   .   .   .   2   1   .   .   5   1   .   
  Brawler                  8    | .   .   .   .   .   2   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   1   .   .   
  Duelist                  5    | .   .   .   1   .   1   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   47   | .   .   .   8   2   4   4   2   1   .   2   4   2   1   .   .   1   5   .   3   2   1   4   1   
  Demolisher               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   1   
  Hunter                   10   | .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   6   .   
  Programmer               16   | .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   1   .   .   .   .   1   5   4   .   
  Heavy                    3    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Decomposer               2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Butcher                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Mutant                   3    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           7    | .   4   2   5   5   6   7   5   4   .   4   5   4   4   .   1   1   2   2   3   4   7   7   2   
  Combat Bots Only         6    | .   4   2   5   4   6   5   5   4   .   4   4   4   4   .   1   1   2   2   3   3   4   6   2   
Max Kills in Single Turn   4    | .   2   1   3   2   2   3   2   3   .   2   1   2   4   .   1   1   2   2   1   2   3   3   1   
  Gunslinging              2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
  Exploded                 4    | .   .   .   .   2   2   3   2   3   .   2   .   2   4   .   .   .   .   .   .   .   2   2   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Revision 17 (-5/Cetus)
  A7 (-5/Cetus)

 Combat                          | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   -3   
--------                   Run   | Jun  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Res  Arm  
Damage Taken               26940 | .    563  234  1132 351  2258 1381 702  641  .    1110 1632 828  422  .    842  140  1200 397  45   1623 2849 6906 1684 
  Core                     2626  | .    69   63   138  14   114  105  95   60   .    85   108  .    28   .    33   17   84   26   .    106  181  969  331  
  Absorbed by Shields      1021  | .    .    .    .    .    .    .    .    .    .    .    .    194  .    .    .    50   94   94   .    .    .    466  123  
  Reduced by Siege Mode    405   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    111  173  121  .    
  Redirected to Shielding  219   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    64   155  
  Regen/Repaired (Parts)   395   | .    .    .    36   .    .    359  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         72    | 100  .    47   .    62   79   .    .    .    .    50   .    .    .    .    80   .    .    .    .    76   84   .    .    
Volleys Fired              809   | .    35   16   74   12   83   75   39   33   .    35   37   41   14   .    7    8    46   16   6    36   67   96   33   
  Largest                  3     | .    2    2    3    3    3    2    3    2    .    3    3    3    2    .    2    2    3    3    3    3    3    3    3    
  Hottest                  334   | .    46   46   69   66   80   85   83   53   .    148  145  196  106  .    106  120  173  240  105  105  105  334  296  
Shots Fired                1649  | .    70   31   221  27   179  95   70   52   .    77   66   70   25   .    14   14   96   37   18   87   165  196  39   
  Gun                      1219  | .    70   31   221  24   141  20   44   38   .    45   23   .    .    .    .    7    54   33   18   85   163  180  22   
  Cannon                   358   | .    .    .    .    .    27   65   14   8    .    24   43   66   24   .    14   6    42   .    .    .    .    8    17   
  Launcher                 72    | .    .    .    .    3    11   10   12   6    .    8    .    4    1    .    .    1    .    4    .    2    2    8    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1372  | .    70   31   221  24   168  85   44   38   .    45   54   44   23   .    14   10   58   32   18   85   158  144  6    
  Thermal                  197   | .    .    .    .    .    .    .    14   8    .    24   12   22   1    .    .    3    38   1    .    .    5    36   33   
  Explosive                55    | .    .    .    .    3    11   10   12   6    .    3    .    .    .    .    .    1    .    .    .    2    2    5    .    
  Electromagnetic          25    | .    .    .    .    .    .    .    .    .    .    5    .    4    1    .    .    .    .    4    .    .    .    11   .    
  Robot Hit Streak         38    | .    10   12   13   8    20   9    17   20   .    11   18   11   14   .    3    4    15   5    8    38   26   16   18   
  Robot Miss Streak        7     | .    4    2    3    2    4    3    3    2    .    7    2    5    7    .    4    3    3    7    1    1    4    4    1    
  Penetration Max          1     | .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    1    .    1    1    1    .    
  Secondary Targets        16    | .    1    .    5    1    1    .    1    .    .    1    .    .    .    .    .    .    .    1    .    1    3    1    .    
    Max Gunslinging Chain  2     | .    1    .    2    1    1    .    1    .    .    1    .    .    .    .    .    .    .    1    .    1    1    1    .    
  Capacitor                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Shots Hit Robots           1135  | .    53   28   157  17   124  60   47   39   .    44   49   52   18   .    14   10   76   15   13   42   118  127  32   
  Core Hits                709   | .    38   11   76   19   65   54   40   22   .    31   18   59   40   .    6    4    38   21   5    24   52   77   9    
  Critical Kills           22    | .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    5    8    1    .    
  Critical Parts Destroyed 34    | .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    5    1    5    16   5    .    
  Critical Strikes         80    | .    2    1    1    .    2    10   .    .    .    .    4    1    .    .    .    .    1    8    4    10   26   8    2    
    Burn                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Destroy                61    | .    2    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    8    4    10   26   8    .    
    Blast                  16    | .    .    .    .    .    2    10   .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              53    | .    .    .    3    1    .    3    .    39   .    .    .    2    2    1    .    .    .    .    .    1    .    .    1    
  Impact                   53    | .    .    .    3    1    .    3    .    39   .    .    .    2    2    1    .    .    .    .    .    1    .    .    1    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            2     | .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           39626 | .    794  521  2496 666  3666 4592 2349 1566 .    1566 2006 1941 695  .    201  306  2547 1289 368  1433 4127 5444 1053 
  Guns                     18612 | .    741  520  2491 226  1333 291  572  566  .    567  306  .    .    .    .    108  1016 696  368  1378 3685 3311 437  
  Cannons                  10689 | .    .    .    .    .    1109 2522 309  165  .    384  1684 1499 589  .    201  154  1299 .    .    .    .    158  616  
  Explosions               9936  | .    53   .    .    426  1204 1720 1468 751  .    615  .    332  106  .    .    44   207  593  .    .    442  1975 .    
  Melee                    194   | .    .    .    .    .    .    .    .    84   .    .    .    110  .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  195   | .    .    1    5    14   20   59   .    .    .    .    16   .    .    .    .    .    25   .    .    55   .    .    .    
  Kinetic                  24969 | .    741  520  2491 226  2442 2813 572  566  .    567  1744 1039 549  .    201  152  1113 696  368  1378 3685 2931 175  
  Thermal                  5086  | .    21   .    .    .    .    .    309  165  .    416  246  460  67   .    .    110  1409 293  .    .    92   620  878  
  Explosive                7690  | .    .    .    .    426  1204 1720 1468 751  .    260  .    .    .    .    .    44   .    .    .    .    350  1467 .    
  Electromagnetic          1492  | .    32   .    .    .    .    .    .    .    .    323  .    332  79   .    .    .    .    300  .    .    .    426  .    
  Impact                   194   | .    .    .    .    .    .    .    .    84   .    .    .    110  .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         63    | .    .    .    .    .    3    .    .    .    .    .    .    4    4    .    1    .    .    56   60   63   11   15   31   
  Average Corruption       12    | .    .    .    .    .    2    .    .    .    .    .    .    4    3    .    1    .    .    51   58   61   9    4    23   
  Corruption Purged        8     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    4    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  272   | .    .    .    .    .    8    .    .    .    .    .    .    77   37   .    5    .    .    26   10   52   29   8    20   
    Message Errors         68    | .    .    .    .    .    3    .    .    .    .    .    .    20   7    .    2    .    .    6    3    10   7    2    8    
    Matter Fused           64    | .    .    .    .    .    2    .    .    .    .    .    .    26   9    .    1    .    .    7    2    8    7    .    2    
    Heat Flow Errors       28    | .    .    .    .    .    .    .    .    .    .    .    .    3    8    .    .    .    .    1    1    6    4    2    3    
    Energy Discharges      27    | .    .    .    .    .    1    .    .    .    .    .    .    9    2    .    1    .    .    3    2    7    1    1    .    
    Data Loss (minor)      30    | .    .    .    .    .    1    .    .    .    .    .    .    8    4    .    .    .    .    3    2    4    4    1    3    
    Data Loss (major)      14    | .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    1    .    .    2    .    2    2    1    1    
    Misfires               12    | .    .    .    .    .    .    .    .    .    .    .    .    6    1    .    .    .    .    1    .    1    2    .    1    
    Alerts                 8     | .    .    .    .    .    1    .    .    .    .    .    .    2    2    .    .    .    .    1    .    1    1    .    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Weapon Failures        20    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    12   1    1    2    
Overload Shots             8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    6    1    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Overflow Damage            1309  | .    .    .    .    3    148  381  21   122  .    28   145  110  21   .    .    4    34   61   .    .    52   164  15   
  Projectiles              722   | .    .    .    .    .    142  337  20   .    .    12   145  .    21   .    .    .    30   .    .    .    .    .    15   
  Explosions               400   | .    .    .    .    3    6    44   1    45   .    16   .    .    .    .    .    4    4    61   .    .    52   164  .    
  Melee                    187   | .    .    .    .    .    .    .    .    77   .    .    .    110  .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 36    | .    .    .    .    1    7    10   .    .    .    .    3    3    1    .    7    .    3    .    .    1    .    .    .    
  Impact                   4     | .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    
  Kinetic                  29    | .    .    .    .    .    6    9    .    .    .    .    3    2    1    .    7    .    1    .    .    .    .    .    .    
  Secondary                3     | .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    
Self-Inflicted Damage      1290  | .    71   .    .    52   67   214  35   78   .    21   .    .    .    .    .    .    49   .    .    166  246  291  .    
  Shots                    30    | .    2    .    .    2    2    4    1    2    .    2    .    .    .    .    .    .    1    .    .    2    3    9    .    
  Rammed                   24    | .    1    1    2    2    2    4    .    .    .    .    2    .    .    .    .    .    3    .    .    5    .    2    .    
Targets Rammed             27    | .    1    1    2    4    3    4    .    .    .    .    2    .    .    .    .    .    3    .    .    5    .    2    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  3     | .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        413   | .    20   10   186  88   60   60   88   75   .    364  207  308  194  .    192  153  194  184  133  208  339  398  413  
  Average Temperature      76    | .    6    3    60   47   13   15   29   27   .    120  76   80   71   .    86   56   69   41   31   81   96   158  177  
  Received Heat Transfer   4586  | .    216  135  522  45   558  270  258  168  .    393  405  153  192  .    120  18   204  53   .    27   387  403  59   
  Effects                  13    | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    6    4    
    Shutdowns              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
    Energy Bleed           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Interference           4     | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Damage (minor)         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
    Damage (major)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Siege Activations          18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    7    5    .    
  Total Turns              272   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    61   116  86   .    
  Longest Duration         53    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    30   48   53   .    
Robots Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Parts Fried              8     | .    .    .    .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    1    .    .    .    3    .    
  Impact Corruptions       9     | .    .    .    .    .    1    .    .    5    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             2     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Heat Transferred         3472  | .    50   .    .    .    .    .    407  222  .    272  111  .    50   .    .    .    250  200  .    .    50   633  1227 
Parts Sabotaged            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      9     | .    1    .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    1    1    .    .    .    2    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   -3   
-------                    Run  | Jun  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Res  Arm  
Peak Influence             1107 | .    353  148  584  274  416  821  .    .    .    .    658  .    .    .    .    111  612  1107 601  790  751  279  115  
  Initial                  442  | .    .    108  19   195  .    22   .    .    .    .    334  .    .    .    .    9    53   316  442  210  387  135  29   
  Average                  268  | .    210  73   259  122  220  265  .    .    .    .    398  .    .    .    .    42   289  744  579  352  424  120  39   
Maximum Alert Level        4    | .    1    .    2    1    2    3    .    .    .    .    2    .    .    .    .    .    2    4    2    3    3    1    .    
  Low Security (%)         44   | 100  41   100  37   86   30   59   .    .    .    .    .    .    .    .    .    100  36   .    .    1    7    93   100  
  Level 1                  32   | .    58   .    45   13   67   2    .    .    .    .    58   .    .    .    .    .    33   6    .    89   45   6    .    
  Level 2                  17   | .    .    .    16   .    2    25   .    .    .    .    40   .    .    .    .    .    29   36   100  2    35   .    .    
  Level 3                  4    | .    .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    38   .    6    10   .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          52   | .    4    .    5    1    7    10   .    .    .    .    7    .    .    .    .    1    4    .    .    1    4    6    2    
  Investigation            15   | .    3    .    3    .    2    3    .    .    .    .    1    .    .    .    .    1    2    .    .    .    .    .    .    
  Extermination            9    | .    .    .    .    .    .    3    .    .    .    .    1    .    .    .    .    .    .    .    .    .    3    2    .    
  Reinforcement            17   | .    1    .    1    1    2    4    .    .    .    .    1    .    .    .    .    .    2    .    .    1    1    1    2    
  Assault                  2    | .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 9    | .    .    .    .    .    3    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    3    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    1    .    
Construction Impeded       2    | .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  
---------                  Run  | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm 
Distress Signals           23   | .   .   .   4   .   5   3   .   .   .   .   .   .   .   .   .   .   2   2   .   1   .   6   .   
Communications Jammed      122  | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   4   42  70  .   
  Distress Signals         111  | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   4   42  64  .   
Times Spotted              420  | .   24  4   38  18  41  40  19  14  .   20  15  18  9   .   3   1   38  25  4   8   28  41  12  
  Peak Tracking Total      15   | .   4   2   7   13  6   5   5   4   .   5   3   5   4   .   1   1   3   9   2   3   4   15  4   
  Tactical Retreats        22   | .   1   .   2   .   1   1   .   .   .   2   .   5   .   .   1   .   1   .   .   .   4   4   .   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  
-------                    Run  | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm 
Traps Triggered            15   | .   2   .   1   .   1   3   .   .   .   .   3   .   .   .   .   .   3   .   .   .   2   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                9    | .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   
Most Traps Carried         8    | .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  
----------                 Run  | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm 
Machines Disabled          45   | .   1   .   1   1   2   2   1   1   .   .   3   .   2   .   .   .   5   3   1   11  7   3   1   
  Max in Single Turn       4    | .   1   .   1   1   2   1   1   1   .   .   1   .   1   .   .   .   1   1   .   4   3   1   1   
  Garrison Access          5    | .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  
---------                  Run  | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm 
Machines Accessed          47   | .   6   .   5   .   8   8   1   2   4   .   3   .   1   .   .   1   3   .   .   1   2   .   2   
  Terminals                21   | .   4   .   3   .   5   3   .   .   .   .   2   .   .   .   .   .   2   .   .   .   1   .   1   
  Fabricators              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          4    | .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Recycling Units          6    | .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   .   
Total Hacks                144  | .   16  .   16  .   27  18  1   8   30  .   8   .   1   .   .   1   9   .   .   1   2   .   6   
  Successful               88   | .   9   .   7   .   17  6   1   8   30  .   2   .   1   .   .   1   3   .   .   1   1   .   1   
  Failed                   56   | .   7   .   9   .   10  12  .   .   .   .   6   .   .   .   .   .   6   .   .   .   1   .   5   
    Catastrophic           7    | .   1   .   1   .   2   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   61   | .   11  .   8   .   17  8   .   .   .   .   5   .   .   .   .   1   8   1   .   .   2   .   .   
  Terminals                61   | .   13  .   10  .   18  5   .   .   .   .   6   .   .   .   .   .   6   .   .   .   1   .   2   
  Fabricators              2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          16   | .   .   .   5   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Recycling Units          9    | .   3   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   .   
  Scanalyzers              7    | .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   1   4   .   .   .   .   2   .   .   .   .   .   .   .   .   1   1   .   .   
Terminal Hacks             60   | .   6   .   3   .   7   .   1   8   30  .   .   .   1   .   .   .   2   .   .   .   1   .   1   
  Record                   18   | .   .   .   .   .   .   .   .   7   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           11   | .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           6    | .   3   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        10   | .   3   .   2   .   2   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                5    | .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   
  Alert Level              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Unreport Threat          2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       7    | .   .   .   3   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           4    | .   .   .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   3    | .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 6    | .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Seal Access              3    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         12   | .   3   .   1   .   3   1   .   .   .   .   2   .   .   .   .   1   1   .   .   .   .   .   .   
  Terminals                5    | .   1   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
    Track                  1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 3    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
    Operators              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Tunnel                 5    | .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Jam                    2    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         27   | .   4   .   4   .   6   6   .   .   .   .   3   .   .   .   .   .   2   .   .   .   1   .   1   
  Full Trace Events        2    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  8    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   28   | .   .   .   .   .   3   .   .   .   11  .   .   .   .   14  .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             3    | .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     90   | .   .   .   26  .   .   64  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  
------------               Run  | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             24   | .   .   .   .   .   .   .   1   .   .   .   .   1   4   .   .   1   14  .   .   .   .   .   3   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   -3   
--------                   Run   | Jun  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Res  Arm  
Total Allies               42    | .    .    .    .    1    .    .    1    .    .    1    3    1    4    .    .    1    25   1    .    .    1    .    3    
  Largest Group            16    | .    .    .    .    1    1    .    1    .    .    1    3    1    4    4    4    1    16   12   2    2    1    .    3    
  Highest-Rated Group      769   | .    .    .    .    31   31   .    16   .    .    96   93   29   85   85   85   29   769  719  135  135  26   .    126  
  Highest-Rated Ally       159   | .    .    .    .    31   31   .    16   .    .    96   31   29   25   25   25   29   159  159  96   96   26   .    42   
Total Orders               27    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    4    .    5    2    .    5    7    2    1    
  STAY                     7     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    2    1    .    1    .    .    .    
  FOLLOW                   4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    1    .    .    .    .    .    
  RETURN                   16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    4    7    2    1    
Ally Attacks               382   | .    .    .    .    .    6    .    .    .    .    14   30   8    .    .    13   5    169  104  13   16   .    .    4    
  Total Damage             10308 | .    .    .    .    .    43   .    .    .    .    420  510  139  .    .    477  95   4008 3507 409  587  .    .    113  
  Kills                    67    | .    .    .    .    .    1    .    .    .    .    5    5    .    .    .    1    .    29   23   1    1    .    .    1    
Allies Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  
-------                    Run  | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Arm 
Robot Analysis Total       6    | .   3   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    16   | .   .   2   .   1   .   .   3   2   .   2   .   2   1   1   2   .   .   .   .   .   .   .   .   
Drone Launches             15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   3   7   2   1   
  Drone Recoveries         15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   3   7   2   1   

 Exploration                     | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   -3   
-------------              Run   | Jun  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Res  Arm  
Turns Passed               33668 | 87   993  744  1642 1374 1890 2721 2447 2025 132  1576 1086 3844 2209 1387 1980 338  2309 602  203  686  1813 1243 337  
Spaces Moved               15638 | 50   517  427  703  710  649  1358 1034 1108 81   787  497  1449 1064 812  1078 184  828  308  95   280  847  554  218  
  Core                     20    | 3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   5    
  Treads                   14887 | 47   517  427  452  710  649  1358 1034 1108 81   787  497  1449 1064 812  1078 184  828  308  95   280  847  275  .    
  Legs                     251   | .    .    .    251  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   234   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    234  .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   246   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    33   213  
  Fastest Speed            21    | 50   160  160  145  145  235  163  162  164  164  164  168  250  168  168  165  165  160  160  160  160  160  26   21   
  Average Speed            183   | 153  160  160  168  182  237  169  216  164  164  183  181  250  186  168  179  165  220  160  160  160  161  129  55   
  Slowest Speed            330   | 160  160  160  330  233  320  243  325  164  164  246  250  250  250  168  248  165  246  160  160  160  162  205  250  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       63    | 4    89   98   65   99   59   38   97   91   69   98   17   97   95   82   75   6    87   71   79   32   30   20   14   
  Regions Visited          23
    Branch Regions         15
  Pre-discovered Areas     10    | .    2    1    1    .    1    .    1    .    1    .    .    .    .    1    1    1    .    .    .    .    .    .    .    
  Known Exits Taken        18    | .    .    .    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      5     | 1    1    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             28    | .    .    1    .    3    .    .    3    3    .    4    .    3    4    3    4    .    .    .    .    .    .    .    .    
Spaces Dug                 265   | .    .    .    2    14   1    10   .    31   .    .    .    1    .    .    .    11   .    .    .    178  9    8    .    
Terrain Destroyed          1036  | .    4    .    2    44   86   82   79   78   .    41   8    10   8    .    .    11   7    27   4    378  112  54   1    
  Melee                    38    | .    .    .    2    1    .    2    .    31   .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    
  Projectile               193   | .    .    .    .    .    8    30   3    .    .    6    8    9    .    .    .    .    4    12   4    39   57   12   1    
  AOE                      804   | .    4    .    .    43   78   50   76   47   .    35   .    .    8    .    .    11   3    15   .    338  54   42   .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   -3   
---------                  Run   | Jun  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Res  Arm  
Total                      18892 | 57   613  457  991  757  829  1650 1191 1193 80   857  611  1605 1258 836  1109 203  1216 390  132  434  1154 881  388  
  Wait                     1310  | .    45   9    139  12   25   116  72   .    .    10   31   56   121  8    7    1    129  23   15   87   181  140  83   
  Move                     15608 | 49   516  426  702  709  648  1357 1033 1107 80   786  496  1448 1063 811  1077 183  827  305  94   280  846  553  212  
  Hop                      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    
  Pick Up                  227   | 2    6    2    30   8    28   41   3    3    .    5    8    20   3    4    5    1    13   12   5    5    11   11   1    
  Fast Attach              129   | 6    2    .    10   .    4    9    1    1    .    3    7    .    4    2    3    1    8    10   .    1    6    39   12   
  Attach                   118   | .    4    2    8    2    15   6    3    2    .    7    7    4    .    3    3    2    12   1    1    2    10   19   5    
  Detach                   14    | .    .    .    1    .    1    .    .    .    .    .    3    .    .    .    .    .    2    .    .    .    .    4    3    
  Swap                     139   | .    .    .    2    6    9    16   4    4    .    8    6    6    3    .    3    4    7    4    6    14   24   12   1    
  Drop                     183   | .    4    1    20   3    13   23   2    4    .    3    10   16   7    7    4    2    15   18   5    4    9    4    9    
  Fire                     809   | .    35   16   74   12   83   75   39   33   .    35   37   41   14   .    7    8    46   16   6    36   67   96   33   
  Melee                    53    | .    .    .    3    1    .    3    .    39   .    .    .    2    2    1    .    .    .    .    .    1    .    .    1    
  Ram                      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    24    | .    1    1    2    4    3    4    .    .    .    .    2    .    .    .    .    .    3    .    .    4    .    .    .    
  Escape Stasis            10    | .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    6    .    .    .    .    .    .    
  Rewire                   253   | .    .    .    .    .    .    .    34   .    .    .    .    3    41   .    .    1    148  .    .    .    .    1    25   
  Trap                     9     | .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-10/Mines (discovered 3 exits: *Mat x2 / [*Exi])
-9/Materials (discovered 3 exits: *Mat x2 / *Min)
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac / *Sto x2)
-7/Factory (discovered 3 exits: *Fac x2 / *Low)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 4 exits: Fac x3 / *Low)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 4 exits: Fac / Upp / *Ext x2)
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d)
-4/Factory (discovered 6 exits: *Res x4 / Upp x2)
-3/Research (discovered 3 exits: Res x2 / *Arm)
-3/Armory

 History 
---------
  Turn | Location           | Event
     4 | -11/Junkyard       | Discovered new exit (range 16)
    88 | -11/Junkyard       | Entered Materials
   317 | -10/Materials      | Build established: Mutant
   337 | -10/Materials      | Discovered new exit (range 15)
   628 | -10/Materials      | Discovered new exit (range 16)
  1009 | -10/Materials      | Discovered new exit (range 12)
  1081 | -10/Materials      | Entered Mines
  1134 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  1302 | -10/Mines          | Learned location of Zion (-6)
  1550 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1552 | -10/Mines          | Discovered new exit (range 5)
  1661 | -10/Mines          | Discovered new exit (range 6)
  1688 | -10/Mines          | Core integrity fell below 50%
  1774 | -10/Mines          | Learned location of 1 exit from Materials
  1790 | -10/Mines          | Discovered new exit (range 8)
  1825 | -10/Mines          | Entered Materials
  1825 | -9/Materials       | Evolved 2 slots: Propulsion x1, Weapon x1
  1826 | -9/Materials       | Identified exit to Mines
  2133 | -9/Materials       | Build established: Gunner
  2405 | -9/Materials       | Discovered new exit (range 16)
  2934 | -9/Materials       | Discovered new exit (range 11)
  3235 | -9/Materials       | Build established: Tank
  3345 | -9/Materials       | Repaired Assault Rifle
  3425 | -9/Materials       | First assault squad dispatched
  3467 | -9/Materials       | Entered Mines
  3499 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  3892 | -9/Mines           | Assembled infested the area
  3897 | -9/Mines           | Assisted by a Guerilla fighting off Assembled
  3974 | -9/Mines           | Build established: Mutant
  4042 | -9/Mines           | Discovered new exit (range 5)
  4279 | -9/Mines           | Build established: Tank
  4497 | -9/Mines           | Discovered new exit (range 5)
  4689 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  4841 | -9/Mines           | Entered Materials
  4841 | -8/Materials       | Accompanied by 1 ally
  4841 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  4842 | -8/Materials       | Identified exit to Storage
  5254 | -8/Materials       | Build established: Gunner
  5461 | -8/Materials       | Garrison activated, responded to threat
  5562 | -8/Materials       | Lost 8 parts (1p2n2u3w)
  5641 | -8/Materials       | Lost 3 parts (2n1w)
  5730 | -8/Materials       | Discovered new exit (range 16)
  5942 | -8/Materials       | Discovered exit to Storage (range 16)
  5985 | -8/Materials       | Build established: Scavenger-Gunner
  6731 | -8/Materials       | Entered Factory
  6731 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  7169 | -7/Factory         | Build established: Skirmisher
  7626 | -7/Factory         | Discovered new exit (range 15)
  7650 | -7/Factory         | Identified exit to Factory
  7796 | -7/Factory         | Repaired Huge Storage Unit
  7838 | -7/Factory         | Repaired Hvy. Assault Cannon
  7939 | -7/Factory         | Build established: Mutant
  9356 | -7/Factory         | Discovered exit to Factory (range 5)
  9424 | -7/Factory         | Discovered new exit (range 15)
  9450 | -7/Factory         | Identified exit to Lower Caves
  9452 | -7/Factory         | Entered Lower Caves
 10055 | -7/Lower Caves     | Learned location of 1 exit from Factory
 10096 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 10312 | -7/Lower Caves     | Build established: Skirmisher
 10347 | -7/Lower Caves     | Discovered new exit (range 10)
 10516 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
 11074 | -7/Lower Caves     | Build established: Mutant
 11894 | -7/Lower Caves     | Identified exit to Lower Caves
 11899 | -7/Lower Caves     | Entered another Lower Caves area
 11952 | -7/Lower Caves     | Discovered exit to Factory (range 9)
 12278 | -7/Lower Caves     | Encountered a Warlord checkpoint
 12561 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 12809 | -7/Lower Caves     | Learned 8 Factory zone layouts
 12810 | -7/Lower Caves     | Learned 8 Research zone layouts
 12810 | -7/Lower Caves     | Learned Factory security intel
 12810 | -7/Lower Caves     | Learned Armory terminal intel
 12810 | -7/Lower Caves     | Learned Extension security intel
 12810 | -7/Lower Caves     | Learned Research garrison access intel
 12893 | -7/Lower Caves     | Discovered new exit (range 8)
 12974 | -7/Lower Caves     | Identified exit to Data Miner
 13209 | -7/Lower Caves     | Learned Factory security intel
 13924 | -7/Lower Caves     | Entered Data Miner
 13924 | -7/Data Miner      | Discovered new exit (range 6)
 13956 | -7/Data Miner      | Met Data Miner
 13985 | -7/Data Miner      | Learned location of Section 7 (-2)
 13985 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 14010 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 14054 | -7/Data Miner      | Identified exit to Proximity Caves
 14056 | -7/Data Miner      | Entered Proximity Caves
 14056 | -6/Proximity Caves | Learned 4 Factory zone layouts
 14066 | -6/Proximity Caves | Learned Factory emergency access door positions
 14234 | -6/Proximity Caves | Escorted by Enhanced Grunt
 14235 | -6/Proximity Caves | Spotter reported a threat
 14290 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 14398 | -6/Proximity Caves | Spotter reported a threat
 14688 | -6/Proximity Caves | Build established: Derelict-Mutant
 14847 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 14895 | -6/Proximity Caves | Lost 4 parts (1n1u2w)
 15632 | -6/Proximity Caves | Entered Factory
 15632 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 15633 | -6/Factory         | Identified exit to Factory
 15634 | -6/Factory         | Identified exit to Lower Caves
 15848 | -6/Factory         | Allied Derelicts emerged from ambush trap array
 15982 | -6/Factory         | Search patrols dispatched
 16148 | -6/Factory         | Garrison activated, responded to threat
 16317 | -6/Factory         | Found Prototype Device
 16682 | -6/Factory         | First assault squad dispatched
 16718 | -6/Factory         | Entered Lower Caves
 16826 | -6/Lower Caves     | Build established: Mutant
 17035 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 17972 | -6/Lower Caves     | Build established: Scavenger-Mutant
 18360 | -6/Lower Caves     | Spotted B-75 Beast
 18592 | -6/Lower Caves     | Destroyed B-75 Beast
 19095 | -6/Lower Caves     | Learned 4 Factory zone layouts
 19197 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 19230 | -6/Lower Caves     | Build established: Scavenger-Skirmisher
 20222 | -6/Lower Caves     | Discovered new exit (range 15)
 20239 | -6/Lower Caves     | Learned 12 Factory zone layouts
 20254 | -6/Lower Caves     | Identified exit to Lower Caves
 20562 | -6/Lower Caves     | Entered another Lower Caves area
 20735 | -6/Lower Caves     | Discovered exit to Factory (range 15)
 21150 | -6/Lower Caves     | Learned Factory garrison access intel
 21360 | -6/Lower Caves     | Attacked by a delusional Derelict stockpiling parts
 21378 | -6/Lower Caves     | Build established: Scavenger-Mutant
 22279 | -6/Lower Caves     | Discovered new exit (range 9)
 22315 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 22480 | -6/Lower Caves     | Attacked by a delusional Derelict stockpiling Unaware
 22762 | -6/Lower Caves     | Identified exit to Zion
 22771 | -6/Lower Caves     | Entered Zion
 22771 | -6/Zion            | Accompanied by 4 allies
 22901 | -6/Zion            | Discovered new exit (range 11)
 23082 | -6/Zion            | Given the Hacking Drone Bay
 23084 | -6/Zion            | Found Prototype Device
 23120 | -6/Zion            | Given A8's code to call for help
 23211 | -6/Zion            | Learned location of 1 exit from Factory
 24145 | -6/Zion            | Identified exit to Proximity Caves
 24158 | -6/Zion            | Entered Proximity Caves
 24158 | -5/Proximity Caves | Accompanied by 4 allies
 25604 | -5/Proximity Caves | Learned Factory trap positions
 25757 | -5/Proximity Caves | Discovered exit to Factory (range 10)
 25944 | -5/Proximity Caves | Spotted B-75 Beast
 26138 | -5/Proximity Caves | Entered Factory
 26138 | -5/Factory         | Evolved 2 slots: Utility x2
 26139 | -5/Factory         | Identified exit to Extension
 26140 | -5/Factory         | Identified exit to Upper Caves
 26140 | -5/Factory         | Identified exit to Factory
 26141 | -5/Factory         | Loaded intel: 83 trap records
 26143 | -5/Factory         | Loaded intel: 4 garrison access locations
 26243 | -5/Factory         | Identified Hacking Drone Bay
 26467 | -5/Factory         | Incoming investigation squad redirected
 26476 | -5/Factory         | Entered Extension
 26476 | -5/Extension       | Accompanied by 1 ally
 26708 | -5/Extension       | Rescued a captive Derelict
 26709 | -5/Extension       | Rescued a captive Derelict
 26892 | -5/Extension       | Rescued a captive Derelict
 26894 | -5/Extension       | Rescued a captive Derelict
 26951 | -5/Extension       | Disrupted transfer network
 27141 | -5/Extension       | Rescued A7
 27235 | -5/Extension       | Enhanced Grunt warped into view, answering call for help
 27237 | -5/Extension       | Enhanced Grunt warped into view, answering call for help
 27299 | -5/Extension       | Rescued a captive Derelict
 27300 | -5/Extension       | Rescued a captive Derelict
 27306 | -5/Extension       | Incoming investigation squad redirected
 27884 | -5/Extension       | Spotted B-75 Beast
 27893 | -5/Extension       | Destroyed B-75 Beast
 27916 | -5/Extension       | Spotted B-75 Beast
 27927 | -5/Extension       | Allies destroyed B-75 Beast
 28018 | -5/Extension       | Discovered exit to Factory (range 3)
 28072 | -5/Extension       | Rescued a captive Derelict
 28173 | -5/Extension       | Build established: Scavenger-Tank
 28276 | -5/Extension       | Rescued a captive Derelict
 28700 | -5/Extension       | Discovered exit to Factory (range 10)
 28702 | -5/Extension       | Discovered new exit (range 6)
 28762 | -5/Extension       | Identified exit to Cetus
 28785 | -5/Extension       | Entered Cetus
 28785 | -5/Cetus           | Accompanied by 12 allies (A7)
 28790 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 28811 | -5/Cetus           | Spotted Cetus Guard
 28811 | -5/Cetus           | Spotted Cetus Guard
 28814 | -5/Cetus           | Spotted Cetus Guard
 28816 | -5/Cetus           | Spotted Cetus Guard
 28818 | -5/Cetus           | Allies destroyed Cetus Guard
 28824 | -5/Cetus           | Destroyed Cetus Guard
 28824 | -5/Cetus           | Allies destroyed Cetus Guard
 28829 | -5/Cetus           | Allies destroyed Cetus Guard
 28861 | -5/Cetus           | System corruption reached 10%
 28890 | -5/Cetus           | System corruption reached 30%
 28995 | -5/Cetus           | Started Cetus Manufacturing Module
 29014 | -5/Cetus           | Escorted A7 to Cetus Mainframe
 29020 | -5/Cetus           | Manufactured an Enhanced Grunt
 29044 | -5/Cetus           | Cetus Manufacturing Module disabled
 29128 | -5/Cetus           | Discovered new exit (range 16)
 29151 | -5/Cetus           | Identified exit to Archives
 29189 | -5/Cetus           | Spotted Cetus Guard
 29189 | -5/Cetus           | Spotted Cetus Guard
 29193 | -5/Cetus           | Spotted Cetus Guard
 29197 | -5/Cetus           | Allies destroyed Cetus Guard
 29198 | -5/Cetus           | Spotted Cetus Guard
 29203 | -5/Cetus           | Discovered exit to Factory (range 15)
 29211 | -5/Cetus           | Destroyed Cetus Guard
 29214 | -5/Cetus           | Allies destroyed Cetus Guard
 29215 | -5/Cetus           | Allies destroyed Cetus Guard
 29216 | -5/Cetus           | Met Revision 17
 29228 | -5/Cetus           | Destroyed Revision 17
 29317 | -5/Cetus           | Build established: Scavenger-Gunner
 29376 | -5/Cetus           | Destroyed A7
 29381 | -5/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 29387 | -5/Cetus           | Entered Archives
 29387 | -5/Archives        | Accompanied by 2 allies
 29493 | -5/Archives        | Discovered exit to Factory (range 15)
 29515 | -5/Archives        | Discovered new exit (range 16)
 29534 | -5/Archives        | Discovered new exit (range 15)
 29578 | -5/Archives        | Identified exit to Hub_04(d)
 29590 | -5/Archives        | Entered Hub_04(d)
 29590 | -5/Hub_04(d)       | Accompanied by 2 allies
 29739 | -5/Hub_04(d)       | Build established: Scavenger-Skirmisher
 29965 | -5/Hub_04(d)       | Discovered exit to Factory (range 11)
 30223 | -5/Hub_04(d)       | Network Hub disabled
 30230 | -5/Hub_04(d)       | Network Hub disabled
 30276 | -5/Hub_04(d)       | Entered Factory
 30276 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 31277 | -4/Factory         | System corruption reached 10%
 31366 | -4/Factory         | Build established: Scavenger-Tank
 31499 | -4/Factory         | Identified exit to Upper Caves
 31500 | -4/Factory         | Identified exit to Research
 31764 | -4/Factory         | Build established: Scavenger-Mutant
 32077 | -4/Factory         | Spotted B-86 Titan
 32089 | -4/Factory         | Entered Research
 32089 | -3/Research        | Evolved 2 slots: Utility x2
 32090 | -3/Research        | Identified exit to Research
 32090 | -3/Research        | Identified exit to Armory
 32091 | -3/Research        | Loaded intel: 4 garrison access locations
 32190 | -3/Research        | Spotted B-86 Titan
 32821 | -3/Research        | Released all parts (5)
 32860 | -3/Research        | Lost 24 parts (4p8n6u6w)
 33162 | -3/Research        | Released all parts (8)
 33176 | -3/Research        | Lost 17 parts (1p6n5u5w)
 33237 | -3/Research        | Core integrity fell below 50%
 33244 | -3/Research        | Cargo convoy interrupted
 33272 | -3/Research        | Incoming assault squad redirected
 33297 | -3/Research        | Lost 5 parts (2p2n1w)
 33314 | -3/Research        | System corruption reached 10%
 33315 | -3/Research        | Found Prototype Device
 33315 | -3/Research        | Identified Exp. Shield Generator
 33327 | -3/Research        | Found Prototype Device
 33327 | -3/Research        | Identified Exp. Thermal Defense Suite
 33332 | -3/Research        | Entered Armory
 33333 | -3/Armory          | Loaded intel: 10 terminal locations
 33424 | -3/Armory          | Core integrity fell below 20%
 33518 | -3/Armory          | Lost 7 parts (1p4u2w)
 33531 | -3/Armory          | System corruption reached 30%
 33545 | -3/Armory          | Found Unknown Device
 33545 | -3/Armory          | Identified Quantum Capacitor
 33640 | -3/Armory          | Spotted B-86 Titan
 33667 | -3/Armory          | Released all parts (3)
 33669 | -3/Armory          | Destroyed by H-71 Marshal with Heavy Mass Driver

 Last Messages 
---------------
33646_ Dropped Prc. Energy Filter.
33648_ Slug penetrates Wall.
33652_ ALERT: Suspicious intruders detected, dispatching Cutter
  reinforcements to area.
33653_ B-86 Titan activates siege mode.
33656_ Knocked back.
33659_ Dropped Med. Treads.
33661_ LA :0RIDXRTIUQOI73GMDE,O9PICUL|AHK B1S
33661_ Cld. Q-thruster destroyed.
33661_ Knocked back.
33661_ E-15 Imp knocked back.
33662_ Acquired 4 matter.
33662_ Cld. Q-thruster blown off. <x2>
33662_ E-15 Imp destroyed.
33664_ Knocked back.
33667_ Adv. Remote Shield destroyed.
33667_ Released Adv. Matter Compressor.
33667_ Released Exp. Reaction Control System.
33667_ Released Broken Cld. Q-thruster.
33669_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
| ??????????                                         |
| ??????????????##########  #"##########+########### |
| ???????????????????????#  #      #         #?????? |
| ???????????????????????#  #      # """ """ #?????? |
| ???????????????????????#  #      # "R  """ #?????? |
| ???????????????????????#  # """" # """ """ #?????? |
| ???????????????????????#  + "]]" #  ""     #?????? |
| ???????????????????????#  # "]]" #         #?????? |
| ???????????????????????#  # "]]" #         #?????? |
| ???????????????????????#  # """  #         #?????? |
| ???????????????????????#  #      ###########?????? |
| ???????????????????????#  #      #???????????????? |
| ???????????????????????#  #      #???????????????? |
| ???????????????????????#  #      ############????  |
| ???????????????????????#  #      +          #????  |
| ???????????????????????#  #      ########## #???   |
| ???????????????????????#  #####/##????????# ###?   |
| ???????????????????????#  #???? #?????????#   +    |
| ???????????????????????#  #???? #?????????#   #    |
| ???????????????????????#  #???? #?????????#   +  * |
| ???????????????????????#  #???? #?????????#   #### |
| ???????????????????????#  #####/###########        |
| ???????????????????????#  #         ##           ! |
| ???????????????????????#  #         +         ""!% |
| ???????????????????????# %#   ]] [[ ##     T  ###= |
| ???????????????????????# @#   ]] [[ ""        #?#* |
| ???????????????????????#  + =       ##        #?#! |
| ???????????????????????#  #%=![[ ]] #     !!  #?## |
| ???????????????????????#  #===[[ ]] #     !   #??? |
| ???????????????????????#  #!!       #         #??? |
| ???????????????????????#  ########+##       ! #??? |
| ???????????????????????    ?????????#           ?? |
| ??????????????????????     ?????????#    """    #? |
| ??????????????????????  H  ?????????#    """  ###? |
| ?????????????????????##    ?????????#   """"   ??? |
| ??????????????????????##+##?????????#   """"    ?? |
| ????????????????????????????????????#   "??"    ?? |
| ????????????????????????????????????    ????    ?? |
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| ?????????????????????????????????????????????#???? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????????????"T????????????????????? |
| ???????????????????????????""????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           65
Coolant Potential          80
Energy Generation          43
Energy Capacity            675
Matter Stores              580
Matter Capacity            700
Sight Range                22
Robot Scan Range           18
Terrain Scan Density       10
Jamming Range              16
EM Shielding               3
Armor Coverage             1200
Resistance: KI             30
Propulsion Shielding       66
Evasion (%)                78
Targeting Accuracy         8
Launcher Accuracy          20
Recoil Reduction           6
Energy Filtering           50
Authchip Count             1

 Item Schematics 
-----------------
             Structural Scanner | -8/Materials  | Scanalyzed
      Dynamic Insulation System | -8/Materials  | Scanalyzed
              Imp. Sensor Array | -8/Materials  | Scanalyzed
               Combat Drone Bay | -7/Data Miner | Free
      Lgt. Regenerative Plating | -7/Data Miner | Free
              Cld. Aerolev Unit | -7/Data Miner | Free
               Gui. EMP Blaster | -7/Data Miner | Free
            Nuclear Pulse Array | -7/Data Miner | Free
              Enh. Gauss Cannon | -7/Data Miner | Free
          Thermal Defense Suite | -7/Data Miner | Free
             Remote Force Field | -7/Data Miner | Free
             Matter Neutralizer | -7/Data Miner | Free
       Imp. Transmission Jammer | -7/Data Miner | Free
                    Mass Driver | -7/Data Miner | Free
             Enh. Optical Array | -6/Zion       | Archive
             Lrn. Proton Cannon | -6/Zion       | Archive
            EM Disruption Field | -6/Zion       | Archive
              Mak. Trap Scanner | -6/Zion       | Archive
 0b10 Decoder Chip [Skirmisher] | -6/Zion       | Archive
                Hardcell Cannon | -6/Zion       | Archive
                      Phase Gun | -6/Zion       | Archive
        Angular Momentum Engine | -6/Zion       | Archive
            Mak. Ablative Armor | -6/Zion       | Archive
           Adv. Terrain Scanner | -6/Zion       | Archive
                   Fission Core | -6/Zion       | Archive
         Field Propulsion Drive | -6/Zion       | Archive
            Imp. Thermal Shield | -6/Zion       | Archive
         Nuclear Pulse Thruster | -6/Zion       | Archive

 Robot Schematics 
------------------
     G-47 Trooper | -7/Data Miner | Free
     M-14 Sweeper | -7/Data Miner | Free
    Y-54 Guardian | -7/Data Miner | Free
     B-60 Warrior | -7/Data Miner | Free
    A-15 Conveyor | -7/Data Miner | Free
       S-27 Virus | -6/Zion       | Archive
 A-02 Transporter | -6/Zion       | Archive
   C-57 Dissector | -6/Zion       | Archive

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CooledMatterSpear
  Manual?         0
Play Time         02:33:08
  Cumulative      291.4 hours
  Start           2023.03.18 @ 07:06:07
  End             2023.03.18 @ 15:04:16
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          423
  Rogue           401
  Adventurer      4
  Explorer        18
Win Type          -
  Total           12
  Types           10/0/0/2/0/0/0/0/0
Lore%             70
Gallery%          90
Achievement%      74
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f7ff47fe-a622-405b-8fac-e9021fddf8f1