Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.07 @ 22:17:22 Player: Nomiddlename303 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2052) 2052 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (712) 712 TOTAL SCORE: 6789 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 590 Aligned with FarCom 300 Friendly Fire -216 Cogmind --------- Core Integrity 181/700 Matter 290/300 Energy 12/140 System Corruption 0% Temperature Cool (75) Movement Hovering (116) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Airjet Airjet > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Medium Armor Plating > --- WEAPON (4) ------- Cooled Pulse Rifle Axe Greatsword > --- INVENTORY (10) --- Airjet Airjet Airjet Advanced Weight Redist. System Improved Melee Analysis Suite Microactuators Reaction Control System System Shield Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Longsword +1 > --- INVENTORY -------- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System High-capacity Matter Pod Weapon Cycler Improved Light Armor Plating System Restoration Module High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Mini Grenade Launcher Improved Datajack [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 1 1 . . Weapon 2 | . . . . . 1 1 . . Parts Attached 132 | 7 14 4 . 3 44 13 22 25 Power 14 | 1 3 . . . 5 . 2 3 Engine 11 | 1 3 . . . 5 . 1 1 Core 3 | . . . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 31 | 2 3 . . . 7 5 4 10 Treads . | . . . . . . . . . Leg 23 | 2 3 . . . 7 5 3 3 Wheel . | . . . . . . . . . Hover 7 | . . . . . . . . 7 Flight 1 | . . . . . . . 1 . Utility 32 | 2 5 2 . 1 8 2 4 8 Device 9 | 1 1 1 . . 4 . . 2 Storage 6 | 1 4 . . . . . . 1 Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 16 | . . 1 . 1 4 2 4 4 Artifact . | . . . . . . . . . Weapon 55 | 2 3 2 . 2 24 6 12 4 Energy Gun 5 | 1 . . . . 1 . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 23 | 1 1 . . 1 8 3 9 . Ballistic Cannon 11 | . 2 1 . . 8 . . . Launcher 2 | . . 1 . . 1 . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 12 | . . . . 1 5 3 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 4 | . . . . . 2 . 1 1 Parts Lost 11 | . . . . . . . 8 3 Power 2 | . . . . . . . 1 1 Propulsion 4 | . . . . . . . 2 2 Utility 2 | . . . . . . . 2 . Weapon 3 | . . . . . . . 3 . Highest Loss Streak 8 | . . . . . . . 8 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 100 100 97 91 45 91 Engine 8 | . 14 14 14 14 8 7 . . Core 1 | . . . . . . . 5 6 Leg 25 | . 28 28 28 28 36 30 14 5 Hover 3 | . . . . . . . . 21 Device 7 | . 14 13 14 . 3 7 . 6 Storage 9 | . 14 14 14 14 9 7 . 6 Protection 7 | . . . . 13 12 6 8 13 Energy Gun 1 | . 7 . . . . . . . Ballistic Gun 9 | . 7 . . . 8 24 11 14 Ballistic Cannon 11 | . 12 27 28 15 14 . . . Slashing Weapon 3 | . . . . 12 4 5 . 7 Naked Turns 67 | . . . . . . . 67 . Heaviest Build 61 | 11 30 32 30 33 61 60 60 55 Greatest Support 72 | 20 20 20 20 20 70 72 72 54 Greatest Overweight (x) 1 | . 1 1 1 1 . . 1 1 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 Average Capacity 12 | 7 10 15 15 15 15 15 5 9 Most Carried 15 | 6 13 15 15 15 15 15 15 10 Average Carried 11 | 3 9 13 14 15 14 14 3 8 Final Capacity 15 | 8 15 15 15 15 15 15 5 10 Final Carried 15 | 6 13 14 15 15 15 15 5 9 Class Distribution -------------------- 75% | Mutant 12% | Skirmisher 5% | Derelict-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 2635 | 274 406 39 . 21 965 152 533 245 Remotely . | . . . . . . . . . Salvage Created 3049 | 23 476 . . 82 1115 204 476 673 Parts 147 | 3 31 . . 5 51 9 12 36 Haulers Intercepted 9 | . 2 . . . 5 . . 2 Recyclers Shooed 3 | . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 41 | . 11 . . . 17 2 2 9 Melee 6 | . . . . . . . . 6 Guns 23 | . 11 . . . 8 2 2 . Cannons 9 | . . . . . 9 . . . AOE 3 | . . . . . . . . 3 Classes Destroyed 15 | 1 5 . . . 5 . 1 3 Worker 6 | . 1 . . 1 1 . . 3 Builder 2 | . . . . . 1 . . 1 Tunneler 2 | 1 . . . 1 . . . . Hauler 9 | . 2 . . . 5 . . 2 Recycler 4 | . 1 . . . 1 1 . 1 Operator 2 | . . . . . 1 . . 1 Watcher 2 | . . . . . 1 . . 1 Swarmer 8 | . 6 . . . . . . 2 Grunt 17 | . 5 . . . 8 . . 4 Duelist 2 | . . . . . . . . 2 Sentry 10 | . . . . . 8 2 . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 Compactor 2 | . . . . . . . 2 . Surgeon 1 | . . . . . . . . 1 Best Kill Streak 8 | 1 3 . . 1 4 1 1 8 Combat Bots Only 6 | . 3 . . . 4 1 1 6 Max Kills in Single Turn 6 | 1 2 . . 1 2 1 1 6 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . . . . . . . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 2029 | . 170 . . . 481 112 741 525 Core 596 | . 47 . . . 30 8 439 72 Absorbed by Shields 13 | . . . . . . . . 13 Regen/Repaired (Parts) 251 | . 17 . . . 23 185 . 26 Core Remaining (%) 91 | 100 . . . 81 94 . . . Volleys Fired 113 | 4 39 . . . 44 6 17 3 Largest 4 | 2 2 . . . 3 4 4 4 Hottest 132 | 60 70 . . . 118 103 106 132 Shots Fired 299 | 8 77 . . . 123 24 61 6 Gun 233 | 8 68 . . . 66 24 61 6 Cannon 66 | . 9 . . . 57 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 259 | 4 43 . . . 122 24 61 5 Thermal 39 | 4 34 . . . . . . 1 Explosive . | . . . . . . . . . Electromagnetic 1 | . . . . . 1 . . . Robot Hit Streak 31 | 7 23 . . . 13 16 31 13 Robot Miss Streak 6 | . 2 . . . 6 1 1 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 3 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 267 | 7 64 . . 3 87 21 60 25 Core Hits 115 | 1 26 . . 1 53 6 13 15 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . Critical Strikes 6 | . . . . . 4 . . 2 Destroy 3 | . . . . . 3 . . . Blast 1 | . . . . . 1 . . . Sever 2 | . . . . . . . . 2 Melee Attacks 101 | . . . . 3 19 25 5 49 Impact . | . . . . . . . . . Slashing 101 | . . . . 3 19 25 5 49 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . 2 4 1 . 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 6783 | 72 673 . . 267 2010 434 1145 2182 Guns 2856 | 72 564 . . . 801 347 1022 50 Cannons 838 | . 101 . . . 737 . . . Explosions 679 | . . . . . . . . 679 Melee 2402 | . . . . 267 472 87 123 1453 Ramming 8 | . 8 . . . . . . . Kinetic 3297 | 27 323 . . . 1528 347 1022 50 Thermal 1066 | 45 342 . . . . . . 679 Explosive . | . . . . . . . . . Electromagnetic 10 | . . . . . 10 . . . Impact . | . . . . . . . . . Slashing 2402 | . . . . 267 472 87 123 1453 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots 1 | . . . . . . . . 1 Overflow Damage 709 | . 1 . . 105 62 47 . 494 Projectiles 1 | . 1 . . . . . . . Explosions 126 | . . . . . . . . 126 Melee 582 | . . . . 105 62 47 . 368 Knockbacks 15 | . 3 . . . 12 . . . Impact . | . . . . . . . . . Kinetic 14 | . 3 . . . 11 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 173 | . . . . . . . . 173 Shots 3 | . . . . . . . . 3 Rammed . | . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 350 | 40 128 . . . 350 54 18 92 Average Temperature 87 | 18 33 . . . 127 27 8 50 Received Heat Transfer 543 | . 75 . . . 252 48 . 168 Effects 4 | . . . . . 4 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1325 | 100 775 . . . . . . 450 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 652 | 5 159 . . 15 235 120 45 652 Initial 57 | . 2 . . . . 57 26 . Average 74 | 1 47 . . 9 85 49 15 216 Maximum Alert Level 2 | . . . . . 1 . . 2 Low Security (%) 88 | 100 100 100 . 100 88 100 100 48 Level 1 9 | . . . . . 11 . . 37 Level 2 2 | . . . . . . . . 14 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . . . 3 1 . 6 Investigation 1 | . . . . . . . . 1 Extermination 2 | . . . . . . 1 . 1 Reinforcement 3 | . . . . . . . . 3 Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 7 | . 1 . . . 6 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 25 . . . 29 3 7 24 Peak Tracking Total 7 | . 5 . . . 7 1 3 5 Tactical Retreats 3 | . . . . . 2 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 5 | . 1 . . . . 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . 1 . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . Exploded 1 | . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 17 | . . . . . 2 . . 15 Max in Single Turn 5 | . . . . . 1 . . 5 Garrison Access 4 | . . . . . . 1 . 3 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 39 | . 8 . 5 . 8 5 . 13 Terminals 19 | . 5 . . . 6 3 . 5 Fabricators 1 | . . . . . . . . 1 Repair Stations 6 | . 1 . . . 2 1 . 2 Recycling Units 3 | . 2 . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 Garrison Access 4 | . . . . . . 1 . 3 Total Hacks 143 | . 21 . 50 . 30 12 . 30 Successful 101 | . 14 . 50 . 15 9 . 13 Failed 42 | . 7 . . . 15 3 . 17 Catastrophic 6 | . . . . . 2 1 . 3 Database Lockouts . | . . . . . . . . . Manual 30 | . 10 . 1 . 10 5 . 4 Terminals 64 | . 15 . . . 27 7 . 15 Fabricators 2 | . . . . . . . . 2 Repair Stations 13 | . 2 . . . 3 4 . 4 Recycling Units 6 | . 4 . . . . . . 2 Scanalyzers 3 | . . . . . . . . 3 Garrison Access 5 | . . . . . . 1 . 4 Terminal Hacks 70 | . 5 . 50 . 10 1 . 4 Record 49 | . . . 49 . . . . . Part Schematic 1 | . . . . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . Machine Index 1 | . . . . . 1 . . . Alert Level 2 | . . . . . 2 . . . Locate Traps 7 | . 2 . . . 3 1 . 1 Hauler Manifests 2 | . 1 . . . 1 . . . Registered Components 1 | . . . . . . . . 1 Zone Layout 3 | . 1 . . . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . 2 . . . 2 4 . 3 Scan Component 6 | . 1 . . . 1 2 . 2 Repair 5 | . 1 . . . 1 2 . 1 Recycling Unit Hacks 4 | . 2 . . . . . . 2 Retrieve Matter 1 | . . . . . . . . 1 Retrieve Components 3 | . 2 . . . . . . 1 Scanalyzer 1 | . . . . . . . . 1 Insert Component 1 | . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . 1 . 2 Seal Access 3 | . . . . . . 1 . 2 Unauthorized Hacks 12 | . 5 . . . 3 3 . 1 Terminals 12 | . 5 . . . 3 3 . 1 Track 5 | . 5 . . . . . . . Assimilate 3 | . . . . . 1 2 . . Disrupt 1 | . . . . . 1 . . . Operators 3 | . . . . . 1 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 31 | . 8 . . . 8 4 . 11 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . 1 . . . 1 2 . 1 Time 131 | . 26 . . . 26 41 . 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 23 | . . 1 . 2 1 1 18 . Largest Group 18 | . . 1 . 2 2 1 18 12 Highest-Rated Group 434 | . . 31 . 45 45 26 434 350 Highest-Rated Ally 35 | . . 31 . 31 31 26 35 35 Total Orders 2 | . . . . . 2 . . . STAY 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . Ally Attacks 181 | . . . . . 12 . 102 67 Total Damage 6182 | . . . . . 168 . 3423 2591 Kills 39 | . . . . . 4 . 10 25 Allies Corrupted . | . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 9523 | 118 1658 971 851 405 2320 1085 711 1404 Spaces Moved 6466 | 79 949 479 447 207 1263 654 582 1806 Core 151 | 9 . . . . . . 142 . Treads . | . . . . . . . . . Legs 4814 | 70 949 479 447 207 1263 654 440 305 Wheels . | . . . . . . . . . Hover 1501 | . . . . . . . . 1501 Flight . | . . . . . . . . . Fastest Speed 48 | 50 120 190 190 190 112 120 50 48 Average Speed 116 | 112 131 190 190 190 120 123 103 60 Slowest Speed 190 | 120 190 190 190 190 125 125 190 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 5 96 81 90 37 72 15 97 48 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 60 | . . . . . 13 24 . 23 Terrain Destroyed 88 | . . . . . 16 24 . 48 Melee 60 | . . . . . 13 24 . 23 Projectile 3 | . . . . . 3 . . . AOE 25 | . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 8157 | 98 1296 539 451 216 1968 898 664 2027 Wait 1147 | 2 260 53 . 2 526 188 28 88 Move 6459 | 78 948 478 446 206 1262 654 581 1806 Hop . | . . . . . . . . . Pick Up 87 | 7 16 2 3 1 28 5 3 22 Fast Attach 42 | 6 2 . . . 9 1 12 12 Attach 23 | 1 . . . . 6 2 9 5 Detach 10 | . 1 . . . . . 6 3 Swap 67 | . 12 4 . 3 29 10 1 8 Drop 100 | . 17 1 2 1 45 7 2 25 Fire 113 | 4 39 . . . 44 6 17 3 Melee 97 | . . . . 3 19 25 5 45 Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire . | . . . . . . . . . Trap 1 | . . 1 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 588 | -10/Materials | Discovered new exit (range 10) 1058 | -10/Materials | Repaired Ion Engine 1125 | -10/Materials | Discovered new exit (range 10) 1182 | -10/Materials | Discovered new exit (range 16) 1387 | -10/Materials | Discovered new exit (range 15) 1777 | -10/Materials | Entered Mines 1811 | -10/Mines | Received a Mining Laser from a helpful Derelict 2161 | -10/Mines | Found a hidden stash of uninstalled traps 2227 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2227 | -10/Mines | Discovered new exit (range 5) 2373 | -10/Mines | Learned 2 Materials zone layouts 2493 | -10/Mines | Learned 2 Materials zone layouts 2562 | -10/Mines | Discovered new exit (range 7) 2748 | -10/Mines | Entered Exiles 2794 | -10/Exiles | Met 8R-AWN 2837 | -10/Exiles | Met EX-HEX 2907 | -10/Exiles | Met EX-DEC 2920 | -10/Exiles | Learned location of Zion (-7) 2998 | -10/Exiles | Met EX-BIN 3033 | -10/Exiles | Aligned with FarCom system 3034 | -10/Exiles | Given EX-Vault access code 3110 | -10/Exiles | Opened EX-Vault 3126 | -10/Exiles | Found Longsword +1 3163 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3276 | -10/Exiles | Visited The Gauntlet 3576 | -10/Exiles | Discovered new exit (range 14) 3599 | -10/Exiles | Left Exiles lab with Longsword +1 3599 | -10/Exiles | Entered Mines 3724 | -9/Mines | Discovered new exit (range 9) 3804 | -9/Mines | Learned 4 Materials zone layouts 3821 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4004 | -9/Mines | Entered Materials 4004 | -8/Materials | Accompanied by 2 allies 4004 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4005 | -8/Materials | Identified exit to Factory 4005 | -8/Materials | Identified exit to Storage 4009 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4310 | -8/Materials | Build established: Skirmisher 4615 | -8/Materials | Repaired Aluminum Leg 5062 | -8/Materials | Build established: Mutant 5751 | -8/Materials | Garrison activated, responded to threat 5813 | -8/Materials | Discovered exit to Storage (range 15) 6148 | -8/Materials | Discovered exit to Factory (range 16) 6324 | -8/Materials | Entered Factory 6324 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6675 | -7/Factory | Repaired Hvy. Armor Plating 6708 | -7/Factory | Repaired Imp. Deuterium Engine 7009 | -7/Factory | Discovered new exit (range 4) 7409 | -7/Factory | Sucked down chute 7409 | -7/Factory | Entered Waste 7443 | -7/Waste | Destroyed C-40 Crusher 7445 | -7/Waste | Spotted C-40 Crusher 7449 | -7/Waste | Spotted C-40 Crusher 7450 | -7/Waste | Spotted C-40 Crusher 7470 | -7/Waste | Crushed by Compactor (1 part destroyed) 7471 | -7/Waste | Crushed by Compactor (1 part destroyed) 7473 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7475 | -7/Waste | Destroyed C-40 Crusher 7477 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7479 | -7/Waste | Crushed by Compactor (1 part destroyed) 7480 | -7/Waste | Crushed by Compactor (1 part destroyed) 7482 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 7483 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7485 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7486 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7489 | -7/Waste | Released all parts (2) 7502 | -7/Waste | Core integrity fell below 50% 7505 | -7/Waste | Crushed by Compactor (1 part destroyed) 7521 | -7/Waste | Spotted C-40 Crusher 7536 | -7/Waste | Lost 8 parts (1p2n2u3w) 7538 | -7/Waste | Warlord forces began an assault 7578 | -7/Waste | Allies destroyed C-40 Crusher 7590 | -7/Waste | Allies destroyed C-40 Crusher 7590 | -7/Waste | Allies destroyed C-40 Crusher 7617 | -7/Waste | Spotted C-40 Crusher 7624 | -7/Waste | Allies destroyed C-40 Crusher 7728 | -7/Waste | Discovered new exit (range 13) 8120 | -7/Waste | Entered Factory 8120 | -7/Factory | Accompanied by 12 allies 8210 | -7/Factory | Build established: Derelict-Tank 8365 | -7/Factory | Discovered new exit (range 10) 8578 | -7/Factory | Discovered new exit (range 9) 8923 | -7/Factory | Build established: Mutant 9024 | -7/Factory | Repaired Airjet 9055 | -7/Factory | Identified exit to Lower Caves 9222 | -7/Factory | Discovered new exit (range 8) 9524 | -7/Factory | Self-destructed Last Messages --------------- 09520_ K-01 Serf cleans the Power Conduit. 09522_ Power Conduit explodes. 09522_ Destroyed Lgt. Angular Momentum Engine. 09522_ Power Conduit explodes. 09522_ Airjet destroyed. 09522_ Destroyed Airjet. 09522_ Power Conduit explodes. 09522_ P-60 Hacker destroyed. 09522_ U-05 Engineer destroyed. 09522_ Power Conduit explodes. 09522_ L-41 Fighter destroyed. 09522_ XI-42K(m) destroyed. 09522_ ALERT: Garrison Access compromised, dispatching assault squad. 09522_ Garrison Access disabled. 09522_ Relay Coupler [Hunter] tumbles out of Garrison Access. 09522_ K-01 Serf destroyed. 09522_ G-47 Trooper destroyed. 09522_ Airjet destroyed. 09522_ Destroyed Airjet. 09523_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? ####+#?????????? | | ???????????????????????????????? ?????????? | | ??????????????????????????????? g?????????? | | ??????????????????????????????? l???????????? | | ?????????????????????????????? ?g??????????? | | ?????????????????????????????? ?????????????? | | ????????????????????????????? #??????????????? | | ??????????????###########+### #??????????????? | | ??????????????# #??????????????? | | ??????????????# +??????????????? | | ??????????????# #??????????????? | | ??????????????# #??????????????? | | ??????????????# #??????????????? | | ??????????????# ;; @ ;;#???????????????? | | ???????######## #???????????????? | | ???????? "#???????????????? | | ??????? = "#???????????????? | | ??????? = ;#??????????????? | | ???????? u ;#??????????????? | | ???????? % ;#??????????????? | | ?###+########## =*! ##??????????????? | | ?# ??# [*%! #???????????????? | | ?# ?# ; *g= #???????????????? | | ?# ## ; #???????????????? | | ?# + + g #???????????????? | | ?# ## # u #???????????????? | | ?# ?# ##############???????????????? | | ?# ??##### #????????????????????????????? | | ?# ??????# #????????????????????????????? | | ?# ???????#%#????????????????????????????? | | ?# ???????#=#????????????????????????????? | | ?# ????????# #????????????????????????????? | | ?# ????????#%#????????????????????????????? | | ?# ?????????#!#????????????????????????????? | | ?################## #????????????????????????????? | | ????# =! + #????????????????????????????? | | ????? """ =! # #????????????????????????????? | | ????? """ # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyHackingReactor Manual? 0 Play Time 02:17:07 Cumulative 157.1 hours Start 2022.03.31 @ 20:02:11 End 2022.04.07 @ 22:17:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 111 Rogue 49 Adventurer 41 Explorer 21 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e686915-fa65-4fbc-a192-f49ad8d8328c